def create_ufo(ai_settings, screen, stats, ufos): if random.randint(1, 8000) == 1 and len(ufos) == 0: ufo = UFO(ai_settings, screen) ufo.x = 0 ufo.rect.x = ufo.x ufos.add(ufo) ai_settings.oscillation.play()
def create_ufo(ai_settings, screen, ufos): ufo = UFO(ai_settings, screen) ufo_width = ufo.rect.width ufo.x = ufo_width + 2 * ufo_width ufo.rect.x = ufo.x ufo.rect.y = ufo.rect.height + 2 * ufo.rect.height ufos.add(ufo)
def create_ufo(g_set, screen, ufos, no_ufo, row_no): for ufo_no in range(no_ufo): ufo = UFO(g_set, screen) ufo.x = ufo.rect.width + 2 * ufo.rect.width * ufo_no ufo.rect.x = ufo.x ufo.rect.y = ufo.rect.height + 2 * ufo.rect.height * row_no ufos.add(ufo)