class ReactorSpinController:
	STATE_STOPPED = 0
	STATE_STARTED = 1
	STATE_SHUTTING_DOWN = 2

	def __init__(self, evManager):
		self.state = ReactorSpinController.STATE_STOPPED
		self.evManager = evManager
		self.evManager.RegisterListener( self )
		self.reactor = SelectReactor()
		installReactor(self.reactor)
		self.loopingCall = LoopingCall(self.FireTick)

	#----------------------------------------------------------------------
	def FireTick(self):
		self.evManager.Post( TickEvent() )

	#----------------------------------------------------------------------
	def Run(self):
		self.state = ReactorSpinController.STATE_STARTED
		framesPerSecond = 10
		interval = 1.0 / framesPerSecond
		self.loopingCall.start(interval)
		self.reactor.run()

	#----------------------------------------------------------------------
	def Stop(self):
		print 'stopping the reactor'
		self.state = ReactorSpinController.STATE_SHUTTING_DOWN
		self.reactor.addSystemEventTrigger('after', 'shutdown',
		                                   self.onReactorStop)
		self.reactor.stop()

	#----------------------------------------------------------------------
	def onReactorStop(self):
		print 'reactor is now totally stopped'
		self.state = ReactorSpinController.STATE_STOPPED
		self.reactor = None

	#----------------------------------------------------------------------
	def Notify(self, event):
		if isinstance( event, QuitEvent ):
			self.Stop()