示例#1
0
文件: __init__.py 项目: che2/exaile
    def on_gui_loaded(self):

        self.hooked = False
        self.resuming = False

        #
        # Initialize the player objects needed
        #

        self.player = player.player.ExailePlayer('preview_device')
        self.queue = player.queue.PlayQueue(
            self.player,
            location=os.path.join(
                xdg.get_data_dir(),
                'preview_device_queue.state'
            ),
            name='Preview Device Queue'
        )

        #
        # Initialize the GUI stuff
        #

        self._init_gui()

        # preserve state
        if settings.get_option('plugin/previewdevice/shown', True):
            self._init_gui_hooks()
示例#2
0
    def on_gui_loaded(self):

        self.hooked = False
        self.resuming = False

        #
        # Initialize the player objects needed
        #

        self.player = player.player.ExailePlayer('preview_device')
        self.queue = player.queue.PlayQueue(self.player,
                                            location=os.path.join(
                                                xdg.get_data_dir(),
                                                'preview_device_queue.state'),
                                            name='Preview Device Queue')

        #
        # Initialize the GUI stuff
        #

        self._init_gui()

        # preserve state
        if settings.get_option('plugin/previewdevice/shown', True):
            self._init_gui_hooks()
示例#3
0
    def on_gui_loaded(self):
        save_on_exit = settings.get_option(
            'plugin/history/save_on_exit',
            history_preferences.save_on_exit_default)
        shown = settings.get_option('plugin/history/shown', False)

        # immutable playlist that stores everything we've played
        self.history_loc = os.path.join(xdg.get_data_dir(), 'history')

        self.history_playlist = HistoryPlaylist(player.PLAYER)

        if save_on_exit:
            self.history_playlist.load_from_location(self.history_loc)

        self.history_page = HistoryPlaylistPage(self.history_playlist,
                                                player.PLAYER)
        self.history_tab = NotebookTab(main.get_playlist_notebook(),
                                       self.history_page)

        # add menu item to 'view' to display our playlist
        self.menu = menu.check_menu_item(
            'history',
            '',
            _('Playback history'),
            lambda *e: self.is_shown(),
            self.on_playback_history,
        )

        providers.register('menubar-view-menu', self.menu)

        # add the history playlist to the primary notebook
        if save_on_exit and shown:
            self.show_history(True)
示例#4
0
文件: __init__.py 项目: exaile/exaile
    def on_gui_loaded(self):
        save_on_exit = settings.get_option(
            'plugin/history/save_on_exit', history_preferences.save_on_exit_default
        )
        shown = settings.get_option('plugin/history/shown', False)

        # immutable playlist that stores everything we've played
        self.history_loc = os.path.join(xdg.get_data_dir(), 'history')

        self.history_playlist = HistoryPlaylist(player.PLAYER)

        if save_on_exit:
            self.history_playlist.load_from_location(self.history_loc)

        self.history_page = HistoryPlaylistPage(self.history_playlist, player.PLAYER)
        self.history_tab = NotebookTab(main.get_playlist_notebook(), self.history_page)

        # add menu item to 'view' to display our playlist
        self.menu = menu.check_menu_item(
            'history',
            '',
            _('Playback history'),
            lambda *e: self.is_shown(),
            self.on_playback_history,
        )

        providers.register('menubar-view-menu', self.menu)

        # add the history playlist to the primary notebook
        if save_on_exit and shown:
            self.show_history(True)
示例#5
0
文件: main.py 项目: dangmai/exaile
    def quit(self, restart=False):
        """
            Exits Exaile normally. Takes care of saving
            preferences, databases, etc.

            :param restart: Whether to directly restart
            :type restart: bool
        """
        if self.quitting:
            return
        self.quitting = True
        logger.info("Exaile is shutting down...")

        logger.info("Disabling plugins...")
        for k, plugin in self.plugins.enabled_plugins.iteritems():
            if hasattr(plugin, 'teardown'):
                try:
                    plugin.teardown(self)
                except:
                    pass

        from xl import event
        # this event should be used by modules that dont need
        # to be saved in any particular order. modules that might be
        # touched by events triggered here should be added statically
        # below.
        event.log_event("quit_application", self, None)

        logger.info("Saving state...")
        self.plugins.save_enabled()

        if self.gui:
            self.gui.quit()

        from xl import covers
        covers.MANAGER.save()

        self.collection.save_to_location()

        # Save order of custom playlists
        self.playlists.save_order()
        self.stations.save_order()

        # save player, queue
        from xl import player
        player.QUEUE._save_player_state(
                os.path.join(xdg.get_data_dir(), 'player.state') )
        player.QUEUE.save_to_location(
                os.path.join(xdg.get_data_dir(), 'queue.state') )
        player.PLAYER.stop()

        from xl import settings
        settings.MANAGER.save()

        if restart:
            logger.info("Restarting...")
            logger_setup.stop_logging()
            python = sys.executable
            if sys.platform == 'win32':
                # Python Win32 bug: it does not quote individual command line
                # arguments. Here we do it ourselves and pass the whole thing
                # as one string.
                # See https://bugs.python.org/issue436259 (closed wontfix).
                import subprocess
                cmd = [python] + sys.argv
                cmd = subprocess.list2cmdline(cmd)
                os.execl(python, cmd)
            else:
                os.execl(python, python, *sys.argv)

        logger.info("Bye!")
        logger_setup.stop_logging()
        sys.exit(0)
示例#6
0
文件: main.py 项目: dangmai/exaile
    def __init(self):
        """
            Initializes Exaile
        """
        # pylint: disable-msg=W0201
        logger.info("Loading Exaile %s on Python %s..." % (__version__, platform.python_version()))

        logger.info("Loading settings...")
        try:
            from xl import settings
        except common.VersionError:
            logger.exception("Error loading settings")
            sys.exit(1)
            
        logger.debug("Settings loaded from %s" % settings.location)
        
        # display locale information if available
        try:
            import locale
            lc, enc = locale.getlocale()
            if enc is not None:
                logger.info("Using %s %s locale" % (lc, enc))
            else:
                logger.info("Using unknown locale")
        except:
            pass

        splash = None

        if self.options.StartGui:
            from xl import settings

            if settings.get_option('gui/use_splash', True):
                from xlgui.widgets.info import Splash

                splash = Splash()
                splash.show()

        firstrun = settings.get_option("general/first_run", True)

        if not self.options.NoImport and \
                (firstrun or self.options.ForceImport):
            try:
                sys.path.insert(0, xdg.get_data_path("migrations"))
                import migration_200907100931 as migrator
                del sys.path[0]
                migrator.migrate(force=self.options.ForceImport)
                del migrator
            except:
                logger.exception("Failed to migrate from 0.2.14")

        # Migrate old rating options
        from xl.migrations.settings import rating
        rating.migrate()

        # Migrate builtin OSD to plugin
        from xl.migrations.settings import osd
        osd.migrate()
        
        # Migrate engines
        from xl.migrations.settings import engine
        engine.migrate()
        
        # TODO: enable audio plugins separately from normal
        #       plugins? What about plugins that use the player?
        
        # Gstreamer doesn't initialize itself automatically, and fails
        # miserably when you try to inherit from something and GST hasn't
        # been initialized yet. So this is here.
        from gi.repository import Gst
        Gst.init(None)

        # Initialize plugin manager
        from xl import plugins
        self.plugins = plugins.PluginsManager(self)
        
        if not self.options.SafeMode:
            logger.info("Loading plugins...")
            self.plugins.load_enabled()
        else:
            logger.info("Safe mode enabled, not loading plugins.")

        # Initialize the collection
        logger.info("Loading collection...")
        from xl import collection
        try:
            self.collection = collection.Collection("Collection",
                    location=os.path.join(xdg.get_data_dir(), 'music.db'))
        except common.VersionError:
            logger.exception("VersionError loading collection")
            sys.exit(1)

        from xl import event
        # Set up the player and playback queue
        from xl import player
        event.log_event("player_loaded", player.PLAYER, None)

        # Initalize playlist manager
        from xl import playlist
        self.playlists = playlist.PlaylistManager()
        self.smart_playlists = playlist.PlaylistManager('smart_playlists',
            playlist.SmartPlaylist)
        if firstrun:
            self._add_default_playlists()
        event.log_event("playlists_loaded", self, None)

        # Initialize dynamic playlist support
        from xl import dynamic
        dynamic.MANAGER.collection = self.collection

        # Initalize device manager
        logger.info("Loading devices...")
        from xl import devices
        self.devices = devices.DeviceManager()
        event.log_event("device_manager_ready", self, None)

        # Initialize dynamic device discovery interface
        # -> if initialized and connected, then the object is not None
        
        self.udisks2 = None
        self.udisks = None
        self.hal = None
        
        if self.options.Hal:
            from xl import hal
                
            udisks2 = hal.UDisks2(self.devices)
            if udisks2.connect():
                self.udisks2 = udisks2
            else:
                udisks = hal.UDisks(self.devices)
                if udisks.connect():
                    self.udisks = udisks
                else:
                    self.hal = hal.HAL(self.devices)
                    self.hal.connect()
        else:
            self.hal = None

        # Radio Manager
        from xl import radio
        self.stations = playlist.PlaylistManager('radio_stations')
        self.radio = radio.RadioManager()

        self.gui = None
        # Setup GUI
        if self.options.StartGui:
            logger.info("Loading interface...")

            import xlgui
            self.gui = xlgui.Main(self)
            self.gui.main.window.show_all()
            event.log_event("gui_loaded", self, None)

            if splash is not None:
                splash.destroy()

        restore = True

        if self.gui:
            # Find out if the user just passed in a list of songs
            # TODO: find a better place to put this
            # using arg[2:] because arg[1:] will include --startgui
            
            args = [ Gio.File.new_for_path(arg).get_uri() for arg in self.options.locs ]
            if len(args) > 0:
                restore = False
                self.gui.open_uri(args[0], play=True)
            for arg in args[1:]:
                self.gui.open_uri(arg)
            
            # kick off autoscan of libraries
            # -> don't do it in command line mode, since that isn't expected
            self.gui.rescan_collection_with_progress(True)

        if restore:
            player.QUEUE._restore_player_state(
                    os.path.join(xdg.get_data_dir(), 'player.state'))

        if firstrun:
            settings.set_option("general/first_run", False)

        self.loading = False
        Exaile._exaile = self
        event.log_event("exaile_loaded", self, None)
示例#7
0
    def quit(self, restart=False):
        """
            Exits Exaile normally. Takes care of saving
            preferences, databases, etc.

            :param restart: Whether to directly restart
            :type restart: bool
        """
        if self.quitting:
            return
        self.quitting = True
        logger.info("Exaile is shutting down...")

        logger.info("Disabling plugins...")
        for k, plugin in self.plugins.enabled_plugins.iteritems():
            if hasattr(plugin, 'teardown'):
                try:
                    plugin.teardown(self)
                except Exception:
                    pass

        from xl import event
        # this event should be used by modules that dont need
        # to be saved in any particular order. modules that might be
        # touched by events triggered here should be added statically
        # below.
        event.log_event("quit_application", self, None)

        logger.info("Saving state...")
        self.plugins.save_enabled()

        if self.gui:
            self.gui.quit()

        from xl import covers
        covers.MANAGER.save()

        self.collection.save_to_location()

        # Save order of custom playlists
        self.playlists.save_order()
        self.stations.save_order()

        # save player, queue
        from xl import player
        player.QUEUE._save_player_state(
            os.path.join(xdg.get_data_dir(), 'player.state'))
        player.QUEUE.save_to_location(
            os.path.join(xdg.get_data_dir(), 'queue.state'))
        player.PLAYER.stop()

        from xl import settings
        settings.MANAGER.save()

        if restart:
            logger.info("Restarting...")
            logger_setup.stop_logging()
            python = sys.executable
            if sys.platform == 'win32':
                # Python Win32 bug: it does not quote individual command line
                # arguments. Here we do it ourselves and pass the whole thing
                # as one string.
                # See https://bugs.python.org/issue436259 (closed wontfix).
                import subprocess
                cmd = [python] + sys.argv
                cmd = subprocess.list2cmdline(cmd)
                os.execl(python, cmd)
            else:
                os.execl(python, python, *sys.argv)

        logger.info("Bye!")
        logger_setup.stop_logging()
        sys.exit(0)
示例#8
0
    def __init(self):
        """
            Initializes Exaile
        """
        # pylint: disable-msg=W0201
        logger.info("Loading Exaile %s on Python %s..." %
                    (__version__, platform.python_version()))

        logger.info("Loading settings...")
        try:
            from xl import settings
        except common.VersionError:
            logger.exception("Error loading settings")
            sys.exit(1)

        logger.debug("Settings loaded from %s" % settings.location)

        # display locale information if available
        try:
            import locale
            lc, enc = locale.getlocale()
            if enc is not None:
                logger.info("Using %s %s locale" % (lc, enc))
            else:
                logger.info("Using unknown locale")
        except Exception:
            pass

        splash = None

        if self.options.StartGui:
            if settings.get_option('gui/use_splash', True):
                from xlgui.widgets.info import Splash

                splash = Splash()
                splash.show()

        firstrun = settings.get_option("general/first_run", True)

        if not self.options.NoImport and \
                (firstrun or self.options.ForceImport):
            try:
                sys.path.insert(0, xdg.get_data_path("migrations"))
                import migration_200907100931 as migrator
                del sys.path[0]
                migrator.migrate(force=self.options.ForceImport)
                del migrator
            except Exception:
                logger.exception("Failed to migrate from 0.2.14")

        # Migrate old rating options
        from xl.migrations.settings import rating
        rating.migrate()

        # Migrate builtin OSD to plugin
        from xl.migrations.settings import osd
        osd.migrate()

        # Migrate engines
        from xl.migrations.settings import engine
        engine.migrate()

        # TODO: enable audio plugins separately from normal
        #       plugins? What about plugins that use the player?

        # Gstreamer doesn't initialize itself automatically, and fails
        # miserably when you try to inherit from something and GST hasn't
        # been initialized yet. So this is here.
        from gi.repository import Gst
        Gst.init(None)

        # Initialize plugin manager
        from xl import plugins
        self.plugins = plugins.PluginsManager(self)

        if not self.options.SafeMode:
            logger.info("Loading plugins...")
            self.plugins.load_enabled()
        else:
            logger.info("Safe mode enabled, not loading plugins.")

        # Initialize the collection
        logger.info("Loading collection...")
        from xl import collection
        try:
            self.collection = collection.Collection("Collection",
                                                    location=os.path.join(
                                                        xdg.get_data_dir(),
                                                        'music.db'))
        except common.VersionError:
            logger.exception("VersionError loading collection")
            sys.exit(1)

        from xl import event
        # Set up the player and playback queue
        from xl import player
        event.log_event("player_loaded", player.PLAYER, None)

        # Initalize playlist manager
        from xl import playlist
        self.playlists = playlist.PlaylistManager()
        self.smart_playlists = playlist.SmartPlaylistManager(
            'smart_playlists', collection=self.collection)
        if firstrun:
            self._add_default_playlists()
        event.log_event("playlists_loaded", self, None)

        # Initialize dynamic playlist support
        from xl import dynamic
        dynamic.MANAGER.collection = self.collection

        # Initalize device manager
        logger.info("Loading devices...")
        from xl import devices
        self.devices = devices.DeviceManager()
        event.log_event("device_manager_ready", self, None)

        # Initialize dynamic device discovery interface
        # -> if initialized and connected, then the object is not None

        self.udisks2 = None
        self.udisks = None
        self.hal = None

        if self.options.Hal:
            from xl import hal

            udisks2 = hal.UDisks2(self.devices)
            if udisks2.connect():
                self.udisks2 = udisks2
            else:
                udisks = hal.UDisks(self.devices)
                if udisks.connect():
                    self.udisks = udisks
                else:
                    self.hal = hal.HAL(self.devices)
                    self.hal.connect()
        else:
            self.hal = None

        # Radio Manager
        from xl import radio
        self.stations = playlist.PlaylistManager('radio_stations')
        self.radio = radio.RadioManager()

        self.gui = None
        # Setup GUI
        if self.options.StartGui:
            logger.info("Loading interface...")

            import xlgui
            self.gui = xlgui.Main(self)
            self.gui.main.window.show_all()
            event.log_event("gui_loaded", self, None)

            if splash is not None:
                splash.destroy()

        if firstrun:
            settings.set_option("general/first_run", False)

        self.loading = False
        Exaile._exaile = self
        event.log_event("exaile_loaded", self, None)

        restore = True

        if self.gui:
            # Find out if the user just passed in a list of songs
            # TODO: find a better place to put this

            songs = [
                Gio.File.new_for_path(arg).get_uri()
                for arg in self.options.locs
            ]
            if len(songs) > 0:
                restore = False
                self.gui.open_uri(songs[0], play=True)
                for arg in songs[1:]:
                    self.gui.open_uri(arg)

            # kick off autoscan of libraries
            # -> don't do it in command line mode, since that isn't expected
            self.gui.rescan_collection_with_progress(True)

        if restore:
            player.QUEUE._restore_player_state(
                os.path.join(xdg.get_data_dir(), 'player.state'))
示例#9
0
from xl import settings, xdg

import queue

logger = logging.getLogger(__name__)

def get_player(*args, **kwargs):
    pname = settings.get_option("player/engine", "normal")
    if pname == "normal":
        logger.debug("Normal playback engine selected.")
        from xl.player.engine_normal import NormalPlayer
        return NormalPlayer(*args, **kwargs)
    elif pname == "unified":
        logger.debug("Unified playback engine selected.")
        from xl.player.engine_unified import UnifiedPlayer
        return UnifiedPlayer(*args, **kwargs)
    elif pname == 'rtfd_hack': # allows building docs
        return None
    else:
        logger.warning("Couldn't find specified playback engine, "
                "falling back to normal.")
        from xl.player.engine_normal import NormalPlayer
        return NormalPlayer(*args, **kwargs)


# TODO: write a better interface than this
PLAYER = get_player('player')
QUEUE = queue.PlayQueue(PLAYER, 'queue',
        location=os.path.join(xdg.get_data_dir(), 'queue.state'))

示例#10
0
文件: main.py 项目: fidencio/exaile
    def quit(self, restart=False):
        """
            Exits Exaile normally. Takes care of saving
            preferences, databases, etc.

            :param restart: Whether to directly restart
            :type restart: bool
        """
        if self.quitting:
            return
        self.quitting = True
        logger.info("Exaile is shutting down...")

        logger.info("Disabling plugins...")
        for k, plugin in self.plugins.enabled_plugins.iteritems():
            if hasattr(plugin, 'teardown'):
                try:
                    plugin.teardown(self)
                except:
                    pass

        from xl import event
        # this event should be used by modules that dont need
        # to be saved in any particular order. modules that might be
        # touched by events triggered here should be added statically
        # below.
        event.log_event("quit_application", self, None)

        logger.info("Saving state...")
        self.plugins.save_enabled()

        if self.gui:
            self.gui.quit()

        from xl import covers
        covers.MANAGER.save()

        self.collection.save_to_location()

        # Save order of custom playlists
        self.playlists.save_order()
        self.stations.save_order()

        # save player, queue
        from xl import player
        player.QUEUE._save_player_state(
                os.path.join(xdg.get_data_dir(), 'player.state') )
        player.QUEUE.save_to_location(
                os.path.join(xdg.get_data_dir(), 'queue.state') )
        player.PLAYER.stop()

        from xl import settings
        settings.MANAGER.save()

        if restart:
            logger.info("Restarting...")
            python = sys.executable
            os.execl(python, python, *sys.argv)

        logger.info("Bye!")
        logging.shutdown()
        sys.exit(0)
示例#11
0
文件: main.py 项目: fidencio/exaile
    def setup_logging(self):
        console_format = "%(levelname)-8s: %(message)s"
        loglevel = logging.INFO

        if self.options.DebugThreads:
            console_format = "%(threadName)s:" + console_format

        if self.options.Debug:
            loglevel = logging.DEBUG
            console_format = "%(asctime)s,%(msecs)3d:" + console_format
            console_format += " (%(name)s)" # add module name
        elif self.options.Quiet:
            loglevel = logging.WARNING

        # Logfile level should always be INFO or higher
        if self.options.Quiet:
            logfilelevel = logging.INFO
        else:
            logfilelevel = loglevel

        datefmt = "%H:%M:%S"

        # Logging to terminal
        logging.basicConfig(level=loglevel, format=console_format,
                datefmt=datefmt)

        class FilterLogger(logging.Logger):
            class Filter(logging.Filter):
                def filter(self, record):
                    pass_record = True

                    if FilterLogger.module is not None:
                        pass_record = record.name == self.module

                    if FilterLogger.level != logging.NOTSET and pass_record:
                        pass_record = record.levelno == self.level

                    return pass_record

            module = None
            level = logging.NOTSET

            def __init__(self, name):
                logging.Logger.__init__(self, name)

                log_filter = self.Filter(name)
                log_filter.module = FilterLogger.module
                log_filter.level = FilterLogger.level
                self.addFilter(log_filter)

        FilterLogger.module = self.options.ModuleFilter
        if self.options.LevelFilter is not None:
            FilterLogger.level = getattr(logging, self.options.LevelFilter)
        logging.setLoggerClass(FilterLogger)

        # Create log directory
        logdir = os.path.join(xdg.get_data_dir(), 'logs')
        if not os.path.exists(logdir):
            os.makedirs(logdir)

        # Try to migrate logs from old location
        from glob import glob
        logfiles = glob(os.path.join(xdg.get_config_dir(), 'exaile.log*'))
        for logfile in logfiles:
            try:
                # Try to move to new location
                os.rename(logfile, os.path.join(logdir,
                    os.path.basename(logfile)))
            except OSError:
                # Give up and simply remove
                os.remove(logfile)

        # Logging to file; this also automatically rotates the logs
        logfile = logging.handlers.RotatingFileHandler(
                os.path.join(logdir, 'exaile.log'),
                mode='a', backupCount=5)
        logfile.doRollover() # each session gets its own file
        logfile.setLevel(logfilelevel)
        formatter = logging.Formatter(
                '%(asctime)s %(levelname)-8s: %(message)s (%(name)s)',
                datefmt=datefmt)
        logfile.setFormatter(formatter)
        logging.getLogger("").addHandler(logfile)
示例#12
0
# along with this program; if not, write to the Free Software
# Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
#
#
# The developers of the Exaile media player hereby grant permission
# for non-GPL compatible GStreamer and Exaile plugins to be used and
# distributed together with GStreamer and Exaile. This permission is
# above and beyond the permissions granted by the GPL license by which
# Exaile is covered. If you modify this code, you may extend this
# exception to your version of the code, but you are not obligated to
# do so. If you do not wish to do so, delete this exception statement
# from your version.
"""
    Allows for playback and queue control
"""

__all__ = ['adapters', 'gst', 'queue', 'PLAYER', 'QUEUE']

import os

from xl import xdg

from . import player
from . import queue

PLAYER = player.ExailePlayer('player')
QUEUE = queue.PlayQueue(PLAYER,
                        'queue',
                        location=os.path.join(xdg.get_data_dir(),
                                              'queue.state'))
示例#13
0
文件: main.py 项目: esosaja/exaile
    def setup_logging(self):
        console_format = "%(levelname)-8s: %(message)s"
        loglevel = logging.INFO

        if self.options.DebugThreads:
            console_format = "%(threadName)s:" + console_format

        if self.options.Debug:
            loglevel = logging.DEBUG
            console_format = "%(asctime)s,%(msecs)3d:" + console_format
            console_format += " (%(name)s)"  # add module name
        elif self.options.Quiet:
            loglevel = logging.WARNING

        # Logfile level should always be INFO or higher
        if self.options.Quiet:
            logfilelevel = logging.INFO
        else:
            logfilelevel = loglevel

        datefmt = "%H:%M:%S"

        # Logging to terminal
        logging.basicConfig(level=loglevel,
                            format=console_format,
                            datefmt=datefmt)

        class FilterLogger(logging.Logger):
            class Filter(logging.Filter):
                def filter(self, record):
                    pass_record = True

                    if FilterLogger.module is not None:
                        pass_record = record.name == self.module

                    if FilterLogger.level != logging.NOTSET and pass_record:
                        pass_record = record.levelno == self.level

                    return pass_record

            module = None
            level = logging.NOTSET

            def __init__(self, name):
                logging.Logger.__init__(self, name)

                log_filter = self.Filter(name)
                log_filter.module = FilterLogger.module
                log_filter.level = FilterLogger.level
                self.addFilter(log_filter)

        FilterLogger.module = self.options.ModuleFilter
        if self.options.LevelFilter is not None:
            FilterLogger.level = getattr(logging, self.options.LevelFilter)
        logging.setLoggerClass(FilterLogger)

        # Create log directory
        logdir = os.path.join(xdg.get_data_dir(), 'logs')
        if not os.path.exists(logdir):
            os.makedirs(logdir)

        # Try to migrate logs from old location
        from glob import glob
        logfiles = glob(os.path.join(xdg.get_config_dir(), 'exaile.log*'))
        for logfile in logfiles:
            try:
                # Try to move to new location
                os.rename(logfile,
                          os.path.join(logdir, os.path.basename(logfile)))
            except OSError:
                # Give up and simply remove
                os.remove(logfile)

        # Logging to file; this also automatically rotates the logs
        logfile = logging.handlers.RotatingFileHandler(os.path.join(
            logdir, 'exaile.log'),
                                                       mode='a',
                                                       backupCount=5)
        logfile.doRollover()  # each session gets its own file
        logfile.setLevel(logfilelevel)
        formatter = logging.Formatter(
            '%(asctime)s %(levelname)-8s: %(message)s (%(name)s)',
            datefmt=datefmt)
        logfile.setFormatter(formatter)
        logging.getLogger("").addHandler(logfile)
示例#14
0
    def __init(self):
        """
            Initializes Exaile
        """

        logger.info("Loading Exaile %s...", __version__)

        from gi.repository import GObject
        from .version import register

        register('Python', platform.python_version())
        register('PyGObject', '%d.%d.%d' % GObject.pygobject_version)

        logger.info("Loading settings...")
        try:
            from xl import settings
        except common.VersionError:
            logger.exception("Error loading settings")
            sys.exit(1)

        logger.debug("Settings loaded from %s", settings.location)

        # display locale information if available
        try:
            import locale

            lc, enc = locale.getlocale()
            if enc is not None:
                locale_str = '%s %s' % (lc, enc)
            else:
                locale_str = _('Unknown')

            register('Locale', locale_str)
        except Exception:
            pass

        splash = None

        if self.options.StartGui:
            if settings.get_option('gui/use_splash', True):
                from xlgui.widgets.info import Splash

                splash = Splash()
                splash.show()

        firstrun = settings.get_option("general/first_run", True)

        # Migrate old rating options
        from xl.migrations.settings import rating

        rating.migrate()

        # Migrate builtin OSD to plugin
        from xl.migrations.settings import osd

        osd.migrate()

        # Migrate engines
        from xl.migrations.settings import engine

        engine.migrate()

        # TODO: enable audio plugins separately from normal
        #       plugins? What about plugins that use the player?

        # Gstreamer doesn't initialize itself automatically, and fails
        # miserably when you try to inherit from something and GST hasn't
        # been initialized yet. So this is here.
        from gi.repository import Gst

        Gst.init(None)

        # Initialize plugin manager
        from xl import plugins

        self.plugins = plugins.PluginsManager(self)

        if not self.options.SafeMode:
            logger.info("Loading plugins...")
            self.plugins.load_enabled()
        else:
            logger.info("Safe mode enabled, not loading plugins.")

        # Initialize the collection
        logger.info("Loading collection...")
        from xl import collection

        try:
            self.collection = collection.Collection(
                "Collection", location=os.path.join(xdg.get_data_dir(), 'music.db')
            )
        except common.VersionError:
            logger.exception("VersionError loading collection")
            sys.exit(1)

        # Migrate covers.db. This can only be done after the collection is loaded.
        import xl.migrations.database.covers_1to2 as mig

        mig.migrate()

        from xl import event

        # Set up the player and playback queue
        from xl import player

        event.log_event("player_loaded", player.PLAYER, None)

        # Initalize playlist manager
        from xl import playlist

        self.playlists = playlist.PlaylistManager()
        self.smart_playlists = playlist.SmartPlaylistManager(
            'smart_playlists', collection=self.collection
        )
        if firstrun:
            self._add_default_playlists()
        event.log_event("playlists_loaded", self, None)

        # Initialize dynamic playlist support
        from xl import dynamic

        dynamic.MANAGER.collection = self.collection

        # Initalize device manager
        logger.info("Loading devices...")
        from xl import devices

        self.devices = devices.DeviceManager()
        event.log_event("device_manager_ready", self, None)

        # Initialize dynamic device discovery interface
        # -> if initialized and connected, then the object is not None

        self.udisks2 = None

        if self.options.Hal:
            from xl import hal

            udisks2 = hal.UDisks2(self.devices)
            if udisks2.connect():
                self.udisks2 = udisks2

        # Radio Manager
        from xl import radio

        self.stations = playlist.PlaylistManager('radio_stations')
        self.radio = radio.RadioManager()

        self.gui = None
        # Setup GUI
        if self.options.StartGui:
            logger.info("Loading interface...")

            import xlgui

            self.gui = xlgui.Main(self)
            self.gui.main.window.show_all()
            event.log_event("gui_loaded", self, None)

            if splash is not None:
                splash.destroy()

        if firstrun:
            settings.set_option("general/first_run", False)

        self.loading = False
        Exaile._exaile = self
        event.log_event("exaile_loaded", self, None)

        restore = True

        if self.gui:
            # Find out if the user just passed in a list of songs
            # TODO: find a better place to put this

            songs = [Gio.File.new_for_path(arg).get_uri() for arg in self.options.locs]
            if len(songs) > 0:
                restore = False
                self.gui.open_uri(songs[0], play=True)
                for arg in songs[1:]:
                    self.gui.open_uri(arg)

            # kick off autoscan of libraries
            # -> don't do it in command line mode, since that isn't expected
            self.gui.rescan_collection_with_progress(True)

        if restore:
            player.QUEUE._restore_player_state(
                os.path.join(xdg.get_data_dir(), 'player.state')
            )
示例#15
0
    def quit(self, restart=False):
        """
            Exits Exaile normally. Takes care of saving
            preferences, databases, etc.

            :param restart: Whether to directly restart
            :type restart: bool
        """
        if self.quitting:
            return
        self.quitting = True
        logger.info("Exaile is shutting down...")

        logger.info("Disabling plugins...")
        for k, plugin in self.plugins.enabled_plugins.iteritems():
            if hasattr(plugin, 'teardown'):
                try:
                    plugin.teardown(self)
                except:
                    pass

        from xl import event
        # this event should be used by modules that dont need
        # to be saved in any particular order. modules that might be
        # touched by events triggered here should be added statically
        # below.
        event.log_event("quit_application", self, None)

        logger.info("Saving state...")
        self.plugins.save_enabled()

        if self.gui:
            self.gui.quit()

        from xl import covers
        covers.MANAGER.save()

        self.collection.save_to_location()

        # Save order of custom playlists
        self.playlists.save_order()
        self.stations.save_order()

        # save player, queue
        from xl import player
        player.QUEUE._save_player_state(
            os.path.join(xdg.get_data_dir(), 'player.state'))
        player.QUEUE.save_to_location(
            os.path.join(xdg.get_data_dir(), 'queue.state'))
        player.PLAYER.stop()

        from xl import settings
        settings.MANAGER.save()

        if restart:
            logger.info("Restarting...")
            python = sys.executable
            os.execl(python, python, *sys.argv)

        logger.info("Bye!")
        logging.shutdown()
        sys.exit(0)