def __init__(self, keyEventType=wx.EVT_NULL): ''' Constructs a wx.KeyEvent. ''' theClass = 'KeyEvent' wx.RegisterFirstCallerClassName(self, theClass) Event.__init__(self) KeyboardState.__init__(self) self.tsBeginClassRegistration(theClass, wx.ID_ANY) self.ts_keyEventType = keyEventType self.ts_keyCode = 0 self.ts_rawKeyCode = 0 self.ts_rawKeyFlags = 0 self.ts_unicodeKey = 0 self.ts_x = 0 self.ts_y = 0 ## self.thisown = theClass self.tsEndClassRegistration(theClass)
def __init__(self): ''' Constructs a wx.MouseState. ''' ## theClass = 'MouseState' ## # Create class membership flag self.thisown ## self.tsRegisterClassNameAndMembershipFlag(theClass) KeyboardState.__init__(self) self.ts_LeftIsDown = False self.ts_MiddleIsDown = False self.ts_RightIsDown = False self.ts_Aux1IsDown = False self.ts_Aux2IsDown = False self.ts_X = 0 self.ts_Y = 0