def generate_depth_image(inputDir, prn):
    depth_images = []
    # os.environ['CUDA_VISIBLE_DEVICES'] = "-1" # only cpu for now
    # prn = PRN(is_dlib = True)

    types = ('*.jpg', '*.png')
    image_path_list= []
    for files in types:
        image_path_list.extend(glob(os.path.join(inputDir, files)))
    total_num = len(image_path_list)

    for i, image_path in enumerate(image_path_list):

        name = image_path.strip().split('/')[-1][:-4]

        # read image
        image = imread(image_path)
        [h, w, c] = image.shape
        if c>3:
            image = image[:,:,:3]

        # the core: regress position map
        max_size = max(image.shape[0], image.shape[1])
        if max_size> 1000:
            image = rescale(image, 1000./max_size)
            image = (image*255).astype(np.uint8)
        pos = prn.process(image) # use dlib to detect face
        
        image = image/255.
        if pos is None:
            continue
        vertices = prn.get_vertices(pos)
        save_vertices = frontalize(vertices)
        save_vertices[:,1] = h - 1 - save_vertices[:,1]

        depth = get_depth_image(vertices, prn.triangles, h, w)
        # save_depth_image(depth)
        depth_images.append(depth)
        return depth
        exit(1)
    print(len(depth_images))
    return depth_images[0]
示例#2
0
文件: demo.py 项目: teddybuy/PRNet
def main(args):
    if args.isShow or args.isTexture:
        import cv2
        from utils.cv_plot import plot_kpt, plot_vertices, plot_pose_box

    # ---- init PRN
    os.environ['CUDA_VISIBLE_DEVICES'] = args.gpu  # GPU number, -1 for CPU
    prn = PRN(is_dlib=args.isDlib)

    # ------------- load data
    image_folder = args.inputDir
    save_folder = args.outputDir
    if not os.path.exists(save_folder):
        os.mkdir(save_folder)

    types = ('*.jpg', '*.png')
    image_path_list = []
    if os.path.isfile(image_folder):
        image_path_list.append(image_folder)
    for files in types:
        image_path_list.extend(glob(os.path.join(image_folder, files)))
    total_num = len(image_path_list)

    for i, image_path in enumerate(image_path_list):

        name = image_path.strip().split('/')[-1][:-4]

        # read image
        image = imread(image_path)
        [h, w, _] = image.shape

        # the core: regress position map
        if args.isDlib:
            max_size = max(image.shape[0], image.shape[1])
            if max_size > 1000:
                image = rescale(image, 1000. / max_size)
                image = (image * 255).astype(np.uint8)
            pos, crop_image = prn.process(image)  # use dlib to detect face
        else:
            if image.shape[1] == image.shape[2]:
                image = resize(image, (256, 256))
                pos = prn.net_forward(
                    image / 255.)  # input image has been cropped to 256x256
                crop_image = None
            else:
                box = np.array([0, image.shape[1] - 1, 0, image.shape[0] - 1
                                ])  # cropped with bounding box
                pos, crop_image = prn.process(image, box)

        image = image / 255.
        if pos is None:
            continue

        if args.is3d or args.isMat or args.isPose or args.isShow:
            # 3D vertices
            vertices = prn.get_vertices(pos)
            if args.isFront:
                save_vertices = frontalize(vertices)
            else:
                save_vertices = vertices.copy()
            save_vertices[:, 1] = h - 1 - save_vertices[:, 1]

        if args.isImage and crop_image is not None:
            imsave(os.path.join(save_folder, name + '_crop.jpg'), crop_image)
            imsave(os.path.join(save_folder, name + '_orig.jpg'), image)

        if args.is3d:
            # corresponding colors
            colors = prn.get_colors(image, vertices)

            if args.isTexture:
                texture = cv2.remap(image,
                                    pos[:, :, :2].astype(np.float32),
                                    None,
                                    interpolation=cv2.INTER_NEAREST,
                                    borderMode=cv2.BORDER_CONSTANT,
                                    borderValue=(0))
                if args.isMask:
                    vertices_vis = get_visibility(vertices, prn.triangles, h,
                                                  w)
                    uv_mask = get_uv_mask(vertices_vis, prn.triangles,
                                          prn.uv_coords, h, w,
                                          prn.resolution_op)
                    texture = texture * uv_mask[:, :, np.newaxis]
                write_obj_with_texture(
                    os.path.join(save_folder,
                                 name + '.obj'), save_vertices, colors,
                    prn.triangles, texture, prn.uv_coords / prn.resolution_op
                )  #save 3d face with texture(can open with meshlab)
            else:
                write_obj(os.path.join(save_folder,
                                       name + '.obj'), save_vertices, colors,
                          prn.triangles)  #save 3d face(can open with meshlab)

        if args.isDepth:
            depth_image = get_depth_image(vertices, prn.triangles, h, w, True)
            depth = get_depth_image(vertices, prn.triangles, h, w)
            imsave(os.path.join(save_folder, name + '_depth.jpg'), depth_image)
            sio.savemat(os.path.join(save_folder, name + '_depth.mat'),
                        {'depth': depth})

        if args.isMat:
            sio.savemat(os.path.join(save_folder, name + '_mesh.mat'), {
                'vertices': vertices,
                'colors': colors,
                'triangles': prn.triangles
            })

        if args.isKpt or args.isShow:
            # get landmarks
            kpt = prn.get_landmarks(pos)
            np.savetxt(os.path.join(save_folder, name + '_kpt.txt'), kpt)

        if args.isPose or args.isShow:
            # estimate pose
            camera_matrix, pose = estimate_pose(vertices)
            np.savetxt(os.path.join(save_folder, name + '_pose.txt'), pose)
            np.savetxt(os.path.join(save_folder, name + '_camera_matrix.txt'),
                       camera_matrix)

            np.savetxt(os.path.join(save_folder, name + '_pose.txt'), pose)

        if args.isShow:
            # ---------- Plot
            image_pose = plot_pose_box(image, camera_matrix, kpt)
            cv2.imshow('sparse alignment', plot_kpt(image, kpt))
            cv2.imshow('dense alignment', plot_vertices(image, vertices))
            cv2.imshow('pose', plot_pose_box(image, camera_matrix, kpt))
            if crop_image is not None:
                cv2.imshow('crop', crop_image)
            cv2.waitKey(0)
示例#3
0
                pos_interpolated = resize(pos, (args.texture_size, args.texture_size), preserve_range = True)
            else:
                pos_interpolated = pos.copy()
            texture = cv2.remap(image, pos_interpolated[:,:,:2].astype(np.float32), None, interpolation=cv2.INTER_LINEAR, borderMode=cv2.BORDER_CONSTANT,borderValue=(0))
            if args.isMask:
                vertices_vis = get_visibility(vertices, prn.triangles, h, w)
                uv_mask = get_uv_mask(vertices_vis, prn.triangles, prn.uv_coords, h, w, prn.resolution_op)
                uv_mask = resize(uv_mask, (args.texture_size, args.texture_size), preserve_range = True)
                texture = texture*uv_mask[:,:,np.newaxis]
            # write_obj_with_texture(os.path.join(save_folder, name + '.obj'), save_vertices, prn.triangles, texture, prn.uv_coords/prn.resolution_op)#save 3d face with texture(can open with meshlab)
        else:
            # write_obj_with_colors(os.path.join(save_folder, name + '.obj'), save_vertices, prn.triangles, colors) #save 3d face(can open with meshlab)
            pass

    if args.isDepth:
        depth_image = get_depth_image(vertices, prn.triangles, h, w, True)
        depth = get_depth_image(vertices, prn.triangles, h, w)
        # imsave(os.path.join(save_folder, name + '_depth.jpg'), depth_image)
        # sio.savemat(os.path.join(save_folder, name + '_depth.mat'), {'depth':depth})

    if args.isMat:
        # sio.savemat(os.path.join(save_folder, name + '_mesh.mat'), {'vertices': vertices, 'colors': colors, 'triangles': prn.triangles})
        pass

    if args.isKpt or args.isShow:
        # get landmarks
        kpt = prn.get_landmarks(pos)
        # np.savetxt(os.path.join(save_folder, name + '_kpt.txt'), kpt)

    if args.isPose or args.isShow:
        # estimate pose
示例#4
0
def main(args):
    if args.isShow or args.isTexture:
        import cv2
        from utils.cv_plot import plot_kpt, plot_vertices, plot_pose_box

    # ---- init PRN
    os.environ['CUDA_VISIBLE_DEVICES'] = args.gpu  # GPU number, -1 for CPU
    prn = PRN(is_dlib=args.isDlib, is_faceboxes=args.isFaceBoxes)

    # ---- load data
    image_folder = args.inputDir
    save_folder = args.outputDir
    if not os.path.exists(save_folder):
        os.mkdir(save_folder)

    types = ('*.jpg', '*.png')
    image_path_list = []
    for files in types:
        image_path_list.extend(glob(os.path.join(image_folder, files)))
    total_num = len(image_path_list)

    for i, image_path in enumerate(image_path_list):

        name = image_path.strip().split('/')[-1][:-4]

        # read image
        image = imread(image_path)
        [h, w, c] = image.shape
        if c > 3: image = image[:, :, :3]  # RGBA图中,去除A通道

        # the core: regress position map
        if args.isDlib:
            max_size = max(image.shape[0], image.shape[1])
            if max_size > 1000:
                image = rescale(image, 1000. / max_size)
                image = (image * 255).astype(np.uint8)
            pos = prn.process(image)  # use dlib to detect face
        elif args.isFaceBoxes:
            pos, cropped_img = prn.process(
                image)  # use faceboxes to detect face
        else:
            if image.shape[0] == image.shape[1]:
                image = resize(image, (256, 256))
                pos = prn.net_forward(
                    image / 255.)  # input image has been cropped to 256x256
            else:
                box = np.array([0, image.shape[1] - 1, 0, image.shape[0] - 1
                                ])  # cropped with bounding box
                pos = prn.process(image, box)
        image = image / 255.
        if pos is None: continue

        if args.is3d or args.isMat or args.isPose or args.isShow:
            # 3D vertices
            vertices = prn.get_vertices(pos)
            if args.isFront:
                save_vertices = frontalize(vertices)
            else:
                save_vertices = vertices.copy()
            save_vertices[:, 1] = h - 1 - save_vertices[:, 1]

        # 三维人脸旋转对齐方法
        # if args.isImage:
        #     vertices = prn.get_vertices(pos)
        #     scale_init = 180 / (np.max(vertices[:, 1]) - np.min(vertices[:, 1]))
        #     colors = prn.get_colors(image, vertices)
        #     triangles = prn.triangles
        #     camera_matrix, pose = estimate_pose(vertices)
        #     yaw, pitch, roll = pos * ANGULAR
        #     vertices1 = vertices - np.mean(vertices, 0)[np.newaxis, :]
        #
        #     obj = {'s': scale_init, 'angles': [-pitch, yaw, -roll + 180], 't': [0, 0, 0]}
        #     camera = {'eye':[0, 0, 256], 'proj_type':'perspective', 'at':[0, 0, 0],
        #               'near': 1000, 'far':-100, 'fovy':30, 'up':[0,1,0]}
        #
        #     image1 = transform_test(vertices1, obj, camera, triangles, colors, h=256, w=256) * 255
        #     image1 = image1.astype(np.uint8)
        #     imsave(os.path.join(save_folder, name + '.jpg'), image1)

        if args.is3d:
            # corresponding colors
            colors = prn.get_colors(image, vertices)

            if args.isTexture:
                if args.texture_size != 256:
                    pos_interpolated = resize(
                        pos, (args.texture_size, args.texture_size),
                        preserve_range=True)
                else:
                    pos_interpolated = pos.copy()
                texture = cv2.remap(image,
                                    pos_interpolated[:, :, :2].astype(
                                        np.float32),
                                    None,
                                    interpolation=cv2.INTER_LINEAR,
                                    borderMode=cv2.BORDER_CONSTANT,
                                    borderValue=(0))
                if args.isMask:
                    vertices_vis = get_visibility(vertices, prn.triangles, h,
                                                  w)
                    uv_mask = get_uv_mask(vertices_vis, prn.triangles,
                                          prn.uv_coords, h, w,
                                          prn.resolution_op)
                    uv_mask = resize(uv_mask,
                                     (args.texture_size, args.texture_size),
                                     preserve_range=True)
                    texture = texture * uv_mask[:, :, np.newaxis]
                write_obj_with_texture(
                    os.path.join(save_folder, name + '.obj'), save_vertices,
                    prn.triangles, texture, prn.uv_coords / prn.resolution_op
                )  #save 3d face with texture(can open with meshlab)
            else:
                write_obj_with_colors(
                    os.path.join(save_folder,
                                 name + '.obj'), save_vertices, prn.triangles,
                    colors)  #save 3d face(can open with meshlab)

        if args.isDepth:
            depth_image = get_depth_image(vertices, prn.triangles, h, w, True)
            depth = get_depth_image(vertices, prn.triangles, h, w)
            imsave(os.path.join(save_folder, name + '_depth.jpg'), depth_image)
            sio.savemat(os.path.join(save_folder, name + '_depth.mat'),
                        {'depth': depth})

        if args.isMat:
            sio.savemat(os.path.join(save_folder, name + '_mesh.mat'), {
                'vertices': vertices,
                'colors': colors,
                'triangles': prn.triangles
            })

        if args.isKpt:
            # get landmarks
            kpt = prn.get_landmarks(pos)
            np.savetxt(os.path.join(save_folder, name + '_kpt.txt'), kpt)

        if args.is2dKpt and args.is68Align:
            ori_kpt = prn.get_landmarks_2d(pos)
            dlib_aligner = DlibAlign()
            dst_img = dlib_aligner.dlib_68_align(image, ori_kpt, 256, 0.5)
            imsave(os.path.join(save_folder, name + '.jpg'), dst_img)

        if args.isPose:
            # estimate pose
            camera_matrix, pose, rot = estimate_pose(vertices)
            np.savetxt(os.path.join(save_folder, name + '_pose.txt'),
                       np.array(pose) * ANGULAR)
            np.savetxt(os.path.join(save_folder, name + '_camera_matrix.txt'),
                       camera_matrix)

        if args.isShow:
            kpt = prn.get_landmarks(pos)
            cv2.imshow('sparse alignment', plot_kpt(image, kpt))
            # cv2.imshow('dense alignment', plot_vertices(image, vertices))
            # cv2.imshow('pose', plot_pose_box(image, camera_matrix, kpt))
            cv2.waitKey(1)
示例#5
0
def main(args):
    if args.isShow or args.isTexture:
        import cv2
        from utils.cv_plot import plot_kpt, plot_vertices, plot_pose_box

    # ---- init PRN
    os.environ['CUDA_VISIBLE_DEVICES'] = args.gpu # GPU number, -1 for CPU
    prn = PRN(is_dlib = args.isDlib)

    # ------------- load data
    image_folder = args.inputDir
    save_folder = args.outputDir
    if not os.path.exists(save_folder):
        os.mkdir(save_folder)

    # types = ('*.jpg', '*.png')
    # image_path_list= []
    # for files in types:
    #     image_path_list.extend(glob(os.path.join(image_folder, files)))
    # total_num = len(image_path_list)

    for dir, dirs, files in sorted(os.walk(image_folder)):
        for file in files:
            image_path = os.path.join(dir, file)
            dir = dir.replace("\\", "/")
            new_dir = dir.replace(image_folder, save_folder)
            if not os.path.isdir(new_dir):
                os.mkdir(new_dir)

            name = image_path.replace(image_folder, save_folder)
            print('data path:', name)

            # read image
            image = imread(image_path)
            [h, w, c] = image.shape
            if c>3:
                image = image[:,:,:3]

            # the core: regress position map
            if args.isDlib:
                max_size = max(image.shape[0], image.shape[1])
                if max_size> 1000:
                    image = rescale(image, 1000./max_size)
                    image = (image*255).astype(np.uint8)
                pos = prn.process(image) # use dlib to detect face
            else:
                # if image.shape[0] == image.shape[1]:
                #     image = resize(image, (256,256))
                #     pos = prn.net_forward(image/255.) # input image has been cropped to 256x256
                # else:
                box = np.array([0, image.shape[1]-1, 0, image.shape[0]-1]) # cropped with bounding box
                pos = prn.process(image, box)

            image = image/255.
            if pos is None:
                continue

            if args.is3d or args.isMat or args.isPose or args.isShow:
                # 3D vertices
                vertices = prn.get_vertices(pos)
                if args.isFront:
                    save_vertices = frontalize(vertices)
                else:
                    save_vertices = vertices.copy()
                save_vertices[:,1] = h - 1 - save_vertices[:,1]

            if args.isImage:
                imsave(name, image)

            if args.is3d:
                # corresponding colors
                colors = prn.get_colors(image, vertices)

                if args.isTexture:
                    if args.texture_size != 256:
                        pos_interpolated = resize(pos, (args.texture_size, args.texture_size), preserve_range = True)
                    else:
                        pos_interpolated = pos.copy()
                    texture = cv2.remap(image, pos_interpolated[:,:,:2].astype(np.float32), None, interpolation=cv2.INTER_LINEAR, borderMode=cv2.BORDER_CONSTANT,borderValue=(0))
                    if args.isMask:
                        vertices_vis = get_visibility(vertices, prn.triangles, h, w)
                        uv_mask = get_uv_mask(vertices_vis, prn.triangles, prn.uv_coords, h, w, prn.resolution_op)
                        uv_mask = resize(uv_mask, (args.texture_size, args.texture_size), preserve_range = True)
                        texture = texture*uv_mask[:,:,np.newaxis]
                    write_obj_with_texture(name.replace('.jpg', '.obj'), save_vertices, prn.triangles, texture, prn.uv_coords/prn.resolution_op)#save 3d face with texture(can open with meshlab)
                else:
                    write_obj_with_colors(name.replace('.jpg', '.obj'), save_vertices, prn.triangles, colors) #save 3d face(can open with meshlab)
                
                filepath = name.replace('.jpg', '.obj')
                filepath = filepath.replace("\\", "/")
                print('filepath:', filepath)
                new_dir = dir.replace(args.inputDir, args.renderDir)
                # print(new_dir + '/' + file)
                if not os.path.isdir(new_dir):
                    os.mkdir(new_dir)

                color_image1, _ = render_scene(filepath, 4.0, 0.0, 3.0)
                color_image2, _ = render_scene(filepath, 4.0, np.pi / 18.0, 3.0)
                color_image3, _ = render_scene(filepath, 4.0, np.pi / 9.0, 3.0)

                if color_image1 is None or color_image2 is None:
                    continue

                new_path = filepath.replace(args.outputDir, args.renderDir)
                # print('new_path:', new_path)
                save_image(new_path, '_40_', color_image1)
                save_image(new_path, '_50_', color_image2)
                save_image(new_path, '_60_', color_image3)

                os.remove(name.replace('.jpg', '.obj'))

            if args.isDepth:
                depth_image = get_depth_image(vertices, prn.triangles, h, w, True)
                depth = get_depth_image(vertices, prn.triangles, h, w)
                imsave(os.path.join(name.replace('.jpg', '_depth.jpg')), depth_image)
                sio.savemat(name.replace('.jpg', '_depth.mat'), {'depth': depth})

            if args.isMat:
                sio.savemat(name.replace('.jpg', '_mesh.mat'),
                            {'vertices': vertices, 'colors': colors, 'triangles': prn.triangles})

            if args.isKpt or args.isShow:
                # get landmarks
                kpt = prn.get_landmarks(pos)
                np.savetxt(name.replace('.jpg', '_kpt.txt'), kpt)

            if args.isPose or args.isShow:
                # estimate pose
                camera_matrix, pose = estimate_pose(vertices)

                np.savetxt(name.replace('.jpg', '_pose.txt'), pose)
                np.savetxt(name.replace('.jpg', '_camera_matrix.txt'), camera_matrix)

                np.savetxt(name.replace('.jpg', '_pose.txt'), pose)

            if args.isShow:
                # ---------- Plot
                image_pose = plot_pose_box(image, camera_matrix, kpt)
                cv2.imshow('sparse alignment', plot_kpt(image, kpt))
                cv2.imshow('dense alignment', plot_vertices(image, vertices))
                cv2.imshow('pose', plot_pose_box(image, camera_matrix, kpt))
                cv2.waitKey(0)
示例#6
0
文件: 3D-face.py 项目: Aurametrix/Alg
def main(args):
    if args.isShow or args.isTexture:
        import cv2
        from utils.cv_plot import plot_kpt, plot_vertices, plot_pose_box

    # ---- init PRN
    os.environ['CUDA_VISIBLE_DEVICES'] = args.gpu # GPU number, -1 for CPU
    prn = PRN(is_dlib = args.isDlib) 

    # ------------- load data
    image_folder = args.inputDir
    save_folder = args.outputDir
    if not os.path.exists(save_folder):
        os.mkdir(save_folder)

    types = ('*.jpg', '*.png')
    image_path_list= []
    for files in types:
        image_path_list.extend(glob(os.path.join(image_folder, files)))
    total_num = len(image_path_list)

    for i, image_path in enumerate(image_path_list):
        
        name = image_path.strip().split('/')[-1][:-4]
        
        # read image
        image = imread(image_path)
        [h, w, _] = image.shape

        # the core: regress position map    
        if args.isDlib:
            max_size = max(image.shape[0], image.shape[1]) 
            if max_size> 1000:
                image = rescale(image, 1000./max_size)
            pos = prn.process(image) # use dlib to detect face
        else:
            if image.shape[1] == image.shape[2]:
                image = resize(image, (256,256))
                pos = prn.net_forward(image/255.) # input image has been cropped to 256x256
            else:
                box = np.array([0, image.shape[1]-1, 0, image.shape[0]-1]) # cropped with bounding box
                pos = prn.process(image, box)

        image = image/255.
        if pos is None:
            continue

        if args.is3d or args.isMat or args.isPose or args.isShow:        
            # 3D vertices
            vertices = prn.get_vertices(pos)
            if args.isFront:
                save_vertices = frontalize(vertices)
            else:
                save_vertices = vertices

        if args.isImage:
            imsave(os.path.join(save_folder, name + '.jpg'), image) 

        if args.is3d:
            # corresponding colors
            colors = prn.get_colors(image, vertices)

            if args.isTexture:
                texture = cv2.remap(image, pos[:,:,:2].astype(np.float32), None, interpolation=cv2.INTER_NEAREST, borderMode=cv2.BORDER_CONSTANT,borderValue=(0))
                if args.isMask:
                    vertices_vis = get_visibility(vertices, prn.triangles, h, w)
                    uv_mask = get_uv_mask(vertices_vis, prn.triangles, prn.uv_coords, h, w, prn.resolution_op)
                    texture = texture*uv_mask[:,:,np.newaxis]
                write_obj_with_texture(os.path.join(save_folder, name + '.obj'), save_vertices, colors, prn.triangles, texture, prn.uv_coords/prn.resolution_op)#save 3d face with texture(can open with meshlab)
            else:
                write_obj(os.path.join(save_folder, name + '.obj'), save_vertices, colors, prn.triangles) #save 3d face(can open with meshlab)

        if args.isDepth:
            depth_image = get_depth_image(vertices, prn.triangles, h, w) 
            imsave(os.path.join(save_folder, name + '_depth.jpg'), depth_image) 

        if args.isMat:
            sio.savemat(os.path.join(save_folder, name + '_mesh.mat'), {'vertices': save_vertices, 'colors': colors, 'triangles': prn.triangles})

        if args.isKpt or args.isShow:
            # get landmarks
            kpt = prn.get_landmarks(pos)
            np.savetxt(os.path.join(save_folder, name + '_kpt.txt'), kpt) 
        
        if args.isPose or args.isShow:
            # estimate pose
            camera_matrix, pose = estimate_pose(vertices)
            np.savetxt(os.path.join(save_folder, name + '_pose.txt'), pose) 

        if args.isShow:
            # ---------- Plot
            image_pose = plot_pose_box(image, camera_matrix, kpt)
            cv2.imshow('sparse alignment', plot_kpt(image, kpt))
            cv2.imshow('dense alignment', plot_vertices(image, vertices))
            cv2.imshow('pose', plot_pose_box(image, camera_matrix, kpt))
            cv2.waitKey(0)
示例#7
0
for i, image_path in enumerate(image_path_list):
    # read image
    image = imread(image_path)

    # the core: regress position map
    if 'AFLW2000' in image_path:
        mat_path = image_path.replace('jpg', 'mat')
        info = sio.loadmat(mat_path)
        kpt = info['pt3d_68']
        pos = prn.process(
            image, kpt
        )  # kpt information is only used for detecting face and cropping image
    else:
        pos = prn.process(image)  # use dlib to detect face

    vertices = prn.get_vertices(pos)  # get 3D vertices
    triangles = prn.triangles  # get triangles

    depth_buffer, depth_map = get_depth_image(
        vertices, triangles, 500,
        500)  # get depth buffer and depth map with size (500,500)
    depth_buffer = np.array(depth_buffer)
    rmin, rmax, cmin, cmax = bbox2(depth_buffer)  # centralize the depth map
    depth_buffer = depth_buffer[rmin:rmax, cmin:cmax]
    #depth_buffer = cv2.resize(depth_buffer,(32,32),interpolation=cv2.INTER_CUBIC)
    name = image_path.strip().split('/')[-1][:-4]
    imsave((os.path.join(save_folder, name + '.jpg')),
           depth_buffer)  # save depth map
    np.savetxt(os.path.join(save_folder, name + '.txt'),
               depth_buffer)  # save depth matrix
示例#8
0
def main(args):
    if args.isShow or args.isTexture:
        import cv2
        from utils.cv_plot import plot_kpt, plot_vertices, plot_pose_box

    # ---- init PRN
    os.environ['CUDA_VISIBLE_DEVICES'] = args.gpu # GPU number, -1 for CPU
    prn = PRN(is_dlib = args.isDlib)

    # ------------- load data
    image_folder = args.inputDir
    print(image_folder)
    save_folder = args.outputDir
    print(save_folder)

    if not os.path.exists(save_folder):
        os.mkdir(save_folder)
    meta_save_folder = os.path.join(save_folder, 'meta')
    if not os.path.exists(meta_save_folder):
        os.mkdir(meta_save_folder)

    types = ('*.jpg', '*.png', '*,JPG')

    image_path_list= find_files(image_folder, ('.jpg', '.png', '.JPG'))
    total_num = len(image_path_list)
    print(image_path_list)

    for i, image_path in enumerate(image_path_list):

        name = image_path.strip().split('/')[-1][:-4]
        print(image_path)
        # read image
        image = imread(image_path)
        [h, w, c] = image.shape
        if c>3:
            image = image[:,:,:3]

        # the core: regress position map
        if args.isDlib:
            max_size = max(image.shape[0], image.shape[1])
            if max_size> 1000:
                image = rescale(image, 1000./max_size)
                image = (image*255).astype(np.uint8)
            pos = prn.process(image) # use dlib to detect face
        else:
            if image.shape[1] == image.shape[2]:
                image = resize(image, (256,256))
                pos = prn.net_forward(image/255.) # input image has been cropped to 256x256
            else:
                box = np.array([0, image.shape[1]-1, 0, image.shape[0]-1]) # cropped with bounding box
                pos = prn.process(image, box)
        
        image = image/255.
        if pos is None:
            continue

        if args.is3d or args.isMat or args.isPose or args.isShow:
            # 3D vertices
            vertices = prn.get_vertices(pos)
            if args.isFront:
                save_vertices = frontalize(vertices)
            else:
                save_vertices = vertices.copy()
            save_vertices[:,1] = h - 1 - save_vertices[:,1]

        if args.isImage:
            imsave(os.path.join(save_folder, name + '.jpg'), image)

        if args.is3d:
            # corresponding colors
            colors = prn.get_colors(image, vertices)

            if args.isTexture:
                if args.texture_size != 256:
                    pos_interpolated = resize(pos, (args.texture_size, args.texture_size), preserve_range = True)
                else:
                    pos_interpolated = pos.copy()
                texture = cv2.remap(image, pos_interpolated[:,:,:2].astype(np.float32), None, interpolation=cv2.INTER_LINEAR, borderMode=cv2.BORDER_CONSTANT,borderValue=(0))
                if args.isMask:
                    vertices_vis = get_visibility(vertices, prn.triangles, h, w)
                    uv_mask = get_uv_mask(vertices_vis, prn.triangles, prn.uv_coords, h, w, prn.resolution_op)
                    uv_mask = resize(uv_mask, (args.texture_size, args.texture_size), preserve_range = True)
                    texture = texture*uv_mask[:,:,np.newaxis]
                write_obj_with_texture(os.path.join(save_folder, name + '.obj'), save_vertices, prn.triangles, texture, prn.uv_coords/prn.resolution_op)#save 3d face with texture(can open with meshlab)
            else:
                write_obj_with_colors(os.path.join(save_folder, name + '.obj'), save_vertices, prn.triangles, colors) #save 3d face(can open with meshlab)

        if args.isDepth:
            depth_image = get_depth_image(vertices, prn.triangles, h, w, True)
            depth = get_depth_image(vertices, prn.triangles, h, w)
            imsave(os.path.join(save_folder, name + '_depth.jpg'), depth_image)
            sio.savemat(os.path.join(meta_save_folder, name + '_depth.mat'), {'depth':depth})

        if args.isMat:
            sio.savemat(os.path.join(meta_save_folder, name + '_mesh.mat'), {'vertices': vertices, 'colors': colors, 'triangles': prn.triangles})

        if args.isKpt or args.isShow:

            # get landmarks
            kpt = prn.get_landmarks(pos)
            # pdb.set_trace()
            np.save(os.path.join(meta_save_folder, name + '_kpt.npy'), kpt)
            # cv2.imwrite(os.path.join(save_folder, name + '_skpt.jpg'), plot_kpt(image, kpt))

        if args.isPose or args.isShow:
            # estimate pose
            camera_matrix, pose = estimate_pose(vertices)
            np.savetxt(os.path.join(meta_save_folder, name + '_pose.txt'), pose) 
            np.savetxt(os.path.join(meta_save_folder, name + '_camera_matrix.txt'), camera_matrix) 

        if args.isShow:
            # ---------- Plot
            image = imread(os.path.join(save_folder, name + '.jpg'))
            image_pose = plot_pose_box(image, camera_matrix, kpt)
            #cv2.imwrite(os.path.join(save_folder, name + '_pose.jpg'), plot_kpt(image, kpt))
            #cv2.imwrite(os.path.join(save_folder, name + '_camera_matrix.jpg'), plot_vertices(image, vertices))
            #cv2.imwrite(os.path.join(save_folder, name + '_pose.jpg'), plot_pose_box(image, camera_matrix, kpt))
            
            image = imread(os.path.join(save_folder, name + '.jpg'))
            b, g, r = cv2.split(image)
            image = cv2.merge([r,g,b])
示例#9
0
def main(args):
    if args.isShow or args.isTexture or args.isCamera:
        import cv2
        from utils.cv_plot import plot_kpt, plot_vertices, plot_pose_box

    # ---- init PRN
    os.environ['CUDA_VISIBLE_DEVICES'] = args.gpu  # GPU number, -1 for CPU
    prn = PRN(is_dlib=args.isDlib)

    # ------------- load data
    image_folder = args.inputDir
    save_folder = args.outputDir
    if not os.path.exists(save_folder):
        os.mkdir(save_folder)

    types = ('*.jpg', '*.png')
    image_path_list = []
    for files in types:
        image_path_list.extend(glob(os.path.join(image_folder, files)))
    total_num = len(image_path_list)

    if args.isCamera:

        # Create a VideoCapture object and read from input file
        # If the input is the camera, pass 0 instead of the video file name
        cap = cv2.VideoCapture(0)

        # Check if camera opened successfully
        if (cap.isOpened() == False):
            print("Error opening video stream or file")

        # Read until video is completed
        while (cap.isOpened()):
            # Capture frame-by-frame
            ret, frame = cap.read()
            if ret == True:

                if args.isDlib:
                    max_size = max(frame.shape[0], frame.shape[1])
                    if max_size > 1000:
                        frame = rescale(frame, 1000. / max_size)
                        frame = (frame * 255).astype(np.uint8)
                    pos = prn.process(frame)  # use dlib to detect face
                else:
                    if frame.shape[0] == frame.shape[1]:
                        frame = resize(frame, (256, 256))
                        pos = prn.net_forward(
                            frame /
                            255.)  # input frame has been cropped to 256x256
                    else:
                        box = np.array(
                            [0, frame.shape[1] - 1, 0,
                             frame.shape[0] - 1])  # cropped with bounding box
                        pos = prn.process(frame, box)
                # Normalizing the frame and skiping if there was no one in the frame
                frame = frame / 255.
                if pos is None:
                    continue
                # Get landmarks in frame
                kpt = prn.get_landmarks(pos)

                # Display the resulting frame
                cv2.imshow('sparse alignment', plot_kpt(frame, kpt))

                # Press Q on keyboard to  exit
                if cv2.waitKey(25) & 0xFF == ord('q'):
                    break

            # Break the loop
            else:
                break

        # When everything done, release the video capture object
        cap.release()

        # Closes all the frames
        cv2.destroyAllWindows()

    else:
        for i, image_path in enumerate(image_path_list):

            name = image_path.strip().split('/')[-1][:-4]

            # read image
            image = imread(image_path)
            [h, w, c] = image.shape
            if c > 3:
                image = image[:, :, :3]

            # the core: regress position map
            if args.isDlib:
                max_size = max(image.shape[0], image.shape[1])
                if max_size > 1000:
                    image = rescale(image, 1000. / max_size)
                    image = (image * 255).astype(np.uint8)
                pos = prn.process(image)  # use dlib to detect face
            else:
                if image.shape[0] == image.shape[1]:
                    image = resize(image, (256, 256))
                    pos = prn.net_forward(
                        image /
                        255.)  # input image has been cropped to 256x256
                else:
                    box = np.array(
                        [0, image.shape[1] - 1, 0,
                         image.shape[0] - 1])  # cropped with bounding box
                    pos = prn.process(image, box)

            image = image / 255.
            if pos is None:
                continue

            if args.is3d or args.isMat or args.isPose or args.isShow:
                # 3D vertices
                vertices = prn.get_vertices(pos)
                if args.isFront:
                    save_vertices = frontalize(vertices)
                else:
                    save_vertices = vertices.copy()
                save_vertices[:, 1] = h - 1 - save_vertices[:, 1]

            if args.isImage:
                imsave(os.path.join(save_folder, name + '.jpg'), image)

            if args.is3d:
                # corresponding colors
                colors = prn.get_colors(image, vertices)

                if args.isTexture:
                    if args.texture_size != 256:
                        pos_interpolated = resize(
                            pos, (args.texture_size, args.texture_size),
                            preserve_range=True)
                    else:
                        pos_interpolated = pos.copy()
                    texture = cv2.remap(image,
                                        pos_interpolated[:, :, :2].astype(
                                            np.float32),
                                        None,
                                        interpolation=cv2.INTER_LINEAR,
                                        borderMode=cv2.BORDER_CONSTANT,
                                        borderValue=(0))
                    if args.isMask:
                        vertices_vis = get_visibility(vertices, prn.triangles,
                                                      h, w)
                        uv_mask = get_uv_mask(vertices_vis, prn.triangles,
                                              prn.uv_coords, h, w,
                                              prn.resolution_op)
                        uv_mask = resize(
                            uv_mask, (args.texture_size, args.texture_size),
                            preserve_range=True)
                        texture = texture * uv_mask[:, :, np.newaxis]
                    write_obj_with_texture(
                        os.path.join(save_folder, name + '.obj'),
                        save_vertices, prn.triangles, texture,
                        prn.uv_coords / prn.resolution_op
                    )  #save 3d face with texture(can open with meshlab)
                else:
                    write_obj_with_colors(
                        os.path.join(save_folder, name + '.obj'),
                        save_vertices, prn.triangles,
                        colors)  #save 3d face(can open with meshlab)

            if args.isDepth:
                depth_image = get_depth_image(vertices, prn.triangles, h, w,
                                              True)
                depth = get_depth_image(vertices, prn.triangles, h, w)
                imsave(os.path.join(save_folder, name + '_depth.jpg'),
                       depth_image)
                sio.savemat(os.path.join(save_folder, name + '_depth.mat'),
                            {'depth': depth})

            if args.isMat:
                sio.savemat(
                    os.path.join(save_folder, name + '_mesh.mat'), {
                        'vertices': vertices,
                        'colors': colors,
                        'triangles': prn.triangles
                    })

            if args.isKpt or args.isShow:
                # get landmarks
                kpt = prn.get_landmarks(pos)
                np.savetxt(os.path.join(save_folder, name + '_kpt.txt'), kpt)

            if args.isPose or args.isShow:
                # estimate pose
                camera_matrix, pose = estimate_pose(vertices)
                np.savetxt(os.path.join(save_folder, name + '_pose.txt'), pose)
                np.savetxt(
                    os.path.join(save_folder, name + '_camera_matrix.txt'),
                    camera_matrix)

                np.savetxt(os.path.join(save_folder, name + '_pose.txt'), pose)

            if args.isShow:
                # ---------- Plot
                image_pose = plot_pose_box(image, camera_matrix, kpt)
                cv2.imshow(
                    'sparse alignment',
                    cv2.cvtColor(np.float32(plot_kpt(image, kpt)),
                                 cv2.COLOR_RGB2BGR))
                cv2.imshow(
                    'dense alignment',
                    cv2.cvtColor(np.float32(plot_vertices(image, vertices)),
                                 cv2.COLOR_RGB2BGR))
                cv2.imshow(
                    'pose',
                    cv2.cvtColor(
                        np.float32(plot_pose_box(image, camera_matrix, kpt)),
                        cv2.COLOR_RGB2BGR))
                cv2.waitKey(0)