def __init__(self): """ Constructor """ gtk.VBox.__init__(self) #prepare images: offline_image = gtk.Image() offline_image.set_from_file(Globals.icon_dir+'/gray-icon.png') self.offline_pixbuf = offline_image.get_pixbuf() online_image = gtk.Image() online_image.set_from_file(Globals.icon_dir+'/green-icon.png') self.online_pixbuf = online_image.get_pixbuf() mainbox = gtk.HBox() self.pack_start(mainbox) buddieslistview = self.create_buddy_list_view() mainbox.pack_start(buddieslistview, False, False) serverlistbox = gtk.VBox() mainbox.pack_start(serverlistbox) self.filter = BuddiesFilter(self) self.filter.show() serverlistbox.pack_start(self.filter, False, False) # top pane area paned = gtk.VPaned() paned.show() serverlistbox.pack_start(paned) # bottom add a statusbar self.statusbar = StatusBar(self) serverlistbox.pack_start(self.statusbar, False, False) # serverlist window self.serverlist = ServerList(self) paned.pack1(self.serverlist, True, False) #paned.add1(self.serverlist) # bottom panearea bottompane = gtk.HPaned() paned.pack2(bottompane, True, False) #paned.add2(bottompane) #left box self.playerlist = PlayerList() bottompane.pack1(self.playerlist, False, False) #right box self.detailsbox = ServerDetailBox() vbox = gtk.VBox() bottompane.pack2(vbox, True, False) buttonbox = gtk.HBox() #self.detailsbox.pack_start(buttonbox, False, False) vbox.pack_start(buttonbox, False, False) vbox.pack_start(self.detailsbox) addfav_button = gtk.Button('Add to Favorites') favimage = gtk.Image() favimage.set_from_stock(gtk.STOCK_ADD, gtk.ICON_SIZE_BUTTON) addfav_button.set_image(favimage) refresh_button = gtk.Button('Refresh') refreshimage = gtk.Image() refreshimage.set_from_stock(gtk.STOCK_REFRESH, gtk.ICON_SIZE_BUTTON) refresh_button.set_image(refreshimage) connect_button = gtk.Button('Connect') connectimage = gtk.Image() connectimage.set_from_stock(gtk.STOCK_CONNECT, gtk.ICON_SIZE_BUTTON) connect_button.set_image(connectimage) buttonbox.pack_start(refresh_button, True, True) buttonbox.pack_start(connect_button, True, True) buttonbox.pack_start(addfav_button, True, True) refresh_button.connect("clicked", self.onRefreshButtonClicked) addfav_button.connect("clicked", self.onAddFavButtonClicked) connect_button.connect("clicked", self.connect_button_clicked) self.show_all()
def __init__(self): """ Constructor """ gtk.VBox.__init__(self) fm = FileManager() config = fm.getConfiguration() if cfgvalues.BASIC_FILTER == config[cfgkey.OPT_FILTER]: self.filter = ServerListFilter(self) else: self.filter = AdvancedFilter(self) self.filter.show() self.pack_start(self.filter, False, False) # top pane area paned = gtk.VPaned() paned.show() self.pack_start(paned) # bottom add a statusbar self.statusbar = StatusBar(self) self.pack_start(self.statusbar, False, False) # serverlist window self.serverlist = ServerList(self) paned.pack1(self.serverlist, True, False) #paned.add1(self.serverlist) # bottom panearea bottompane = gtk.HPaned() paned.pack2(bottompane, True, False) #paned.add2(bottompane) #left box self.playerlist = PlayerList() bottompane.pack1(self.playerlist, False, False) #right box self.detailsbox = ServerDetailBox() vbox = gtk.VBox() bottompane.pack2(vbox, True, False) buttonbox = gtk.HBox() #self.detailsbox.pack_start(buttonbox, False, False) vbox.pack_start(buttonbox, False, False) vbox.pack_start(self.detailsbox) refresh_button = gtk.Button('Refresh') refreshimage = gtk.Image() refreshimage.set_from_stock(gtk.STOCK_REFRESH, gtk.ICON_SIZE_BUTTON) refresh_button.set_image(refreshimage) connect_button = gtk.Button('Connect') connectimage = gtk.Image() connectimage.set_from_stock(gtk.STOCK_CONNECT, gtk.ICON_SIZE_BUTTON) connect_button.set_image(connectimage) addfav_button = gtk.Button('Add to Favorites') favimage = gtk.Image() favimage.set_from_stock(gtk.STOCK_ADD, gtk.ICON_SIZE_BUTTON) addfav_button.set_image(favimage) buttonbox.pack_start(refresh_button, True, True) buttonbox.pack_start(connect_button, True, True) buttonbox.pack_start(addfav_button, True, True) refresh_button.connect("clicked", self.onRefreshButtonClicked) addfav_button.connect("clicked", self.onAddFavButtonClicked) connect_button.connect("clicked", self.connect_button_clicked) self.show_all()
def __init__(self): """ Constructor """ gtk.VBox.__init__(self) self.filter = FavoritesFilter() self.filter.show() self.pack_start(self.filter, False, False) # top pane area paned = gtk.VPaned() paned.show() self.pack_start(paned) # bottom add a statusbar self.statusbar = StatusBar(self) self.pack_start(self.statusbar, False, False) # serverlist window self.serverlist = ServerList(self) paned.pack1(self.serverlist, True, False) #paned.add1(self.serverlist) # bottom panearea bottompane = gtk.HPaned() paned.pack2(bottompane, True, False) #paned.add2(bottompane) #left box self.playerlist = PlayerList() bottompane.pack1(self.playerlist, False, False) #right box self.detailsbox = ServerDetailBox() vbox = gtk.VBox() bottompane.pack2(vbox, True, False) buttonbox = gtk.HBox() #self.detailsbox.pack_start(buttonbox, False, False) vbox.pack_start(buttonbox, False, False) vbox.pack_start(self.detailsbox) refresh_button = gtk.Button('Refresh') refreshimage = gtk.Image() refreshimage.set_from_stock(gtk.STOCK_REFRESH, gtk.ICON_SIZE_BUTTON) refresh_button.set_image(refreshimage) connect_button = gtk.Button('Connect') connectimage = gtk.Image() connectimage.set_from_stock(gtk.STOCK_CONNECT, gtk.ICON_SIZE_BUTTON) connect_button.set_image(connectimage) removefav_button = gtk.Button('Remove from Favorites') removeimage = gtk.Image() removeimage.set_from_stock(gtk.STOCK_DELETE, gtk.ICON_SIZE_BUTTON) removefav_button.set_image(removeimage) buttonbox.pack_start(refresh_button, True, True) buttonbox.pack_start(connect_button, True, True) buttonbox.pack_start(removefav_button, False, False) refresh_button.connect("clicked", self.onRefreshButtonClicked) removefav_button.connect("clicked", self.onRemoveFavoriteClicked) connect_button.connect("clicked", self.connect_button_clicked) self.show_all()