def testCompressedRandomMedium(self): filename = TEST_DIR + "medium" originalBoard = boardIO.createRandomBoard(*BoardIOTest.MEDIUM_SIZE) boardIO.saveCompressedBoard(originalBoard, filename) loadedBoard = boardIO.loadCompressedBoard(filename) self.assertTrue(boardIO.checkEquals(originalBoard, loadedBoard))
def testCompressedRandomSmall(self): filename = TEST_DIR + "small.boardC" originalBoard = boardIO.createRandomBoard(*BoardIOTest.SMALL_SIZE) boardIO.saveCompressedBoard(originalBoard, filename) loadedBoard = boardIO.loadCompressedBoard(filename) self.assertTrue(boardIO.checkEquals(originalBoard, loadedBoard))
from gol import GoL from golImage import GoLImageRenderer from utils import boardIO if __name__ == '__main__': import utils.colormaps as cm golTraining = GoLImageRenderer("../data/images/training", 512, 512, colormap=cm.COLORMAP_WHITE_GREEN, showGridlines=True) for i in range(20): # Base settings rndThresh = random.random() * 0.4 + 0.2 # range 0.2 - 0.6 board = boardIO.createRandomBoard(10, 10, rndThresh) gol = GoL(board) # Marked tiles colors = cm.COLORS_MARK3 n = len(colors) allTiles = itertools.product(range(1, gol.width - 1), range(1, gol.height - 1)) nTiles = random.sample(list(allTiles), n) for color, tile in zip(colors, nTiles): golTraining.addHighlight(tile, color, 5) # Record images golTraining.renderSettings.showNeighbours = False gol.name = f"Training{i:02d}_"
if __name__ == '__main__': vid = GoLVideoRenderer("../data/videos/colorChangingNewColorOnChange2.avi", 1920, 1080, fps=24, colormap=cm.getColorMapFor("298A08", "ffffff")) goalFrames = 10 * 60 * vid.fps k = 2 # Resolution * k = Number of cells while vid.frameNo < goalFrames: vid.renderSettings.colormap = cm.RandomColorProgressionIterator( cm.COLORS_DARK, ["ffffff"]) print(f"Current Frames: {vid.frameNo}. Goal: {goalFrames}") rndThresh = random.random() * 0.2 + 0.4 # range 0.4 - 0.6 print(f"On Cells: ~{rndThresh * 100:.2f}%") board = boardIO.createRandomBoard(192 * k, 108 * k, rndThreshold=rndThresh) gol = GoL(board) abort = AbortDifHandler(board, extendGenerations=150) vid.appendGoL(gol, 1000, abortCondition=AbortDifHandler(board), onColorChange=0, offColorChange=0) # try: # vid.colormap.invert() # except AttributeError: # pass # vid.colormap = cm.randomColormap(onColors=cm.COLORS_DARK, offColors=["ffffff"])
def initRandom(self): self.board = boardIO.createRandomBoard(self.width, self.height)