def announceGenerate(self): DistributedLevel.announceGenerate(self) DistCogdoGame.announceGenerate(self) if __dev__: self.startHandleEdits()
def announceGenerate(self): DistCogdoGame.announceGenerate(self) self.timer = ToontownTimer.ToontownTimer() self.timer.stash()
def announceGenerate(self): DistributedLevel.announceGenerate(self) DistCogdoGame.announceGenerate(self) if __dev__: self.startHandleEdits()
def announceGenerate(self): DistributedLevel.announceGenerate(self) DistCogdoGame.announceGenerate(self)