# This is normal- GREMEDY_string_marker is only available with OpenGL debuggers
        log("Unable to import GREMEDY OpenGL extension. Debug output will be more limited.")
    log("OpenGL debugging settings: "+
          "GL_DEBUG_OUTPUT=%s, GL_DEBUG_OUTPUT_SYNCHRONOUS=%s"+
          "gl_debug_callback=%s, "+
          "glInitStringMarkerGREMEDY=%s, glStringMarkerGREMEDY=%s, glInitFrameTerminatorGREMEDY=%s, glFrameTerminatorGREMEDY=%s",
            GL_DEBUG_OUTPUT, GL_DEBUG_OUTPUT_SYNCHRONOUS,
            gl_debug_callback, glInitStringMarkerGREMEDY, glStringMarkerGREMEDY,
            glInitFrameTerminatorGREMEDY, glFrameTerminatorGREMEDY)
from ctypes import c_char_p

try:
    import OpenGL_accelerate            #@UnresolvedImport
except:
    OpenGL_accelerate = None
zerocopy_upload = bool(OpenGL_accelerate) and envbool("XPRA_ZEROCOPY_OPENGL_UPLOAD", True) and is_pyopengl_memoryview_safe(OpenGL_version.__version__, OpenGL_accelerate.__version__)
try:
    memoryview_type = memoryview
except:
    memoryview_type = None
try:
    buffer_type = buffer
except:
    #not defined in py3k..
    buffer_type = None


if os.name=="posix":
    from xpra.gtk_common.error import xsync
    paint_context_manager = xsync
else:
示例#2
0
        # This is normal- GREMEDY_string_marker is only available with OpenGL debuggers
        log("Unable to import GREMEDY OpenGL extension. Debug output will be more limited.")
    log("OpenGL debugging settings: "+
          "GL_DEBUG_OUTPUT=%s, GL_DEBUG_OUTPUT_SYNCHRONOUS=%s"+
          "gl_debug_callback=%s, "+
          "glInitStringMarkerGREMEDY=%s, glStringMarkerGREMEDY=%s, glInitFrameTerminatorGREMEDY=%s, glFrameTerminatorGREMEDY=%s",
            GL_DEBUG_OUTPUT, GL_DEBUG_OUTPUT_SYNCHRONOUS,
            gl_debug_callback, glInitStringMarkerGREMEDY, glStringMarkerGREMEDY,
            glInitFrameTerminatorGREMEDY, glFrameTerminatorGREMEDY)
from ctypes import c_char_p

try:
    import OpenGL_accelerate            #@UnresolvedImport
except:
    OpenGL_accelerate = None
zerocopy_upload = bool(OpenGL_accelerate) and os.environ.get("XPRA_ZEROCOPY_OPENGL_UPLOAD", "1")=="1" and is_pyopengl_memoryview_safe(OpenGL_version.__version__, OpenGL_accelerate.__version__)
try:
    memoryview_type = memoryview
except:
    memoryview_type = None
try:
    buffer_type = buffer
except:
    #not defined in py3k..
    buffer_type = None


# Texture number assignment
# The first four are used to update the FBO,
# the FBO is what is painted on screen.
TEX_Y = 0
示例#3
0
        # This is normal- GREMEDY_string_marker is only available with OpenGL debuggers
        log("Unable to import GREMEDY OpenGL extension. Debug output will be more limited.")
    log("OpenGL debugging settings: "+
          "GL_DEBUG_OUTPUT=%s, GL_DEBUG_OUTPUT_SYNCHRONOUS=%s"+
          "gl_debug_callback=%s, "+
          "glInitStringMarkerGREMEDY=%s, glStringMarkerGREMEDY=%s, glInitFrameTerminatorGREMEDY=%s, glFrameTerminatorGREMEDY=%s",
            GL_DEBUG_OUTPUT, GL_DEBUG_OUTPUT_SYNCHRONOUS,
            gl_debug_callback, glInitStringMarkerGREMEDY, glStringMarkerGREMEDY,
            glInitFrameTerminatorGREMEDY, glFrameTerminatorGREMEDY)
from ctypes import c_char_p

try:
    import OpenGL_accelerate            #@UnresolvedImport
except:
    OpenGL_accelerate = None
zerocopy_upload = bool(OpenGL_accelerate) and os.environ.get("XPRA_ZEROCOPY_OPENGL_UPLOAD", "1")=="1" and is_pyopengl_memoryview_safe(OpenGL_version.__version__, OpenGL_accelerate.__version__)
try:
    memoryview_type = memoryview
except:
    memoryview_type = None
try:
    buffer_type = buffer
except:
    #not defined in py3k..
    buffer_type = None


# Texture number assignment
# The first four are used to update the FBO,
# the FBO is what is painted on screen.
TEX_Y = 0
示例#4
0
    log(
        "OpenGL debugging settings: " +
        "GL_DEBUG_OUTPUT=%s, GL_DEBUG_OUTPUT_SYNCHRONOUS=%s" +
        "gl_debug_callback=%s, " +
        "glInitStringMarkerGREMEDY=%s, glStringMarkerGREMEDY=%s, glInitFrameTerminatorGREMEDY=%s, glFrameTerminatorGREMEDY=%s",
        GL_DEBUG_OUTPUT, GL_DEBUG_OUTPUT_SYNCHRONOUS, gl_debug_callback,
        glInitStringMarkerGREMEDY, glStringMarkerGREMEDY,
        glInitFrameTerminatorGREMEDY, glFrameTerminatorGREMEDY)
from ctypes import c_char_p

try:
    import OpenGL_accelerate  #@UnresolvedImport
except:
    OpenGL_accelerate = None
zerocopy_upload = bool(OpenGL_accelerate) and envbool(
    "XPRA_ZEROCOPY_OPENGL_UPLOAD", True) and is_pyopengl_memoryview_safe(
        OpenGL_version.__version__, OpenGL_accelerate.__version__)
try:
    memoryview_type = memoryview
except:
    memoryview_type = None
try:
    buffer_type = buffer
except:
    #not defined in py3k..
    buffer_type = None


def set_texture_level():
    #only really needed with some drivers (NVidia)
    glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_BASE_LEVEL, 0)
    #may cause errors with older drivers:
示例#5
0
    log(
        "OpenGL debugging settings: " +
        "GL_DEBUG_OUTPUT=%s, GL_DEBUG_OUTPUT_SYNCHRONOUS=%s" +
        "gl_debug_callback=%s, " +
        "glInitStringMarkerGREMEDY=%s, glStringMarkerGREMEDY=%s, glInitFrameTerminatorGREMEDY=%s, glFrameTerminatorGREMEDY=%s",
        GL_DEBUG_OUTPUT, GL_DEBUG_OUTPUT_SYNCHRONOUS, gl_debug_callback,
        glInitStringMarkerGREMEDY, glStringMarkerGREMEDY,
        glInitFrameTerminatorGREMEDY, glFrameTerminatorGREMEDY)
from ctypes import c_char_p

try:
    import OpenGL_accelerate
except:
    OpenGL_accelerate = None
zerocopy_upload = os.environ.get(
    "XPRA_ZEROCOPY_OPENGL_UPLOAD", "1") == "1" and is_pyopengl_memoryview_safe(
        OpenGL_version.__version__) and OpenGL_accelerate
try:
    memoryview_type = memoryview
except:
    memoryview_type = None
try:
    buffer_type = buffer
except:
    #not defined in py3k..
    buffer_type = None

# Texture number assignment
#  1 = Y plane
#  2 = U plane
#  3 = V plane
#  4 = RGB updates
示例#6
0
    log(" GL_DEBUG_OUTPUT=%s, GL_DEBUG_OUTPUT_SYNCHRONOUS=%s", GL_DEBUG_OUTPUT, GL_DEBUG_OUTPUT_SYNCHRONOUS)
    log(" gl_debug_callback=%s", gl_debug_callback)
    log(" glInitStringMarkerGREMEDY=%s, glStringMarkerGREMEDY=%s",
        glInitStringMarkerGREMEDY, glStringMarkerGREMEDY)
    log(" glInitFrameTerminatorGREMEDY=%s, glFrameTerminatorGREMEDY=%s",
        glInitFrameTerminatorGREMEDY, glFrameTerminatorGREMEDY)

zerocopy_upload = False
if envbool("XPRA_ZEROCOPY_OPENGL_UPLOAD", True):
    try:
        import OpenGL_accelerate            #@UnresolvedImport
        assert OpenGL_accelerate
    except ImportError:
        pass
    else:
        zerocopy_upload = is_pyopengl_memoryview_safe(OpenGL_version.__version__, OpenGL_accelerate.__version__)
try:
    buffer_type = buffer
except NameError:
    #not defined in py3k..
    buffer_type = None


if POSIX:
    from xpra.gtk_common.error import xsync
    paint_context_manager = xsync
else:
    paint_context_manager = DummyContextManager()

def set_texture_level(target=GL_TEXTURE_RECTANGLE_ARB):
    #only really needed with some drivers (NVidia)
示例#7
0
        # This is normal- GREMEDY_string_marker is only available with OpenGL debuggers
        log("Unable to import GREMEDY OpenGL extension. Debug output will be more limited.")
    log("OpenGL debugging settings: "+
          "GL_DEBUG_OUTPUT=%s, GL_DEBUG_OUTPUT_SYNCHRONOUS=%s"+
          "gl_debug_callback=%s, "+
          "glInitStringMarkerGREMEDY=%s, glStringMarkerGREMEDY=%s, glInitFrameTerminatorGREMEDY=%s, glFrameTerminatorGREMEDY=%s",
            GL_DEBUG_OUTPUT, GL_DEBUG_OUTPUT_SYNCHRONOUS,
            gl_debug_callback, glInitStringMarkerGREMEDY, glStringMarkerGREMEDY,
            glInitFrameTerminatorGREMEDY, glFrameTerminatorGREMEDY)
from ctypes import c_char_p

try:
    import OpenGL_accelerate            #@UnresolvedImport
except:
    OpenGL_accelerate = None
zerocopy_upload = bool(OpenGL_accelerate) and envbool("XPRA_ZEROCOPY_OPENGL_UPLOAD", True) and is_pyopengl_memoryview_safe(OpenGL_version.__version__, OpenGL_accelerate.__version__)
try:
    buffer_type = buffer
except:
    #not defined in py3k..
    buffer_type = None


def set_texture_level():
    #only really needed with some drivers (NVidia)
    #may cause errors with older drivers:
    try:
        glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR)
    except:
        pass