示例#1
0
文件: kauto.py 项目: yukixz/kauto
 def back(self):
     ''' Take ONE fleet back.
     '''
     request = game.port_expedition_back()
     utils.random_sleep(1)
     self.decks = request.body["api_deck_port"]
     return self.port
 def find_lat_long(self, location):
     print('Attempting to find coordinates...')
     d = self.driver
     d.get('https://www.google.com/')  # opens google
     random_sleep()
     d.find_element_by_xpath(
         '/html/body/div[2]/div[3]/form/div[2]/div[1]/div[1]/div/div[2]/input'
     ).send_keys(location + ' latitude and longitude' + Keys.RETURN)
     sleep(1)
     try:
         text = d.find_element_by_xpath(
             '//div[@class=\'Z0LcW XcVN5d\']'
         ).text  # lat and lon shows up in two forms -
         res = True
         sleep(1)
     except NoSuchElementException:
         res = False
         try:
             data = d.find_element_by_xpath(
                 '//*[@data-attrid="kc:/location/location:coordinates"]'
             )  # - so these account for both forms
             text = data.get_attribute('data-entityname')
             res = True
             sleep(1)
         except NoSuchElementException:
             res = False
     if res == False:
         print('Coordinates could not be found.')
         text = ''
     else:
         print('Coordinates found.')
     print(
         '-------------------------------------------------------------------------------'
     )
     return text
示例#3
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    def wait(self):
        end = 2145888000  # 2038-01-01
        for t in self.exp_time:
            if t is not None and t < end:
                end = t
        utils.random_sleep_until(end - 50, end + 30, 60)

        if time.time() > self.stop_time:
            print("Reach running hours limit.")
            return None

        if datetime.datetime.now().hour < 6 or datetime.datetime.now(
        ).hour > 2:
            print('Skipping midnight to avoid possible \'201\'s')
            LOCAL_TZ = datetime.datetime.now(
                datetime.timezone(datetime.timedelta(0))).astimezone().tzinfo
            target = datetime.datetime.now().replace(tzinfo=LOCAL_TZ,
                                                     hour=6,
                                                     minute=0)
            utils.random_sleep_until(calendar.timegm(target.utctimetuple()))

        # Clear API server to avoid affect by player's action.
        api_server.empty()
        request = game.dock_back_to_port()
        utils.random_sleep(2)
        self.decks = request.body["api_deck_port"]
        utils.random_sleep(2)
        return self.port
示例#4
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文件: kauto.py 项目: yukixz/kauto
def auto_destroy():
    game.set_foremost()
    while True:
        print("!! auto destroy")
        game.factory_destroy_select_first()
        game.factory_destroy_do_destory()
        utils.random_sleep(0.4)
示例#5
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文件: game.py 项目: yukixz/kauto
def port_open_panel_sortie():
    random_sleep(2.1)
    port_open_main_sortie()
    point = random_point(Point(144, 175), Point(313, 335))
    point.click()
    wait("/kcsapi/api_get_member/mapinfo")
    random_sleep(2.5)  # 动画时间
示例#6
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文件: bot.py 项目: vanyaadev/wow-bot
 def change_field(text):
     wait_element(self.driver, '//span[@class="editable-clear-x"]', timeout=2)
     click(self.driver, self.driver.find_element_by_class_name('editable-clear-x'))
     random_sleep()
     self.driver.find_element_by_class_name('input-large').send_keys(str(text))
     click(self.driver, self.driver.find_element_by_xpath("//button[@class='btn btn--green editable-submit']"))
     random_sleep(delay=0.5)
示例#7
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文件: game.py 项目: SoraYama/kauto
def combat_retreat():
    print("combat_retreat")
    combat_button_right()
    request = wait("/kcsapi/api_port/port")
    wait("/kcsapi/api_get_member/useitem")
    random_sleep(1.2)   # 动画时间
    return request
    def get_profiles(self, button_xpath: str, count_xpath: str):
        d = self.driver
        profile_list = []
        actions = ActionChains(d)
        press_tab = actions.send_keys(Keys.TAB)

        self.open_link(config.user_profile)  # open user proile
        self.click_button(button_xpath)  # click follow(er/ing) button
        num = int(self.save_number(count_xpath))  # save number follow(er/ing)
        press_tab.perform()  # skips 'x' button

        # scroll through dialog, collecting profile links
        while len(profile_list) < num - 10:
            try:
                profiles_in_view = self.save_links(xpaths.profile_link,
                                                   '.com/')
                [
                    profile_list.append(x) for x in profiles_in_view
                    if x not in profile_list
                ]
                for _ in range(len(profiles_in_view) * 3):
                    press_tab.perform()
                sleep(0.5)
            except NoSuchElementException:
                continue
            print(len(profile_list))
        random_sleep()
        return profile_list
示例#9
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文件: game.py 项目: SoraYama/kauto
def port_open_panel_expedition():
    print("port_open_panel_expedition")
    random_click(Point(161, 211), Point(238, 298))
    random_sleep(1)
    random_click(Point(594, 140), Point(765, 300))
    wait("/kcsapi/api_get_member/mission")
    random_sleep(1.2)   # 动画时间
示例#10
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文件: kauto.py 项目: yukixz/kauto
    def port(self):
        hasBack = hasSupply = hasDepart = False

        for deck in self.decks:
            i = deck["api_id"] - 2
            if i < 0:
                continue
            if self.exp_no[i] is not None:
                if deck["api_mission"][0] == 1:
                    self.fleet_status[i] = 1
                    self.exp_time[i] = deck["api_mission"][2] / 1000
                if deck["api_mission"][0] == 2:
                    hasBack = True
                    self.fleet_status[i] = 2
                    self.exp_time[i] = deck["api_mission"][2] / 1000

                if self.fleet_status[i] == 0:
                    hasDepart = True
                if self.fleet_status[i] == 2:
                    hasSupply = True

        utils.random_sleep(1)
        if hasBack:
            return self.back
        if hasSupply:
            return self.supply
        if hasDepart:
            return self.depart
        else:
            return self.wait
示例#11
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文件: kauto.py 项目: yukixz/kauto
    def port(self):
        game.poi_switch_panel_main()

        utils.random_sleep(2)  # 动画时间
        game.port_open_panel_supply()
        game.supply_current_fleet()
        return None
示例#12
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文件: game.py 项目: SoraYama/kauto
def factory_destroy_do_destory():
    print("factory_destroy_do_destory")
    point = random_point(Point(641, 420), Point(743, 452))
    point.click()
    random_sleep(4)
    wait(("/kcsapi/api_req_kousyou/destroyship",
          "/kcsapi/api_req_kousyou/destroyitem2"))
示例#13
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def dung_compiler(code_num=50):
    """
    > コンパイルが動いている風コード
    """
    while True:
        print("".join([str(int(random() * 10)) for _ in range(code_num)]))
        random_sleep(0.1, 0.5)
示例#14
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文件: game.py 项目: yukixz/kauto
def port_open_panel_expedition():
    random_sleep(1)
    port_open_main_sortie()
    print("port_open_panel_expedition")
    random_click(Point(594, 170), Point(750, 340))
    wait("/kcsapi/api_get_member/mission")
    random_sleep(2.2)  # 动画时间
示例#15
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文件: game.py 项目: SoraYama/kauto
def dock_back_to_port():
    print("dock_back_to_port")
    point = random_point(Point(30, 35), Point(75, 70))
    point.click()
    request = wait("/kcsapi/api_port/port")
    random_sleep(1)
    return request
示例#16
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文件: game.py 项目: SoraYama/kauto
def combat_advance():
    print("combat_advance")
    combat_button_left()
    req_ship_deck = wait("/kcsapi/api_get_member/ship_deck")
    req_next = wait("/kcsapi/api_req_map/next")
    random_sleep(1)     # 动画时间
    return req_ship_deck, req_next
示例#17
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文件: game.py 项目: SoraYama/kauto
def combat_retreat_flagship_damaged():
    print("combat_retreat_flagship_damaged")
    random_sleep(4)
    combat_button_retreat_flagship_damaged()
    request = wait("/kcsapi/api_port/port")
    wait("/kcsapi/api_get_member/useitem")
    random_sleep(1.2)   # 动画时间
    return request
示例#18
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文件: game.py 项目: SoraYama/kauto
def port_open_panel_sortie():
    print("port_open_panel_sortie")
    point = random_point(Point(161, 211), Point(238, 298))
    point.click()
    random_sleep(1)
    point.click()
    wait("/kcsapi/api_get_member/mapinfo")
    random_sleep(1.2)   # 动画时间
示例#19
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文件: game.py 项目: SoraYama/kauto
def supply_first_ship():
    print("supply_first_ship")
    point = random_point(Point(175, 150), Point(300, 180))
    point.click()
    random_sleep(0.8)
    point = random_point(Point(660, 430), Point(748, 455))
    point.click()
    wait("/kcsapi/api_req_hokyu/charge")
    random_sleep(1)   # 动画时间
示例#20
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文件: game.py 项目: SoraYama/kauto
def sortie_confirm():
    print("sortie_confirm")
    point = random_point(Point(638, 450-22), Point(712, 481-22))
    point.click()
    random_sleep(0.6)
    point.click()
    request = wait("/kcsapi/api_req_map/start")
    random_sleep(1)     # 动画时间
    return request
示例#21
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文件: game.py 项目: yukixz/kauto
def sortie_confirm():
    print("sortie_confirm")
    point = random_point(Point(593, 466), Point(768, 490))
    point.click()
    random_sleep(1.6)
    point = random_point(Point(534, 466), Point(694, 490))
    point.click()
    request = wait("/kcsapi/api_req_map/start")
    random_sleep(1)  # 动画时间
    return request
示例#22
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文件: game.py 项目: SoraYama/kauto
def expedition_select_fleet(i):
    print("expedition_select_fleet", i)
    if not (2 <= i <= 4):
        raise ValueError()
    select_fleet = globals()["expedition_select_fleet_%d" % i]
    if callable(select_fleet):
        select_fleet()
        random_sleep(1)
    else:
        raise NotImplementedError()
示例#23
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文件: game.py 项目: yukixz/kauto
def supply_select_fleet(i):
    print("supply_select_fleet", i)
    if not (1 <= i <= 4):
        raise ValueError()
    select_fleet = globals()["supply_select_fleet_%d" % i]
    if callable(select_fleet):
        random_sleep(1)
        select_fleet()
        random_sleep(1)
    else:
        raise NotImplementedError()
示例#24
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def deliever_card():
    """投递名片"""
    for hunter in hunters:
        hc = HunterAssistant(hunter)
        hc.deliver_card()
        # 切换账号
        random_sleep(60)

    # 投递完成
    log_q.put('今日所有猎头任务完成!')
    # 点击退出销毁窗口
    btn.configure(text='退出', command=root.destroy)
示例#25
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文件: game.py 项目: SoraYama/kauto
def sortie_select(area, map):
    print("sortie_select: %d-%d" % (area, map))
    if area > 30:
        area = 'ex'
    select_area = globals()["sortie_select_area_{}".format(area)]
    select_map = globals()["sortie_select_map_{}".format(map)]
    if callable(select_area) and callable(select_map):
        select_area()
        random_sleep(0.6)
        select_map()
        random_sleep(1)
    else:
        raise NotImplementedError()
示例#26
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文件: game.py 项目: SoraYama/kauto
def poi_refresh_page():
    print("poi_refresh_page")
    point = Point(755, 495)
    point.click()
    random_sleep(0.4)

    system = platform.system()
    if system == "Windows":
        pyautogui.press('f5')
    if system == "Linux":
        pyautogui.hotkey('ctrl', 'r')
    if system == "Darwin":
        pyautogui.hotkey('command', 'r')
示例#27
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def dung_status_change(sharp_num=50):
    """
    > ステータスが変化してる風コード
    """
    counter = 0
    while True:
        if counter < sharp_num:
            print("#", end="", flush=True)
        else:
            print(" done!!")
            counter = -1
        counter += 1
        random_sleep(0.01, 0.1)
示例#28
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文件: kauto.py 项目: yukixz/kauto
    def supply(self):
        ''' Supply all.
        '''
        game.port_open_panel_supply()
        for i in range(3):
            if self.exp_no[i] is not None and self.fleet_status[i] == 2:
                game.supply_select_fleet(i + 2)
                game.supply_current_fleet()
                self.fleet_status[i] = 0

        request = game.dock_back_to_port()
        utils.random_sleep(1)
        self.decks = request.body["api_deck_port"]
        return self.port
示例#29
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 def _deliever_card(self, managers, delivered_count):
     # 剩余投递数
     remaining = self.max_deliver_count - delivered_count
     # 投递
     while remaining > 0 and len(managers) > 0:
         manager = managers.pop()
         if self.recommend(manager, self.case_id) is True:
             print('递送成功!经理人id:', manager)
             remaining -= 1
             log_q.put('{} 递送成功!剩余任务量{}'.format(self.username, remaining))
         else:
             print('递送失败!经理人id:', manager)
             log_q.put('{} 递送失败!经理人id:{}'.format(self.username, manager))
         random_sleep(20)
示例#30
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    def start(self):
        request = api_server.wait("/kcsapi/api_port/port")
        self.decks = request.body["api_deck_port"]
        for deck in self.decks:
            i = deck["api_id"] - 2
            if i < 0:
                continue
            mission = deck["api_mission"]
            if mission[0] in (1, 2) and mission[1] > 0:
                self.exp_no[i] = mission[1]

        print("Expedition:", self.exp_no)
        utils.random_sleep(1)
        return self.port