def _next(self): client = self._client world = client.world exclude = set() while True: a = world.find_item_in( self.container, lambda i: i.serial not in exclude and i.item_id in self.ids) if a is None: self._success() return exclude.add(a.serial) b = world.find_item_in( self.container, lambda i: i.serial != a.serial and i.item_id == a.item_id and i.hue == a.hue) if b is not None: break print "merge", a, b client.send(p.LiftRequest(a.serial)) client.send(p.Drop(a.serial, 0, 0, 0, b.serial)) reactor.callLater(1, self._next)
def _found(self, item): client = self._client world = client.world client.send(p.LiftRequest(item.serial)) client.send(p.EquipRequest(item.serial, 0x2, world.player.serial)) reactor.callLater(1, self._success)
def drop_into(client, item, container, amount=0xffff): dest = client.world.find_item_in( container, lambda x: x.item_id == item.item_id and x.hue == item.hue and x.amount < 60000) if dest is None or (dest.amount == 1 and item.amount == 1): dest = container client.send(p.LiftRequest(item.serial, amount)) client.send(p.Drop(item.serial, 0, 0, 0, dest.serial))
def _unstack(self): client = self._client world = client.world stack = world.find_reachable_item( lambda x: x.item_id == ITEM_RAW_FISH_STEAK and x.amount >= 2) if stack is None: self._success() return client.send(p.LiftRequest(stack.serial, 1)) client.send( p.Drop(stack.serial, stack.position.x, stack.position.y, stack.position.z, 0)) reactor.callLater(1, self._cook_single_steak)
def _do_counts(self): if len(self._counts) == 0: self._success() return x = self._counts[0] item_id, count = x if isinstance(item_id, int): item_ids = (item_id, ) else: item_ids = item_id item_ids = set(item_ids) client = self._client world = client.world n = 0 for x in world.items_in(self._client.world.player): if x.item_id in item_ids: if x.amount is None: n += 1 else: n += x.amount for x in world.items_in(self._source): if x.item_id in item_ids: if x.amount is None: n += 1 else: n += x.amount if n > count: x = world.find_item_in(self._source, lambda x: x.item_id in item_ids) if x is None: self._failure(NoSuchEntity()) return client.send(p.LiftRequest(x.serial, n - count)) client.send(p.Drop(x.serial, 0, 0, 0, self._destination.serial)) reactor.callLater(1, self._do_counts) elif n < count: d = deferred_find_item_in_recursive( self._client, self._destination, lambda x: x.item_id in item_ids) d.addCallback(self._found, count - n) d.addErrback(self._not_found, item_ids) else: self._counts = self._counts[1:] reactor.callLater(0, self._do_counts)