class NewCharDialog(QDialog): def __init__(self): QDialog.__init__(self) self.ui = Ui_NewCharDialog() self.ui.setupUi(self) def getCharacter(self): name = str(self.ui.editChar.text()) player = str(self.ui.editPlayer.text()) classe = str(self.ui.cboxClass.currentText()) char = Character(name, player, classe) char.hp = self.ui.spinHp.value() char.ca = self.ui.spinCa.value() char.hs = self.ui.spinHs.value() char.currHp = self.ui.spinHp.value() char.currHs = self.ui.spinHs.value() return char
def __init__(self): QDialog.__init__(self) self.ui = Ui_NewCharDialog() self.ui.setupUi(self)