def announceGenerate(self): self.b_setState('WaitForEnough') DistributedPartyActivityAI.announceGenerate(self)
def announceGenerate(self): DistributedPartyActivityAI.announceGenerate(self) self.__initCannons()
def announceGenerate(self): DistributedPartyActivityAI.announceGenerate(self) self.notify.debug("announceGenerate")