class Test_make_map_label(Bf3TestCase): def setUp(self): Bf3TestCase.setUp(self) self.conf = CfgConfigParser() self.p = VotemapPlugin(self.console, self.conf) self.p.onLoadConfig() self.p.onStartup() def test_nominal(self): self.assertEqual("Caspian Border (Rush)", self.p._make_map_label({"gamemode": "RushLarge0", "name": "MP_007"})) def test_unknown_gamemode(self): self.assertEqual("Caspian Border", self.p._make_map_label({"gamemode": "Elimination0", "name": "MP_007"})) def test_unknown_map(self): self.assertEqual("f00 (Rush)", self.p._make_map_label({"gamemode": "RushLarge0", "name": "f00"}))
class Test_make_map_label(Bf4TestCase): def setUp(self): Bf4TestCase.setUp(self) self.conf = CfgConfigParser() self.p = VotemapPlugin(self.console, self.conf) self.p.onLoadConfig() self.p.onStartup() def test_nominal(self): self.assertEqual( "Operation Locker (Defuse)", self.p._make_map_label({"gamemode": "Elimination0", "name": "MP_Prison"}) ) def test_unknown_gamemode(self): self.assertEqual("Siege of Shanghai", self.p._make_map_label({"gamemode": "f00", "name": "MP_Siege"})) def test_unknown_map(self): self.assertEqual("f00 (Rush)", self.p._make_map_label({"gamemode": "RushLarge0", "name": "f00"}))