def __init__(self, element = None, attributes = {}): SVGElement.__init__(self, element) DefinitionContainer.__init__(self) if not self.__dict__.has_key("container_map"): self.__dict__["container_map"] = {} self.__dict__["container_map"]["linear_gradient"] = LinearGradient self.__dict__["container_map"]["radial_gradient"] = RadialGradient self.__dict__["container_map"]["pattern"] = Pattern if element == None: handle_attributes(self, "defs", attributes)
def __init__(self, attributes = {}, element = None, setdefaults = False): Shape.__init__(self, element) self.register_attribute_alias("radius", "r") if not element or setdefaults: if not attributes.has_key("center"): if not attributes.has_key("cx"): attributes["cx"] = 0 if not attributes.has_key("cy"): attributes["cy"] = 0 if not attributes.has_key("radius"): if not attributes.has_key("r"): attributes["r"] = 50 if not attributes.has_key("fill"): attributes["fill"] = "#000000ff" handle_attributes(self, "circle", attributes)
def __init__(self, attributes = {}, element = None, setdefaults = False): Shape.__init__(self, element) if not element or setdefaults: if not attributes.has_key("center"): if not attributes.has_key("cx"): attributes["cx"] = 0 if not attributes.has_key("cy"): attributes["cy"] = 0 if not attributes.has_key("radius"): if not attributes.has_key("rx"): attributes["rx"] = 50 if not attributes.has_key("ry"): attributes["ry"] = 100 if not attributes.has_key("fill"): attributes["fill"] = "#000000ff" handle_attributes(self, "ellipse", attributes)
def __init__(self, attributes = {}, element = None, setdefaults = False): """ Initialize the stop. @type element: xml.dom.Element @param element: An existing DOM element """ SVGElement.__init__(self, element) if not element or setdefaults: if not attributes.has_key("color"): attributes["color"] = "#000000ff" if not attributes.has_key("offset"): attributes["offset"] = "0" handle_attributes(self, "stop", attributes)
def __init__(self, attributes = {}, element = None, setdefaults = False): Shape.__init__(self, element) self.register_attribute_alias("roundedx", "rx") self.register_attribute_alias("roundedy", "ry") if not element or setdefaults: if not attributes.has_key("dimensions"): if not attributes.has_key("x"): attributes["x"] = 0 if not attributes.has_key("y"): attributes["y"] = 0 if not attributes.has_key("width"): attributes["width"] = "100" if not attributes.has_key("height"): attributes["height"] = "100" self.fill = "#000000ff" handle_attributes(self, "rect", attributes)
def __init__(self, element = None): Shape.__init__(self, element) ShapeContainer.__init__(self) self.__dict__["container_map"]["rect"] = Rect self.__dict__["container_map"]["circle"] = Circle self.__dict__["container_map"]["ellipse"] = Ellipse self.__dict__["container_map"]["line"] = Line self.__dict__["container_map"]["polyline"] = PolyShape self.__dict__["container_map"]["polygon"] = PolyShape self.__dict__["container_map"]["path"] = Path self.__dict__["container_map"]["group"] = Group if element == None: handle_attributes(self, "group", {})
def __init__(self, attributes = {}, element = None, setdefaults = False): SVGElement.__init__(self, element) StrokedElement.__init__(self) TransformableElement.__init__(self) if not element or setdefaults: if not attributes.has_key("start"): if not attributes.has_key("x1"): attributes["x1"] = 0 if not attributes.has_key("y1"): attributes["y1"] = 0 if not attributes.has_key("stop"): if not attributes.has_key("x2"): attributes["x2"] = 50 if not attributes.has_key("y2"): attributes["y2"] = 50 if not attributes.has_key("stroke"): attributes["stroke"] = "#000000ff" handle_attributes(self, "line", attributes)
def __init__(self, element = None, attributes = {}): Gradient.__init__(self, element) self.register_attribute_alias("radius", "r") if element == None: handle_attributes(self, "radialGradient", attributes)
def __init__(self, attributes = {}, element = None): Gradient.__init__(self, element) if element == None: handle_attributes(self, "linearGradient", attributes)