def __init__(self): try: # iniciamos la pantalla. os.putenv('SDL_VIDEODRIVER', 'fbcon') os.putenv('SDL_FBDEV' , '/dev/fb1') os.putenv('SDL_MOUSEDRV' , 'TSLIB') os.putenv('SDL_MOUSEDEV' , '/dev/input/touchscreen') pygame.init() self.screen = pygame.display.set_mode((0,0), pygame.FULLSCREEN) pygame.display.set_caption("utemper") pygame.mouse.set_visible(False) # info gv.screen_widht = pygame.display.Info().current_w gv.screen_height = pygame.display.Info().current_h self.cUtemperSceenImagen = utemper_screen_image.cScreenImeges() self.cUtemperSceen0 = utemper_screen_0.cScreen_0(self.screen) self.cUtemperSceen1 = utemper_screen_1.cScreen_1(self.screen) self.cUtemperSceen2 = utemper_screen_2.cScreen_2(self.screen) self.cUtemperSceen4 = utemper_screen_4.cScreen_4(self.screen) self.cUtemperSceen5 = utemper_screen_5.cScreen_5(self.screen) self.cScreenBlack = utemper_screen_Black.cScreenBlack() self.pantalla=1 log(1,"iniciar la pantalla OK") except: log(4,"Imposible iniciar la pantalla KOO") self.pantalla=0 self.refrescar_screen()
def __init__(self): try: # iniciamos la pantalla. os.putenv("SDL_VIDEODRIVER", "fbcon") os.putenv("SDL_FBDEV", "/dev/fb1") os.putenv("SDL_MOUSEDRV", "TSLIB") os.putenv("SDL_MOUSEDEV", "/dev/input/touchscreen") pygame.init() # screen = pygame.display.set_mode((gv.screen_widht, gv.screen_widht)) self.screen = pygame.display.set_mode((0, 0), pygame.FULLSCREEN) pygame.display.set_caption("utemper") pygame.mouse.set_visible(False) # info gv.screen_widht = pygame.display.Info().current_w gv.screen_height = pygame.display.Info().current_h self.cUtemperSceenImagen = utemper_screen_image.cScreenImeges() self.cUtemperSceen0 = utemper_screen_0.cScreen_0(self.screen) self.cUtemperSceen1 = utemper_screen_1.cScreen_1(self.screen) self.cUtemperSceen2 = utemper_screen_2.cScreen_2(self.screen) self.cUtemperSceen4 = utemper_screen_4.cScreen_4(self.screen) self.cUtemperSceen5 = utemper_screen_5.cScreen_5(self.screen) self.cScreenBlack = utemper_screen_Black.cScreenBlack() self.pantalla = 1 log(1, "iniciar la pantalla OK") except: log(4, "Imposible iniciar la pantalla KOO") self.pantalla = 0 self.refrescar_screen()
def __init__(self, screen): self.screen = screen try: self.cUtemperSceenImagen = utemper_screen_image.cScreenImeges() self.pantalla = 1 except: log(4, "Imposible iniciar la pantalla 4 ") self.pantalla = 0
def __init__(self, screen): self.screen = screen try: self.cUtemperSceenImagen = utemper_screen_image.cScreenImeges() self.letra= pygame.font.Font("font/stag-sans-light-webfont.ttf", 20) self.pantalla=1 except: log(4,"Imposible iniciar la pantalla 5 ") self.pantalla=0
def __init__(self, screen): self.screen = screen try: self.cUtemperSceenImagen = utemper_screen_image.cScreenImeges() self.Letra_temp2 = pygame.font.Font("font/Interstate-Black.ttf", 40) self.pantalla=1 except: log(4,"Imposible iniciar la pantalla 1 ") self.pantalla=0
def __init__(self, screen): self.screen = screen try: self.cUtemperSceenImagen = utemper_screen_image.cScreenImeges() self.Letra_temp2 = pygame.font.Font("font/Interstate-Black.ttf", 40) self.pantalla = 1 except: log(4, "Imposible iniciar la pantalla 1 ") self.pantalla = 0
def __init__(self, screen): self.screen = screen try: # inicializamos las letras. self.Letra_top = pygame.font.Font("font/stag-sans-light-webfont.ttf", 20) self.Letra_temp1 = pygame.font.Font("font/Interstate-Black.ttf", 50) self.Letra_temp2 = pygame.font.Font("font/Interstate-Black.ttf", 40) self.cUtemperSceenImagen = utemper_screen_image.cScreenImeges() self.pantalla=1 except: log(4,"Imposible iniciar la pantalla 0 ") self.pantalla=0
def __init__(self, screen): self.screen = screen try: # inicializamos las letras. self.Letra_top = pygame.font.Font( "font/stag-sans-light-webfont.ttf", 20) self.Letra_temp1 = pygame.font.Font("font/Interstate-Black.ttf", 50) self.Letra_temp2 = pygame.font.Font("font/Interstate-Black.ttf", 40) self.cUtemperSceenImagen = utemper_screen_image.cScreenImeges() self.pantalla = 1 except: log(4, "Imposible iniciar la pantalla 0 ") self.pantalla = 0