def __init__(self): """Creates the war game, and sets up the Images and labels for the two cards to be displayed, the state label, and the command button.""" EasyFrame.__init__(self, title = "Let's play War!") self.setSize(300, 300) self.game = WarGame() self.game.deal() self.playerLabel1 = self.addLabel(row = 0, column = 0, text = "Player 1") self.playerLabel2 = self.addLabel(row = 0, column = 1, text = "Player 2") self.image1 = PhotoImage(file = Card.BACK_NAME) self.image2 = PhotoImage(file = Card.BACK_NAME) self.cardImageLabel1 = self.addLabel("", row = 1, column = 0) self.cardImageLabel1["image"] = self.image1 self.cardImageLabel2 = self.addLabel("", row = 1, column = 1) self.cardImageLabel2["image"] = self.image2 self.stateLabel = self.addLabel("", row = 2, column = 0, columnspan = 2) self.nextCardButton = self.addButton(row = 3, column = 0, text = "Next card", command = self.nextCard) self.newGameButton = self.addButton(row = 3, column = 1, text = "New Game", command = self.newGame, state = 'disabled')
def newGame(self): """Starts a new game when the button "New Game" is clicked after the end of the previous game.""" self.game = WarGame() self.game.deal() self.image1 = PhotoImage(file = Card.BACK_NAME) self.image2 = PhotoImage(file = Card.BACK_NAME) self.cardImageLabel1["image"] = self.image1 self.cardImageLabel2["image"] = self.image2 self.stateLabel["text"] = str(self.game) self.nextCardButton["state"] = 'normal' self.newGameButton["state"] = 'disabled'
def main(): """Terminal-based trace of a game of War.""" game = WarGame() game.deal() while not game.winner(): game.step() print(game) print(game.winner())
def __init__(self): """Creates the war game, and sets up the Images and labels for the two cards to be displayed, the state label, and the command button.""" EasyFrame.__init__(self, title = "Let's play War!") self.setSize(350, 350) self.game = WarGame() self.game.deal() self.playerLabel1 = self.addLabel(row = 0, column = 0, text = "Player 1") self.playerLabel2 = self.addLabel(row = 0, column = 1, text = "Player 2") self.image1 = PhotoImage(file = Card.BACK_NAME) self.image2 = PhotoImage(file = Card.BACK_NAME) self.cardImageLabel1 = self.addLabel("", row = 1, column = 0) self.cardImageLabel1["image"] = self.image1 self.cardImageLabel2 = self.addLabel("", row = 1, column = 1) self.cardImageLabel2["image"] = self.image2 self.stateLabel = self.addLabel("", row = 2, column = 0, columnspan = 2) self.nextCardButton = self.addButton(row = 3, column = 0, text = "Next card", command = self.nextCard) self.newGameButton = self.addButton(row = 4, column = 0, text = "New Game", state = "disabled", command = self.newGame)
class WarGUI(EasyFrame): def __init__(self): """Creates the war game, and sets up the Images and labels for the two cards to be displayed, the state label, and the command button.""" EasyFrame.__init__(self, title = "Let's play War!") self.setSize(300, 300) self.game = WarGame() self.game.deal() self.playerLabel1 = self.addLabel(row = 0, column = 0, text = "Player 1") self.playerLabel2 = self.addLabel(row = 0, column = 1, text = "Player 2") self.image1 = PhotoImage(file = Card.BACK_NAME) self.image2 = PhotoImage(file = Card.BACK_NAME) self.cardImageLabel1 = self.addLabel("", row = 1, column = 0) self.cardImageLabel1["image"] = self.image1 self.cardImageLabel2 = self.addLabel("", row = 1, column = 1) self.cardImageLabel2["image"] = self.image2 self.stateLabel = self.addLabel("", row = 2, column = 0, columnspan = 2) self.nextCardButton = self.addButton(row = 3, column = 0, text = "Next card", command = self.nextCard) self.newGameButton = self.addButton(row = 3, column = 1, text = "New Game", command = self.newGame, state = 'disabled') def nextCard(self): """Makes a move in the game and updates the view with the results.""" (card1, card2) = self.game.step() self.image1 = PhotoImage(file = card1.fileName) self.cardImageLabel1["image"] = self.image1 self.image2 = PhotoImage(file = card2.fileName) self.cardImageLabel2["image"] = self.image2 self.stateLabel["text"] = str(self.game) if self.game.winner(): self.messageBox("Game Is Over!", self.game.winner()) self.nextCardButton["state"] = 'disabled' self.newGameButton["state"] = 'normal' def newGame(self): """Starts a new game when the button "New Game" is clicked after the end of the previous game.""" self.game = WarGame() self.game.deal() self.image1 = PhotoImage(file = Card.BACK_NAME) self.image2 = PhotoImage(file = Card.BACK_NAME) self.cardImageLabel1["image"] = self.image1 self.cardImageLabel2["image"] = self.image2 self.stateLabel["text"] = str(self.game) self.nextCardButton["state"] = 'normal' self.newGameButton["state"] = 'disabled'
def newGame(self): """Starts a new game of War.""" self.game = WarGame() self.game.deal() self.image1 = PhotoImage(file=Card.BACK_NAME) self.image2 = PhotoImage(file=Card.BACK_NAME) self.cardImageLabel1 = self.addLabel("", row=1, column=0) self.cardImageLabel1["image"] = self.image1 self.cardImageLabel2 = self.addLabel("", row=1, column=1) self.cardImageLabel2["image"] = self.image2 self.stateLabel["text"] = str() self.newGameButton = self.addButton(row=4, column=0, text="New Game", state="disabled", command=self.newGame) self.nextCardButton = self.addButton(row=3, column=0, text="Next card", state="normal", command=self.nextCard)
def newGame(self): """Starts a new game of War.""" self.game = WarGame() self.game.deal() self.image1 = PhotoImage(file = Card.BACK_NAME) self.image2 = PhotoImage(file = Card.BACK_NAME) self.cardImageLabel1 = self.addLabel("", row = 1, column = 0) self.cardImageLabel1["image"] = self.image1 self.cardImageLabel2 = self.addLabel("", row = 1, column = 1) self.cardImageLabel2["image"] = self.image2 self.stateLabel["text"] = str() self.newGameButton = self.addButton(row = 4, column = 0, text = "New Game", state = "disabled", command = self.newGame) self.nextCardButton = self.addButton(row = 3, column = 0, text = "Next card", state = "normal", command = self.nextCard)
class WarGUI(EasyFrame): def __init__(self): """Creates the war game, and sets up the Images and labels for the two cards to be displayed, the state label, and the command button.""" EasyFrame.__init__(self, title = "Let's play War!") self.setSize(350, 350) self.game = WarGame() self.game.deal() self.playerLabel1 = self.addLabel(row = 0, column = 0, text = "Player 1") self.playerLabel2 = self.addLabel(row = 0, column = 1, text = "Player 2") self.image1 = PhotoImage(file = Card.BACK_NAME) self.image2 = PhotoImage(file = Card.BACK_NAME) self.cardImageLabel1 = self.addLabel("", row = 1, column = 0) self.cardImageLabel1["image"] = self.image1 self.cardImageLabel2 = self.addLabel("", row = 1, column = 1) self.cardImageLabel2["image"] = self.image2 self.stateLabel = self.addLabel("", row = 2, column = 0, columnspan = 2) self.nextCardButton = self.addButton(row = 3, column = 0, text = "Next card", command = self.nextCard) self.newGameButton = self.addButton(row = 4, column = 0, text = "New Game", state = "disabled", command = self.newGame) def nextCard(self): """Makes a move in the game and updates the view with the results.""" (card1, card2) = self.game.step() self.image1 = PhotoImage(file = card1.fileName) self.cardImageLabel1["image"] = self.image1 self.image2 = PhotoImage(file = card2.fileName) self.cardImageLabel2["image"] = self.image2 self.stateLabel["text"] = str(self.game) if self.game.winner(): self.messageBox("Game Is Over!", self.game.winner()) self.nextCardButton = self.addButton(row = 3, column = 0, text = "Next card", state = "disabled", command = self.nextCard) self.newGameButton = self.addButton(row = 4, column = 0, text = "New Game", state = "normal", command = self.newGame) def newGame(self): """Starts a new game of War.""" self.game = WarGame() self.game.deal() self.image1 = PhotoImage(file = Card.BACK_NAME) self.image2 = PhotoImage(file = Card.BACK_NAME) self.cardImageLabel1 = self.addLabel("", row = 1, column = 0) self.cardImageLabel1["image"] = self.image1 self.cardImageLabel2 = self.addLabel("", row = 1, column = 1) self.cardImageLabel2["image"] = self.image2 self.stateLabel["text"] = str() self.newGameButton = self.addButton(row = 4, column = 0, text = "New Game", state = "disabled", command = self.newGame) self.nextCardButton = self.addButton(row = 3, column = 0, text = "Next card", state = "normal", command = self.nextCard)
def newGame(self): self.game = WarGame() self.game.deal() self.newGameButton['state'] = "disabled" self.nextCardButton['state'] = "normal"