示例#1
0
 def __init__(self, wid, w, h, mmap_enabled, mmap):
     PixmapBacking.__init__(self, wid, w, h, mmap_enabled, mmap)
     display_mode = get_DISPLAY_MODE()
     try:
         self.glconfig = gtk.gdkgl.Config(mode=display_mode)
     except gtk.gdkgl.NoMatches:
         display_mode &= ~gtk.gdkgl.MODE_DOUBLE
         self.glconfig = gtk.gdkgl.Config(mode=display_mode)
     self.glarea = gtk.gtkgl.DrawingArea(self.glconfig)
     #restoring missed masks:
     self.glarea.set_events(self.glarea.get_events()
                            | gdk.POINTER_MOTION_MASK
                            | gdk.POINTER_MOTION_HINT_MASK)
     self.glarea.show()
     self.glarea.connect("expose_event", self.gl_expose_event)
     self.textures = None  # OpenGL texture IDs
     self.yuv_shader = None
     self.pixel_format = None
     self.size = 0, 0
     self.texture_size = 0, 0
     self.gl_setup = False
     self.paint_screen = False
     self._video_use_swscale = False
     self.draw_needs_refresh = False
     self.offscreen_fbo = None
示例#2
0
 def init(self, w, h):
     #re-init gl context with new dimensions:
     self.gl_setup = False
     self.size = w, h
     # Re-create textures and shader
     self.pixel_format = None
     self.yuv_shader = None
     #also init the pixmap as backup:
     PixmapBacking.init(self, w, h)
示例#3
0
 def init(self, w, h):
     #re-init gl context with new dimensions:
     self.gl_setup = False
     self.size = w, h
     # Re-create textures and shader
     self.pixel_format = None
     self.yuv_shader = None
     #also init the pixmap as backup:
     PixmapBacking.init(self, w, h)
示例#4
0
 def __init__(self, wid, w, h, mmap_enabled, mmap):
     PixmapBacking.__init__(self, wid, w, h, mmap_enabled, mmap)
     display_mode = gtk.gdkgl.MODE_RGB | gtk.gdkgl.MODE_DEPTH | gtk.gdkgl.MODE_DOUBLE
     try:
         self.glconfig = gtk.gdkgl.Config(mode=display_mode)
     except gtk.gdkgl.NoMatches:
         display_mode &= ~gtk.gdkgl.MODE_DOUBLE
         self.glconfig = gtk.gdkgl.Config(mode=display_mode)
     self.glarea = gtk.gtkgl.DrawingArea(self.glconfig)
     self.glarea.show()
     self.glarea.connect("expose_event", self.gl_expose_event)
     self.textures = None  # OpenGL texture IDs
     self.yuv_shader = None
     self.pixel_format = None
     self.size = 0, 0
     self.gl_setup = False
     self.paint_screen = False
示例#5
0
 def __init__(self, wid, w, h, mmap_enabled, mmap):
     PixmapBacking.__init__(self, wid, w, h, mmap_enabled, mmap)
     display_mode = gtk.gdkgl.MODE_RGB | gtk.gdkgl.MODE_DEPTH | gtk.gdkgl.MODE_DOUBLE
     try:
         self.glconfig = gtk.gdkgl.Config(mode=display_mode)
     except gtk.gdkgl.NoMatches:
         display_mode &= ~gtk.gdkgl.MODE_DOUBLE
         self.glconfig = gtk.gdkgl.Config(mode=display_mode)
     self.glarea = gtk.gtkgl.DrawingArea(self.glconfig)
     self.glarea.show()
     self.glarea.connect("expose_event", self.gl_expose_event)
     self.textures = None # OpenGL texture IDs
     self.yuv_shader = None
     self.pixel_format = None
     self.size = 0, 0
     self.gl_setup = False
     self.paint_screen = False
示例#6
0
 def __init__(self, wid, w, h, mmap_enabled, mmap):
     PixmapBacking.__init__(self, wid, w, h, mmap_enabled, mmap)
     display_mode = get_DISPLAY_MODE()
     try:
         self.glconfig = gtk.gdkgl.Config(mode=display_mode)
     except gtk.gdkgl.NoMatches:
         display_mode &= ~gtk.gdkgl.MODE_DOUBLE
         self.glconfig = gtk.gdkgl.Config(mode=display_mode)
     self.glarea = gtk.gtkgl.DrawingArea(self.glconfig)
     #restoring missed masks:
     self.glarea.set_events(self.glarea.get_events() | gdk.POINTER_MOTION_MASK | gdk.POINTER_MOTION_HINT_MASK)
     self.glarea.show()
     self.glarea.connect("expose_event", self.gl_expose_event)
     self.textures = None # OpenGL texture IDs
     self.yuv_shader = None
     self.pixel_format = None
     self.size = 0, 0
     self.texture_size = 0, 0
     self.gl_setup = False
     self.paint_screen = False
     self._video_use_swscale = False
     self.draw_needs_refresh = False
     self.offscreen_fbo = None
示例#7
0
 def close(self):
     PixmapBacking.close(self)
     self.remove_shader()
     self.glarea = None
     self.glconfig = None
示例#8
0
 def close(self):
     PixmapBacking.close(self)
     self.glarea = None
     self.glconfig = None
示例#9
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 def close(self):
     PixmapBacking.close(self)
     self.remove_shader()
     self.glarea = None
     self.glconfig = None
示例#10
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 def close(self):
     PixmapBacking.close(self)
     self.glarea = None
     self.glconfig = None