示例#1
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    def test_solve_N_x_N(self, board_size, nb_soluce):
        board = generate_board(board_size)
        boards = solve_n_queen_all_soluce(board_size, board)
        assert len(boards) == nb_soluce

        for soluce in boards:
            is_a_soluce, nb_queen = is_soluce(board_size, soluce)
            assert is_a_soluce
            assert nb_queen == board_size
示例#2
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文件: optimal.py 项目: Taink/N_Queen
def solve_n_queen_big(board_size: int,
                      board: Chessboard) -> tuple[Chessboard, bool]:
    solution = None
    retries = 10
    while solution is None:
        if retries < 1:
            break
        solution = main(board_size, board, 100)
        retries -= 1
    return solution, utils.is_soluce(board_size, solution)[0]
示例#3
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    def test_solve_N_x_N_with_small_func(self, board_size):
        board = generate_board(board_size)

        t1 = time.time()
        board, solved = solve_n_queen_small(board_size, board)
        assert solved
        t2 = time.time()
        print(
            f"\nTest of size {board_size} took {t2 - t1} seconds to be solved")

        is_a_soluce, nb_queen = is_soluce(board_size, board)
        assert is_a_soluce
        assert nb_queen == board_size
示例#4
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文件: optimal.py 项目: Taink/N_Queen
def main(board_size: int,
         board: Chessboard,
         max_iterations: int = 0) -> Chessboard:
    it = 1

    board = init(board_size, board)
    while not utils.is_soluce(board_size, board)[0]:
        next_queen = conflicted_queen(board_size, board)
        board = repair(board_size, board, next_queen)
        it += 1
        # utils.print_board(N, board)
        # print(f'it #{it}')
        if 0 < max_iterations < it:
            board = None
            break
    return board
示例#5
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 def test_is_not_soluce(self):
     board = self.get_wrong_board_full()
     is_a_soluce, nb_queen = is_soluce(4, board)
     assert not is_a_soluce
     assert nb_queen == 4
示例#6
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 def test_is_soluce_not_full(self):
     board = self.get_good_board_not_full()
     is_a_soluce, nb_queen = is_soluce(4, board)
     assert not is_a_soluce
     assert nb_queen == 3
示例#7
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 def test_is_soluce_soluce(self):
     board = self.get_board_soluce()
     is_a_soluce, nb_queen = is_soluce(4, board)
     assert is_a_soluce
     assert nb_queen == 4
示例#8
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 def test_is_soluce_empty(self):
     board = generate_board(4)
     is_a_soluce, nb_queen = is_soluce(4, board)
     assert not is_a_soluce
     assert nb_queen == 0