def __init__(self, size, center, colors, text, border_width=3): self.size = size self.location = (center[0] - size[0] / 2, center[1] - size[1] / 2) self.surface = pygame.Surface(size) self.surface.fill(colors[1]) self.surface.fill(colors[0], (border_width, border_width, size[0] - 2 * border_width, size[1] - 2 * border_width)) util.text(self.surface, text, (size[0] / 2, size[1] / 2))
async def _setup(self): # Create organization category or get the existing handle organization = await self._management.get_or_create_category( text(CHANNEL_CATEGORY)) await self._management.get_or_create_text_channel( text(CHANNEL_LOBBY), organization) await self._management.get_or_create_voice_channel( text(CHANNEL_LOBBY), organization) await self._management.get_or_create_text_channel( text(CHANNEL_SETUP), organization) # Create roles await self._management.get_or_create_role( text(QUIZ_MASTER), discord.Colour(COLOR_QUIZ_MASTER))
def __init__(self, type, priority, speed=None): self.type = type self.priority = priority self.speed = speed self.card = pygame.image.load(f'cards/{type}.png') for i, digit in enumerate(f'{priority:03d}'): self.card.blit(digits[digit], (64 + i * 18, 13)) if speed: self.card.blit( pygame.transform.scale(digits[str(speed)], (13 * 2, 21 * 2)), (128 / 2 - 13, 192 / 2 - 10)) util.text(self.card, type.upper().replace('_', ' '), (128 / 2, 192 - 25))
async def organize(self, ctx, quiz_type: str = None, team_size: str = None): if ctx.channel.name != text(CHANNEL_SETUP): return if quiz_type not in ['normal', 'jeopardy', 'only connect']: quiz_type = 'normal' if not team_size: team_size = 2 team_size = min(max(int(team_size), 2), 8) self._quiz = Quiz(quiz_type, ctx.message.author, team_size) self._quiz_message = await ctx.send(self._quiz.organization_text()) await self._quiz_message.add_reaction(EMOJI_OK) await self._quiz_message.add_reaction(EMOJI_ACCEPT) await self._quiz_message.add_reaction(EMOJI_DECLINE) try: for team_id in range(1, team_size + 1): role = await self._management.get_or_create_role('Team ' + str(team_id)) team = Team(role, team_id) self._quiz.add_team(team) await self._quiz_message.add_reaction(EMOJI_TEAM[team_id - 1]) except Exception as e: print(e) await ctx.message.delete()
def __init__(self, screen, size, W, H): self.W = W self.H = H self.grade = 0 self.size = size self.act_shape = [] self.start_pos = [self.W / 2 - 1, 0] self.START = (100, 100) self.screen = screen self.tile_list = [] self.ground_flage = False self.can_t_move = False self.text = util.text(size=80) self.is_over = False
def __init__(self, screen, size, W, H): self.size = size self.W = W self.H = H self.screen = screen self.text = util.text(size=100)
def organization_text(self) -> str: return text(NEW_QUIZ).format(self._type, self.participant_list())