c.message(data)            #post message for all clients to see

        except Exception as e:
            print "Error({0}): ".format(e)
            pass

    def message(self, message): #helper method to send text to all clients
        self.transport.write(message + '\n')


if __name__ == '__main__':
    factory = Factory()
    factory.protocol = TCPServer
    factory.clients = []
    factory.counter = 0
    factory.positions = {}


    # Preguntamos si es juego o test
    mode = raw_input('[S/s] Server Mode / [] Test Mode:')
    is_game = False
    if mode == "s" or mode == "S":
        is_game = True

    print(is_game)

    factory.is_game = is_game
    factory.maps = []
    factory.users_port = {}
    factory.RealObjects = {}