def load_skills(): skills = DbcDatabaseManager.skill_get_all() length = len(skills) count = 0 for skill in skills: DbcDatabaseManager.SkillHolder.load_skill(skill) count += 1 Logger.progress('Loading skills...', count, length)
def load_taxi_nodes(): taxi_nodes = DbcDatabaseManager.taxi_nodes_get_all() length = len(taxi_nodes) count = 0 for taxi_node in taxi_nodes: DbcDatabaseManager.TaxiNodesHolder.load_taxi_node(taxi_node) count += 1 Logger.progress('Loading taxi nodes...', count, length)
def load_skill_line_abilities(): skill_line_abilities = DbcDatabaseManager.skill_line_ability_get_all() length = len(skill_line_abilities) count = 0 for skill_line_ability in skill_line_abilities: DbcDatabaseManager.SkillLineAbilityHolder.load_skill_line_ability( skill_line_ability) count += 1 Logger.progress('Loading skill line abilities...', count, length)
def load_item_loot_templates(): item_loot_templates = WorldDatabaseManager.item_get_loot_template() length = len(item_loot_templates) count = 0 for item_loot_template in item_loot_templates: WorldDatabaseManager.ItemLootTemplateHolder.load_item_loot_template( item_loot_template) count += 1 Logger.progress('Loading item loot templates...', count, length) return length
def load_creature_spells(): creature_spells = WorldDatabaseManager.creature_get_spell() length = len(creature_spells) count = 0 for creature_spell in creature_spells: WorldDatabaseManager.CreatureSpellHolder.load_creature_spells( creature_spell) count += 1 Logger.progress('Loading creature spells...', count, length) return length
def load_locks(): locks = DbcDatabaseManager.locks_get_all() length = len(locks) count = 0 for lock in locks: DbcDatabaseManager.LocksHolder.load_lock(lock) count += 1 Logger.progress('Loading locks...', count, length) return length
def load_npc_text(): npc_texts = WorldDatabaseManager.npc_text_get_all() length = len(npc_texts) count = 0 for npc_text in npc_texts: WorldDatabaseManager.QuestGossipHolder.load_npc_text(npc_text) count += 1 Logger.progress('Loading npc gossip texts...', count, length) return length
def load_spells(): spells = DbcDatabaseManager.spell_get_all() length = len(spells) count = 0 for spell in spells: DbcDatabaseManager.SpellHolder.load_spell(spell) count += 1 Logger.progress('Loading spells...', count, length) return length
def load_npc_gossip(): npc_gossips = WorldDatabaseManager.npc_gossip_get_all() length = len(npc_gossips) count = 0 for npc_gossip in npc_gossips: WorldDatabaseManager.QuestGossipHolder.load_npc_gossip(npc_gossip) count += 1 Logger.progress('Loading npc gossip...', count, length) return length
def load_factions(): factions = DbcDatabaseManager.faction_get_all() length = len(factions) count = 0 for faction in factions: DbcDatabaseManager.FactionHolder.load_faction(faction) count += 1 Logger.progress('Loading factions...', count, length) return length
def load_groups(): groups = RealmDatabaseManager.group_get_all() length = len(groups) count = 0 for group in groups: GroupManager.load_group(group) count += 1 Logger.progress('Loading groups...', count, length) return length
def load_creature_families(): creature_families = DbcDatabaseManager.creature_family_get_all() length = len(creature_families) count = 0 for creature_family in creature_families: DbcDatabaseManager.CreatureFamilyHolder.load_creature_family( creature_family) count += 1 Logger.progress('Loading creature families...', count, length) return length
def load_faction_templates(): faction_templates = DbcDatabaseManager.faction_template_get_all() length = len(faction_templates) count = 0 for faction_template in faction_templates: DbcDatabaseManager.FactionTemplateHolder.load_faction_template( faction_template) count += 1 Logger.progress('Loading faction templates...', count, length) return length
def load_spell_chains(): spell_chains: list[ SpellChain] = WorldDatabaseManager.spell_chain_get_all() length = len(spell_chains) count = 0 for spell_chain in spell_chains: WorldDatabaseManager.SpellChainHolder.load_spell_chain(spell_chain) count += 1 Logger.progress('Loading spell chains...', count, length) return length
def load_fishing_loot_templates(): fishing_loot_templates = WorldDatabaseManager.fishing_get_loot_template( ) length = len(fishing_loot_templates) count = 0 for loot_template in fishing_loot_templates: WorldDatabaseManager.FishingLootTemplateHolder.load_fishing_loot_template( loot_template) count += 1 Logger.progress('Loading fishing loot templates...', count, length) return length
def load_char_base_infos(): char_base_infos = DbcDatabaseManager.char_base_info_get_all() length = len(char_base_infos) count = 0 for char_base_info in char_base_infos: DbcDatabaseManager.CharBaseInfoHolder.load_base_info( char_base_info) count += 1 Logger.progress('Loading char base infos...', count, length) return length
def load_guilds(): guilds = RealmDatabaseManager.guild_get_all() length = len(guilds) count = 0 for guild in guilds: if guild.name not in GuildManager.GUILDS: GuildManager.load_guild(guild) count += 1 Logger.progress('Loading guilds...', count, length) return length
def load_trainer_spells(): trainer_spells = WorldDatabaseManager.trainer_spell_get_all() length = len(trainer_spells) count = 0 for trainer_spell in trainer_spells: WorldDatabaseManager.TrainerSpellHolder.load_trainer_spell( trainer_spell) count += 1 Logger.progress('Loading trainer spells...', count, length) return length
def load_quests(): quest_templates = WorldDatabaseManager.quest_template_get_all() length = len(quest_templates) count = 0 for quest_template in quest_templates: WorldDatabaseManager.QuestTemplateHolder.load_quest_template( quest_template) count += 1 Logger.progress('Loading quest templates...', count, length) return length
def load_creature_equip_templates(): creature_equip_templates = WorldDatabaseManager.creature_equip_template_get_all( ) length = len(creature_equip_templates) count = 0 for creature_equip_template in creature_equip_templates: WorldDatabaseManager.CreatureEquipmentHolder.load_creature_equip_template( creature_equip_template) count += 1 Logger.progress('Loading creature equipment templates...', count, length) return length
def load_creature_loot_templates(): creature_loot_templates = WorldDatabaseManager.creature_get_loot_template( ) length = len(creature_loot_templates) count = 0 for loot_template in creature_loot_templates: WorldDatabaseManager.CreatureLootTemplateHolder.load_creature_loot_template( loot_template) count += 1 Logger.progress('Loading creature loot templates...', count, length) return length
def load_pickpocketing_loot_templates(): pickpocketing_loot_templates = WorldDatabaseManager.pickpocketing_loot_template_get_all( ) length = len(pickpocketing_loot_templates) count = 0 for pickpocketing_loot_template in pickpocketing_loot_templates: WorldDatabaseManager.PickPocketingLootTemplateHolder.load_pickpocketing_loot_template( pickpocketing_loot_template) count += 1 Logger.progress('Loading pickpocketing loot templates...', count, length) return length
def load_reference_loot_templates(): reference_loot_templates = WorldDatabaseManager.reference_loot_template_get_all( ) length = len(reference_loot_templates) count = 0 for reference_loot_template in reference_loot_templates: WorldDatabaseManager.ReferenceLootTemplateHolder.load_reference_loot_template( reference_loot_template) count += 1 Logger.progress('Loading reference loot templates...', count, length) return length
def load_creature_quests(): creature_quests = WorldDatabaseManager.creature_quest_get_all() length = len(creature_quests) count = 0 for creature_quest in creature_quests: WorldDatabaseManager.QuestRelationHolder.load_creature_quest( creature_quest) count += 1 Logger.progress('Loading creature quest relations...', count, length) return length
def load_creature_display_info(): creature_display_infos = DbcDatabaseManager.creature_display_info_get_all( ) length = len(creature_display_infos) count = 0 for creature_display_info in creature_display_infos: DbcDatabaseManager.CreatureDisplayInfoHolder.load_creature_display_info( creature_display_info) count += 1 Logger.progress('Loading creature display info...', count, length) return length
def load_gameobject_loot_templates(): gameobject_loot_templates = WorldDatabaseManager.gameobject_get_loot_template( ) length = len(gameobject_loot_templates) count = 0 for loot_template in gameobject_loot_templates: WorldDatabaseManager.GameObjectLootTemplateHolder.load_gameobject_loot_template( loot_template) count += 1 Logger.progress('Loading gameobject loot templates...', count, length) return length
def load_creature_on_kill_reputation(): creature_on_kill_reputations = WorldDatabaseManager.creature_on_kill_reputation_get_all( ) length = len(creature_on_kill_reputations) count = 0 for creature_on_kill_reputation in creature_on_kill_reputations: WorldDatabaseManager.CreatureOnKillReputationHolder.load_creature_on_kill_reputation( creature_on_kill_reputation) count += 1 Logger.progress('Loading creature on kill reputations...', count, length) return length
def load_creature_model_info(): creature_model_infos = WorldDatabaseManager.creature_model_info_get_all( ) length = len(creature_model_infos) count = 0 for creature_model_info in creature_model_infos: WorldDatabaseManager.CreatureModelInfoHolder.load_creature_model_info( creature_model_info) count += 1 Logger.progress('Loading creature model info...', count, length) return length
def load_creature_quest_finishers(): creature_quest_finishers = WorldDatabaseManager.creature_quest_finisher_get_all( ) length = len(creature_quest_finishers) count = 0 for creature_quest_finisher in creature_quest_finishers: WorldDatabaseManager.QuestRelationHolder.load_creature_finisher_quest( creature_quest_finisher) count += 1 Logger.progress('Loading creature quest finishers...', count, length) return length
def load_gameobject_quest_starters(): gameobject_quest_starters = WorldDatabaseManager.gameobject_quest_starter_get_all( ) length = len(gameobject_quest_starters) count = 0 for gameobject_quest_starter in gameobject_quest_starters: WorldDatabaseManager.QuestRelationHolder.load_gameobject_starter_quest( gameobject_quest_starter) count += 1 Logger.progress('Loading gameobject quest starters...', count, length) return length