示例#1
0
 def get_target_client_latency(self, min_client_latency, avg_client_latency, abs_min=0.010):
     """ geometric mean of the minimum (+20%) and average latency
         but not higher than twice more than the minimum,
         and not lower than abs_min.
         Then we add the average decoding latency.
         """
     decoding_latency = 0.010
     if len(self.client_decode_time)>0:
         decoding_latency, _ = calculate_timesize_weighted_average(list(self.client_decode_time))
         decoding_latency /= 1000.0
     min_latency = (min_client_latency or abs_min)*1.2
     avg_latency = avg_client_latency or abs_min
     max_latency = 2.0*min_latency
     return max(abs_min, min(max_latency, sqrt(min_latency*avg_latency))) + decoding_latency
示例#2
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def test_calculate_timesize_weighted_average():
	#event_time, size, elapsed_time
	now = time.time()
	sample_size = 100000
	data = []
	t = now - sample_size
	for _ in xrange(sample_size):
		s = random.randint(1000, 10000)
		v = random.random()
		data.append((t, s, v))
		t += 1
	start = time.time()
	v = calculate_timesize_weighted_average(data)
	end = time.time()
	print("test_calculate_timesize_weighted_average(%s records)=%s" % (len(data), v))
	print("elapsed time: %sms" % dec1(1000*(end-start)))
示例#3
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def test_calculate_timesize_weighted_average():
    #event_time, size, elapsed_time
    now = time.time()
    sample_size = 100000
    data = []
    t = now - sample_size
    for _ in xrange(sample_size):
        s = random.randint(1000, 10000)
        v = random.random()
        data.append((t, s, v))
        t += 1
    start = time.time()
    v = calculate_timesize_weighted_average(data)
    end = time.time()
    print("test_calculate_timesize_weighted_average(%s records)=%s" %
          (len(data), v))
    print("elapsed time: %sms" % dec1(1000 * (end - start)))
示例#4
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 def get_target_client_latency(self,
                               min_client_latency,
                               avg_client_latency,
                               abs_min=0.010):
     """ geometric mean of the minimum (+20%) and average latency
         but not higher than twice more than the minimum,
         and not lower than abs_min.
         Then we add the average decoding latency.
         """
     decoding_latency = 0.010
     if len(self.client_decode_time) > 0:
         decoding_latency, _ = calculate_timesize_weighted_average(
             list(self.client_decode_time))
         decoding_latency /= 1000.0
     min_latency = (min_client_latency or abs_min) * 1.2
     avg_latency = avg_client_latency or abs_min
     max_latency = 2.0 * min_latency
     return max(abs_min, min(max_latency, sqrt(
         min_latency * avg_latency))) + decoding_latency
示例#5
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def calculate_batch_delay(window, wid, batch, global_statistics, statistics,
                          video_encoder=None, video_encoder_lock=None, video_encoder_speed=None, video_encoder_quality=None):
    """
        Calculates a new batch delay.
        We first gather some statistics,
        then use them to calculate a number of factors.
        which are then used to adjust the batch delay in 'update_batch_delay'.
    """
    #the number of pixels which can be considered 'low' in terms of backlog.
    #Generally, just one full frame, (more with mmap because it is so fast)
    low_limit = 1024*1024
    if window:
        ww, wh = window.get_dimensions()
        low_limit = max(8*8, ww*wh)
        if global_statistics.mmap_size>0:
            #mmap can accumulate much more as it is much faster
            low_limit *= 4
    #client latency: (how long it takes for a packet to get to the client and get the echo back)
    avg_client_latency, recent_client_latency = 0.1, 0.1    #assume 100ms until we get some data
    if len(global_statistics.client_latency)>0:
        data = [(when, latency) for _, when, _, latency in list(global_statistics.client_latency)]
        avg_client_latency, recent_client_latency = calculate_time_weighted_average(data)
    #damage "in" latency: (the time it takes for damage requests to be processed only)
    avg_damage_in_latency, recent_damage_in_latency = 0, 0
    if len(statistics.damage_in_latency)>0:
        data = [(when, latency) for when, _, _, latency in list(statistics.damage_in_latency)]
        avg_damage_in_latency, recent_damage_in_latency =  calculate_time_weighted_average(data)
    #damage "out" latency: (the time it takes for damage requests to be processed and sent out)
    avg_damage_out_latency, recent_damage_out_latency = 0, 0
    if len(statistics.damage_out_latency)>0:
        data = [(when, latency) for when, _, _, latency in list(statistics.damage_out_latency)]
        avg_damage_out_latency, recent_damage_out_latency = calculate_time_weighted_average(data)
    #client decode speed:
    avg_decode_speed, recent_decode_speed = None, None
    if len(statistics.client_decode_time)>0:
        #the elapsed time recorded is in microseconds, so multiply by 1000*1000 to get the real value:
        avg_decode_speed, recent_decode_speed = calculate_timesize_weighted_average(list(statistics.client_decode_time), sizeunit=1000*1000)
    #network send speed:
    avg_send_speed, recent_send_speed = None, None
    if len(statistics.damage_send_speed)>0:
        avg_send_speed, recent_send_speed = calculate_timesize_weighted_average(list(statistics.damage_send_speed))
    #client backlog: (packets and pixels that should have been processed by now - taking into account latency)
    packets_backlog, pixels_backlog = 0, 0
    if len(statistics.damage_ack_pending)>0:
        sent_before = time.time()-avg_client_latency
        for sent_at, pixels in statistics.damage_ack_pending.values():
            if sent_at>sent_before:
                continue
            packets_backlog += 1
            pixels_backlog += pixels
    max_latency = max(avg_damage_in_latency, recent_damage_in_latency, avg_damage_out_latency, recent_damage_out_latency)

    #for each indicator: (description, factor, weight)
    factors = []

    #damage "in" latency factor:
    if len(statistics.damage_in_latency)>0:
        msg = "damage processing latency:"
        target_latency = 0.010 + (0.050*low_limit/1024.0/1024.0)
        factors.append(calculate_for_target(msg, target_latency, avg_damage_in_latency, recent_damage_in_latency, aim=0.8, slope=0.005, smoothing=sqrt))
    #damage "out" latency
    if len(statistics.damage_out_latency)>0:
        msg = "damage send latency:"
        target_latency = 0.025 + (0.060*low_limit/1024.0/1024.0)
        factors.append(calculate_for_target(msg, target_latency, avg_damage_out_latency, recent_damage_out_latency, aim=0.8, slope=0.010, smoothing=sqrt))
    #send speed:
    if avg_send_speed is not None and recent_send_speed is not None:
        #our calculate methods aims for lower values, so invert speed
        #this is how long it takes to send 1MB:
        avg1MB = 1.0*1024*1024/avg_send_speed
        recent1MB = 1.0*1024*1024/recent_send_speed
        #we only really care about this when the speed is quite low,
        #so adjust the weight accordingly:
        minspeed = float(128*1024)
        div = logp(max(recent_send_speed, minspeed)/minspeed)
        msg = "network send speed: avg=%s, recent=%s (KBytes/s), div=%s" % (int(avg_send_speed/1024), int(recent_send_speed/1024), div)
        factors.append(calculate_for_average(msg, avg1MB, recent1MB, weight_offset=1.0, weight_div=div))
    #client decode time:
    if avg_decode_speed is not None and recent_decode_speed is not None:
        msg = "client decode speed: avg=%s, recent=%s (MPixels/s)" % (dec1(avg_decode_speed/1000/1000), dec1(recent_decode_speed/1000/1000))
        #our calculate methods aims for lower values, so invert speed
        #this is how long it takes to send 1MB:
        avg1MB = 1.0*1024*1024/avg_decode_speed
        recent1MB = 1.0*1024*1024/recent_decode_speed
        factors.append(calculate_for_average(msg, avg1MB, recent1MB, weight_offset=0.0))
    #elapsed time without damage:
    if batch.last_updated>0:
        #If nothing happens for a while then we can reduce the batch delay,
        #however we must ensure this is not caused by a high damage latency
        #so we ignore short elapsed times.
        ignore_time = max(max_latency+batch.recalculate_delay, batch.delay+batch.recalculate_delay)
        ignore_count = 2 + ignore_time / batch.recalculate_delay
        elapsed = time.time()-batch.last_updated
        n_skipped_calcs = elapsed / batch.recalculate_delay
        #the longer the elapsed time, the more we slash:
        weight = logp(max(0, n_skipped_calcs-ignore_count))
        msg = "delay not updated for %s ms (skipped %s times - highest latency is %s)" % (dec1(1000*elapsed), int(n_skipped_calcs), dec1(1000*max_latency))
        factors.append((msg, 0, weight))
    #client latency: (we want to keep client latency as low as can be)
    if len(global_statistics.client_latency)>0 and avg_client_latency is not None and recent_client_latency is not None:
        target_latency = 0.005
        if global_statistics.min_client_latency:
            target_latency = max(target_latency, global_statistics.min_client_latency)
        msg = "client latency:"
        factors.append(calculate_for_target(msg, target_latency, avg_client_latency, recent_client_latency, aim=0.8, slope=0.005, smoothing=sqrt, weight_multiplier=4.0))
    #damage packet queue size: (includes packets from all windows)
    factors.append(queue_inspect("damage packet queue size:", global_statistics.damage_packet_qsizes, smoothing=sqrt))
    #damage pixels waiting in the packet queue: (extract data for our window id only)
    time_values = [(event_time, value) for event_time, dwid, value in list(global_statistics.damage_packet_qpixels) if dwid==wid]
    factors.append(queue_inspect("damage packet queue pixels:", time_values, div=low_limit, smoothing=sqrt))
    #damage data queue: (This is an important metric since each item will consume a fair amount of memory and each will later on go through the other queues.)
    factors.append(queue_inspect("damage data queue:", global_statistics.damage_data_qsizes))
    last_packets_backlog, last_pixels_backlog = 0, 0
    if statistics.last_packet_send_stats is not None:
        #packet and pixels backlog:
        last_packets_backlog, last_pixels_backlog = statistics.last_client_delta
        factors.append(calculate_for_target("client packets backlog:", 0, last_packets_backlog, packets_backlog, slope=1.0, smoothing=sqrt))
        factors.append(calculate_for_target("client pixels backlog:", 0, last_pixels_backlog, pixels_backlog, div=low_limit, slope=1.0, smoothing=sqrt))
    if global_statistics.mmap_size>0:
        #full: effective range is 0.0 to ~1.2
        full = 1.0-float(global_statistics.mmap_free_size)/global_statistics.mmap_size
        #aim for ~50%
        factors.append(("mmap area %s%% full" % int(100*full), logp(2*full), 2*full))
    #now use those factors to drive the delay change:
    update_batch_delay(batch, factors)
    #***************************************************************
    #special hook for video encoders
    if (not AUTO_QUALITY and not AUTO_SPEED) or video_encoder is None:
        return

    #***********************************************************
    # encoding speed:
    #    0    for highest compression/slower
    #    100  for lowest compression/fast
    # here we try to minimize damage-latency and client decoding speed
    min_damage_latency = 0.010 + (0.050*low_limit/1024.0/1024.0)
    target_damage_latency = min_damage_latency + batch.delay/1000.0
    dam_lat = (avg_damage_in_latency or 0)/target_damage_latency
    target_decode_speed = 1*1000*1000      #1 MPixels/s
    dec_lat = target_decode_speed/(avg_decode_speed or target_decode_speed)
    target = max(dam_lat, dec_lat, 0.0)
    target_speed = 100.0 * min(1.0, target)
    video_encoder_speed.append((time.time(), target_speed))
    _, new_speed = calculate_time_weighted_average(video_encoder_speed)
    msg = "video encoder speed factors: min_damage_latency=%s, target_damage_latency=%s, batch.delay=%s, dam_lat=%s, dec_lat=%s, target=%s, new_speed=%s", \
             dec2(min_damage_latency), dec2(target_damage_latency), dec2(batch.delay), dec2(dam_lat), dec2(dec_lat), int(target_speed), int(new_speed)
    log(*msg)
    if DEBUG_DELAY:
        add_DEBUG_DELAY_MESSAGE(msg)
    #***********************************************************
    # quality:
    #    0    for lowest quality (low bandwidth usage)
    #    100  for best quality (high bandwidth usage)
    # here we try minimize client-latency, packet-backlog and batch.delay
    packets_bl = 1.0 - logp(last_packets_backlog/low_limit)
    batch_q = 4.0 * batch.min_delay / batch.delay
    target = max(packets_bl, batch_q)
    latency_q = 0.0
    if len(global_statistics.client_latency)>0 and avg_client_latency is not None and recent_client_latency is not None:
        target_latency = 0.005
        if global_statistics.min_client_latency:
            target_latency = max(target_latency, global_statistics.min_client_latency)
        latency_q = 4.0 * target_latency / recent_client_latency
        target = min(target, latency_q)
    target_quality = 100.0*(min(1.0, max(0.0, target)))
    video_encoder_quality.append((time.time(), target_quality))
    new_quality, _ = calculate_time_weighted_average(video_encoder_quality)
    msg = "video encoder quality factors: packets_bl=%s, batch_q=%s, latency_q=%s, target=%s, new_quality=%s", \
             dec2(packets_bl), dec2(batch_q), dec2(latency_q), int(target_quality), int(new_quality)
    log(*msg)
    if DEBUG_DELAY:
        add_DEBUG_DELAY_MESSAGE(msg)
    try:
        video_encoder_lock.acquire()
        if AUTO_SPEED:
            video_encoder.set_encoding_speed(new_speed)
        if AUTO_QUALITY:
            video_encoder.set_encoding_quality(new_quality)
    finally:
        video_encoder_lock.release()
示例#6
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def calculate_batch_delay(window, wid, batch, global_statistics, statistics,
                          video_encoder=None, video_encoder_lock=None, video_encoder_speed=None, video_encoder_quality=None,
                          fixed_quality=-1, fixed_speed=-1):
    """
        Calculates a new batch delay.
        We first gather some statistics,
        then use them to calculate a number of factors.
        which are then used to adjust the batch delay in 'update_batch_delay'.
    """
    #the number of pixels which can be considered 'low' in terms of backlog.
    #Generally, just one full frame, (more with mmap because it is so fast)
    low_limit = 1024*1024
    if window:
        ww, wh = window.get_dimensions()
        low_limit = max(8*8, ww*wh)
        if global_statistics.mmap_size>0:
            #mmap can accumulate much more as it is much faster
            low_limit *= 4
    #client latency: (how long it takes for a packet to get to the client and get the echo back)
    avg_client_latency, recent_client_latency = 0.1, 0.1    #assume 100ms until we get some data
    if len(global_statistics.client_latency)>0:
        data = [(when, latency) for _, when, _, latency in list(global_statistics.client_latency)]
        avg_client_latency, recent_client_latency = calculate_time_weighted_average(data)
        global_statistics.avg_client_latency = avg_client_latency
    #client ping latency: from ping packets
    avg_client_ping_latency, recent_client_ping_latency = 0.1, 0.1    #assume 100ms until we get some data
    if len(global_statistics.client_ping_latency)>0:
        avg_client_ping_latency, recent_client_ping_latency = calculate_time_weighted_average(list(global_statistics.client_ping_latency))
    #server ping latency: from ping packets
    avg_server_ping_latency, recent_server_ping_latency = 0.1, 0.1    #assume 100ms until we get some data
    if len(global_statistics.server_ping_latency)>0:
        avg_server_ping_latency, recent_server_ping_latency = calculate_time_weighted_average(list(global_statistics.server_ping_latency))
    #damage "in" latency: (the time it takes for damage requests to be processed only)
    avg_damage_in_latency, recent_damage_in_latency = 0, 0
    if len(statistics.damage_in_latency)>0:
        data = [(when, latency) for when, _, _, latency in list(statistics.damage_in_latency)]
        avg_damage_in_latency, recent_damage_in_latency =  calculate_time_weighted_average(data)
    #damage "out" latency: (the time it takes for damage requests to be processed and sent out)
    avg_damage_out_latency, recent_damage_out_latency = 0, 0
    if len(statistics.damage_out_latency)>0:
        data = [(when, latency) for when, _, _, latency in list(statistics.damage_out_latency)]
        avg_damage_out_latency, recent_damage_out_latency = calculate_time_weighted_average(data)
    #client decode speed:
    avg_decode_speed, recent_decode_speed = None, None
    if len(statistics.client_decode_time)>0:
        #the elapsed time recorded is in microseconds, so multiply by 1000*1000 to get the real value:
        avg_decode_speed, recent_decode_speed = calculate_timesize_weighted_average(list(statistics.client_decode_time), sizeunit=1000*1000)
    #network send speed:
    avg_send_speed, recent_send_speed = None, None
    if len(statistics.damage_send_speed)>0:
        avg_send_speed, recent_send_speed = calculate_timesize_weighted_average(list(statistics.damage_send_speed))
    max_latency = max(avg_damage_in_latency, recent_damage_in_latency, avg_damage_out_latency, recent_damage_out_latency)

    #for each indicator: (description, factor, weight)
    factors = []

    #damage "in" latency factor:
    if len(statistics.damage_in_latency)>0:
        msg = "damage processing latency:"
        target_latency = 0.010 + (0.050*low_limit/1024.0/1024.0)
        factors.append(calculate_for_target(msg, target_latency, avg_damage_in_latency, recent_damage_in_latency, aim=0.8, slope=0.005, smoothing=sqrt))
    #damage "out" latency
    if len(statistics.damage_out_latency)>0:
        msg = "damage send latency:"
        target_latency = 0.025 + (0.060*low_limit/1024.0/1024.0)
        factors.append(calculate_for_target(msg, target_latency, avg_damage_out_latency, recent_damage_out_latency, aim=0.8, slope=0.010, smoothing=sqrt))
    #send speed:
    if avg_send_speed is not None and recent_send_speed is not None:
        #our calculate methods aims for lower values, so invert speed
        #this is how long it takes to send 1MB:
        avg1MB = 1.0*1024*1024/avg_send_speed
        recent1MB = 1.0*1024*1024/recent_send_speed
        #we only really care about this when the speed is quite low,
        #so adjust the weight accordingly:
        minspeed = float(128*1024)
        div = logp(max(recent_send_speed, minspeed)/minspeed)
        msg = "network send speed: avg=%s, recent=%s (KBytes/s), div=%s" % (int(avg_send_speed/1024), int(recent_send_speed/1024), div)
        factors.append(calculate_for_average(msg, avg1MB, recent1MB, weight_offset=1.0, weight_div=div))
    #client decode time:
    if avg_decode_speed is not None and recent_decode_speed is not None:
        msg = "client decode speed: avg=%s, recent=%s (MPixels/s)" % (dec1(avg_decode_speed/1000/1000), dec1(recent_decode_speed/1000/1000))
        #our calculate methods aims for lower values, so invert speed
        #this is how long it takes to send 1MB:
        avg1MB = 1.0*1024*1024/avg_decode_speed
        recent1MB = 1.0*1024*1024/recent_decode_speed
        factors.append(calculate_for_average(msg, avg1MB, recent1MB, weight_offset=0.0))
    #elapsed time without damage:
    if batch.last_updated>0:
        #If nothing happens for a while then we can reduce the batch delay,
        #however we must ensure this is not caused by a high damage latency
        #so we ignore short elapsed times.
        ignore_time = max(max_latency+batch.recalculate_delay, batch.delay+batch.recalculate_delay)
        ignore_count = 2 + ignore_time / batch.recalculate_delay
        elapsed = time.time()-batch.last_updated
        n_skipped_calcs = elapsed / batch.recalculate_delay
        #the longer the elapsed time, the more we slash:
        weight = logp(max(0, n_skipped_calcs-ignore_count))
        msg = "delay not updated for %s ms (skipped %s times - highest latency is %s)" % (dec1(1000*elapsed), int(n_skipped_calcs), dec1(1000*max_latency))
        factors.append((msg, 0, weight))

    target_latency = statistics.get_target_client_latency(global_statistics.min_client_latency, avg_client_latency)
    if len(global_statistics.client_latency)>0 and avg_client_latency is not None and recent_client_latency is not None:
        #client latency: (we want to keep client latency as low as can be)
        msg = "client latency:"
        factors.append(calculate_for_target(msg, target_latency, avg_client_latency, recent_client_latency, aim=0.8, slope=0.005, smoothing=sqrt))
    if len(global_statistics.client_ping_latency)>0:
        msg = "client ping latency:"
        factors.append(calculate_for_target(msg, target_latency, avg_client_ping_latency, recent_client_ping_latency, aim=0.95, slope=0.005, smoothing=sqrt, weight_multiplier=0.25))
    if len(global_statistics.server_ping_latency)>0:
        msg = "server ping latency:"
        factors.append(calculate_for_target(msg, target_latency, avg_server_ping_latency, recent_server_ping_latency, aim=0.95, slope=0.005, smoothing=sqrt, weight_multiplier=0.25))
    #damage packet queue size: (includes packets from all windows)
    factors.append(queue_inspect("damage packet queue size:", global_statistics.damage_packet_qsizes, smoothing=sqrt))
    #damage pixels waiting in the packet queue: (extract data for our window id only)
    time_values = [(event_time, value) for event_time, dwid, value in list(global_statistics.damage_packet_qpixels) if dwid==wid]
    factors.append(queue_inspect("damage packet queue pixels:", time_values, div=low_limit, smoothing=sqrt))
    #damage data queue: (This is an important metric since each item will consume a fair amount of memory and each will later on go through the other queues.)
    factors.append(queue_inspect("damage data queue:", global_statistics.damage_data_qsizes))
    if global_statistics.mmap_size>0:
        #full: effective range is 0.0 to ~1.2
        full = 1.0-float(global_statistics.mmap_free_size)/global_statistics.mmap_size
        #aim for ~50%
        factors.append(("mmap area %s%% full" % int(100*full), logp(2*full), 2*full))
    #now use those factors to drive the delay change:
    update_batch_delay(batch, factors)
    #***************************************************************
    #special hook for video encoders
    if video_encoder is None:
        return

    #***********************************************************
    # encoding speed:
    #    0    for highest compression/slower
    #    100  for lowest compression/fast
    # here we try to minimize damage-latency and client decoding speed
    if fixed_speed>=0:
        new_speed = fixed_speed
        msg = "video encoder using fixed speed: %s", fixed_speed
    else:
        min_damage_latency = 0.010 + (0.050*low_limit/1024.0/1024.0)
        target_damage_latency = min_damage_latency + batch.delay/1000.0
        dam_lat = (avg_damage_in_latency or 0)/target_damage_latency
        target_decode_speed = 1*1000*1000      #1 MPixels/s
        dec_lat = 0.0
        if avg_decode_speed:
            dec_lat = target_decode_speed/(avg_decode_speed or target_decode_speed)
        target = max(dam_lat, dec_lat, 0.0)
        target_speed = 100.0 * min(1.0, target)
        video_encoder_speed.append((time.time(), target_speed))
        _, new_speed = calculate_time_weighted_average(video_encoder_speed)
        msg = "video encoder speed factors: min_damage_latency=%s, target_damage_latency=%s, batch.delay=%s, dam_lat=%s, dec_lat=%s, target=%s, new_speed=%s", \
                 dec2(min_damage_latency), dec2(target_damage_latency), dec2(batch.delay), dec2(dam_lat), dec2(dec_lat), int(target_speed), int(new_speed)
    log(*msg)
    if DEBUG_DELAY:
        add_DEBUG_DELAY_MESSAGE(msg)
    #***********************************************************
    # quality:
    #    0    for lowest quality (low bandwidth usage)
    #    100  for best quality (high bandwidth usage)
    # here we try minimize client-latency, packet-backlog and batch.delay
    if fixed_quality>=0:
        new_quality = fixed_quality
        msg = "video encoder using fixed quality: %s", fixed_quality
    else:
        packets_backlog, _, _ = statistics.get_backlog(target_latency)
        packets_bl = 1.0 - logp(packets_backlog/low_limit)
        batch_q = 4.0 * batch.min_delay / batch.delay
        target = max(packets_bl, batch_q)
        latency_q = 0.0
        if len(global_statistics.client_latency)>0 and recent_client_latency>0:
            latency_q = 4.0 * target_latency / recent_client_latency
            target = min(target, latency_q)
        target_quality = 100.0*(min(1.0, max(0.0, target)))
        video_encoder_quality.append((time.time(), target_quality))
        new_quality, _ = calculate_time_weighted_average(video_encoder_quality)
        msg = "video encoder quality factors: packets_bl=%s, batch_q=%s, latency_q=%s, target=%s, new_quality=%s", \
                 dec2(packets_bl), dec2(batch_q), dec2(latency_q), int(target_quality), int(new_quality)
    log(*msg)
    if DEBUG_DELAY:
        add_DEBUG_DELAY_MESSAGE(msg)
    try:
        video_encoder_lock.acquire()
        video_encoder.set_encoding_speed(new_speed)
        video_encoder.set_encoding_quality(new_quality)
    finally:
        video_encoder_lock.release()