def newNews(): if (vsrandom.randrange(0,2)!=0): return newsitem = vsrandom.randrange (0,len(news)) newsitem = news[newsitem] player = VS.getMissionOwner() for conditional in newsitem[1]: debug.info("conditioning") if (not conditional): return universe.setFirstSaveData(player,newsitem[0],1) Director.pushSaveString(player,"dynamic_news",'#'+newsitem[2])
def newNews(): if vsrandom.randrange(0, 2) != 0: return newsitem = vsrandom.randrange(0, len(news)) newsitem = news[newsitem] player = VS.getMissionOwner() for conditional in newsitem[1]: print "conditioning" if not conditional: return universe.setFirstSaveData(player, newsitem[0], 1) import Director Director.pushSaveString(player, "dynamic_news", "#" + newsitem[2])
def newNews(): print "Adding news" if (vsrandom.randrange(0,2)!=0): return newsitem = vsrandom.randrange (0,len(news)) newsitem = news[newsitem] player = VS.getMissionOwner() for conditional in newsitem[1]: print 'conditioning' if (not conditional): return universe.setFirstSaveData(player,newsitem[0],1) import Director newsfooter = "\\\\\This story was first broadcast on: " newsfooter += stardate.formatStarDate("confed",VS.getStarTime()) newsfooter += "\\GNN - Galactic News Network" Director.pushSaveString(player,"dynamic_news",'#'+newsitem[2]+newsfooter)
def newNews(): print("Adding news") if (vsrandom.randrange(0, 2) != 0): return newsitem = vsrandom.randrange(0, len(news)) newsitem = news[newsitem] player = VS.getMissionOwner() for conditional in newsitem[1]: print('conditioning') if (not conditional): return universe.setFirstSaveData(player, newsitem[0], 1) import Director newsfooter = "\\\\\This story was first broadcast on: " newsfooter += stardate.formatStarDate("confed", VS.getStarTime()) newsfooter += "\\GNN - Galactic News Network" Director.pushSaveString(player, "dynamic_news", '#' + newsitem[2] + newsfooter)