示例#1
0
    def coords_to_vector(self,
                         vector,
                         coords_start=2 * RIGHT + 2 * UP,
                         clean_up=True):
        starting_mobjects = list(self.mobjects)
        array = Matrix(vector)
        array.shift(coords_start)
        arrow = Vector(vector)
        x_line = Line(ORIGIN, vector[0] * RIGHT)
        y_line = Line(x_line.get_end(), arrow.get_end())
        x_line.highlight(X_COLOR)
        y_line.highlight(Y_COLOR)
        x_coord, y_coord = array.get_mob_matrix().flatten()

        self.play(Write(array, run_time=1))
        self.dither()
        self.play(
            ApplyFunction(
                lambda x: self.position_x_coordinate(x, x_line, vector),
                x_coord))
        self.play(ShowCreation(x_line))
        self.play(
            ApplyFunction(
                lambda y: self.position_y_coordinate(y, y_line, vector),
                y_coord), FadeOut(array.get_brackets()))
        y_coord, brackets = self.get_mobjects_from_last_animation()
        self.play(ShowCreation(y_line))
        self.play(ShowCreation(arrow))
        self.dither()
        if clean_up:
            self.clear()
            self.add(*starting_mobjects)
示例#2
0
    def coords_to_vector(self, vector, coords_start = 2*RIGHT+2*UP, clean_up = True):
        starting_mobjects = list(self.mobjects)
        array = Matrix(vector)
        array.shift(coords_start)
        arrow = Vector(vector)
        x_line = Line(ORIGIN, vector[0]*RIGHT)
        y_line = Line(x_line.get_end(), arrow.get_end())
        x_line.highlight(X_COLOR)
        y_line.highlight(Y_COLOR)
        x_coord, y_coord = array.get_mob_matrix().flatten()

        self.play(Write(array, run_time = 1))
        self.dither()
        self.play(ApplyFunction(
            lambda x : self.position_x_coordinate(x, x_line, vector),
            x_coord
        ))
        self.play(ShowCreation(x_line))
        self.play(
            ApplyFunction(
                lambda y : self.position_y_coordinate(y, y_line, vector),
                y_coord
            ),
            FadeOut(array.get_brackets())
        )
        y_coord, brackets = self.get_mobjects_from_last_animation()
        self.play(ShowCreation(y_line))
        self.play(ShowCreation(arrow))
        self.dither()
        if clean_up:
            self.clear()
            self.add(*starting_mobjects)
示例#3
0
    def vector_to_coords(self, vector, integer_labels = True, clean_up = True):
        starting_mobjects = list(self.mobjects)
        show_creation = False
        if isinstance(vector, Arrow):
            arrow = vector
            vector = arrow.get_end()[:2]
        else:
            arrow = Vector(vector)
            show_creation = True
        array = vector_coordinate_label(arrow, integer_labels = integer_labels)
        x_line = Line(ORIGIN, vector[0]*RIGHT)
        y_line = Line(x_line.get_end(), arrow.get_end())
        x_line.highlight(X_COLOR)
        y_line.highlight(Y_COLOR)
        x_coord, y_coord = array.get_mob_matrix().flatten()
        x_coord_start = self.position_x_coordinate(
            x_coord.copy(), x_line, vector
        )
        y_coord_start = self.position_y_coordinate(
            y_coord.copy(), y_line, vector
        )
        brackets = array.get_brackets()

        if show_creation:
            self.play(ShowCreation(arrow))
        self.play(
            ShowCreation(x_line),
            Write(x_coord_start),
            run_time = 1
        )
        self.play(
            ShowCreation(y_line),
            Write(y_coord_start),
            run_time = 1
        )
        self.dither()
        self.play(
            Transform(x_coord_start, x_coord, submobject_mode = "all_at_once"),
            Transform(y_coord_start, y_coord, submobject_mode = "all_at_once"),
            Write(brackets, run_time = 1),
        )
        self.dither()

        self.remove(x_coord_start, y_coord_start, brackets)
        self.add(array)
        if clean_up:
            self.clear()
            self.add(*starting_mobjects)
        return array, x_line, y_line
示例#4
0
    def vector_to_coords(self, vector, integer_labels=True, clean_up=True):
        starting_mobjects = list(self.mobjects)
        show_creation = False
        if isinstance(vector, Arrow):
            arrow = vector
            vector = arrow.get_end()[:2]
        else:
            arrow = Vector(vector)
            show_creation = True
        array = vector_coordinate_label(arrow, integer_labels=integer_labels)
        x_line = Line(ORIGIN, vector[0] * RIGHT)
        y_line = Line(x_line.get_end(), arrow.get_end())
        x_line.highlight(X_COLOR)
        y_line.highlight(Y_COLOR)
        x_coord, y_coord = array.get_mob_matrix().flatten()
        x_coord_start = self.position_x_coordinate(x_coord.copy(), x_line,
                                                   vector)
        y_coord_start = self.position_y_coordinate(y_coord.copy(), y_line,
                                                   vector)
        brackets = array.get_brackets()

        if show_creation:
            self.play(ShowCreation(arrow))
        self.play(ShowCreation(x_line), Write(x_coord_start), run_time=1)
        self.play(ShowCreation(y_line), Write(y_coord_start), run_time=1)
        self.dither()
        self.play(
            Transform(x_coord_start, x_coord, submobject_mode="all_at_once"),
            Transform(y_coord_start, y_coord, submobject_mode="all_at_once"),
            Write(brackets, run_time=1),
        )
        self.dither()

        self.remove(x_coord_start, y_coord_start, brackets)
        self.add(array)
        if clean_up:
            self.clear()
            self.add(*starting_mobjects)
        return array, x_line, y_line
示例#5
0
class NumberLine(VMobject):
    CONFIG = {
        "color" : BLUE,
        "x_min" : -SPACE_WIDTH,
        "x_max" : SPACE_WIDTH,
        "unit_size" : 1,
        "tick_size" : 0.1,
        "tick_frequency" : 1,
        "leftmost_tick" : None, #Defaults to ceil(x_min)
        "numbers_with_elongated_ticks" : [0],
        "numbers_to_show" : None,
        "longer_tick_multiple" : 2,
        "number_at_center" : 0,
        "number_scale_val" : 0.75,
        "line_to_number_vect" : DOWN,
        "line_to_number_buff" : MED_SMALL_BUFF,
        "include_tip" : False,
        "propagate_style_to_family" : True,
    }
    def __init__(self, **kwargs):
        digest_config(self, kwargs)
        if self.leftmost_tick is None:
            self.leftmost_tick = np.ceil(self.x_min)
        VMobject.__init__(self, **kwargs)
        if self.include_tip:
            self.add_tip()

    def generate_points(self):
        self.main_line = Line(self.x_min*RIGHT, self.x_max*RIGHT)
        self.tick_marks = VGroup()
        self.add(self.main_line, self.tick_marks)

        for x in self.get_tick_numbers():
            if x in self.numbers_with_elongated_ticks:
                tick_size_used = self.longer_tick_multiple*self.tick_size
            else:
                tick_size_used = self.tick_size
            self.add_tick(x, tick_size_used)

        self.stretch(self.unit_size, 0)
        self.shift(-self.number_to_point(self.number_at_center))

    def add_tick(self, x, size = None):
        self.tick_marks.add(self.get_tick(x, size))
        return self

    def get_tick(self, x, size = None):
        if size is None: size = self.tick_size
        result = Line(size*DOWN, size*UP)
        result.rotate(self.main_line.get_angle())
        result.move_to(self.number_to_point(x))
        return result

    def get_tick_marks(self):
        return self.tick_marks

    def get_tick_numbers(self):
        epsilon = 0.001
        return np.arange(
            self.leftmost_tick, self.x_max+epsilon,
            self.tick_frequency
        )

    def number_to_point(self, number):
        alpha = float(number-self.x_min)/(self.x_max - self.x_min)
        return interpolate(
            self.main_line.get_start(),
            self.main_line.get_end(),
            alpha
        )

    def point_to_number(self, point):
        left_point, right_point = self.main_line.get_start_and_end()
        full_vect = right_point-left_point
        def distance_from_left(p):
            return np.dot(p-left_point, full_vect)/np.linalg.norm(full_vect)

        return interpolate(
            self.x_min, self.x_max, 
            distance_from_left(point)/distance_from_left(right_point)
        )

    def default_numbers_to_display(self):
        if self.numbers_to_show is not None:
            return self.numbers_to_show
        return np.arange(int(self.leftmost_tick), int(self.x_max)+1)

    def get_number_mobjects(self, *numbers, **kwargs):
        #TODO, handle decimals
        if len(numbers) == 0:
            numbers = self.default_numbers_to_display()
        if "force_integers" in kwargs and kwargs["force_integers"]:
            numbers = map(int, numbers)
        result = VGroup()
        for number in numbers:
            mob = TexMobject(str(number))
            mob.scale(self.number_scale_val)
            mob.next_to(
                self.number_to_point(number),
                self.line_to_number_vect,
                self.line_to_number_buff,
            )
            result.add(mob)
        return result

    def add_numbers(self, *numbers, **kwargs):
        self.numbers = self.get_number_mobjects(
            *numbers, **kwargs
        )
        self.add(*self.numbers)
        return self

    def add_tip(self):
        start, end = self.main_line.get_start_and_end()
        vect = (end - start)/np.linalg.norm(end-start)
        arrow = Arrow(start, end + MED_SMALL_BUFF*vect, buff = 0)
        tip = arrow.tip
        tip.highlight(self.color)
        self.tip = tip
        self.add(tip)
示例#6
0
class NumberLine(VMobject):
    CONFIG = {
        "color": BLUE,
        "x_min": -SPACE_WIDTH,
        "x_max": SPACE_WIDTH,
        "space_unit_to_num": 1,
        "tick_size": 0.1,
        "tick_frequency": 1,
        "leftmost_tick": None,  #Defaults to ceil(x_min)
        "numbers_with_elongated_ticks": [0],
        "numbers_to_show": None,
        "longer_tick_multiple": 2,
        "number_at_center": 0,
        "propogate_style_to_family": True
    }

    def __init__(self, **kwargs):
        digest_config(self, kwargs)
        if self.leftmost_tick is None:
            self.leftmost_tick = np.ceil(self.x_min)
        VMobject.__init__(self, **kwargs)

    def generate_points(self):
        self.main_line = Line(self.x_min * RIGHT, self.x_max * RIGHT)
        self.tick_marks = VMobject()
        self.add(self.main_line, self.tick_marks)
        for x in self.get_tick_numbers():
            self.add_tick(x, self.tick_size)
        for x in self.numbers_with_elongated_ticks:
            self.add_tick(x, self.longer_tick_multiple * self.tick_size)
        self.stretch(self.space_unit_to_num, 0)
        self.shift(-self.number_to_point(self.number_at_center))

    def add_tick(self, x, size):
        self.tick_marks.add(
            Line(
                x * RIGHT + size * DOWN,
                x * RIGHT + size * UP,
            ))
        return self

    def get_tick_marks(self):
        return self.tick_marks

    def get_tick_numbers(self):
        return np.arange(self.leftmost_tick, self.x_max + self.tick_frequency,
                         self.tick_frequency)

    def number_to_point(self, number):
        alpha = float(number - self.x_min) / (self.x_max - self.x_min)
        return interpolate(self.main_line.get_start(),
                           self.main_line.get_end(), alpha)

    def point_to_number(self, point):
        left_point, right_point = self.main_line.get_start_and_end()
        full_vect = right_point - left_point

        def distance_from_left(p):
            return np.dot(p - left_point,
                          full_vect) / np.linalg.norm(full_vect)

        return interpolate(
            self.x_min, self.x_max,
            distance_from_left(point) / distance_from_left(right_point))

    def default_numbers_to_display(self):
        if self.numbers_to_show is not None:
            return self.numbers_to_show
        return np.arange(self.leftmost_tick, self.x_max, 1)

    def get_vertical_number_offset(self, direction=DOWN):
        return 4 * direction * self.tick_size

    def get_number_mobjects(self, *numbers, **kwargs):
        #TODO, handle decimals
        if len(numbers) == 0:
            numbers = self.default_numbers_to_display()
        result = VGroup()
        for number in numbers:
            mob = TexMobject(str(int(number)))
            mob.scale_to_fit_height(3 * self.tick_size)
            mob.shift(self.number_to_point(number),
                      self.get_vertical_number_offset(**kwargs))
            result.add(mob)
        return result

    def add_numbers(self, *numbers, **kwargs):
        self.numbers = self.get_number_mobjects(*numbers, **kwargs)
        self.add(*self.numbers)
        return self
示例#7
0
class NumberLine(VMobject):
    CONFIG = {
        "color" : BLUE,
        "x_min" : -SPACE_WIDTH,
        "x_max" : SPACE_WIDTH,
        "unit_size" : 1,
        "tick_size" : 0.1,
        "tick_frequency" : 1,
        "leftmost_tick" : None, #Defaults to ceil(x_min)
        "numbers_with_elongated_ticks" : [0],
        "numbers_to_show" : None,
        "longer_tick_multiple" : 2,
        "number_at_center" : 0,
        "propogate_style_to_family" : True
    }
    def __init__(self, **kwargs):
        digest_config(self, kwargs)
        if self.leftmost_tick is None:
            self.leftmost_tick = np.ceil(self.x_min)
        VMobject.__init__(self, **kwargs)

    def generate_points(self):
        self.main_line = Line(self.x_min*RIGHT, self.x_max*RIGHT)
        self.tick_marks = VMobject()
        self.add(self.main_line, self.tick_marks)
        for x in self.get_tick_numbers():
            self.add_tick(x, self.tick_size)
        for x in self.numbers_with_elongated_ticks:
            self.add_tick(x, self.longer_tick_multiple*self.tick_size)
        self.stretch(self.unit_size, 0)
        self.shift(-self.number_to_point(self.number_at_center))

    def add_tick(self, x, size):
        self.tick_marks.add(Line(
            x*RIGHT+size*DOWN,
            x*RIGHT+size*UP,
        ))
        return self

    def get_tick_marks(self):
        return self.tick_marks

    def get_tick_numbers(self):
        epsilon = 0.001
        return np.arange(
            self.leftmost_tick, self.x_max+epsilon,
            self.tick_frequency
        )

    def number_to_point(self, number):
        alpha = float(number-self.x_min)/(self.x_max - self.x_min)
        return interpolate(
            self.main_line.get_start(),
            self.main_line.get_end(),
            alpha
        )

    def point_to_number(self, point):
        left_point, right_point = self.main_line.get_start_and_end()
        full_vect = right_point-left_point
        def distance_from_left(p):
            return np.dot(p-left_point, full_vect)/np.linalg.norm(full_vect)

        return interpolate(
            self.x_min, self.x_max, 
            distance_from_left(point)/distance_from_left(right_point)
        )

    def default_numbers_to_display(self):
        if self.numbers_to_show is not None:
            return self.numbers_to_show
        return np.arange(self.leftmost_tick, self.x_max, 1)

    def get_vertical_number_offset(self, direction = DOWN):
        return 4*direction*self.tick_size

    def get_number_mobjects(self, *numbers, **kwargs):
        #TODO, handle decimals
        if len(numbers) == 0:
            numbers = self.default_numbers_to_display()
        result = VGroup()
        for number in numbers:
            mob = TexMobject(str(int(number)))
            mob.scale_to_fit_height(3*self.tick_size)
            mob.shift(
                self.number_to_point(number),
                self.get_vertical_number_offset(**kwargs)
            )
            result.add(mob)
        return result

    def add_numbers(self, *numbers, **kwargs):
        self.numbers = self.get_number_mobjects(
            *numbers, **kwargs
        )
        self.add(*self.numbers)
        return self