示例#1
0
文件: views.py 项目: dheller1/kowsim
    def _initChildren(self):
        self.customNameLe = QtGui.QLineEdit(self._model.CustomName())

        self.isPrimaryDetachmentCb = QtGui.QCheckBox()
        if self._model.IsPrimary(): self.isPrimaryDetachmentCb.setChecked(True)

        self.unitTable = UnitTable(self._model, self.ctrl)
        self.pointsLbl = QtGui.QLabel("<b>0</b>")

        self.addUnitPb = QtGui.QPushButton(
            QtGui.QIcon(
                os.path.join(globals.BASEDIR, "data", "icons", "plus.png")),
            "&Add")
        self.duplicateUnitPb = QtGui.QPushButton(
            QtGui.QIcon(
                os.path.join(globals.BASEDIR, "data", "icons", "copy.png")),
            "Dupli&cate")
        self.duplicateUnitPb.setEnabled(False)
        self.deleteUnitPb = QtGui.QPushButton(
            QtGui.QIcon(
                os.path.join(globals.BASEDIR, "data", "icons", "delete.png")),
            "&Delete")
        self.deleteUnitPb.setEnabled(False)

        #=========================================================================
        # group boxes
        #=========================================================================
        self.generalGb = QtGui.QGroupBox("General")
        self.detailsGb = QtGui.QGroupBox("Details")
        self.detailsGb.setMinimumWidth(400)
        self.unitGb = QtGui.QGroupBox("Units")
示例#2
0
文件: views.py 项目: dheller1/kowsim
class DetachmentView(View):
    """ Widget showing a single kow.Detachment instance and allowing to edit it.
   
   Usually used within an ArmyListView, which will show each of its DetachmentViews
   in a TabWidget.
   """
    siModified = QtCore.Signal(bool)
    siNameChanged = QtCore.Signal(str)

    def __init__(self, model, ctrl, parent=None):
        View.__init__(self, ctrl, parent)  # ctrl is an ArmyListCtrl
        self._model = model  # Detachment
        self._initChildren()
        self._initLayout()
        self._initConnections()
        self.UpdateContent()

    def _initChildren(self):
        self.customNameLe = QtGui.QLineEdit(self._model.CustomName())

        self.isPrimaryDetachmentCb = QtGui.QCheckBox()
        if self._model.IsPrimary(): self.isPrimaryDetachmentCb.setChecked(True)

        self.unitTable = UnitTable(self._model, self.ctrl)
        self.pointsLbl = QtGui.QLabel("<b>0</b>")

        self.addUnitPb = QtGui.QPushButton(
            QtGui.QIcon(
                os.path.join(globals.BASEDIR, "data", "icons", "plus.png")),
            "&Add")
        self.duplicateUnitPb = QtGui.QPushButton(
            QtGui.QIcon(
                os.path.join(globals.BASEDIR, "data", "icons", "copy.png")),
            "Dupli&cate")
        self.duplicateUnitPb.setEnabled(False)
        self.deleteUnitPb = QtGui.QPushButton(
            QtGui.QIcon(
                os.path.join(globals.BASEDIR, "data", "icons", "delete.png")),
            "&Delete")
        self.deleteUnitPb.setEnabled(False)

        #=========================================================================
        # group boxes
        #=========================================================================
        self.generalGb = QtGui.QGroupBox("General")
        self.detailsGb = QtGui.QGroupBox("Details")
        self.detailsGb.setMinimumWidth(400)
        self.unitGb = QtGui.QGroupBox("Units")

    def _initLayout(self):
        #self.setWindowTitle(("*" + name))

        # general gb
        genlay = QtGui.QGridLayout()
        row = 0
        genlay.addWidget(QtGui.QLabel("Detachment name:"), row, 0)
        genlay.addWidget(self.customNameLe, row, 1)
        row += 1
        genlay.addWidget(QtGui.QLabel("Primary detachment:"), row, 0)
        genlay.addWidget(self.isPrimaryDetachmentCb, row, 1)
        row += 1
        self.generalGb.setLayout(genlay)

        # units gb
        self.unitGb.setLayout(QtGui.QVBoxLayout())
        unitButtonsLay = QtGui.QHBoxLayout()
        unitButtonsLay.addWidget(self.addUnitPb)
        unitButtonsLay.addWidget(self.duplicateUnitPb)
        unitButtonsLay.addWidget(self.deleteUnitPb)
        #unitButtonsLay.addWidget(self.optionsPb)
        unitButtonsLay.addStretch(1)
        self.unitGb.layout().addLayout(unitButtonsLay)
        self.unitGb.layout().addWidget(self.unitTable)

        # details gb
        detlay = QtGui.QGridLayout()
        self.detailsGb.setLayout(detlay)
        row = 0
        detlay.addWidget(QtGui.QLabel("Force:"), row, 0)
        detlay.addWidget(
            QtGui.QLabel("<b>%s</b>" % self._model.Choices().Name()), row, 1)
        row += 1
        detlay.addWidget(QtGui.QLabel("Alignment:"), row, 0)
        detlay.addWidget(
            QtGui.QLabel("<b>%s</b>" % self._model.Choices().AlignmentName()),
            row, 1)
        row += 1
        detlay.addWidget(QtGui.QLabel("Total points:"), row, 0)
        detlay.addWidget(self.pointsLbl)
        row += 1

        mainlay = QtGui.QGridLayout()
        mainlay.addWidget(self.generalGb, 0, 0)
        mainlay.addWidget(self.detailsGb, 0, 1)
        mainlay.addWidget(self.unitGb, 1, 0, 1, 2)
        self.generalGb.setFixedHeight(150)
        self.detailsGb.setFixedHeight(150)
        mainlay.setRowStretch(0, 0)
        mainlay.setRowStretch(1, 1)
        mainlay.setRowMinimumHeight(1, 400)
        self.setLayout(mainlay)

    def _initConnections(self):
        self.customNameLe.editingFinished.connect(self.RenameDetachment)
        self.addUnitPb.clicked.connect(self.AddUnit)
        self.deleteUnitPb.clicked.connect(self.DeleteUnit)
        self.duplicateUnitPb.clicked.connect(self.DuplicateUnit)
        self.unitTable.itemSelectionChanged.connect(self.UnitSelectionChanged)
        self.unitTable.siModified.connect(self.SetModified)
        self.unitTable.siAddUnitRequested.connect(self.AddUnitDragAndDrop)
        self.isPrimaryDetachmentCb.clicked.connect(self.TogglePrimary)

    def AddUnit(self):
        cmd = AddDefaultUnitCmd(self.ctrl.model, self._model)
        self.ctrl.AddAndExecute(cmd)

    def AddUnitDragAndDrop(self, unitname):
        cmd = AddSpecificUnitCmd(self.ctrl.model, self._model, unitname)
        self.ctrl.AddAndExecute(cmd)

    def DeleteUnit(self):
        delUnits = self.unitTable.SelectedUnits()
        if len(delUnits) == 1:
            confirm = "This will delete the current unit.<br />Are you sure?"
        elif len(delUnits) > 1:
            confirm = "This will delete %d units.<br />Are you sure?" % len(
                delUnits)
        if QtGui.QMessageBox.Yes != QtGui.QMessageBox.warning(
                self, "Delete unit(s)", confirm,
                QtGui.QMessageBox.Yes | QtGui.QMessageBox.Cancel):
            return

        cmd = DeleteUnitCmd(self.ctrl.model, self._model, delUnits)
        self.ctrl.AddAndExecute(cmd)
        self.unitTable.clearSelection()

    def DuplicateUnit(self):
        cmd = DuplicateUnitCmd(self.ctrl.model, self._model,
                               self.unitTable.SelectedUnits())
        self.ctrl.AddAndExecute(cmd)

    def RenameDetachment(self):
        newName = self.customNameLe.text()
        if newName != self._model.CustomName():
            cmd = RenameDetachmentCmd(self.ctrl.model, self._model, newName)
            self.ctrl.AddAndExecute(cmd)

    def SetModified(self, modified=True):
        self.siModified.emit(modified)

    def TogglePrimary(self):
        det = self._model
        makePrimary = self.isPrimaryDetachmentCb.isChecked()
        cmd = SetPrimaryDetachmentCmd(self.ctrl.model, det, makePrimary)
        self.ctrl.AddAndExecute(cmd)

    def UnitSelectionChanged(self):
        rows = self.unitTable.SelectedRows()

        if len(rows) > 0:
            self.duplicateUnitPb.setEnabled(True)
            self.deleteUnitPb.setEnabled(True)
        else:
            self.duplicateUnitPb.setEnabled(False)
            self.deleteUnitPb.setEnabled(False)

    def UpdateContent(self, hints=None):
        self.isPrimaryDetachmentCb.setChecked(self._model.IsPrimary())
        self._UpdatePoints()

        # check if unit table must be updated
        if hints is None or len(hints) == 0:
            updateUnitTable = True  # no hints ^= global update
        else:
            updateUnitTable = False
            for hint in hints:
                if (hint.IsType(ALH.ModifyDetachmentHint) and hint.which is self._model) \
                      or  (hint.IsType(ALH.ModifyUnitHint) and hint.which in self._model.ListUnits()):
                    updateUnitTable = True
                    break

        if updateUnitTable:
            if self.unitTable.rowCount() > self._model.NumUnits():
                self.unitTable.setRowCount(self._model.NumUnits())
            for i in range(self._model.NumUnits()):
                self._UpdateUnit(i)

    # "private" functions
    def _UpdatePoints(self):
        pts = self._model.PointsTotal()
        self.pointsLbl.setText("<b>%d</b>" % pts)

    def _UpdateUnit(self, index):
        self.unitTable.SetRow(index, self._model.ListUnits()[index])