c.message(data) #post message for all clients to see except Exception as e: print "Error({0}): ".format(e) pass def message(self, message): #helper method to send text to all clients self.transport.write(message + '\n') if __name__ == '__main__': factory = Factory() factory.protocol = TCPServer factory.clients = [] factory.counter = 0 factory.positions = {} # Preguntamos si es juego o test mode = raw_input('[S/s] Server Mode / [] Test Mode:') is_game = False if mode == "s" or mode == "S": is_game = True print(is_game) factory.is_game = is_game factory.maps = [] factory.users_port = {} factory.RealObjects = {}