示例#1
0
    def __init__(self, parent=None):
        QtWidgets.QWidget.__init__(self, parent)
        self.ui = ui_chat.Ui_MainWindow()
        self.ui.setupUi(self)
        self.ui.textEditLogin.setDisabled(False)
        self.ui.textEdit.setDisabled(True)
        self.ui.textEdit_2.setDisabled(True)
        self.ui.pushButton.setDisabled(True)
        self.ui.listView_2.setDisabled(True)

        self.ui.pushButLogin.clicked.connect(self.on_clicked_pushButLogin)
        self.ui.pushButton.clicked.connect(self.on_clicked_pushButton)
示例#2
0
    def __init__(self, parent=None):
        QtWidgets.QWidget.__init__(self, parent)
        self.ui = ui_chat.Ui_MainWindow()
        self.ui.setupUi(self)
        self.ui.textEditLogin.setDisabled(False)
        self.ui.textEdit.setDisabled(True)
        self.ui.textEdit_2.setDisabled(True)
        self.ui.pushButton.setDisabled(True)
        self.ui.listView_2.setDisabled(True)

        self.ui.thread1 = Thread1()
        self.ui.thread1.start()

        self.ui.pushButLogin.clicked.connect(self.on_clicked_pushButLogin)
        self.ui.pushButton.clicked.connect(self.ui.thread1.on_change)

        self.ui.thread1.s1.connect(self.on_clicked_pushButton, QtCore.Qt.QueuedConnection)
示例#3
0
from PyQt5 import QtWidgets, QtCore
import ui_chat
import sys
import socket
import threading
import time

app = QtWidgets.QApplication(sys.argv)
window = QtWidgets.QWidget()
ui = ui_chat.Ui_MainWindow()
ui.setupUi(window)


def on_clicked_pushButton():
    print('Функция')
    message = ui.textEdit.append(ui.textEdit_2.toPlainText())
    ui.textEdit_2.setText('')


ui.pushButton.clicked.connect(on_clicked_pushButton)

window.show()
sys.exit(app.exec_())
示例#4
0
 def __init__(self, parent=None):
     QtWidgets.QWidget.__init__(self, parent)
     self.ui = ui_chat.Ui_MainWindow()
     self.ui.setupUi(self)
示例#5
0
    def __init__(self, parent=None):
        QtWidgets.QWidget.__init__(self, parent)
        self.ui = ui_chat.Ui_MainWindow()
        self.ui.setupUi(self)

        self.ui.pushButton.clicked.connect(self.on_clicked_pushButton)