def __init__(self, name, vol=None, hdr=None, section=(0, 0, 0), interpolation='bilinear', text_size=15., text_color='white', text_bold=True, transform=None, parent=None, verbose=None, preload=True, **kw): """Init.""" # __________________________ VOLUME __________________________ kw['cmap'] = kw.get('cmap', 'gist_stern') _Volume.__init__(self, name, parent, transform, verbose, **kw) self._sagittal = 0 self._coronal = 0 self._axial = 0 # __________________________ PARENTS __________________________ self._im_node = scene.Node(name='Im_', parent=self._node) self._loc_node = scene.Node(name='Loc_', parent=self._node) self._loc_node.visible = False # __________________________ TRANSFORMATION __________________________ # Define three images (Sagittal, Coronal, Axial), markers and line : kwi = dict(parent=self._im_node, loc_parent=self._loc_node, _im=dict(interpolation=interpolation), _mark=dict(size=20.), _line=dict(width=3., color='white')) self._im_sagit = _ImageSection('Sagit', **kwi) self._im_coron = _ImageSection('Coron', **kwi) self._im_axial = _ImageSection('Axial', **kwi) # Add text (sagit, coron, axial, left, right) : txt_pos = np.array([[-.99, -.1, 0.], [.01, -.1, 0.], [-.99, -1.99, 0.], [.9, -.2, 0.], [0.1, .9, 0.], [.9, -1.8, 0.], [0.9, .9, 0.]]) txt = ['Text'] * 3 + ['L'] * 2 + ['R'] * 2 self._txt = scene.visuals.Text(text=txt, pos=txt_pos, anchor_x='left', color=color2vb(text_color), font_size=text_size, anchor_y='bottom', bold=text_bold, parent=self._node) if preload: self(name, vol, hdr) self.set_data(section=section, **kw)
def __init__(self, name, parent=None, loc_parent=None, _im={}, _mark={}, _line={}): """Init.""" self.node = scene.Node(name='Node_', parent=parent) self.loc_node = scene.Node(name='LocNode_', parent=loc_parent) self.image = scene.visuals.Image(name='Im_' + name, parent=self.node, **_im) pos = np.zeros((10, 3)) self.markers = scene.visuals.Markers(pos=pos, name='Mark_' + name, parent=self.loc_node, **_mark) self.line = scene.visuals.Line(name='Line_' + name, connect='segments', parent=self.loc_node, **_line)
def __init__(self, parent=None, parent_sp=None, visible=True, cmap='gray'): """Init.""" CrossSectionsSplit.__init__(self, parent_sp) self._visible_cs = visible self._cmap_cs = cmap ####################################################################### # TRANFORMATIONS ####################################################################### # Translations : self._tr_coron = vist.STTransform() self._tr_sagit = vist.STTransform() self._tr_axial = vist.STTransform() # Rotations : rot_m90x = vist.MatrixTransform(rotate(-90, [1, 0, 0])) rot_180x = vist.MatrixTransform(rotate(180, [1, 0, 0])) rot_90y = vist.MatrixTransform(rotate(90, [0, 1, 0])) rot_m90y = vist.MatrixTransform(rotate(-90, [0, 1, 0])) rot_m180y = vist.MatrixTransform(rotate(-180, [0, 1, 0])) rot_90z = vist.MatrixTransform(rotate(90, [0, 0, 1])) # Tranformations : tf_sagit = [self._tr_sagit, rot_90z, rot_m90y, rot_m90x] tf_coron = [self._tr_coron, rot_90z, rot_180x, rot_90y] tf_axial = [self._tr_axial, rot_m180y, rot_90z] ####################################################################### # ELEMENTS ####################################################################### # Create a root node : self._node_cs = scene.Node(name='Cross-Sections') self._node_cs.parent = parent self._node_cs.visible = visible # Axial : self.axial = ImageSection(parent=self._node_cs, name='Axial') self.axial.transform = vist.ChainTransform(tf_axial) # Coronal : self.coron = ImageSection(parent=self._node_cs, name='Coronal') self.coron.transform = vist.ChainTransform(tf_coron) # Sagittal : self.sagit = ImageSection(parent=self._node_cs, name='Sagittal') self.sagit.transform = vist.ChainTransform(tf_sagit) # Set GL state : kwargs = { 'depth_test': True, 'cull_face': False, 'blend': False, 'blend_func': ('src_alpha', 'one_minus_src_alpha') } self.sagit.set_gl_state('translucent', **kwargs) self.coron.set_gl_state('translucent', **kwargs) self.axial.set_gl_state('translucent', **kwargs)
def __init__(self, parent_sp): """Init.""" self._vols = {} # Create a volume root node : self._node = scene.Node(name='Volume') # Initialize Cross-Sections, ROI and volume : Volume3D.__init__(self, parent=self._node) CrossSections.__init__(self, parent=self._node, parent_sp=parent_sp) RoiBase.__init__(self, parent=self._node) # Load default templates and select Brodmann: self._load_default() self.select_volume('Brodmann')
def __init__(self, parent=None, cmap='OpaqueGrays'): """Init.""" # Create the node for the 3-D volume : self._node_vol = scene.Node(name='Volume3D') self._node_vol.parent = parent # Colormaps : self._cmap_vol = cmap self._cmaps = {} self._cmaps['TransFire'] = TransFire() self._cmaps['OpaqueFire'] = OpaqueFire() self._cmaps['TransGrays'] = TransGrays() self._cmaps['OpaqueGrays'] = OpaqueGrays() # Create 3-D volume : vol = np.zeros((1, 1, 1), dtype=np.float32) self.vol3d = visu.Volume(vol, parent=self._node_vol, threshold=0., cmap=self._cmaps[cmap])
pos[5000, 1] += 50 color = np.ones((N, 4), dtype=np.float32) color[:, 0] = np.linspace(0, 1, N) color[:, 1] = color[::-1, 0] # Top grid cell shows plot data in a rectangular coordinate system. l1 = scene.visuals.Line(pos=pos, color=color, antialias=False, method='gl') b1.add(l1) grid1 = scene.visuals.GridLines(parent=b1.scene) # Bottom-left grid cell shows the same data with log-transformed X grid2 = scene.visuals.GridLines(parent=b2.scene) # Bottom-left grid cell shows the same data with log-transformed X e2 = scene.Node(parent=b3.scene) e2.transform = scene.transforms.LogTransform(base=(2, 0, 0)) l2 = scene.visuals.Line(pos=pos, color=color, antialias=False, parent=e2, method='gl') grid3 = scene.visuals.GridLines(parent=e2) # Bottom-right grid cell shows the same data again, but with a much more # interesting transformation. e3 = scene.Node(parent=b4.scene) affine = scene.transforms.MatrixTransform() affine.scale((1, 0.1)) affine.rotate(10, (0, 0, 1)) affine.translate((0, 1))
view3 = grid.add_view(row=0, col=0, col_span=2, camera='panzoom', border_color='grey') image = ScrollingImage((1 + fft_samples // 2, 4000), parent=view3.scene) image.transform = scene.LogTransform((0, 10, 0)) # view3.camera.rect = (0, 0, image.size[1], np.log10(image.size[0])) view3.camera.rect = (3493.32, 1.85943, 605.554, 1.41858) view1 = grid.add_view(row=1, col=0, camera='panzoom', border_color='grey') view1.camera.rect = (-0.01, -0.6, 0.02, 1.2) gridlines = scene.GridLines(color=(1, 1, 1, 0.5), parent=view1.scene) scope = Oscilloscope(line_size=mic.chunksize, dx=1.0/mic.rate, parent=view1.scene) view2 = grid.add_view(row=1, col=1, camera='panzoom', border_color='grey') view2.camera.rect = (0.5, -0.5e6, np.log10(mic.rate/2), 5e6) lognode = scene.Node(parent=view2.scene) lognode.transform = scene.LogTransform((10, 0, 0)) gridlines2 = scene.GridLines(color=(1, 1, 1, 1), parent=lognode) spectrum = Oscilloscope(line_size=1 + fft_samples // 2, n_lines=10, dx=mic.rate/fft_samples, trigger=None, parent=lognode) mic.start() window = np.hanning(fft_samples) fft_frames = []
def __init__(self, channels, time, color=(.2, .2, .2), width=1.5, color_detection='red', method='gl', camera=None, parent=None, fcn=None): # Initialize PrepareData : PrepareData.__init__(self, axis=1) # Variables : self._camera = camera self._preproc_channel = -1 self.rect = [] self.width = width self.autoamp = False self._fcn = fcn self.visible = np.array([True] + [False] * (len(channels) - 1)) self.consider = np.ones((len(channels), ), dtype=bool) # Get color : self.color = color2vb(color) self.color_detection = color2vb(color_detection) # Create one line per channel : pos = np.zeros((1, 3), dtype=np.float32) self.mesh, self.report, self.grid, self.peak = [], [], [], [] self.loc, self.node = [], [] for i, k in enumerate(channels): # ---------------------------------------------- # Create a node parent : node = scene.Node(name=k + 'plot') node.parent = parent[i].wc.scene self.node.append(node) # ---------------------------------------------- # Create main line (for channel plot) : mesh = scene.visuals.Line(pos, name=k + 'plot', color=self.color, method=method, parent=node) mesh.set_gl_state('translucent') self.mesh.append(mesh) # ---------------------------------------------- # Create marker peaks : mark = Markers(pos=np.zeros((1, 3), dtype=np.float32), parent=node) mark.set_gl_state('translucent') mark.visible = False self.peak.append(mark) # ---------------------------------------------- # Locations : loc = scene.visuals.Line(pos, name=k + 'location', method=method, color=(.1, .1, .1, .3), parent=node, connect='segments') loc.set_gl_state('translucent') self.loc.append(loc) # ---------------------------------------------- # Create a grid : grid = scene.visuals.GridLines(color=(.1, .1, .1, .5), scale=(1., .1), parent=parent[i].wc.scene) grid.set_gl_state('translucent') self.grid.append(grid)
def __init__(self, canvas, **kwargs): """Init.""" # Create a root node : self._vbNode = scene.Node(name='Engram') self._vbNode.transform = vist.STTransform(scale=[self._gl_scale] * 3) logger.debug("Engram rescaled " + str([self._gl_scale] * 3)) PROFILER("Root node", level=1) # ========================= SOURCES ========================= self.sources = CombineSources(kwargs.get('source_obj', None)) if self.sources.name is None: self._obj_type_lst.model().item(4).setEnabled(False) # Disable menu : self.menuDispSources.setChecked(False) self.menuTransform.setEnabled(False) self.sources.parent = self._vbNode PROFILER("Sources object", level=1) # ========================= CONNECTIVITY ========================= self.connect = CombineConnect(kwargs.get('connect_obj', None)) if self.connect.name is None: self._obj_type_lst.model().item(5).setEnabled(False) self.menuDispConnect.setEnabled(False) self.connect.parent = self._vbNode PROFILER("Connect object", level=1) # ========================= TIME-SERIES ========================= self.tseries = CombineTimeSeries(kwargs.get('time_series_obj', None)) if self.tseries.name is None: self._obj_type_lst.model().item(6).setEnabled(False) self.tseries.parent = self._vbNode PROFILER("Time-series object", level=1) # ========================= PICTURES ========================= self.pic = CombinePictures(kwargs.get('picture_obj', None)) if self.pic.name is None: self._obj_type_lst.model().item(7).setEnabled(False) self.pic.parent = self._vbNode PROFILER("Pictures object", level=1) # ========================= VECTORS ========================= self.vectors = CombineVectors(kwargs.get('vector_obj', None)) if self.vectors.name is None: self._obj_type_lst.model().item(8).setEnabled(False) self.vectors.parent = self._vbNode PROFILER("Vectors object", level=1) # ========================= VOLUME ========================= # ----------------- Volume ----------------- if kwargs.get('vol_obj', None) is None: self.volume = VolumeObj('brodmann') self.volume.visible_obj = False else: self.volume = kwargs.get('vol_obj') if self.volume.name not in self.volume.list(): self.volume.save(tmpfile=True) self.volume.parent = self._vbNode PROFILER("Volume object", level=1) # ----------------- ROI ----------------- if kwargs.get('roi_obj', None) is None: self.roi = RoiObj('brodmann') self.roi.visible_obj = False else: self.roi = kwargs.get('roi_obj') if self.roi.name not in self.roi.list(): self.roi.save(tmpfile=True) self.roi.parent = self._vbNode PROFILER("ROI object", level=1) # ----------------- Cross-sections ----------------- if kwargs.get('cross_sec_obj', None) is None: self.cross_sec = CrossSecObj('brodmann') else: self.cross_sec = kwargs.get('cross_sec_obj') if self.cross_sec.name not in self.cross_sec.list(): self.cross_sec.save(tmpfile=True) self.cross_sec.visible_obj = False self.cross_sec.text_size = 2. self.cross_sec.parent = self._csView.wc.scene self._csView.camera = self.cross_sec._get_camera() self.cross_sec.set_shortcuts_to_canvas(self._csView) PROFILER("Cross-sections object", level=1) # ========================= ENGRAM ========================= if kwargs.get('engram_obj', None) is None: self.atlas = BrainObj('B1') else: self.atlas = kwargs['engram_obj'] if self.atlas.name not in self.atlas.list(): self.atlas.save(tmpfile=True) self.atlas.scale = self._gl_scale self.atlas.parent = self._vbNode PROFILER("Engram object", level=1)
def __init__(self, xyz=None, channels=None, system='cartesian', unit='degree', title=None, title_color='black', title_size=20., line_color='black', line_width=4., chan_size=12., chan_offset=(0., 0., 0.), chan_mark_color='white', chan_mark_symbol='disc', chan_txt_color='black', bgcolor='white', cbar=True, cb_txt_size=10., margin=.05, parent=None): """Init.""" # ======================== VARIABLES ======================== self._bgcolor = color2vb(bgcolor) scale = 800. # fix GL bugs for small plots pos = np.zeros((1, 3), dtype=np.float32) # Colors : title_color = color2vb(title_color) line_color = color2vb(line_color) chan_txt_color = color2vb(chan_txt_color) self._chan_mark_color = color2vb(chan_mark_color) self._chan_mark_symbol = chan_mark_symbol # Disc interpolation : self._interp = .1 self._pix = 64 csize = int(self._pix / self._interp) if self._interp else self._pix l = csize / 2 # noqa # ======================== NODES ======================== # Main topoplot node : self.node = scene.Node(name='Topoplot', parent=parent) self.node.transform = vist.STTransform(scale=[scale] * 3) # Headset + channels : self.node_headfull = scene.Node(name='HeadChan', parent=self.node) # Headset node : self.node_head = scene.Node(name='Headset', parent=self.node_headfull) # Channel node : self.node_chan = scene.Node(name='Channels', parent=self.node_headfull) self.node_chan.transform = vist.STTransform(translate=(0., 0., -10.)) # Cbar node : self.node_cbar = scene.Node(name='Channels', parent=self.node) # Dictionaries : kw_line = { 'width': line_width, 'color': line_color, 'parent': self.node_head } # ======================== PARENT VISUALS ======================== # Main disc : self.disc = visuals.Image(pos=pos, name='Disc', parent=self.node_head, interpolation='bilinear') # Title : self.title = visuals.Text(text=title, pos=(0., .6, 0.), name='Title', parent=self.node, font_size=title_size, color=title_color, bold=True) self.title.font_size *= 1.1 # ======================== HEAD / NOSE / EAR ======================== # ------------------ HEAD ------------------ # Head visual : self.head = visuals.Line(pos=pos, name='Head', **kw_line) # Head circle : theta = np.arange(0, 2 * np.pi, 0.001) head = np.full((len(theta), 3), -1., dtype=np.float32) head[:, 0] = l * (1. + np.cos(theta)) head[:, 1] = l * (1. + np.sin(theta)) self.head.set_data(pos=head) # ------------------ NOSE ------------------ # Nose visual : self.nose = visuals.Line(pos=pos, name='Nose', **kw_line) # Nose data : wn, hn = csize * 50. / 512., csize * 30. / 512. nose = np.array([[l - wn, 2 * l - wn, 2.], [l, 2 * l + hn, 2.], [l, 2 * l + hn, 2.], [l + wn, 2 * l - wn, 2.]]) self.nose.set_data(pos=nose, connect='segments') # ------------------ EAR ------------------ we, he = csize * 10. / 512., csize * 30. / 512. ye = l + he * np.sin(theta) # Ear left data : self.earL = visuals.Line(pos=pos, name='EarLeft', **kw_line) # Ear left visual : ear_l = np.full((len(theta), 3), 3., dtype=np.float32) ear_l[:, 0] = 2 * l + we * np.cos(theta) ear_l[:, 1] = ye self.earL.set_data(pos=ear_l) # Ear right visual : self.earR = visuals.Line(pos=pos, name='EarRight', **kw_line) # Ear right data : ear_r = np.full((len(theta), 3), 3., dtype=np.float32) ear_r[:, 0] = 0. + we * np.cos(theta) ear_r[:, 1] = ye self.earR.set_data(pos=ear_r) # ================== CHANNELS ================== # Channel's markers : self.chanMarkers = visuals.Markers(pos=pos, name='ChanMarkers', parent=self.node_chan) # Channel's text : self.chanText = visuals.Text(pos=pos, name='ChanText', parent=self.node_chan, anchor_x='center', color=chan_txt_color, font_size=chan_size) # ================== CAMERA ================== self.rect = ((-scale / 2) * (1 + margin), (-scale / 2) * (1 + margin), scale * (1. + cbar * .3 + margin), scale * (1.11 + margin)) # ================== CBAR ================== if cbar: self.cbar = CbarVisual(cbtxtsz=1.2 * cb_txt_size, txtsz=cb_txt_size, txtcolor=title_color, cbtxtsh=2., parent=self.node_cbar) self.node_cbar.transform = vist.STTransform(scale=(.6, .4, 1.), translate=(.6, 0., 0.)) # ================== COORDINATES ================== auto = self._get_channel_coordinates(xyz, channels, system, unit) if auto: eucl = np.sqrt(self._xyz[:, 0]**2 + self._xyz[:, 1]**2).max() self.node_head.transform = vpnormalize(head, dist=2 * eucl) # Rescale between (-1:1, -1:1) = circle : circle = vist.STTransform(scale=(.5 / eucl, .5 / eucl, 1.)) self.node_headfull.transform = circle # Text translation : tr = np.array([0., .8, 0.]) + np.array(chan_offset) else: # Get coordinates of references along the x and y-axis : ref_x, ref_y = self._get_ref_coordinates() # Recenter the topoplot : t = vist.ChainTransform() t.prepend(vprecenter(head)) # Rescale (-ref_x:ref_x, -ref_y:ref_y) (ref_x != ref_y => ellipse) coef_x = 2 * ref_x / head[:, 0].max() coef_y = 2 * ref_y / head[:, 1].max() t.prepend(vist.STTransform(scale=(coef_x, coef_y, 1.))) self.node_head.transform = t # Rescale between (-1:1, -1:1) = circle : circle = vist.STTransform(scale=(.5 / ref_x, .5 / ref_y, 1.)) self.node_headfull.transform = circle # Text translation : tr = np.array([0., .04, 0.]) + np.array(chan_offset) self.chanText.transform = vist.STTransform(translate=tr) # ================== GRID INTERPOLATION ================== # Interpolation vectors : x = y = np.arange(0, self._pix, 1) xnew = ynew = np.arange(0, self._pix, self._interp) # Grid interpolation function : def _grid_interpolation(grid): f = interp2d(x, y, grid, kind='linear') return f(xnew, ynew) self._grid_interpolation = _grid_interpolation
def oscilloscope(): # Copyright (c) Vispy Development Team. All Rights Reserved. # Distributed under the (new) BSD License. See LICENSE.txt for more info. """ An oscilloscope, spectrum analyzer, and spectrogram. This demo uses pyaudio to record data from the microphone. If pyaudio is not available, then a signal will be generated instead. """ import threading import atexit import numpy as np from vispy import app, scene, gloo, visuals from vispy.util.filter import gaussian_filter try: import pyaudio class MicrophoneRecorder(object): def __init__(self, rate=44100, chunksize=1024): self.rate = rate self.chunksize = chunksize self.p = pyaudio.PyAudio() self.stream = self.p.open(format=pyaudio.paInt16, channels=1, rate=self.rate, input=True, frames_per_buffer=self.chunksize, stream_callback=self.new_frame) self.lock = threading.Lock() self.stop = False self.frames = [] atexit.register(self.close) def new_frame(self, data, frame_count, time_info, status): data = np.fromstring(data, 'int16') with self.lock: self.frames.append(data) if self.stop: return None, pyaudio.paComplete return None, pyaudio.paContinue def get_frames(self): with self.lock: frames = self.frames self.frames = [] return frames def start(self): self.stream.start_stream() def close(self): with self.lock: self.stop = True self.stream.close() self.p.terminate() except ImportError: class MicrophoneRecorder(object): def __init__(self): self.chunksize = 1024 self.rate = rate = 44100 t = np.linspace(0, 10, rate * 10) self.data = (np.sin(t * 10.) * 0.3).astype('float32') self.data += np.sin((t + 0.3) * 20.) * 0.15 self.data += gaussian_filter( np.random.normal(size=self.data.shape) * 0.2, (0.4, 8)) self.data += gaussian_filter( np.random.normal(size=self.data.shape) * 0.005, (0, 1)) self.data += np.sin(t * 1760 * np.pi) # 880 Hz self.data = (self.data * 2**10 - 2**9).astype('int16') self.ptr = 0 def get_frames(self): if self.ptr + 1024 > len(self.data): end = 1024 - (len(self.data) - self.ptr) frame = np.concatenate( (self.data[self.ptr:], self.data[:end])) else: frame = self.data[self.ptr:self.ptr + 1024] self.ptr = (self.ptr + 1024) % (len(self.data) - 1024) return [frame] def start(self): pass class Oscilloscope(scene.ScrollingLines): """A set of lines that are temporally aligned on a trigger. Data is added in chunks to the oscilloscope, and each new chunk creates a new line to draw. Older lines are slowly faded out until they are removed. Parameters ---------- n_lines : int The maximum number of lines to draw. line_size : int The number of samples in each line. dx : float The x spacing between adjacent samples in a line. color : tuple The base color to use when drawing lines. Older lines are faded by decreasing their alpha value. trigger : tuple A set of parameters (level, height, width) that determine how triggers are detected. parent : Node An optional parent scenegraph node. """ def __init__(self, n_lines=100, line_size=1024, dx=1e-4, color=(20, 255, 50), trigger=(0, 0.002, 1e-4), parent=None): self._trigger = trigger # trigger_level, trigger_height, trigger_width # lateral positioning for trigger self.pos_offset = np.zeros((n_lines, 3), dtype=np.float32) # color array to fade out older plots self.color = np.empty((n_lines, 4), dtype=np.ubyte) self.color[:, :3] = [list(color)] self.color[:, 3] = 0 self._dim_speed = 0.01**(1 / n_lines) self.frames = [] # running list of recently received frames self.plot_ptr = 0 scene.ScrollingLines.__init__(self, n_lines=n_lines, line_size=line_size, dx=dx, color=self.color, pos_offset=self.pos_offset, parent=parent) self.set_gl_state('additive', line_width=2) def new_frame(self, data): self.frames.append(data) # see if we can discard older frames while len(self.frames) > 10: self.frames.pop(0) if self._trigger is None: dx = 0 else: # search for next trigger th = int(self._trigger[1]) # trigger window height tw = int(self._trigger[2] / self._dx) # trigger window width thresh = self._trigger[0] trig = np.argwhere((data[tw:] > thresh + th) & (data[:-tw] < thresh - th)) if len(trig) > 0: m = np.argmin(np.abs(trig - len(data) / 2)) i = trig[m, 0] y1 = data[i] y2 = data[min(i + tw * 2, len(data) - 1)] s = y2 / (y2 - y1) i = i + tw * 2 * (1 - s) dx = i * self._dx else: # default trigger at center of trace # (optionally we could skip plotting instead, or place this # after the most recent trace) dx = self._dx * len(data) / 2. # if a trigger was found, add new data to the plot self.plot(data, -dx) def plot(self, data, dx=0): self.set_data(self.plot_ptr, data) np.multiply(self.color[..., 3], 0.98, out=self.color[..., 3], casting='unsafe') self.color[self.plot_ptr, 3] = 50 self.set_color(self.color) self.pos_offset[self.plot_ptr] = (dx, 0, 0) self.set_pos_offset(self.pos_offset) self.plot_ptr = (self.plot_ptr + 1) % self._data_shape[0] rolling_tex = """ float rolling_texture(vec2 pos) { if( pos.x < 0 || pos.x > 1 || pos.y < 0 || pos.y > 1 ) { return 0.0f; } vec2 uv = vec2(mod(pos.x+$shift, 1), pos.y); return texture2D($texture, uv).r; } """ cmap = """ vec4 colormap(float x) { x = x - 1e4; return vec4(x/5e6, x/2e5, x/1e4, 1); } """ class ScrollingImage(scene.Image): def __init__(self, shape, parent): self._shape = shape self._color_fn = visuals.shaders.Function(rolling_tex) self._ctex = gloo.Texture2D(np.zeros(shape + (1, ), dtype='float32'), format='luminance', internalformat='r32f') self._color_fn['texture'] = self._ctex self._color_fn['shift'] = 0 self.ptr = 0 scene.Image.__init__(self, method='impostor', parent=parent) # self.set_gl_state('additive', cull_face=False) self.shared_program.frag['get_data'] = self._color_fn cfun = visuals.shaders.Function(cmap) self.shared_program.frag['color_transform'] = cfun @property def size(self): return self._shape def roll(self, data): data = data.reshape(data.shape[0], 1, 1) self._ctex[:, self.ptr] = data self._color_fn['shift'] = (self.ptr + 1) / self._shape[1] self.ptr = (self.ptr + 1) % self._shape[1] self.update() def _prepare_draw(self, view): if self._need_vertex_update: self._build_vertex_data() if view._need_method_update: self._update_method(view) global fft_frames, scope, spectrum, mic mic = MicrophoneRecorder() n_fft_frames = 8 fft_samples = mic.chunksize * n_fft_frames win = scene.SceneCanvas(keys='interactive', show=True, fullscreen=True) grid = win.central_widget.add_grid() view3 = grid.add_view(row=0, col=0, col_span=2, camera='panzoom', border_color='grey') image = ScrollingImage((1 + fft_samples // 2, 4000), parent=view3.scene) image.transform = scene.LogTransform((0, 10, 0)) # view3.camera.rect = (0, 0, image.size[1], np.log10(image.size[0])) view3.camera.rect = (3493.32, 1.85943, 605.554, 1.41858) view1 = grid.add_view(row=1, col=0, camera='panzoom', border_color='grey') view1.camera.rect = (-0.01, -0.6, 0.02, 1.2) gridlines = scene.GridLines(color=(1, 1, 1, 0.5), parent=view1.scene) scope = Oscilloscope(line_size=mic.chunksize, dx=1.0 / mic.rate, parent=view1.scene) view2 = grid.add_view(row=1, col=1, camera='panzoom', border_color='grey') view2.camera.rect = (0.5, -0.5e6, np.log10(mic.rate / 2), 5e6) lognode = scene.Node(parent=view2.scene) lognode.transform = scene.LogTransform((10, 0, 0)) gridlines2 = scene.GridLines(color=(1, 1, 1, 1), parent=lognode) spectrum = Oscilloscope(line_size=1 + fft_samples // 2, n_lines=10, dx=mic.rate / fft_samples, trigger=None, parent=lognode) mic.start() window = np.hanning(fft_samples) fft_frames = [] def update(ev): global fft_frames, scope, spectrum, mic data = mic.get_frames() for frame in data: # import scipy.ndimage as ndi # frame -= ndi.gaussian_filter(frame, 50) # frame -= frame.mean() scope.new_frame(frame) fft_frames.append(frame) if len(fft_frames) >= n_fft_frames: cframes = np.concatenate(fft_frames) * window fft = np.abs(np.fft.rfft(cframes)).astype('float32') fft_frames.pop(0) spectrum.new_frame(fft) image.roll(fft) timer = app.Timer(interval='auto', connect=update) timer.start() app.run()
""" import sys from vispy import scene from vispy.visuals.transforms import STTransform canvas = scene.SceneCanvas(keys='interactive', bgcolor='white', size=(800, 600), show=True) view = canvas.central_widget.add_view() view.camera = 'arcball' spheres = scene.Node(parent=view.scene) for x in range(100): scene.visuals.Cube(size=1, parent=spheres, edge_color='#ff00ff', color='#ff0000') ''' index = 0 for x in range(10): for y in range(10): for z in range(10): if(y%2==0): if x%2==0: spheres[index]= STTransform(translate=[x, z, y]) #newlist[index,0] = ((x*10)+z+(y*100)); else:
def __init__(self, name, vol=None, hdr=None, coords=None, contrast=0., interpolation='nearest', text_size=13., text_color='white', text_bold=True, transform=None, parent=None, verbose=None, preload=True, **kw): """Init.""" # __________________________ VOLUME __________________________ _Volume.__init__(self, name, parent, transform, verbose, **kw) self._rect = (-1.5, -1., 3., 2.) self._sagittal = 0 self._coronal = 0 self._axial = 0 self._latest_xyz = 0. # __________________________ PARENTS __________________________ self._im_node = scene.Node(name='Images', parent=self._node) self._sagit_node = scene.Node(name='Sagittal', parent=self._im_node) self._coron_node = scene.Node(name='Coronal', parent=self._im_node) self._axial_node = scene.Node(name='Axial', parent=self._im_node) # __________________________ MASK __________________________ kw = dict(interpolation=interpolation) parents = [self._sagit_node, self._coron_node, self._axial_node] self._bgd = _Mask('Background', parent=parents, visible=True, deep_test=False, **kw) self._act = _Mask('Activations', parent=parents, deep_test=False, **kw) self._sources = _Mask('Sources', parent=parents, **kw) # __________________________ LOCATION __________________________ _center = dict(pos=np.zeros((6, 3)), size=20.) _cross = dict(connect='segments', width=2., color='white') self._center = [0] * 3 self._cross = [0] * 3 for i, k in enumerate(parents): _n = k.name[0:5] self._center[i] = scene.visuals.Markers(name='Center_%s' % _n, parent=k, **_center) self._cross[i] = scene.visuals.Line(name='Cross_%s' % _n, parent=k, **_cross) self._center[i].visible = False self._cross[i].visible = False # __________________________ TEXT __________________________ self._txt_format = '%s = %.2f' # Add text (sagit, coron, axial, left, right) : txt_pos = np.array([ [.05, -.1, 0.], [.05, -.2, 0.], [.05, -.3, 0.], [.05, -.4, 0.], [.05, -.5, 0.], [-.1, -.1, 0.], [0.1, .9, 0.], # L [-.1, -.9, 0.], [0.9, .9, 0.] ]) # R txt = [''] * 5 + ['L'] * 2 + ['R'] * 2 self._txt = scene.visuals.Text(text=txt, pos=txt_pos, anchor_x='left', color=color2vb(text_color), font_size=text_size, anchor_y='bottom', bold=text_bold, parent=self._node) if preload: self(name, vol, hdr) self.cut_coords(coords) self.contrast = contrast self._on_key_pressed() self._update() # Set file name : self._set_text(0, 'File = ' + self._name)
def __init__(self, canvas, parent_sp, progressbar, **kwargs): """Init.""" # ---------- Initialize base ---------- # Get progress bar : self.progressbar = progressbar # Initialize visbrain objects : self.atlas = AtlasBase(**kwargs) self.volume = VolumeBase(parent_sp=parent_sp) self.sources = SourcesBase(**kwargs) self.connect = ConnectBase(_xyz=self.sources.xyz, c_xyz=self.sources.xyz, **kwargs) self.tseries = TimeSeriesBase(ts_xyz=self.sources.xyz, **kwargs) self.pic = PicBase(pic_xyz=self.sources.xyz, **kwargs) # Add projections : Projections.__init__(self, **kwargs) self._tobj['brain'] = self.atlas # ---------- Panel management ---------- # Some GUI panels are systematically deactivate if there's no # corresponding object. # Sources panel: if self.sources.name is 'NoneSources': # Disable menu : self.menuDispSources.setChecked(False) self.menuDispSources.setEnabled(False) self.menuTransform.setEnabled(False) # Disable source/connect/cbar tabs : toggle_enable_tab(self.QuickSettings, 'Sources', False) toggle_enable_tab(self.QuickSettings, 'Connect', False) toggle_enable_tab(self.QuickSettings, 'Cbar', False) # Disable transparency on sources : self.o_Sources.setEnabled(False) self.o_Sources.setChecked(False) # Text panel: if self.sources.stextmesh.name == 'NoneText': self.o_Text.setEnabled(False) self.o_Text.setChecked(False) self.grpText.setEnabled(False) # Time-series panel : if self.tseries.mesh.name == 'NoneTimeSeries': self.grpTs.setEnabled(False) # Pictures panel : if self.pic.mesh.name == 'NonePic': self.grpPic.setEnabled(False) # Connectivity panel: if self.connect.name == 'NoneConnect': # Disable menu : self.menuDispConnect.setEnabled(False) self.menuDispConnect.setChecked(False) # Disable Connect tab : toggle_enable_tab(self.QuickSettings, 'Connect', False) self.o_Connect.setEnabled(False) self.o_Connect.setChecked(False) elif self.connect.colval is not None: self.cmapConnect.setEnabled(False) self.o_Connect.setEnabled(False) self._lw = kwargs.get('c_linewidth', 4.) # ---------- Put everything in a root node ---------- # Here, each object is put in a root node so that each transformation # can be applied to all elements. # Create a root node : self._vbNode = scene.Node(name='visbrain') # Make this root node the parent of others Brain objects : self.volume.parent = self._vbNode self.sources.mesh.parent = self._vbNode self.connect.mesh.parent = self._vbNode self.sources.stextmesh.parent = self._vbNode self.tseries.mesh.parent = self._vbNode self.pic.mesh.parent = self._vbNode self.atlas.mesh.parent = self._vbNode # Add XYZ axis (debugging : x=red, y=green, z=blue) # scene.visuals.XYZAxis(parent=self._vbNode) # Add a rescale / translate transformation to the Node : self._vbNode.transform = self.atlas.mesh._btransform