def onAddFavButtonClicked(self, widget): """ Callback to handle adding a favorite """ server = self.detailsbox.current_server gui = GuiController() gui.addFavorite(server)
def onAddFavButtonClicked(self, widget): """ Callback to handle adding a favorite """ server = self.detailsbox.current_server gui = GuiController() gui.addFavorite(server)
def on_add_fav_menu_item_clicked(self, menuitem): """ Callback for the 'add to favorites' context menu item """ server = self.get_selected_server() if server: gc = GuiController() gc.addFavorite(server)
def on_add_fav_menu_item_clicked(self, menuitem): """ Callback for the 'add to favorites' context menu item """ server = self.get_selected_server() if server: gc = GuiController() gc.addFavorite(server)
def on_add_clicked(self, widget): srvman = ServerManager() enteredserver = self.addentry.get_text() guicontroller = GuiController() try: host, port = enteredserver.split(':', 1) port = int(port) host = guicontroller.get_host_by_name(host) server = srvman.getServer(host, port) except: self.parent.statusbar.progressbar.set_text('Failed to add server!') return guicontroller.addFavorite(server) guicontroller.executeFavoritesLoading(self.parent) if server.isFavorite(): self.parent.statusbar.progressbar.set_text('Server successfully added') self.addentry.set_text('') else: self.parent.statusbar.progressbar.set_text('Failed to add server!')
def on_add_clicked(self, widget): srvman = ServerManager() enteredserver = self.addentry.get_text() guicontroller = GuiController() try: host, port = enteredserver.split(':', 1) port = int(port) host = guicontroller.get_host_by_name(host) server = srvman.getServer(host, port) except: self.parent.statusbar.progressbar.set_text('Failed to add server!') return guicontroller.addFavorite(server) guicontroller.executeFavoritesLoading(self.parent) if server.isFavorite(): self.parent.statusbar.progressbar.set_text( 'Server successfully added') self.addentry.set_text('') else: self.parent.statusbar.progressbar.set_text('Failed to add server!')