def construct(self, order): if order == 2: result_tex = "(0.125, 0.75)" elif order == 3: result_tex = "(0.0758, 0.6875)" phc, arg, result = TexMobject([ "\\text{PHC}_%d"%order, "(0.3)", "= %s"%result_tex ]).to_edge(UP).split() function = TextMobject("Function", size = "\\normal") function.shift(phc.get_center()+DOWN+2*LEFT) function_arrow = Arrow(function, phc) line = Line(5*LEFT, 5*RIGHT) curve = HilbertCurve(order = order) line.match_colors(curve) grid = Grid(2**order, 2**order) grid.fade() for mob in curve, grid: mob.scale(0.7) index = int(0.3*line.get_num_points()) dot1 = Dot(line.points[index]) arrow1 = Arrow(arg, dot1, buff = 0.1) dot2 = Dot(curve.points[index]) arrow2 = Arrow(result.get_bottom(), dot2, buff = 0.1) self.add(phc) self.play( ShimmerIn(function), ShowCreation(function_arrow) ) self.wait() self.remove(function_arrow, function) self.play(ShowCreation(line)) self.wait() self.play( ShimmerIn(arg), ShowCreation(arrow1), ShowCreation(dot1) ) self.wait() self.remove(arrow1) self.play( FadeIn(grid), Transform(line, curve), Transform(dot1, dot2), run_time = 2 ) self.wait() self.play( ShimmerIn(result), ShowCreation(arrow2) ) self.wait()
def construct(self, order): if order == 2: result_tex = "(0.125, 0.75)" elif order == 3: result_tex = "(0.0758, 0.6875)" phc, arg, result = TexMobject([ "\\text{PHC}_%d"%order, "(0.3)", "= %s"%result_tex ]).to_edge(UP).split() function = TextMobject("Function", size = "\\normal") function.shift(phc.get_center()+DOWN+2*LEFT) function_arrow = Arrow(function, phc) line = Line(5*LEFT, 5*RIGHT) curve = HilbertCurve(order = order) line.match_colors(curve) grid = Grid(2**order, 2**order) grid.fade() for mob in curve, grid: mob.scale(0.7) index = int(0.3*line.get_num_points()) dot1 = Dot(line.points[index]) arrow1 = Arrow(arg, dot1, buff = 0.1) dot2 = Dot(curve.points[index]) arrow2 = Arrow(result.get_bottom(), dot2, buff = 0.1) self.add(phc) self.play( ShimmerIn(function), ShowCreation(function_arrow) ) self.dither() self.remove(function_arrow, function) self.play(ShowCreation(line)) self.dither() self.play( ShimmerIn(arg), ShowCreation(arrow1), ShowCreation(dot1) ) self.dither() self.remove(arrow1) self.play( FadeIn(grid), Transform(line, curve), Transform(dot1, dot2), run_time = 2 ) self.dither() self.play( ShimmerIn(result), ShowCreation(arrow2) ) self.dither()