示例#1
0
async def start():
    console.clear()
    styledprint.styled_print(config['application_name'].upper(),
                             color=styledprint.Color.MAGENTA,
                             attrs=[styledprint.Attribute.BOLD])

    await menu()
示例#2
0
async def run_option(number_option: int):
    option = None
    with suppress(Exception):
        option = options[number_option - 1]
    if option is not None:
        console.clear()
        await option.run()
示例#3
0
文件: level.py 项目: phylp/SCAPM
def generate_command(rank):
    unit_list = units.create_unit_list(rank)
    random1 = random.randint(0, len(unit_list) - 1)
    random2 = random.randint(0, len(unit_list[random1].actions) - 1)
    target = unit_list[random1].actions[random2]
    console.clear(.05)
    return (unit_list[random1].verb, target["Command"], target["Key"])
示例#4
0
 def __print(self):
     console.clear()
     # custom items
     print(f'-------{self.__currentNode.title}------- ' + self.__error)
     for i in range(len(self.__currentNode.childs)):
         if i == self.__currentPos - 1:
             console.printBold(f'[{self.__currentNode.childs[i].title}]')
         else:
             print(f'[{self.__currentNode.childs[i].title}]')
示例#5
0
    def run(self, *args):
        self.__currentNode = self.root
        exit_str = "EXIT"
        if len(args) > 0 and isinstance(args[0], str): exit_str = args[0]
        if not (len(args) > 0 and isinstance(args[0], bool) and args[0] is False):
            self.__currentNode.append(exit_str, lambda: self.__setBreakStatus(False))

        while (self.__isBreakON):
            self.__print()
            self.__stepController(self.__inputController())
        console.clear()
示例#6
0
from utils import terminal
import time
from models.player import Player
from models.level import Level

#resources
title = open('./resources/title.txt').read()
training = open('./resources/training.txt').read()

# LOAD
counter = 25
while counter < 100:
    counter += 1
    print("loading " + str(counter) + '%')
    print('=' * counter)
    console.clear(.02)

# TITLE
print(title)
console.clear(1)

# USER
user = None
waiting = True
while waiting:
    print("""
Game Options

1. Use default name
2. Use custom name
		""")