示例#1
0
    def __init__(self,
                 name,
                 vol=None,
                 hdr=None,
                 section=(0, 0, 0),
                 interpolation='bilinear',
                 text_size=15.,
                 text_color='white',
                 text_bold=True,
                 transform=None,
                 parent=None,
                 verbose=None,
                 preload=True,
                 **kw):
        """Init."""
        # __________________________ VOLUME __________________________
        kw['cmap'] = kw.get('cmap', 'gist_stern')
        _Volume.__init__(self, name, parent, transform, verbose, **kw)
        self._sagittal = 0
        self._coronal = 0
        self._axial = 0
        # __________________________ PARENTS __________________________
        self._im_node = scene.Node(name='Im_', parent=self._node)
        self._loc_node = scene.Node(name='Loc_', parent=self._node)
        self._loc_node.visible = False

        # __________________________ TRANSFORMATION __________________________
        # Define three images (Sagittal, Coronal, Axial), markers and line :
        kwi = dict(parent=self._im_node,
                   loc_parent=self._loc_node,
                   _im=dict(interpolation=interpolation),
                   _mark=dict(size=20.),
                   _line=dict(width=3., color='white'))
        self._im_sagit = _ImageSection('Sagit', **kwi)
        self._im_coron = _ImageSection('Coron', **kwi)
        self._im_axial = _ImageSection('Axial', **kwi)
        # Add text (sagit, coron, axial, left, right) :
        txt_pos = np.array([[-.99, -.1, 0.], [.01, -.1, 0.], [-.99, -1.99, 0.],
                            [.9, -.2, 0.], [0.1, .9, 0.], [.9, -1.8, 0.],
                            [0.9, .9, 0.]])
        txt = ['Text'] * 3 + ['L'] * 2 + ['R'] * 2
        self._txt = scene.visuals.Text(text=txt,
                                       pos=txt_pos,
                                       anchor_x='left',
                                       color=color2vb(text_color),
                                       font_size=text_size,
                                       anchor_y='bottom',
                                       bold=text_bold,
                                       parent=self._node)

        if preload:
            self(name, vol, hdr)
            self.set_data(section=section, **kw)
示例#2
0
 def __init__(self,
              name,
              parent=None,
              loc_parent=None,
              _im={},
              _mark={},
              _line={}):
     """Init."""
     self.node = scene.Node(name='Node_', parent=parent)
     self.loc_node = scene.Node(name='LocNode_', parent=loc_parent)
     self.image = scene.visuals.Image(name='Im_' + name,
                                      parent=self.node,
                                      **_im)
     pos = np.zeros((10, 3))
     self.markers = scene.visuals.Markers(pos=pos,
                                          name='Mark_' + name,
                                          parent=self.loc_node,
                                          **_mark)
     self.line = scene.visuals.Line(name='Line_' + name,
                                    connect='segments',
                                    parent=self.loc_node,
                                    **_line)
    def __init__(self, parent=None, parent_sp=None, visible=True, cmap='gray'):
        """Init."""
        CrossSectionsSplit.__init__(self, parent_sp)
        self._visible_cs = visible
        self._cmap_cs = cmap
        #######################################################################
        #                           TRANFORMATIONS
        #######################################################################
        # Translations :
        self._tr_coron = vist.STTransform()
        self._tr_sagit = vist.STTransform()
        self._tr_axial = vist.STTransform()
        # Rotations :
        rot_m90x = vist.MatrixTransform(rotate(-90, [1, 0, 0]))
        rot_180x = vist.MatrixTransform(rotate(180, [1, 0, 0]))
        rot_90y = vist.MatrixTransform(rotate(90, [0, 1, 0]))
        rot_m90y = vist.MatrixTransform(rotate(-90, [0, 1, 0]))
        rot_m180y = vist.MatrixTransform(rotate(-180, [0, 1, 0]))
        rot_90z = vist.MatrixTransform(rotate(90, [0, 0, 1]))
        # Tranformations :
        tf_sagit = [self._tr_sagit, rot_90z, rot_m90y, rot_m90x]
        tf_coron = [self._tr_coron, rot_90z, rot_180x, rot_90y]
        tf_axial = [self._tr_axial, rot_m180y, rot_90z]

        #######################################################################
        #                            ELEMENTS
        #######################################################################
        # Create a root node :
        self._node_cs = scene.Node(name='Cross-Sections')
        self._node_cs.parent = parent
        self._node_cs.visible = visible
        # Axial :
        self.axial = ImageSection(parent=self._node_cs, name='Axial')
        self.axial.transform = vist.ChainTransform(tf_axial)
        # Coronal :
        self.coron = ImageSection(parent=self._node_cs, name='Coronal')
        self.coron.transform = vist.ChainTransform(tf_coron)
        # Sagittal :
        self.sagit = ImageSection(parent=self._node_cs, name='Sagittal')
        self.sagit.transform = vist.ChainTransform(tf_sagit)
        # Set GL state :
        kwargs = {
            'depth_test': True,
            'cull_face': False,
            'blend': False,
            'blend_func': ('src_alpha', 'one_minus_src_alpha')
        }
        self.sagit.set_gl_state('translucent', **kwargs)
        self.coron.set_gl_state('translucent', **kwargs)
        self.axial.set_gl_state('translucent', **kwargs)
示例#4
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    def __init__(self, parent_sp):
        """Init."""
        self._vols = {}

        # Create a volume root node :
        self._node = scene.Node(name='Volume')

        # Initialize Cross-Sections, ROI and volume :
        Volume3D.__init__(self, parent=self._node)
        CrossSections.__init__(self, parent=self._node, parent_sp=parent_sp)
        RoiBase.__init__(self, parent=self._node)

        # Load default templates and select Brodmann:
        self._load_default()
        self.select_volume('Brodmann')
示例#5
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 def __init__(self, parent=None, cmap='OpaqueGrays'):
     """Init."""
     # Create the node for the 3-D volume :
     self._node_vol = scene.Node(name='Volume3D')
     self._node_vol.parent = parent
     # Colormaps :
     self._cmap_vol = cmap
     self._cmaps = {}
     self._cmaps['TransFire'] = TransFire()
     self._cmaps['OpaqueFire'] = OpaqueFire()
     self._cmaps['TransGrays'] = TransGrays()
     self._cmaps['OpaqueGrays'] = OpaqueGrays()
     # Create 3-D volume :
     vol = np.zeros((1, 1, 1), dtype=np.float32)
     self.vol3d = visu.Volume(vol,
                              parent=self._node_vol,
                              threshold=0.,
                              cmap=self._cmaps[cmap])
示例#6
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文件: grid.py 项目: djhoese/vispy
pos[5000, 1] += 50

color = np.ones((N, 4), dtype=np.float32)
color[:, 0] = np.linspace(0, 1, N)
color[:, 1] = color[::-1, 0]

# Top grid cell shows plot data in a rectangular coordinate system.
l1 = scene.visuals.Line(pos=pos, color=color, antialias=False, method='gl')
b1.add(l1)
grid1 = scene.visuals.GridLines(parent=b1.scene)

# Bottom-left grid cell shows the same data with log-transformed X
grid2 = scene.visuals.GridLines(parent=b2.scene)

# Bottom-left grid cell shows the same data with log-transformed X
e2 = scene.Node(parent=b3.scene)
e2.transform = scene.transforms.LogTransform(base=(2, 0, 0))
l2 = scene.visuals.Line(pos=pos,
                        color=color,
                        antialias=False,
                        parent=e2,
                        method='gl')
grid3 = scene.visuals.GridLines(parent=e2)

# Bottom-right grid cell shows the same data again, but with a much more
# interesting transformation.
e3 = scene.Node(parent=b4.scene)
affine = scene.transforms.MatrixTransform()
affine.scale((1, 0.1))
affine.rotate(10, (0, 0, 1))
affine.translate((0, 1))
示例#7
0
view3 = grid.add_view(row=0, col=0, col_span=2, camera='panzoom',
                      border_color='grey')
image = ScrollingImage((1 + fft_samples // 2, 4000), parent=view3.scene)
image.transform = scene.LogTransform((0, 10, 0))
# view3.camera.rect = (0, 0, image.size[1], np.log10(image.size[0]))
view3.camera.rect = (3493.32, 1.85943, 605.554, 1.41858)

view1 = grid.add_view(row=1, col=0, camera='panzoom', border_color='grey')
view1.camera.rect = (-0.01, -0.6, 0.02, 1.2)
gridlines = scene.GridLines(color=(1, 1, 1, 0.5), parent=view1.scene)
scope = Oscilloscope(line_size=mic.chunksize, dx=1.0/mic.rate,
                     parent=view1.scene)

view2 = grid.add_view(row=1, col=1, camera='panzoom', border_color='grey')
view2.camera.rect = (0.5, -0.5e6, np.log10(mic.rate/2), 5e6)
lognode = scene.Node(parent=view2.scene)
lognode.transform = scene.LogTransform((10, 0, 0))
gridlines2 = scene.GridLines(color=(1, 1, 1, 1), parent=lognode)

spectrum = Oscilloscope(line_size=1 + fft_samples // 2, n_lines=10,
                        dx=mic.rate/fft_samples,
                        trigger=None, parent=lognode)


mic.start()

window = np.hanning(fft_samples)

fft_frames = []

示例#8
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    def __init__(self,
                 channels,
                 time,
                 color=(.2, .2, .2),
                 width=1.5,
                 color_detection='red',
                 method='gl',
                 camera=None,
                 parent=None,
                 fcn=None):
        # Initialize PrepareData :
        PrepareData.__init__(self, axis=1)

        # Variables :
        self._camera = camera
        self._preproc_channel = -1
        self.rect = []
        self.width = width
        self.autoamp = False
        self._fcn = fcn
        self.visible = np.array([True] + [False] * (len(channels) - 1))
        self.consider = np.ones((len(channels), ), dtype=bool)

        # Get color :
        self.color = color2vb(color)
        self.color_detection = color2vb(color_detection)

        # Create one line per channel :
        pos = np.zeros((1, 3), dtype=np.float32)
        self.mesh, self.report, self.grid, self.peak = [], [], [], []
        self.loc, self.node = [], []
        for i, k in enumerate(channels):
            # ----------------------------------------------
            # Create a node parent :
            node = scene.Node(name=k + 'plot')
            node.parent = parent[i].wc.scene
            self.node.append(node)

            # ----------------------------------------------
            # Create main line (for channel plot) :
            mesh = scene.visuals.Line(pos,
                                      name=k + 'plot',
                                      color=self.color,
                                      method=method,
                                      parent=node)
            mesh.set_gl_state('translucent')
            self.mesh.append(mesh)

            # ----------------------------------------------
            # Create marker peaks :
            mark = Markers(pos=np.zeros((1, 3), dtype=np.float32), parent=node)
            mark.set_gl_state('translucent')
            mark.visible = False
            self.peak.append(mark)

            # ----------------------------------------------
            # Locations :
            loc = scene.visuals.Line(pos,
                                     name=k + 'location',
                                     method=method,
                                     color=(.1, .1, .1, .3),
                                     parent=node,
                                     connect='segments')
            loc.set_gl_state('translucent')
            self.loc.append(loc)

            # ----------------------------------------------
            # Create a grid :
            grid = scene.visuals.GridLines(color=(.1, .1, .1, .5),
                                           scale=(1., .1),
                                           parent=parent[i].wc.scene)
            grid.set_gl_state('translucent')
            self.grid.append(grid)
示例#9
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    def __init__(self, canvas, **kwargs):
        """Init."""
        # Create a root node :
        self._vbNode = scene.Node(name='Engram')
        self._vbNode.transform = vist.STTransform(scale=[self._gl_scale] * 3)
        logger.debug("Engram rescaled " + str([self._gl_scale] * 3))
        PROFILER("Root node", level=1)

        # ========================= SOURCES =========================
        self.sources = CombineSources(kwargs.get('source_obj', None))
        if self.sources.name is None:
            self._obj_type_lst.model().item(4).setEnabled(False)
            # Disable menu :
            self.menuDispSources.setChecked(False)
            self.menuTransform.setEnabled(False)
        self.sources.parent = self._vbNode
        PROFILER("Sources object", level=1)

        # ========================= CONNECTIVITY =========================
        self.connect = CombineConnect(kwargs.get('connect_obj', None))
        if self.connect.name is None:
            self._obj_type_lst.model().item(5).setEnabled(False)
            self.menuDispConnect.setEnabled(False)
        self.connect.parent = self._vbNode
        PROFILER("Connect object", level=1)

        # ========================= TIME-SERIES =========================
        self.tseries = CombineTimeSeries(kwargs.get('time_series_obj', None))
        if self.tseries.name is None:
            self._obj_type_lst.model().item(6).setEnabled(False)
        self.tseries.parent = self._vbNode
        PROFILER("Time-series object", level=1)

        # ========================= PICTURES =========================
        self.pic = CombinePictures(kwargs.get('picture_obj', None))
        if self.pic.name is None:
            self._obj_type_lst.model().item(7).setEnabled(False)
        self.pic.parent = self._vbNode
        PROFILER("Pictures object", level=1)

        # ========================= VECTORS =========================
        self.vectors = CombineVectors(kwargs.get('vector_obj', None))
        if self.vectors.name is None:
            self._obj_type_lst.model().item(8).setEnabled(False)
        self.vectors.parent = self._vbNode
        PROFILER("Vectors object", level=1)

        # ========================= VOLUME =========================
        # ----------------- Volume -----------------
        if kwargs.get('vol_obj', None) is None:
            self.volume = VolumeObj('brodmann')
            self.volume.visible_obj = False
        else:
            self.volume = kwargs.get('vol_obj')
        if self.volume.name not in self.volume.list():
            self.volume.save(tmpfile=True)
        self.volume.parent = self._vbNode
        PROFILER("Volume object", level=1)
        # ----------------- ROI -----------------
        if kwargs.get('roi_obj', None) is None:
            self.roi = RoiObj('brodmann')
            self.roi.visible_obj = False
        else:
            self.roi = kwargs.get('roi_obj')
        if self.roi.name not in self.roi.list():
            self.roi.save(tmpfile=True)
        self.roi.parent = self._vbNode
        PROFILER("ROI object", level=1)
        # ----------------- Cross-sections -----------------
        if kwargs.get('cross_sec_obj', None) is None:
            self.cross_sec = CrossSecObj('brodmann')
        else:
            self.cross_sec = kwargs.get('cross_sec_obj')
        if self.cross_sec.name not in self.cross_sec.list():
            self.cross_sec.save(tmpfile=True)
        self.cross_sec.visible_obj = False
        self.cross_sec.text_size = 2.
        self.cross_sec.parent = self._csView.wc.scene
        self._csView.camera = self.cross_sec._get_camera()
        self.cross_sec.set_shortcuts_to_canvas(self._csView)
        PROFILER("Cross-sections object", level=1)

        # ========================= ENGRAM =========================
        if kwargs.get('engram_obj', None) is None:
            self.atlas = BrainObj('B1')
        else:
            self.atlas = kwargs['engram_obj']
        if self.atlas.name not in self.atlas.list():
            self.atlas.save(tmpfile=True)
        self.atlas.scale = self._gl_scale
        self.atlas.parent = self._vbNode
        PROFILER("Engram object", level=1)
示例#10
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    def __init__(self,
                 xyz=None,
                 channels=None,
                 system='cartesian',
                 unit='degree',
                 title=None,
                 title_color='black',
                 title_size=20.,
                 line_color='black',
                 line_width=4.,
                 chan_size=12.,
                 chan_offset=(0., 0., 0.),
                 chan_mark_color='white',
                 chan_mark_symbol='disc',
                 chan_txt_color='black',
                 bgcolor='white',
                 cbar=True,
                 cb_txt_size=10.,
                 margin=.05,
                 parent=None):
        """Init."""
        # ======================== VARIABLES ========================
        self._bgcolor = color2vb(bgcolor)
        scale = 800.  # fix GL bugs for small plots
        pos = np.zeros((1, 3), dtype=np.float32)
        # Colors :
        title_color = color2vb(title_color)
        line_color = color2vb(line_color)
        chan_txt_color = color2vb(chan_txt_color)
        self._chan_mark_color = color2vb(chan_mark_color)
        self._chan_mark_symbol = chan_mark_symbol
        # Disc interpolation :
        self._interp = .1
        self._pix = 64
        csize = int(self._pix / self._interp) if self._interp else self._pix
        l = csize / 2  # noqa

        # ======================== NODES ========================
        # Main topoplot node :
        self.node = scene.Node(name='Topoplot', parent=parent)
        self.node.transform = vist.STTransform(scale=[scale] * 3)
        # Headset + channels :
        self.node_headfull = scene.Node(name='HeadChan', parent=self.node)
        # Headset node :
        self.node_head = scene.Node(name='Headset', parent=self.node_headfull)
        # Channel node :
        self.node_chan = scene.Node(name='Channels', parent=self.node_headfull)
        self.node_chan.transform = vist.STTransform(translate=(0., 0., -10.))
        # Cbar node :
        self.node_cbar = scene.Node(name='Channels', parent=self.node)
        # Dictionaries :
        kw_line = {
            'width': line_width,
            'color': line_color,
            'parent': self.node_head
        }

        # ======================== PARENT VISUALS ========================
        # Main disc :
        self.disc = visuals.Image(pos=pos,
                                  name='Disc',
                                  parent=self.node_head,
                                  interpolation='bilinear')
        # Title :
        self.title = visuals.Text(text=title,
                                  pos=(0., .6, 0.),
                                  name='Title',
                                  parent=self.node,
                                  font_size=title_size,
                                  color=title_color,
                                  bold=True)
        self.title.font_size *= 1.1

        # ======================== HEAD / NOSE / EAR ========================
        # ------------------ HEAD ------------------
        # Head visual :
        self.head = visuals.Line(pos=pos, name='Head', **kw_line)
        # Head circle :
        theta = np.arange(0, 2 * np.pi, 0.001)
        head = np.full((len(theta), 3), -1., dtype=np.float32)
        head[:, 0] = l * (1. + np.cos(theta))
        head[:, 1] = l * (1. + np.sin(theta))
        self.head.set_data(pos=head)

        # ------------------ NOSE ------------------
        # Nose visual :
        self.nose = visuals.Line(pos=pos, name='Nose', **kw_line)
        # Nose data :
        wn, hn = csize * 50. / 512., csize * 30. / 512.
        nose = np.array([[l - wn, 2 * l - wn, 2.], [l, 2 * l + hn, 2.],
                         [l, 2 * l + hn, 2.], [l + wn, 2 * l - wn, 2.]])
        self.nose.set_data(pos=nose, connect='segments')

        # ------------------ EAR ------------------
        we, he = csize * 10. / 512., csize * 30. / 512.
        ye = l + he * np.sin(theta)
        # Ear left data :
        self.earL = visuals.Line(pos=pos, name='EarLeft', **kw_line)
        # Ear left visual :
        ear_l = np.full((len(theta), 3), 3., dtype=np.float32)
        ear_l[:, 0] = 2 * l + we * np.cos(theta)
        ear_l[:, 1] = ye
        self.earL.set_data(pos=ear_l)

        # Ear right visual :
        self.earR = visuals.Line(pos=pos, name='EarRight', **kw_line)
        # Ear right data :
        ear_r = np.full((len(theta), 3), 3., dtype=np.float32)
        ear_r[:, 0] = 0. + we * np.cos(theta)
        ear_r[:, 1] = ye
        self.earR.set_data(pos=ear_r)

        # ================== CHANNELS ==================
        # Channel's markers :
        self.chanMarkers = visuals.Markers(pos=pos,
                                           name='ChanMarkers',
                                           parent=self.node_chan)
        # Channel's text :
        self.chanText = visuals.Text(pos=pos,
                                     name='ChanText',
                                     parent=self.node_chan,
                                     anchor_x='center',
                                     color=chan_txt_color,
                                     font_size=chan_size)

        # ================== CAMERA ==================
        self.rect = ((-scale / 2) * (1 + margin), (-scale / 2) * (1 + margin),
                     scale * (1. + cbar * .3 + margin),
                     scale * (1.11 + margin))

        # ================== CBAR ==================
        if cbar:
            self.cbar = CbarVisual(cbtxtsz=1.2 * cb_txt_size,
                                   txtsz=cb_txt_size,
                                   txtcolor=title_color,
                                   cbtxtsh=2.,
                                   parent=self.node_cbar)
            self.node_cbar.transform = vist.STTransform(scale=(.6, .4, 1.),
                                                        translate=(.6, 0., 0.))

        # ================== COORDINATES ==================
        auto = self._get_channel_coordinates(xyz, channels, system, unit)
        if auto:
            eucl = np.sqrt(self._xyz[:, 0]**2 + self._xyz[:, 1]**2).max()
            self.node_head.transform = vpnormalize(head, dist=2 * eucl)
            # Rescale between (-1:1, -1:1) = circle :
            circle = vist.STTransform(scale=(.5 / eucl, .5 / eucl, 1.))
            self.node_headfull.transform = circle
            # Text translation :
            tr = np.array([0., .8, 0.]) + np.array(chan_offset)
        else:
            # Get coordinates of references along the x and y-axis :
            ref_x, ref_y = self._get_ref_coordinates()
            # Recenter the topoplot :
            t = vist.ChainTransform()
            t.prepend(vprecenter(head))
            # Rescale (-ref_x:ref_x, -ref_y:ref_y) (ref_x != ref_y => ellipse)
            coef_x = 2 * ref_x / head[:, 0].max()
            coef_y = 2 * ref_y / head[:, 1].max()
            t.prepend(vist.STTransform(scale=(coef_x, coef_y, 1.)))
            self.node_head.transform = t
            # Rescale between (-1:1, -1:1) = circle :
            circle = vist.STTransform(scale=(.5 / ref_x, .5 / ref_y, 1.))
            self.node_headfull.transform = circle
            # Text translation :
            tr = np.array([0., .04, 0.]) + np.array(chan_offset)
        self.chanText.transform = vist.STTransform(translate=tr)

        # ================== GRID INTERPOLATION ==================
        # Interpolation vectors :
        x = y = np.arange(0, self._pix, 1)
        xnew = ynew = np.arange(0, self._pix, self._interp)

        # Grid interpolation function :
        def _grid_interpolation(grid):
            f = interp2d(x, y, grid, kind='linear')
            return f(xnew, ynew)

        self._grid_interpolation = _grid_interpolation
示例#11
0
def oscilloscope():
    # Copyright (c) Vispy Development Team. All Rights Reserved.
    # Distributed under the (new) BSD License. See LICENSE.txt for more info.
    """
    An oscilloscope, spectrum analyzer, and spectrogram.

    This demo uses pyaudio to record data from the microphone. If pyaudio is not
    available, then a signal will be generated instead.
    """

    import threading
    import atexit
    import numpy as np
    from vispy import app, scene, gloo, visuals
    from vispy.util.filter import gaussian_filter

    try:
        import pyaudio

        class MicrophoneRecorder(object):
            def __init__(self, rate=44100, chunksize=1024):
                self.rate = rate
                self.chunksize = chunksize
                self.p = pyaudio.PyAudio()
                self.stream = self.p.open(format=pyaudio.paInt16,
                                          channels=1,
                                          rate=self.rate,
                                          input=True,
                                          frames_per_buffer=self.chunksize,
                                          stream_callback=self.new_frame)
                self.lock = threading.Lock()
                self.stop = False
                self.frames = []
                atexit.register(self.close)

            def new_frame(self, data, frame_count, time_info, status):
                data = np.fromstring(data, 'int16')
                with self.lock:
                    self.frames.append(data)
                    if self.stop:
                        return None, pyaudio.paComplete
                return None, pyaudio.paContinue

            def get_frames(self):
                with self.lock:
                    frames = self.frames
                    self.frames = []
                    return frames

            def start(self):
                self.stream.start_stream()

            def close(self):
                with self.lock:
                    self.stop = True
                self.stream.close()
                self.p.terminate()

    except ImportError:

        class MicrophoneRecorder(object):
            def __init__(self):
                self.chunksize = 1024
                self.rate = rate = 44100
                t = np.linspace(0, 10, rate * 10)
                self.data = (np.sin(t * 10.) * 0.3).astype('float32')
                self.data += np.sin((t + 0.3) * 20.) * 0.15
                self.data += gaussian_filter(
                    np.random.normal(size=self.data.shape) * 0.2, (0.4, 8))
                self.data += gaussian_filter(
                    np.random.normal(size=self.data.shape) * 0.005, (0, 1))
                self.data += np.sin(t * 1760 * np.pi)  # 880 Hz
                self.data = (self.data * 2**10 - 2**9).astype('int16')
                self.ptr = 0

            def get_frames(self):
                if self.ptr + 1024 > len(self.data):
                    end = 1024 - (len(self.data) - self.ptr)
                    frame = np.concatenate(
                        (self.data[self.ptr:], self.data[:end]))
                else:
                    frame = self.data[self.ptr:self.ptr + 1024]
                self.ptr = (self.ptr + 1024) % (len(self.data) - 1024)
                return [frame]

            def start(self):
                pass

    class Oscilloscope(scene.ScrollingLines):
        """A set of lines that are temporally aligned on a trigger.

        Data is added in chunks to the oscilloscope, and each new chunk creates a
        new line to draw. Older lines are slowly faded out until they are removed.

        Parameters
        ----------
        n_lines : int
            The maximum number of lines to draw.
        line_size : int
            The number of samples in each line.
        dx : float
            The x spacing between adjacent samples in a line.
        color : tuple
            The base color to use when drawing lines. Older lines are faded by
            decreasing their alpha value.
        trigger : tuple
            A set of parameters (level, height, width) that determine how triggers
            are detected.
        parent : Node
            An optional parent scenegraph node.
        """
        def __init__(self,
                     n_lines=100,
                     line_size=1024,
                     dx=1e-4,
                     color=(20, 255, 50),
                     trigger=(0, 0.002, 1e-4),
                     parent=None):

            self._trigger = trigger  # trigger_level, trigger_height, trigger_width

            # lateral positioning for trigger
            self.pos_offset = np.zeros((n_lines, 3), dtype=np.float32)

            # color array to fade out older plots
            self.color = np.empty((n_lines, 4), dtype=np.ubyte)
            self.color[:, :3] = [list(color)]
            self.color[:, 3] = 0
            self._dim_speed = 0.01**(1 / n_lines)

            self.frames = []  # running list of recently received frames
            self.plot_ptr = 0

            scene.ScrollingLines.__init__(self,
                                          n_lines=n_lines,
                                          line_size=line_size,
                                          dx=dx,
                                          color=self.color,
                                          pos_offset=self.pos_offset,
                                          parent=parent)
            self.set_gl_state('additive', line_width=2)

        def new_frame(self, data):
            self.frames.append(data)

            # see if we can discard older frames
            while len(self.frames) > 10:
                self.frames.pop(0)

            if self._trigger is None:
                dx = 0
            else:
                # search for next trigger
                th = int(self._trigger[1])  # trigger window height
                tw = int(self._trigger[2] / self._dx)  # trigger window width
                thresh = self._trigger[0]

                trig = np.argwhere((data[tw:] > thresh + th)
                                   & (data[:-tw] < thresh - th))
                if len(trig) > 0:
                    m = np.argmin(np.abs(trig - len(data) / 2))
                    i = trig[m, 0]
                    y1 = data[i]
                    y2 = data[min(i + tw * 2, len(data) - 1)]
                    s = y2 / (y2 - y1)
                    i = i + tw * 2 * (1 - s)
                    dx = i * self._dx
                else:
                    # default trigger at center of trace
                    # (optionally we could skip plotting instead, or place this
                    # after the most recent trace)
                    dx = self._dx * len(data) / 2.

            # if a trigger was found, add new data to the plot
            self.plot(data, -dx)

        def plot(self, data, dx=0):
            self.set_data(self.plot_ptr, data)

            np.multiply(self.color[..., 3],
                        0.98,
                        out=self.color[..., 3],
                        casting='unsafe')
            self.color[self.plot_ptr, 3] = 50
            self.set_color(self.color)
            self.pos_offset[self.plot_ptr] = (dx, 0, 0)
            self.set_pos_offset(self.pos_offset)

            self.plot_ptr = (self.plot_ptr + 1) % self._data_shape[0]

    rolling_tex = """
    float rolling_texture(vec2 pos) {
        if( pos.x < 0 || pos.x > 1 || pos.y < 0 || pos.y > 1 ) {
            return 0.0f;
        }
        vec2 uv = vec2(mod(pos.x+$shift, 1), pos.y);
        return texture2D($texture, uv).r;
    }
    """

    cmap = """
    vec4 colormap(float x) {
        x = x - 1e4;
        return vec4(x/5e6, x/2e5, x/1e4, 1);
    }
    """

    class ScrollingImage(scene.Image):
        def __init__(self, shape, parent):
            self._shape = shape
            self._color_fn = visuals.shaders.Function(rolling_tex)
            self._ctex = gloo.Texture2D(np.zeros(shape + (1, ),
                                                 dtype='float32'),
                                        format='luminance',
                                        internalformat='r32f')
            self._color_fn['texture'] = self._ctex
            self._color_fn['shift'] = 0
            self.ptr = 0
            scene.Image.__init__(self, method='impostor', parent=parent)
            # self.set_gl_state('additive', cull_face=False)
            self.shared_program.frag['get_data'] = self._color_fn
            cfun = visuals.shaders.Function(cmap)
            self.shared_program.frag['color_transform'] = cfun

        @property
        def size(self):
            return self._shape

        def roll(self, data):
            data = data.reshape(data.shape[0], 1, 1)

            self._ctex[:, self.ptr] = data
            self._color_fn['shift'] = (self.ptr + 1) / self._shape[1]
            self.ptr = (self.ptr + 1) % self._shape[1]
            self.update()

        def _prepare_draw(self, view):
            if self._need_vertex_update:
                self._build_vertex_data()

            if view._need_method_update:
                self._update_method(view)

    global fft_frames, scope, spectrum, mic
    mic = MicrophoneRecorder()
    n_fft_frames = 8
    fft_samples = mic.chunksize * n_fft_frames

    win = scene.SceneCanvas(keys='interactive', show=True, fullscreen=True)
    grid = win.central_widget.add_grid()

    view3 = grid.add_view(row=0,
                          col=0,
                          col_span=2,
                          camera='panzoom',
                          border_color='grey')
    image = ScrollingImage((1 + fft_samples // 2, 4000), parent=view3.scene)
    image.transform = scene.LogTransform((0, 10, 0))
    # view3.camera.rect = (0, 0, image.size[1], np.log10(image.size[0]))
    view3.camera.rect = (3493.32, 1.85943, 605.554, 1.41858)

    view1 = grid.add_view(row=1, col=0, camera='panzoom', border_color='grey')
    view1.camera.rect = (-0.01, -0.6, 0.02, 1.2)
    gridlines = scene.GridLines(color=(1, 1, 1, 0.5), parent=view1.scene)
    scope = Oscilloscope(line_size=mic.chunksize,
                         dx=1.0 / mic.rate,
                         parent=view1.scene)

    view2 = grid.add_view(row=1, col=1, camera='panzoom', border_color='grey')
    view2.camera.rect = (0.5, -0.5e6, np.log10(mic.rate / 2), 5e6)
    lognode = scene.Node(parent=view2.scene)
    lognode.transform = scene.LogTransform((10, 0, 0))
    gridlines2 = scene.GridLines(color=(1, 1, 1, 1), parent=lognode)

    spectrum = Oscilloscope(line_size=1 + fft_samples // 2,
                            n_lines=10,
                            dx=mic.rate / fft_samples,
                            trigger=None,
                            parent=lognode)

    mic.start()

    window = np.hanning(fft_samples)

    fft_frames = []

    def update(ev):
        global fft_frames, scope, spectrum, mic
        data = mic.get_frames()
        for frame in data:
            # import scipy.ndimage as ndi
            # frame -= ndi.gaussian_filter(frame, 50)
            # frame -= frame.mean()

            scope.new_frame(frame)

            fft_frames.append(frame)
            if len(fft_frames) >= n_fft_frames:
                cframes = np.concatenate(fft_frames) * window
                fft = np.abs(np.fft.rfft(cframes)).astype('float32')
                fft_frames.pop(0)

                spectrum.new_frame(fft)
                image.roll(fft)

    timer = app.Timer(interval='auto', connect=update)
    timer.start()

    app.run()
示例#12
0
"""

import sys

from vispy import scene
from vispy.visuals.transforms import STTransform

canvas = scene.SceneCanvas(keys='interactive',
                           bgcolor='white',
                           size=(800, 600),
                           show=True)

view = canvas.central_widget.add_view()
view.camera = 'arcball'

spheres = scene.Node(parent=view.scene)
for x in range(100):
    scene.visuals.Cube(size=1,
                       parent=spheres,
                       edge_color='#ff00ff',
                       color='#ff0000')
'''
index = 0
for x in range(10):
    for y in range(10):
        for z in range(10):
            if(y%2==0):
                if x%2==0:
                    spheres[index]=  STTransform(translate=[x, z, y])
                    #newlist[index,0] = ((x*10)+z+(y*100));
                else:
示例#13
0
    def __init__(self,
                 name,
                 vol=None,
                 hdr=None,
                 coords=None,
                 contrast=0.,
                 interpolation='nearest',
                 text_size=13.,
                 text_color='white',
                 text_bold=True,
                 transform=None,
                 parent=None,
                 verbose=None,
                 preload=True,
                 **kw):
        """Init."""
        # __________________________ VOLUME __________________________
        _Volume.__init__(self, name, parent, transform, verbose, **kw)
        self._rect = (-1.5, -1., 3., 2.)
        self._sagittal = 0
        self._coronal = 0
        self._axial = 0
        self._latest_xyz = 0.

        # __________________________ PARENTS __________________________
        self._im_node = scene.Node(name='Images', parent=self._node)
        self._sagit_node = scene.Node(name='Sagittal', parent=self._im_node)
        self._coron_node = scene.Node(name='Coronal', parent=self._im_node)
        self._axial_node = scene.Node(name='Axial', parent=self._im_node)

        # __________________________ MASK __________________________
        kw = dict(interpolation=interpolation)
        parents = [self._sagit_node, self._coron_node, self._axial_node]
        self._bgd = _Mask('Background',
                          parent=parents,
                          visible=True,
                          deep_test=False,
                          **kw)
        self._act = _Mask('Activations', parent=parents, deep_test=False, **kw)
        self._sources = _Mask('Sources', parent=parents, **kw)

        # __________________________ LOCATION __________________________
        _center = dict(pos=np.zeros((6, 3)), size=20.)
        _cross = dict(connect='segments', width=2., color='white')
        self._center = [0] * 3
        self._cross = [0] * 3
        for i, k in enumerate(parents):
            _n = k.name[0:5]
            self._center[i] = scene.visuals.Markers(name='Center_%s' % _n,
                                                    parent=k,
                                                    **_center)
            self._cross[i] = scene.visuals.Line(name='Cross_%s' % _n,
                                                parent=k,
                                                **_cross)
            self._center[i].visible = False
            self._cross[i].visible = False

        # __________________________ TEXT __________________________
        self._txt_format = '%s = %.2f'
        # Add text (sagit, coron, axial, left, right) :
        txt_pos = np.array([
            [.05, -.1, 0.],
            [.05, -.2, 0.],
            [.05, -.3, 0.],
            [.05, -.4, 0.],
            [.05, -.5, 0.],
            [-.1, -.1, 0.],
            [0.1, .9, 0.],  # L
            [-.1, -.9, 0.],
            [0.9, .9, 0.]
        ])  # R
        txt = [''] * 5 + ['L'] * 2 + ['R'] * 2
        self._txt = scene.visuals.Text(text=txt,
                                       pos=txt_pos,
                                       anchor_x='left',
                                       color=color2vb(text_color),
                                       font_size=text_size,
                                       anchor_y='bottom',
                                       bold=text_bold,
                                       parent=self._node)

        if preload:
            self(name, vol, hdr)
            self.cut_coords(coords)
            self.contrast = contrast
            self._on_key_pressed()
            self._update()

        # Set file name :
        self._set_text(0, 'File = ' + self._name)
示例#14
0
    def __init__(self, canvas, parent_sp, progressbar, **kwargs):
        """Init."""
        # ---------- Initialize base ----------
        # Get progress bar :
        self.progressbar = progressbar

        # Initialize visbrain objects :
        self.atlas = AtlasBase(**kwargs)
        self.volume = VolumeBase(parent_sp=parent_sp)
        self.sources = SourcesBase(**kwargs)
        self.connect = ConnectBase(_xyz=self.sources.xyz,
                                   c_xyz=self.sources.xyz,
                                   **kwargs)
        self.tseries = TimeSeriesBase(ts_xyz=self.sources.xyz, **kwargs)
        self.pic = PicBase(pic_xyz=self.sources.xyz, **kwargs)

        # Add projections :
        Projections.__init__(self, **kwargs)
        self._tobj['brain'] = self.atlas

        # ---------- Panel management ----------
        # Some GUI panels are systematically deactivate if there's no
        # corresponding object.

        # Sources panel:
        if self.sources.name is 'NoneSources':
            # Disable menu :
            self.menuDispSources.setChecked(False)
            self.menuDispSources.setEnabled(False)
            self.menuTransform.setEnabled(False)
            # Disable source/connect/cbar tabs :
            toggle_enable_tab(self.QuickSettings, 'Sources', False)
            toggle_enable_tab(self.QuickSettings, 'Connect', False)
            toggle_enable_tab(self.QuickSettings, 'Cbar', False)
            # Disable transparency on sources :
            self.o_Sources.setEnabled(False)
            self.o_Sources.setChecked(False)

        # Text panel:
        if self.sources.stextmesh.name == 'NoneText':
            self.o_Text.setEnabled(False)
            self.o_Text.setChecked(False)
            self.grpText.setEnabled(False)

        # Time-series panel :
        if self.tseries.mesh.name == 'NoneTimeSeries':
            self.grpTs.setEnabled(False)

        # Pictures panel :
        if self.pic.mesh.name == 'NonePic':
            self.grpPic.setEnabled(False)

        # Connectivity panel:
        if self.connect.name == 'NoneConnect':
            # Disable menu :
            self.menuDispConnect.setEnabled(False)
            self.menuDispConnect.setChecked(False)
            # Disable Connect tab :
            toggle_enable_tab(self.QuickSettings, 'Connect', False)
            self.o_Connect.setEnabled(False)
            self.o_Connect.setChecked(False)
        elif self.connect.colval is not None:
            self.cmapConnect.setEnabled(False)
            self.o_Connect.setEnabled(False)
        self._lw = kwargs.get('c_linewidth', 4.)

        # ---------- Put everything in a root node ----------
        # Here, each object is put in a root node so that each transformation
        # can be applied to all elements.

        # Create a root node :
        self._vbNode = scene.Node(name='visbrain')

        # Make this root node the parent of others Brain objects :
        self.volume.parent = self._vbNode
        self.sources.mesh.parent = self._vbNode
        self.connect.mesh.parent = self._vbNode
        self.sources.stextmesh.parent = self._vbNode
        self.tseries.mesh.parent = self._vbNode
        self.pic.mesh.parent = self._vbNode
        self.atlas.mesh.parent = self._vbNode

        # Add XYZ axis (debugging : x=red, y=green, z=blue)
        # scene.visuals.XYZAxis(parent=self._vbNode)

        # Add a rescale / translate transformation to the Node :
        self._vbNode.transform = self.atlas.mesh._btransform