示例#1
0
 def __MoveLedge(self, hLedge):
     if self.__fType == LedgeType.AttachToWall:
         # to Wall
         vs.Move3DObj(
             hLedge, -(self.__fWindowWidth * kLedgeOutWindow) / 2.0,
             -self.__fLedgeWidth / 2.0 - self.__fFrameWidthOffset / 2.0,
             self.__fLedgeHeight +
             (self.__fWindowHeight * kLedgeOffsetFromWindow))
     else:
         isSuccessful, objName, objHand, recHand, wallHand = vs.GetCustomObjectInfo(
         )
         if isSuccessful and (vs.GetTypeN(wallHand) == 68
                              or vs.GetTypeN(wallHand) == 89
                              ):  # not sure if correct (need wall to test)
             # to Window
             startTopHeight, startBotHeight, endTopHeight, endBotHeight = vs.GetWallHeight(
                 wallHand)
             vs.Move3DObj(
                 hLedge, -(self.__fWindowWidth * kLedgeOutWindow) / 2.0,
                 -(kLedgeOffsetFromWall * self.__fLedgeWidth) /
                 -self.__fLedgeWidth / 2.0 - self.__fFrameWidthOffset / 2.0,
                 vs.Abs(endTopHeight - endBotHeight))
         else:
             self.__fType = LedgeType.AttachToWall
             vs.Move3DObj(
                 hLedge, -(self.__fWindowWidth * kLedgeOutWindow) / 2.0,
                 -self.__fLedgeWidth / 2.0 - self.__fFrameWidthOffset / 2.0,
                 self.__fLedgeHeight +
                 (self.__fWindowHeight * kLedgeOffsetFromWindow))
     return hLedge
示例#2
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    def get(handle_or_name) -> int:
        """Gets the object type based on the handle or name.
        In VW, both are keys, but name isn't always provided. Also, some vs calls work with handles, others with names.

        :type handle_or_name: vs.Handle | str
        :returns: None if the handle or name doesn't references an actual object.
        """
        return vs.GetTypeN(
            vs.GetObject(handle_or_name) if isinstance(handle_or_name, str
                                                       ) else handle_or_name)
def change_attributes(h):
    object_class = vs.GetClass(h)
    rules = [
        vs.GetTypeN(h) != 11, object_class != 'Lighting-Movement Radius',
        object_class != 'Lighting-Parts-Lense',
        object_class != 'Lighting-Input-3D',
        object_class != 'Lighting-Input-2D'
    ]
    if all(rules):
        vs.SetPenColorByClass(h)
        vs.SetClass(h, 'Lighting-Type-' + new_class)
示例#4
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def Reset():
    width = vs.PWidth
    height = vs.PHeight
    elevation = vs.PElvInWall
    angle = vs.POpeningAngle
    leafType = vs.GetRField(gObjHandle, gObjName, 'Leaf')
    isOpened = vs.GetRField(gObjHandle, gObjName, 'OpenTheWindow')
    wallType = vs.GetTypeN(gWallHandle)

    if (wallType == 68 or wallType == 89):
        thickness = vs.WallWidth(gWallHandle)
    else:
        upi = vs.GetPrefReal(152) / 25.4
        thickness = 100 * upi

    if isOpened == "False":
        angle = 0

    frameObj = frame.Frame(width, height, thickness, elevation, leafType,
                           angle)
    frameObj.Draw()

    #draw curtain#######################

    if vs.PHasCurts:
        objLedge = Ledge.LedgeObj(height / 20, height / 40, width,
                                  height + elevation, vs.PLedgeMaterial,
                                  vs.PLedgeType, thickness)
        objLedge.DrawLedge()

        hObject = vs.LNewObj()
        if objLedge.getMaterial() == "Wood":
            #if self.__fMaterial == LedgeMaterial.Wood:
            vs.SetFillBack(hObject, Constants.kColorIndexWood)
        elif objLedge.getMaterial() == "Metal":
            #elif self.__fMaterial == LedgeMaterial.Metal:
            vs.SetFillBack(hObject, Constants.kColorIndexMetal)
        else:
            vs.SetFillBack(hObject, Constants.kColorIndexPlastic)

        curtainPieces = int(
            vs.Str2Num(vs.GetRField(gObjHandle, gObjName, "Pieces")))
        curtainStartZ = elevation + thickness / 2
        curtainStartY = thickness / 2 - objLedge.getLedgeShaftWidth(
        ) * 1.5 + objLedge.getLedgeWidth()
        curtainHeight = objLedge.getLedgeHeight(
        ) - objLedge.getLedgeShaftHeight()
        curtainWidth = width * Ledge.kLedgeOutWindow

        curtainCurvesWidth = 2
        if curtainCurvesWidth > objLedge.getLedgeShaftWidth():
            curtainCurvesWidth = objLedge.getLedgeShaftWidth()

        curtainOpacity = int(
            vs.Str2Num(vs.GetRField(gObjHandle, gObjName, 'Opacity')))
        distanceBetweenCurtainPieces = 30
        curtainCurveStep = 30
        curtainColor = vs.Str2Num(
            vs.GetRField(gObjHandle, gObjName, '__CustomColor'))
        # distanceBetweenCurtainPieces, curtainCurveStep and curtainCurveWidth are not neccessary to add in the creation of the object
        curtain = Curtain(Vector(0, -curtainStartY,
                                 curtainStartZ), curtainWidth, curtainHeight,
                          curtainColor, curtainPieces, curtainOpacity,
                          distanceBetweenCurtainPieces, curtainCurveStep,
                          curtainCurvesWidth)
        if vs.PDrawTheCurts:
            curtain.DrawCurtain()
示例#5
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def CheckValues():
    #We check the values each time the user enters new data in the OIP
    global winWidth
    fraction, display, format, upi, name, squareName = vs.GetUnits()

    col = vs.GetRField(gObjHandle, gObjName, 'CurtsColor')
    if col == 'White':
        vs.SetRField(gObjHandle, gObjName, '__CustomColor', 256)
    elif col == 'Black':
        vs.SetRField(gObjHandle, gObjName, '__CustomColor', 257)
    elif col == 'Custom Color' and vs.P__PrevCustomColor != 0:
        vs.SetRField(gObjHandle, gObjName, '__CustomColor',
                     vs.P__PrevCustomColor)

####################################
    val = vs.GetRField(gObjHandle, gObjName, 'IDLabel')
    val = vs.Str2Num(val)
    if val < 0:
        val = 0
        vs.SetRField(gObjHandle, gObjName, 'IDLabel', vs.Num2Str(0, val))

    ################################################
    val = vs.GetRField(gObjHandle, gObjName, 'Width')

    if (format == 2 or format == 3):
        inches = 0

        index = val.find("'")
        if index > -1:
            splitVal = val.split("'")
            inches += vs.Str2Num(splitVal[0]) * 12.0

            str = splitVal[1]
            index = str.find(name)
            if index > -1:
                str = str.replace(name, "")
                val = vs.Str2Num(str)
                inches += val

        else:
            index = val.find(name)
            if index > -1:
                val = val.replace(name, "")
                val = vs.Str2Num(val)
                inches += val

        if inches < 0:
            inches = 1

        val = vs.Num2Str(2, inches)
        val = val + name
    else:
        val = CheckField(val, name)

    vs.SetRField(gObjHandle, gObjName, 'Width', val)

    val = val.replace(name, "")
    val = vs.Str2Num(val)
    winWidth = val

    ################################################
    val = vs.GetRField(gObjHandle, gObjName, 'Height')
    if (format == 2 or format == 3):
        inches = 0

        index = val.find("'")
        if index > -1:
            splitVal = val.split("'")
            inches += vs.Str2Num(splitVal[0]) * 12.0

            str = splitVal[1]
            index = str.find(name)
            if index > -1:
                str = str.replace(name, "")
                val = vs.Str2Num(str)
                inches += val

        else:
            index = val.find(name)
            if index > -1:
                val = val.replace(name, "")
                val = vs.Str2Num(val)
                inches += val

        if inches < 0:
            inches = 1

        val = vs.Num2Str(2, inches)
        val = val + name
    else:
        val = CheckField(val, name)

    vs.SetRField(gObjHandle, gObjName, 'Height', val)

    ################################################
    val = vs.GetRField(gObjHandle, gObjName, 'ElvInWall')
    if (format == 2 or format == 3):
        inches = 0

        index = val.find("'")
        if index > -1:
            splitVal = val.split("'")
            inches += vs.Str2Num(splitVal[0]) * 12.0

            str = splitVal[1]
            index = str.find(name)
            if index > -1:
                str = str.replace(name, "")
                val = vs.Str2Num(str)
                inches += val

        else:
            index = val.find(name)
            if index > -1:
                val = val.replace(name, "")
                val = vs.Str2Num(val)
                inches += val

        if inches < 0:
            inches = 1

        val = vs.Num2Str(2, inches)
        val = val + name
    else:
        val = CheckField(val, name)

    vs.SetRField(gObjHandle, gObjName, 'ElvInWall', val)

    ##########################################################
    val = vs.GetRField(gObjHandle, gObjName, 'OpeningAngle')
    val = vs.Str2Num(val)
    if val < 0:
        val = 0
    elif val > 90:
        val = 90

    vs.SetRField(gObjHandle, gObjName, 'OpeningAngle', vs.Num2Str(2, val))

    ################################################
    #In inches: maxPieces = winWidth(in inches) // (floor division) Max width of a pice
    inchesPerUnit = 1 / upi
    winWidth = inchesPerUnit * winWidth
    maxPieces = winWidth // Constants.kMaxWidthOfPieceInInches

    val = vs.GetRField(gObjHandle, gObjName, 'Pieces')
    val = vs.Str2Num(val)

    if val > maxPieces:
        val = maxPieces
        vs.SetRField(gObjHandle, gObjName, 'Pieces', vs.Num2Str(0, val))

    ##############################################################
    val = vs.GetRField(gObjHandle, gObjName, 'Opacity')
    val = vs.Str2Num(val)
    if val > 100:
        val = 100
    elif val < 0:
        val = 0

    vs.SetRField(gObjHandle, gObjName, 'Opacity', vs.Num2Str(0, val))

    width = vs.PWidth
    height = vs.PHeight

    upi = vs.GetPrefReal(152) / 25.4

    wallType = vs.GetTypeN(gWallHandle)
    if (wallType == 68 or wallType == 89):
        thickness = vs.WallWidth(gWallHandle)
    else:
        thickness = 100 * upi

    leafType = vs.GetRField(gObjHandle, gObjName, 'Leaf')
    if (leafType == 'None'):
        twoWings = False
    elif (leafType == '1(no glass)'):
        twoWings = False
    elif (leafType == '1(glass)'):
        twoWings = False
    elif (leafType == '2(no glass)'):
        twoWings = True
    elif (leafType == '2(glass)'):
        twoWings = True

    if (width / 3 <= thickness and twoWings == True):
        width = 3 * thickness + 10 * upi
        vs.SetRField(gObjHandle, gObjName, 'Width', width)
    if (thickness >= height / 2):
        height = 2 * thickness + 10 * upi
        vs.SetRField(gObjHandle, gObjName, 'Height', height)
    if (thickness >= width / 2):
        width = thickness * 2 + 10 * upi
        vs.SetRField(gObjHandle, gObjName, 'Width', width)
示例#6
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 def get_by_name(name: str):
     """OBSOLETE. Use ObjectRepository().get(handle_or_name) from object_base instead.
     """
     obj_handle = vs.GetObject(name)
     obj_handle = obj_handle if vs.GetTypeN(obj_handle) == 16 else None  # 16 = symbol definition.
     return SymbolDefinition(obj_handle) if obj_handle is not None else None