def do_filter(): """Vapoursynth filtering""" src = JPBD.src_cut src = depth(src, 32) h = 720 w = get_w(h) b, c = vdf.get_bicubic_params('robidoux') denoise = hybrid_denoise(src, 0.5, 2) out = denoise luma = get_y(out) line_mask = vdf.edge_detect(luma, 'FDOG', 0.05, (1, 1)) descale = core.descale.Debicubic(luma, w, h, b, c) upscale = vdf.fsrcnnx_upscale(descale, None, descale.height*2, '_shaders/FSRCNNX_x2_56-16-4-1.glsl', core.resize.Point) antialias = single_rate_antialiasing(upscale, 13, alpha=0.3, beta=0.45, gamma=320, mdis=18) scaled = muvf.SSIM_downsample(antialias, src.width, src.height, kernel='Bicubic') rescale = core.std.MaskedMerge(luma, scaled, line_mask) merged = vdf.merge_chroma(rescale, out) out = depth(merged, 16) # Slight sharp though CAS sharp = hvf.LSFmod(out, strength=75, Smode=3, Lmode=1, edgemode=1, edgemaskHQ=True) out = sharp dering = gf.HQDeringmod(out, thr=16, darkthr=0.1) out = dering warp = xvs.WarpFixChromaBlend(out, thresh=48, depth=8) out = warp preden = core.knlm.KNLMeansCL(out, d=0, a=3, h=0.6, device_type='GPU', channels='Y') deband_mask = lvf.denoise.detail_mask(preden, brz_a=2000, brz_b=800, rad=4) deband = dbs.f3kpf(out, 17, 42, 42) deband = core.std.MaskedMerge(deband, out, deband_mask) out = deband adg_mask = core.adg.Mask(out.std.PlaneStats(), 20).std.Expr(f'x x {128<<8} - 0.25 * +') grain = core.grain.Add(out, 0.2, constant=True) grain = core.std.MaskedMerge(out, grain, adg_mask, 0) out = grain return depth(out, 10)
def main(self: Filtering) -> vs.VideoNode: # noqa """Vapoursynth filtering""" src = WEB.clip_cut src = src.std.AssumeFPS(src) src = depth(src, 16) out = src denoise = hvf.SMDegrain(out, tr=1, thSAD=100, thSADC=100) out = denoise dering = hvf.EdgeCleaner(out, 15, smode=1, hot=True) dering = gf.MaskedDHA(dering, darkstr=0.05, brightstr=0.75) out = dering aaa = vdf.scale.nnedi3_upscale(get_y(out), pscrn=1, correct_shift=False) aaa = aaa.resize.Bicubic(1920, 1080, src_left=0.5, src_top=0.5, filter_param_a=-0.5, filter_param_b=0.25) out = vdf.misc.merge_chroma(aaa, out) cwarp = xvs.WarpFixChromaBlend(out, 64, depth=4) out = cwarp detail_mask = lvf.mask.detail_mask(out, brz_a=2250, brz_b=1200) deband = vdf.deband.dumb3kdb(out, 16, threshold=33, grain=[24, 0]) deband = core.std.MaskedMerge(deband, out, detail_mask) out = deband return depth(out, 10).std.Limiter(16 << 2, [235 << 2, 240 << 2], [0, 1, 2])[:100]
def do_filter(): """Vapoursynth filtering""" src = JPBD.src_cut src = depth(src, 16) out = src + src[-1] denoise = mvf.BM3D(out, [2.5, 1.5], radius1=1) diff = core.std.MakeDiff(out, denoise) out = denoise luma = get_y(out) dehalo = gf.MaskedDHA(luma, rx=2.5, ry=2.5, darkstr=0.15, brightstr=1.2, maskpull=48, maskpush=140) out = dehalo dering = gf.HQDeringmod(out, sharp=3, drrep=24, thr=24, darkthr=0) out = dering antialias_mask = gf.EdgeDetect(out, 'FDOG') antialias = lvf.sraa(out, 1.5, 13, gamma=100, downscaler=core.resize.Spline64) out = core.std.MaskedMerge(out, antialias, antialias_mask) out = vdf.merge_chroma(out, denoise) warp = xvs.WarpFixChromaBlend(out, 64, depth=8) out = warp deband_mask = lvf.denoise.detail_mask(out, brz_a=2250, brz_b=1500).std.Median() deband = dbs.f3kpf(out, 17, 36, 36) deband_b = dbs.f3kpf(out, 17, 56, 48) deband = lvf.rfs(deband, deband_b, [(23708, 24371)]) deband = core.std.MaskedMerge(deband, out, deband_mask) out = deband grain_original = core.std.MergeDiff(out, diff) grain_new = core.grain.Add(out, 0.15, 0, constant=True) grain_mask = core.adg.Mask(out.std.PlaneStats(), 30).std.Expr(f'x x {96<<8} - 0.25 * +') grain = core.std.MaskedMerge(grain_new, grain_original, grain_mask) out = grain ending = lvf.rfs(out, src, [(31241, src.num_frames - 1)]) out = ending return depth(out, 10)
def do_filter(): """Vapoursynth filtering""" src = JPBD.src_cut src = depth(src, 32) h = 720 w = get_w(h) # getnative script returns 0.2 0.5 as best combo but it introduces too much halos. # I think it's plain mitchell but robidoux is good too and very slightly sharp. b, c = vdf.get_bicubic_params('robidoux') opstart = 0 denoise = hybrid_denoise(src, 0.5, 2) out = denoise luma = get_y(out) line_mask = vdf.edge_detect(luma, 'FDOG', 0.05, (1, 1)) descale = core.descale.Debicubic(luma, w, h, b, c) upscale = vdf.fsrcnnx_upscale(descale, None, descale.height * 2, '_shaders/FSRCNNX_x2_56-16-4-1.glsl', core.resize.Point) antialias = single_rate_antialiasing(upscale, 13, alpha=0.3, beta=0.45, gamma=320, mdis=18) scaled = muvf.SSIM_downsample(antialias, src.width, src.height, kernel='Bicubic') rescale = core.std.MaskedMerge(luma, scaled, line_mask) merged = vdf.merge_chroma(rescale, out) out = depth(merged, 16) antialias = lvf.rfs( out, lvf.sraa(out, 1.65, 9, alpha=0.3, beta=0.45, gamma=240, nrad=3, mdis=25), [(opstart + 840, opstart + 881)]) out = antialias # Slight sharp though CAS sharp = hvf.LSFmod(out, strength=75, Smode=3, Lmode=1, edgemode=1, edgemaskHQ=True) out = sharp dering = gf.HQDeringmod(out, thr=16, darkthr=0.1, show=False) out = dering warp = xvs.WarpFixChromaBlend(out, thresh=48, depth=8) out = warp preden = core.knlm.KNLMeansCL(out, d=0, a=3, h=0.6, device_type='GPU', channels='Y') mask = lvf.denoise.detail_mask(preden, brz_a=2000, brz_b=800, rad=4) deband = dbs.f3kpf(out, 17, 42, 42) deband_b = placebo.deband(out, 22, 6, 2) deband = lvf.rfs(deband, deband_b, [(opstart + 1515, opstart + 1603)]) deband = core.std.MaskedMerge(deband, out, mask) out = deband adg_mask = core.adg.Mask(out.std.PlaneStats(), 20).std.Expr(f'x x {128<<8} - 0.25 * +') grain = core.grain.Add(out, 0.2, constant=True) grain = core.std.MaskedMerge(out, grain, adg_mask, 0) out = grain return depth(out, 10)
def do_filter(): """Vapoursynth filtering""" src = JPBD.src_cut src = depth(src, 32) h = 720 w = get_w(h) b, c = vdf.get_bicubic_params('robidoux') full_stuff = [(0, 1310), (15484, 15639)] denoise = hybrid_denoise(src, 0.5, 2) out = denoise luma = get_y(out) line_mask = vdf.edge_detect(luma, 'FDOG', 0.05, (1, 1)) descale = core.descale.Debicubic(luma, w, h, b, c) upscale = vdf.fsrcnnx_upscale(descale, None, descale.height * 2, '_shaders/FSRCNNX_x2_56-16-4-1.glsl', core.resize.Point) upscale_smooth = vdf.nnedi3_upscale(descale, pscrn=1) upscale = lvf.rfs(upscale, upscale_smooth, [(5534, 5598)]) antialias = single_rate_antialiasing(upscale, 13, alpha=0.3, beta=0.45, gamma=320, mdis=18) scaled = muvf.SSIM_downsample(antialias, src.width, src.height, kernel='Bicubic') rescale = core.std.MaskedMerge(luma, scaled, line_mask) merged = vdf.merge_chroma(rescale, out) out = depth(merged, 16) # Slight sharp though CAS sharp = hvf.LSFmod(out, strength=75, Smode=3, Lmode=1, edgemode=1, edgemaskHQ=True) out = sharp dering = gf.HQDeringmod(out, thr=16, darkthr=0.1) out = dering warp = xvs.WarpFixChromaBlend(out, thresh=48, depth=8) out = warp preden = core.knlm.KNLMeansCL(out, d=0, a=3, h=0.6, device_type='GPU', channels='Y') deband_mask = lvf.denoise.detail_mask(preden, brz_a=2000, brz_b=800, rad=4) deband = dbs.f3kpf(out, 17, 42, 42) deband = core.std.MaskedMerge(deband, out, deband_mask) out = deband adg_mask = core.adg.Mask(out.std.PlaneStats(), 20).std.Expr(f'x x {128<<8} - 0.25 * +') grain = core.grain.Add(out, 0.2, constant=True) grain = core.std.MaskedMerge(out, grain, adg_mask, 0) out = grain rescale_mask = vdf.drm(luma, b=b, c=c, sw=4, sh=4) ref, rescale_mask, src = [ depth(x, 16) for x in [denoise, rescale_mask, src] ] credit = lvf.rfs(out, core.std.MaskedMerge(out, ref, rescale_mask), full_stuff) credit = lvf.rfs(credit, src, [(31707, 33937)]) out = credit smooth = gf.JohnFPS(out[31707:33937 + 1], 60000, 1001) clips = [out[:31707], smooth, out[33937 + 1:]] vfr = muvf.VFRSplice(clips, 'symphogearg_13_timecode.txt') cfr = core.std.AssumeFPS(vfr, src) out = cfr return depth(out, 10)
def do_filter(): """Vapoursynth filtering""" src = JPBD.src_cut src += src[-1] ep10 = JPBD_10.src_cut h = 720 w = get_w(h) b, c = vdf.get_bicubic_params('robidoux') opstart, opend = 2973, 5370 edstart, edend = 31887, src.num_frames - 1 opstart_ep10, opend_ep10 = 768, 3164 full_stuff = [(5449, 5580), (16465, 16620)] # Fix compositing error in the OP op_src, op_10 = src[opstart:opend + 1], ep10[opstart_ep10:opend_ep10 + 1] fix = lvf.rfs(op_src, op_10, [(0, 79), (1035, 1037)]) fix_src = insert_clip(src, fix, opstart) src = depth(fix_src, 32) denoise = hybrid_denoise(src, 0.5, 2) out = denoise luma = get_y(out) line_mask = vdf.edge_detect(luma, 'FDOG', 0.05, (1, 1)) descale = core.descale.Debicubic(luma, w, h, b, c) upscale = vdf.fsrcnnx_upscale(descale, None, descale.height * 2, '_shaders/FSRCNNX_x2_56-16-4-1.glsl', core.resize.Point) antialias = single_rate_antialiasing(upscale, 13, alpha=0.3, beta=0.45, gamma=320, mdis=18) scaled = muvf.SSIM_downsample(antialias, src.width, src.height, kernel='Bicubic') rescale = core.std.MaskedMerge(luma, scaled, line_mask) merged = vdf.merge_chroma(rescale, out) out = depth(merged, 16) antialias = lvf.rfs( out, lvf.sraa(out, 1.65, 9, alpha=0.3, beta=0.45, gamma=240, nrad=3, mdis=25), [(opstart + 840, opstart + 881)]) out = antialias # Slight sharp though CAS sharp = hvf.LSFmod(out, strength=75, Smode=3, Lmode=1, edgemode=1, edgemaskHQ=True) out = sharp dering = gf.HQDeringmod(out, thr=16, darkthr=0.1) out = dering warp = xvs.WarpFixChromaBlend(out, thresh=48, depth=8) out = warp preden = core.knlm.KNLMeansCL(out, d=0, a=3, h=0.6, device_type='GPU', channels='Y') deband_mask = lvf.denoise.detail_mask(preden, brz_a=2000, brz_b=800, rad=4) deband = dbs.f3kpf(out, 17, 42, 42) deband_b = placebo.deband(out, 22, 6, 2) deband = lvf.rfs(deband, deband_b, [(opstart + 1515, opstart + 1603)]) deband_c = placebo.deband(deband, 17, 5, 1) deband_c = dbs.f3kbilateral(deband_c, 22, 64, 64) deband = lvf.rfs(deband, deband_c, [(15612, 15695)]) deband_mask2 = vdf.edge_detect( out.knlm.KNLMeansCL(d=2, a=2, h=0.4, device_type='GPU', channels='Y'), 'FDOG', 1100, (8, 1)) deband_mask2 = iterate(deband_mask2, core.std.Deflate, 4) deband_d = placebo.deband(out, 16, 12, 3) deband_d = core.std.MaskedMerge(deband_d, out, deband_mask2) deband = lvf.rfs(deband, deband_d, [(16339, 16542)]) deband = core.std.MaskedMerge(deband, out, deband_mask) out = deband adg_mask = core.adg.Mask(out.std.PlaneStats(), 20).std.Expr(f'x x {128<<8} - 0.25 * +') grain = core.grain.Add(out, 0.2, constant=True) grain = core.std.MaskedMerge(out, grain, adg_mask, 0) out = grain rescale_mask = vdf.drm(luma, b=b, c=c, sw=4, sh=4) ref, rescale_mask, src, src_ncop, src_nced = [ depth(x, 16) for x in [denoise, rescale_mask, src, JPBD_NCOP.src_cut, JPBD_NCED.src_cut] ] credit = lvf.rfs(out, core.std.MaskedMerge(out, ref, rescale_mask), full_stuff) out = credit src_c, src_ncop, src_nced = [ c.knlm.KNLMeansCL(a=7, h=35, d=0, device_type='gpu') for c in [src, src_ncop, src_nced] ] opening_mask = vdf.dcm(out, src_c[opstart:opend + 1], src_ncop[:opend - opstart + 1], opstart, opend, 4, 4).std.Inflate() ending_mask = vdf.dcm(out, src_c[edstart:edend + 1], src_nced[:edend - edstart + 1], edstart, edend, 4, 4).std.Inflate() credit_mask = core.std.Expr([opening_mask, ending_mask], 'x y +') credit = lvf.rfs(out, core.std.MaskedMerge(out, ref, credit_mask), [(opstart, opend), (edstart, edend)]) out = credit return depth(out, 10)
def do_filter(): """Vapoursynth filtering""" src = JPBD.src_cut # Variables opstart, opend = 2111, 4268 edstart, edend = 31650, 33809 full_zone = [(18727, 18774), (31590, 31649), (33990, src.num_frames - 1) ] # eyecatch, episode name and next episode shabc_zone = [(edstart + 15, edstart + 1215), (edstart + 1882, edstart + 2126)] h = 720 w = get_w(h) # Bicubic sharp parts don't have bad edges edges_a = core.edgefixer.ContinuityFixer(src, *[[2, 1, 1]] * 4) edges_b = awf.bbmod(src, left=6, thresh=32, blur=200) edges = lvf.rfs(edges_a, edges_b, [(edstart + 1275, edstart + 1757)]) edges = lvf.rfs(edges, src, [(opstart, opend)] + full_zone) out = depth(edges, 32) # Denoise ref = hvf.SMDegrain(depth(get_y(out), 16), thSAD=450) denoise = hybrid_denoise(out, 0.35, 1.4, dict(a=2, d=1), dict(ref=depth(ref, 32))) out = denoise # denoise = out # Descale luma = get_y(out) lineart = vdf.edge_detect(luma, 'FDOG', 0.055, (1, 1)).std.Median().std.BoxBlur(0, 1, 1, 1, 1) descale_a = core.descale.Despline36(luma, w, h).std.SetFrameProp('descaleKernel', data='spline36') descale_b = core.descale.Debicubic(luma, w, h, 0, 1).std.SetFrameProp( 'descaleKernel', data='sharp_bicubic') descale = lvf.rfs(descale_a, descale_b, shabc_zone) # Chroma reconstruction # y_m is the assumed mangled luma. # Descale 1080p -> Bad conversion in 422 720p -> Regular 1080p 420 radius = 2 y, u, v = descale, plane(out, 1), plane(out, 2) y_m = core.resize.Point(y, 640, 720, src_left=-1).resize.Bicubic(960, 540, filter_param_a=1 / 3, filter_param_b=1 / 3) # 0.25 for 444 and 0.25 for right shifting y_m, u, v = [ c.resize.Bicubic(w, h, src_left=0.25 + 0.25, filter_param_a=0, filter_param_b=.5) for c in [y_m, u, v] ] y_fixup = core.std.MakeDiff(y, y_m) yu, yv = Regress(y_m, u, v, radius=radius, eps=1e-7) u_fixup = ReconstructMulti(y_fixup, yu, radius=radius) u_r = core.std.MergeDiff(u, u_fixup) v_fixup = ReconstructMulti(y_fixup, yv, radius=radius) v_r = core.std.MergeDiff(v, v_fixup) # -0.5 * 720/1080 = -1/3 # -1/3 for the right shift # https://forum.doom9.org/showthread.php?p=1802716#post1802716 u_r, v_r = [ c.resize.Bicubic(960, 540, src_left=-1 / 3, filter_param_a=-.5, filter_param_b=.25) for c in [u_r, v_r] ] upscale = vdf.fsrcnnx_upscale( descale, height=h * 2, shader_file=r'shaders\FSRCNNX_x2_56-16-4-1.glsl', upscaler_smooth=eedi3_upscale, profile='zastin') antialias = sraa_eedi3(upscale, 3, alpha=0.2, beta=0.4, gamma=40, nrad=3, mdis=20) downscale = muvf.SSIM_downsample(antialias, src.width, src.height, filter_param_a=0, filter_param_b=0) downscale = core.std.MaskedMerge(luma, downscale, lineart) merged_a = join([downscale, u_r, v_r]) merged_b = vdf.merge_chroma(downscale, denoise) merged = lvf.rfs(merged_a, merged_b, shabc_zone) out = depth(merged, 16) warp = xvs.WarpFixChromaBlend(out, 80, 2, depth=8) out = warp dering = gf.MaskedDHA(out, rx=1.25, ry=1.25, darkstr=0.05, brightstr=1.0, maskpull=48, maskpush=140) out = dering qtgmc = hvf.QTGMC(out, Preset="Slower", InputType=1, ProgSADMask=2.0) qtgmc = vdf.fade_filter(out, out, qtgmc, edstart + 1522, edstart + 1522 + 24) qtgmc = lvf.rfs(out, qtgmc, [(edstart + 1522 + 25, edstart + 1757)]) out = qtgmc out = lvf.rfs(out, depth(denoise, 16), [(opstart, opend)]) detail_dark_mask = detail_dark_mask_func(get_y(out), brz_a=8000, brz_b=6000) detail_light_mask = lvf.denoise.detail_mask(out, brz_a=2500, brz_b=1200) detail_mask = core.std.Expr([detail_dark_mask, detail_light_mask], 'x y +').std.Median() detail_mask_grow = iterate(detail_mask, core.std.Maximum, 2) detail_mask_grow = iterate(detail_mask_grow, core.std.Inflate, 2).std.BoxBlur(0, 1, 1, 1, 1) detail_mask = core.std.Expr([get_y(out), detail_mask_grow, detail_mask], f'x {32<<8} < y z ?') deband = dumb3kdb(out, 22, 30) deband = core.std.MaskedMerge(deband, out, detail_mask) out = deband ref = get_y(out).std.PlaneStats() adgmask_a = core.adg.Mask(ref, 30) adgmask_b = core.adg.Mask(ref, 12) stgrain = sizedgrn(out, 0.1, 0.05, 1.05, sharp=80) stgrain = core.std.MaskedMerge(out, stgrain, adgmask_b) stgrain = core.std.MaskedMerge(out, stgrain, adgmask_a.std.Invert()) dygrain = sizedgrn(out, 0.2, 0.05, 1.15, sharp=80, static=False) dygrain = core.std.MaskedMerge(out, dygrain, adgmask_a) grain = core.std.MergeDiff(dygrain, out.std.MakeDiff(stgrain)) out = grain ref = depth(edges, 16) credit = out rescale_mask = vdf.diff_rescale_mask(ref, h, b=0, c=1, mthr=40, sw=0, sh=0) rescale_mask = vdf.region_mask(rescale_mask, *[10] * 4) rescale_mask = hvf.mt_expand_multi(rescale_mask, mode='ellipse', sw=4, sh=4).std.BoxBlur(0, 1, 1, 1, 1) credit = lvf.rfs(credit, ref, full_zone) credit = lvf.rfs(credit, core.std.MaskedMerge(credit, ref, rescale_mask), [(edstart, edend)]) out = credit return depth(out, 10).std.Limiter(16 << 2, [235 << 2, 240 << 2])
def do_filter(): src = JPBD.src_cut fixedges = lvf.ef(src, [2, 1, 1]) fixedges = depth(fixedges, 16) out = fixedges h = 720 w = get_w(h) kernel = 'bilinear' denoise = CoolDegrain(out, tr=1, thsad=24, blksize=8, overlap=4, plane=4) out = denoise luma = get_y(out) line_mask = vdf.edge_detect(luma, 'FDOG', 0.05, (1, 1)) descale = kgf.get_descale_filter(kernel)(depth(luma, 32), w, h) rescale = vdf.fsrcnnx_upscale(depth(descale, 16), None, src.height, 'shaders/FSRCNNX_x2_56-16-4-1.glsl', partial(muvf.SSIM_downsample, kernel='Bicubic')) rescale = core.std.MaskedMerge(luma, rescale, line_mask) merged = vdf.merge_chroma(rescale, out) out = depth(merged, 16) # Slight sharp though CAS sharp = hvf.LSFmod(out, strength=95, Smode=3, Lmode=1, edgemode=1, edgemaskHQ=True) out = sharp dering = gf.HQDeringmod(out, thr=16, darkthr=0.1) out = dering warp = xvs.WarpFixChromaBlend(out, thresh=36, depth=6) out = warp deband_mask = lvf.denoise.detail_mask(out, brz_a=2500, brz_b=1500) deband = dbs.f3kpf(out, 17, 36, 36) deband = core.std.MaskedMerge(deband, out, deband_mask) out = deband grain = placebo.deband(out, iterations=0, grain=6, chroma=False) grain_mask = core.adg.Mask(out.std.PlaneStats(), 14).std.Expr(f'x x {128<<8} - 0.25 * +') grain = core.std.MaskedMerge(out, grain, grain_mask) out = grain rescale_mask = vdf.drm(luma, h, kernel, sw=4, sh=4) ref = fixedges credit = lvf.rfs(out, core.std.MaskedMerge(out, ref, rescale_mask, 0), [(12805, src.num_frames-1)]) out = credit return depth(out, 10)
def do_filter(): """Vapoursynth filtering""" src = JPBD.src_cut src = depth(src, 32) h = 720 w = get_w(h) b, c = vdf.get_bicubic_params('robidoux') opstart, opend = 1392, 3788 edstart, edend = 31889, src.num_frames - 1 full_stuff = [(3801, 3908), (16203, 16358)] denoise = hybrid_denoise(src, 0.5, 2) out = denoise luma = get_y(out) line_mask = vdf.edge_detect(luma, 'FDOG', 0.05, (1, 1)) descale = core.descale.Debicubic(luma, w, h, b, c) upscale = vdf.fsrcnnx_upscale(descale, None, descale.height * 2, '_shaders/FSRCNNX_x2_56-16-4-1.glsl', core.resize.Point) upscale_smooth = vdf.nnedi3_upscale(descale, pscrn=1) upscale = lvf.rfs(upscale, upscale_smooth, [(18547, 18586)]) antialias = single_rate_antialiasing(upscale, 13, alpha=0.3, beta=0.45, gamma=320, mdis=18) scaled = muvf.SSIM_downsample(antialias, src.width, src.height, kernel='Bicubic') rescale = core.std.MaskedMerge(luma, scaled, line_mask) merged = vdf.merge_chroma(rescale, out) out = depth(merged, 16) antialias = lvf.rfs( out, lvf.sraa(out, 1.65, 9, alpha=0.3, beta=0.45, gamma=240, nrad=3, mdis=25), [(opstart + 840, opstart + 881)]) out = antialias # Slight sharp though CAS sharp = hvf.LSFmod(out, strength=75, Smode=3, Lmode=1, edgemode=1, edgemaskHQ=True) out = sharp dering = gf.HQDeringmod(out, thr=16, darkthr=0.1) out = dering warp = xvs.WarpFixChromaBlend(out, thresh=48, depth=8) out = warp preden = core.knlm.KNLMeansCL(out, d=0, a=3, h=0.6, device_type='GPU', channels='Y') deband_mask = lvf.denoise.detail_mask(preden, brz_a=2000, brz_b=800, rad=4) deband = dbs.f3kpf(out, 17, 42, 42) deband_b = placebo.deband(out, 22, 6, 2) deband = lvf.rfs(deband, deband_b, [(opstart + 1515, opstart + 1603)]) deband_c = placebo.deband(out, 17, 8, 3) import kagefunc deband_mask_c = kagefunc.retinex_edgemask(preden) deband_mask_c = iterate(deband_mask_c, core.std.Maximum, 3).std.Binarize(15000).std.Deflate() deband = lvf.rfs(deband, core.std.MaskedMerge(deband_c, deband, deband_mask_c), [(7409, 7600), (7960, 8055)]) deband = core.std.MaskedMerge(deband, out, deband_mask) out = deband adg_mask = core.adg.Mask(out.std.PlaneStats(), 20).std.Expr(f'x x {128<<8} - 0.25 * +') grain = core.grain.Add(out, 0.2, constant=True) grain = core.std.MaskedMerge(out, grain, adg_mask, 0) out = grain rescale_mask = vdf.drm(luma, b=b, c=c, sw=4, sh=4) ref, rescale_mask, src, src_ncop, src_nced = [ depth(x, 16) for x in [denoise, rescale_mask, src, JPBD_NCOP.src_cut, JPBD_NCED.src_cut] ] credit = lvf.rfs(out, core.std.MaskedMerge(out, ref, rescale_mask), full_stuff) out = credit src_c, src_ncop, src_nced = [ c.knlm.KNLMeansCL(a=7, h=35, d=0, device_type='gpu') for c in [src, src_ncop, src_nced] ] opening_mask = vdf.dcm(out, src_c[opstart:opend + 1], src_ncop[:opend - opstart + 1], opstart, opend, 4, 4).std.Inflate() ending_mask = vdf.dcm(out, src_c[edstart:edend + 1], src_nced[:edend - edstart + 1], edstart, edend, 4, 4).std.Inflate() credit_mask = core.std.Expr([opening_mask, ending_mask], 'x y +') credit = lvf.rfs(out, core.std.MaskedMerge(out, ref, credit_mask), [(opstart, opend), (edstart, edend)]) out = credit return depth(out, 10)
def do_filter(): """Vapoursynth filtering""" src = JPBD.src_cut ep11 = JPBD_11.src_cut opstart = 0 opstart_ep11, opend_ep11 = 744, 3140 h = 720 w = get_w(h) b, c = vdf.get_bicubic_params('robidoux') # Fix compositing error in the OP ncop, op_11 = src, ep11[opstart_ep11:opend_ep11 + 1] fix = lvf.rfs(ncop, op_11, [(0, 79), (1035, 1037)]) src = depth(fix, 32) def denoise_and_rescale(clip): denoise = hybrid_denoise(clip, 0.5, 2) out = denoise luma = get_y(out) line_mask = vdf.edge_detect(luma, 'FDOG', 0.05, (1, 1)) descale = core.descale.Debicubic(luma, w, h, b, c) upscale = vdf.fsrcnnx_upscale(descale, None, descale.height * 2, '_shaders/FSRCNNX_x2_56-16-4-1.glsl', core.resize.Point) antialias = single_rate_antialiasing(upscale, 13, alpha=0.3, beta=0.45, gamma=320, mdis=18) scaled = muvf.SSIM_downsample(antialias, src.width, src.height, kernel='Bicubic') rescale = core.std.MaskedMerge(luma, scaled, line_mask) merged = vdf.merge_chroma(rescale, out) return depth(merged, 16) out = denoise_and_rescale(src) to_zoom = denoise_and_rescale(depth(JPBD_11.src_cut[8590:8605], 32)) zoom = core.std.FrameEval(to_zoom, partial(_zoom_prog, clip=to_zoom)) out = insert_clip(out, zoom, 1685) antialias = lvf.rfs( out, lvf.sraa(out, 1.65, 9, alpha=0.3, beta=0.45, gamma=240, nrad=3, mdis=25), [(opstart + 840, opstart + 881)]) out = antialias # Slight sharp though CAS sharp = hvf.LSFmod(out, strength=75, Smode=3, Lmode=1, edgemode=1, edgemaskHQ=True) out = sharp dering = gf.HQDeringmod(out, thr=16, darkthr=0.1, show=False) out = dering warp = xvs.WarpFixChromaBlend(out, thresh=48, depth=8) out = warp preden = core.knlm.KNLMeansCL(out, d=0, a=3, h=0.6, device_type='GPU', channels='Y') mask = lvf.denoise.detail_mask(preden, brz_a=2000, brz_b=800, rad=4) deband = dbs.f3kpf(out, 17, 42, 42) deband_b = placebo.deband(out, 22, 6, 2) deband = lvf.rfs(deband, deband_b, [(opstart + 1515, opstart + 1603)]) deband = core.std.MaskedMerge(deband, out, mask) out = deband adg_mask = core.adg.Mask(out.std.PlaneStats(), 20).std.Expr(f'x x {128<<8} - 0.25 * +') grain = core.grain.Add(out, 0.2, constant=True) grain = core.std.MaskedMerge(out, grain, adg_mask, 0) out = grain return depth(out, 10)
def do_filter(): """Vapoursynth filtering""" src = JPBD.src_cut src = depth(src, 32) src += src[-1] h = 720 w = get_w(h) b, c = vdf.get_bicubic_params('robidoux') full_stuff = [(313, 1993), (15602, 15757), (19240, 19295)] denoise = hybrid_denoise(src, 0.5, 2) denoise_b = hybrid_denoise(src, 0.6, 7.5, bm3d_args=dict(profile1='high')) deband = lvf.rfs(denoise, denoise_b, [(4002, 4061)]) out = denoise luma = get_y(out) line_mask = vdf.edge_detect(luma, 'FDOG', 0.05, (1, 1)) descale = core.descale.Debicubic(luma, w, h, b, c) upscale = vdf.fsrcnnx_upscale(descale, None, descale.height * 2, '_shaders/FSRCNNX_x2_56-16-4-1.glsl', core.resize.Point) antialias = single_rate_antialiasing(upscale, 13, alpha=0.3, beta=0.45, gamma=320, mdis=18) scaled = muvf.SSIM_downsample(antialias, src.width, src.height, kernel='Bicubic') rescale = core.std.MaskedMerge(luma, scaled, line_mask) merged = vdf.merge_chroma(rescale, out) out = depth(merged, 16) antialias = lvf.rfs(out, _aa_extra(depth(denoise, 16)), [(2794, 2949)]) out = antialias # Slight sharp though CAS sharp = hvf.LSFmod(out, strength=75, Smode=3, Lmode=1, edgemode=1, edgemaskHQ=True) out = sharp dering = gf.HQDeringmod(out, thr=16, darkthr=0.1) out = dering warp = xvs.WarpFixChromaBlend(out, thresh=48, depth=8) out = warp preden = core.knlm.KNLMeansCL(out, d=0, a=3, h=0.6, device_type='GPU', channels='Y') deband_mask = lvf.denoise.detail_mask(preden, brz_a=2000, brz_b=800, rad=4) deband = dbs.f3kpf(out, 17, 42, 42) deband = core.std.MaskedMerge(deband, out, deband_mask) deband_b = rkt.rekt_fast( deband, lambda x: core.neo_f3kdb.Deband( x, 8, 96, 96, 96, sample_mode=1, keep_tv_range=True), 1112, 264, 184, 0) deband = lvf.rfs(deband, deband_b, [(4002, 4061)]) out = deband adg_mask = core.adg.Mask(out.std.PlaneStats(), 20).std.Expr(f'x x {128<<8} - 0.25 * +') grain = core.grain.Add(out, 0.2, constant=True) grain = core.std.MaskedMerge(out, grain, adg_mask, 0) grain_b = adptvgrnMod(grain, 0.6, size=1.85, static=False, luma_scaling=4, grain_chroma=False) grain = lvf.rfs(grain, grain_b, [(204, 2049)]) out = grain rescale_mask = vdf.drm(luma, b=b, c=c, sw=4, sh=4) ref, rescale_mask, src = [ depth(x, 16) for x in [denoise, rescale_mask, src] ] credit = lvf.rfs(out, core.std.MaskedMerge(out, ref, rescale_mask), full_stuff) credit = lvf.rfs( credit, core.std.MaskedMerge(credit, ref, vdf.region_mask(rescale_mask, 1450, 0, 947, 0)), [(33860, 33925)]) credit = lvf.rfs(credit, src, [(0, 203), (2049, 2229), (31768, 33839)]) out = credit smooth = gf.JohnFPS(out[31888:33840], 60000, 1001) clips = [out[:31888], smooth, out[33840:]] vfr = muvf.VFRSplice(clips, 'symphogearg_01_timecode.txt') cfr = core.std.AssumeFPS(vfr, src) out = cfr return depth(out, 10)
def do_filter(): """Vapoursynth filtering""" scene_change = [] with open('k.log') as file: lines = file.readlines() for line in lines: line = line.split() scene_change.append(int(line[0])) src = CLIP_SRC # Lol? border = awf.bbmod(src, 4, thresh=128, blur=15, y=True, u=True, v=True) border = lvf.ef(border, [6, 3, 3], radius=[12, 6, 6]) border = lvf.rfs(src, border, scene_change) out = depth(border, 16) # joletb has stronk eyes planes = split(out) planes[1], planes[2] = [ core.resize.Spline16(plane, src_top=-0.25) for plane in planes[1:] ] out = join(planes) # qual=2 produces weird artefacts and a stronger alpha/beta/gamma smudges details. new_fields = core.eedi3m.EEDI3(out, 1, alpha=0.25, beta=0.3, gamma=400, nrad=3, mdis=20, vcheck=3, sclip=core.nnedi3.nnedi3(out, 1, nsize=3, nns=3, qual=1, pscrn=4)) out = new_fields # omegartifacted frames def freeze_frame_after(clip, frame): return core.std.FreezeFrames(clip, frame, frame, frame + 1) def freeze_frame_before(clip, frame): return core.std.FreezeFrames(clip, frame, frame, frame - 1) cursed_frames = [ 2326, 8907, 12211, 12551, 13990, 14403, 15462, 17673, 19382, 23099, 23738, 24031, 24802, 25083 ] for cursed_frame in cursed_frames: out = freeze_frame_after(out, cursed_frame) cursed_frames = [5695, 9115, 9116, 17671, 18432] for cursed_frame in cursed_frames: out = freeze_frame_before(out, cursed_frame) # omegartifacted frames ² denoise_li = hvf.SMDegrain(out, thSAD=200) denoise_hi = hvf.SMDegrain(out, thSAD=350) denoise = lvf.rfs(denoise_li, denoise_hi, scene_change) def hard_denoise(clip): clip = hvf.SMDegrain(clip, thSAD=500) clip = knlm_denoise(clip, (2, 2), dict(a=8)) return clip cursed_frames = [ 595, 1191, 2643, 2663, 2664, 2665, 2666, 2667, 2671, 2672, 2674, 2675, 2679, 3999, 4419, 6351, 6355, 6547, 8906, 11731, 14176, 14177, 14178, 14179, 18430, 18435, 18437, 18438, 18439, 27766 ] cursed_frames += range(10767, 10776) cursed_frames += range(25013, 25018) cursed_frames += range(27663, 27668) cursed_frames += range(29642, 29646) cursed_frames += range(31384, 31388) uncursed = hard_denoise(out) denoise = lvf.rfs(denoise, uncursed, cursed_frames) out = denoise # It helps to fix the the aliasing left antialias = lvf.sraa(out, rep=13) out = antialias # Compensative line darkening and sharpening luma = get_y(out) darken = hvf.Toon(luma, 0.20) darken_mask = core.std.Expr([ core.std.Convolution( luma, [5, 10, 5, 0, 0, 0, -5, -10, -5], divisor=4, saturate=False), core.std.Convolution( luma, [5, 0, -5, 10, 0, -10, 5, 0, -5], divisor=4, saturate=False) ], [ 'x y max {neutral} / 0.86 pow {peak} *'.format( neutral=1 << (luma.format.bits_per_sample - 1), peak=(1 << luma.format.bits_per_sample) - 1) ]) darken = core.std.MaskedMerge(luma, darken, darken_mask) # Slight sharp through CAS sharp = hvf.LSFmod(darken, strength=65, Smode=3, Lmode=1, edgemode=1, edgemaskHQ=True) out = vdf.merge_chroma(sharp, out) # Chroma planes are pure crap chromableed = xvs.WarpFixChromaBlend(out, 96, depth=8) out = chromableed detail_mask = lvf.denoise.detail_mask(out, brz_a=2700, brz_b=1500) deband = placebo.deband(out, 17, 5.75, grain=4) deband_b = placebo.deband(out, 24, 8, 2, grain=4) deband_c = placebo.deband(out, 17, 8, grain=4) deband_d = placebo.deband(out, 20, 12, 3, grain=4) deband = lvf.rfs(deband, deband_b, [(4596, 4669), (23036, 23098)]) deband = lvf.rfs(deband, deband_c, [(1646, 1711), (29768, 29840), (29932, 30037), (30163, 30243)]) deband = lvf.rfs(deband, deband_d, [(1712, 1830)]) deband = core.std.MaskedMerge(deband, out, detail_mask) out = deband return depth(out, 10)
def do_filter(): """Vapoursynth filtering""" src = JPBD.src_cut src = depth(src, 32) h = 720 w = get_w(h) b, c = vdf.get_bicubic_params('robidoux') opstart, opend = 768, 3164 edstart, edend = 30571, 32728 full_stuff = [(3189, 3296), (13806, 13961)] denoise = hybrid_denoise(src, 0.5, 2) out = denoise luma = get_y(out) line_mask = vdf.edge_detect(luma, 'FDOG', 0.05, (1, 1)) descale = core.descale.Debicubic(luma, w, h, b, c) upscale = vdf.fsrcnnx_upscale(descale, None, descale.height * 2, '_shaders/FSRCNNX_x2_56-16-4-1.glsl', core.resize.Point) upscale_smooth = vdf.nnedi3_upscale(descale, pscrn=1) upscale = lvf.rfs(upscale, upscale_smooth, [(5534, 5598)]) antialias = single_rate_antialiasing(upscale, 13, alpha=0.3, beta=0.45, gamma=320, mdis=18) scaled = muvf.SSIM_downsample(antialias, src.width, src.height, kernel='Bicubic') rescale = core.std.MaskedMerge(luma, scaled, line_mask) merged = vdf.merge_chroma(rescale, out) out = depth(merged, 16) antialias = lvf.rfs( out, lvf.sraa(out, 1.65, 9, alpha=0.3, beta=0.45, gamma=240, nrad=3, mdis=25), [(opstart + 840, opstart + 881)]) out = antialias # Slight sharp though CAS sharp = hvf.LSFmod(out, strength=75, Smode=3, Lmode=1, edgemode=1, edgemaskHQ=True) out = sharp dering = gf.HQDeringmod(out, thr=16, darkthr=0.1) out = dering warp = xvs.WarpFixChromaBlend(out, thresh=48, depth=8) out = warp preden = core.knlm.KNLMeansCL(out, d=0, a=3, h=0.6, device_type='GPU', channels='Y') deband_mask = lvf.denoise.detail_mask(preden, brz_a=2000, brz_b=800, rad=4) deband = dbs.f3kpf(out, 17, 42, 42) deband_b = placebo.deband(out, 22, 6, 2) deband = lvf.rfs(deband, deband_b, [(opstart + 1515, opstart + 1603)]) deband = core.std.MaskedMerge(deband, out, deband_mask) out = deband adg_mask = core.adg.Mask(out.std.PlaneStats(), 20).std.Expr(f'x x {128<<8} - 0.25 * +') grain = core.grain.Add(out, 0.2, constant=True) grain = core.std.MaskedMerge(out, grain, adg_mask, 0) out = grain # Fix random productions errors # AAAAAAAAAAAAARGHHHHHHHHHHHHHHH WHYYYY THE STUDIO DID THIS ncop = JPBD_NCOP.src_cut ncop = lvf.rfs(ncop, depth(src, 8)[opstart:opend + 1], [(0, 79), (1035, 1037)]) rescale_mask = vdf.drm(luma, b=b, c=c, sw=4, sh=4) ref, rescale_mask, src, src_ncop, src_nced = [ depth(x, 16) for x in [denoise, rescale_mask, src, ncop, JPBD_NCED.src_cut] ] credit = lvf.rfs(out, core.std.MaskedMerge(out, ref, rescale_mask), full_stuff) out = credit src_c, src_ncop, src_nced = [ c.knlm.KNLMeansCL(a=7, h=35, d=0, device_type='gpu') for c in [src, src_ncop, src_nced] ] opening_mask = vdf.dcm(out, src_c[opstart:opend + 1], src_ncop[:opend - opstart + 1], opstart, opend, 4, 4).std.Inflate() ending_mask = vdf.dcm(out, src_c[edstart:edend + 1], src_nced[:edend - edstart + 1], edstart, edend, 4, 4).std.Inflate() credit_mask = core.std.Expr([opening_mask, ending_mask], 'x y +') credit_mask = core.std.FreezeFrames(credit_mask, opstart + 1685, opstart + 1699, opstart + 1684) credit = lvf.rfs(out, core.std.MaskedMerge(out, ref, credit_mask), [(opstart, opend), (edstart, edend)]) out = credit return depth(out, 10)
def do_filter(): """Vapoursynth filtering""" src = JPBD.src_cut ep10 = JPBD_10.src_cut h = 720 w = get_w(h) b, c = vdf.get_bicubic_params('robidoux') opstart, opend = 672, 3068 edstart, edend = 31888, src.num_frames - 1 opstart_ep10, opend_ep10 = 768, 3164 full_stuff = [(3853, 3984), (16130, 16279)] # Fix borders of the henshin start, end = 26596, 27387 white_clip = core.std.BlankClip(src, color=[235, 128, 128]) # Good length for the three henshins hibiki = TRANSFOS.src_cut[912:1716] hibiki = core.std.DeleteFrames(hibiki, [203, 204]) hibiki = core.std.DeleteFrames(hibiki, range(316, 320)) hibiki = core.std.DeleteFrames(hibiki, range(391, 394)) tsubasa = TRANSFOS.src_cut[2178:2738] tsubasa = core.std.DuplicateFrames(white_clip[:8] + tsubasa, range(10, 20)) tsubasa = core.std.DuplicateFrames(tsubasa, range(196, 203)) tsubasa = core.std.DuplicateFrames(tsubasa, [443, 443, 443]) yukine = TRANSFOS.src_cut[3240:3828] # The intro intro = 203 new_tranfos = hibiki[:intro] # Adjust croppings hibiki_crop_a = core.std.Crop(hibiki[intro:], src.width / 3, src.width / 3, 0, 0) dev = -150 hibiki_crop_b = core.std.Crop(hibiki[intro:], src.width / 3 + dev, src.width / 3 - dev, 0, 0) dev = -270 hibiki_crop_c = core.std.Crop(hibiki[intro:], src.width / 3 + dev, src.width / 3 - dev, 0, 0) hibiki_crop = lvf.rfs(hibiki_crop_a, hibiki_crop_b, [(391 - intro, 471 - intro)]) hibiki_crop = lvf.rfs(hibiki_crop, hibiki_crop_c, [(472 - intro, 552 - intro)]) tsubasa_crop_a = core.std.Crop(tsubasa, src.width / 3, src.width / 3, 0, 0) dev = -400 tsubasa_crop_b = core.std.Crop(tsubasa, src.width / 3 + dev, src.width / 3 - dev, 0, 0) tsubasa_crop = lvf.rfs(tsubasa_crop_a, tsubasa_crop_b, [(445 - intro, 460 - intro)]) tsubasa_crop = (tsubasa_crop[:461 - intro] + core.std.FrameEval( tsubasa_crop[461 - intro:478 - intro], partial(_prog_crop, clip=tsubasa[461 - intro:478 - intro], dev=dev)) + tsubasa_crop[478 - intro:]) yukine_crop = core.std.Crop(yukine, src.width / 3, src.width / 3, 0, 0) # Stack & merge new_tranfos += core.std.StackHorizontal( [tsubasa_crop, hibiki_crop, yukine_crop]) src = insert_clip(src, new_tranfos[:end - start], start) # Fix compositing error in the OP op_src, op_10 = src[opstart:opend + 1], ep10[opstart_ep10:opend_ep10 + 1] fix = lvf.rfs(op_src, op_10, [(0, 79), (1035, 1037)]) fix_src = insert_clip(src, fix, opstart) src = depth(fix_src, 32) denoise = hybrid_denoise(src, 0.5, 2) out = denoise luma = get_y(out) line_mask = vdf.edge_detect(luma, 'FDOG', 0.05, (1, 1)) descale = core.descale.Debicubic(luma, w, h, b, c) upscale = vdf.fsrcnnx_upscale(descale, None, descale.height * 2, '_shaders/FSRCNNX_x2_56-16-4-1.glsl', core.resize.Point) upscale_smooth = vdf.nnedi3_upscale(descale, pscrn=1) upscale = vdf.fade_filter(upscale, upscale, upscale_smooth, 18018, 18068) upscale = lvf.rfs(upscale, upscale_smooth, [(18068, 18134)]) antialias = single_rate_antialiasing(upscale, 13, alpha=0.3, beta=0.45, gamma=320, mdis=18) scaled = muvf.SSIM_downsample(antialias, src.width, src.height, kernel='Bicubic') rescale = core.std.MaskedMerge(luma, scaled, line_mask) merged = vdf.merge_chroma(rescale, out) out = depth(merged, 16) antialias = lvf.rfs( out, lvf.sraa(out, 1.65, 9, alpha=0.3, beta=0.45, gamma=240, nrad=3, mdis=25), [(opstart + 840, opstart + 881)]) antialias_a = lvf.sraa(out, 1.3, 3, alpha=0.3, beta=0.45, gamma=40, nrad=3, mdis=25) antialias_b = lvf.sraa(out, 1.85, 13, alpha=0.3, beta=0.6, gamma=400, nrad=2, mdis=15) antialias = vdf.fade_filter(antialias, antialias_a, antialias_b, 12718, 12861) antialias = lvf.rfs(antialias, antialias_b, [(24063, 24149)]) out = antialias # Slight sharp though CAS sharp = hvf.LSFmod(out, strength=75, Smode=3, Lmode=1, edgemode=1, edgemaskHQ=True) out = sharp dering = gf.HQDeringmod(out, thr=16, darkthr=0.1) out = dering warp = xvs.WarpFixChromaBlend(out, thresh=48, depth=8) out = warp preden = core.knlm.KNLMeansCL(out, d=0, a=3, h=0.6, device_type='GPU', channels='Y') deband_mask = lvf.denoise.detail_mask(preden, brz_a=2000, brz_b=800, rad=4) deband = dbs.f3kpf(out, 17, 42, 42) deband_b = placebo.deband(out, 22, 6, 2) deband = lvf.rfs(deband, deband_b, [(opstart + 1515, opstart + 1603)]) deband_c = placebo.deband(out, 10, 3, 1) deband = lvf.rfs(deband, deband_c, [(241, 300), (11076, 11183)]) deband = core.std.MaskedMerge(deband, out, deband_mask) out = deband adg_mask = core.adg.Mask(out.std.PlaneStats(), 20).std.Expr(f'x x {128<<8} - 0.25 * +') grain = core.grain.Add(out, 0.2, constant=True) grain = core.std.MaskedMerge(out, grain, adg_mask, 0) out = grain rescale_mask = vdf.drm(luma, b=b, c=c, sw=4, sh=4) ref, rescale_mask, src, src_ncop, src_nced = [ depth(x, 16) for x in [denoise, rescale_mask, src, JPBD_NCOP.src_cut, JPBD_NCED.src_cut] ] credit = lvf.rfs(out, core.std.MaskedMerge(out, ref, rescale_mask), full_stuff) out = credit src_c, src_ncop, src_nced = [ c.knlm.KNLMeansCL(a=7, h=35, d=0, device_type='gpu') for c in [src, src_ncop, src_nced] ] opening_mask = vdf.dcm(out, src_c[opstart:opend + 1], src_ncop[:opend - opstart + 1], opstart, opend, 4, 4).std.Inflate() ending_mask = vdf.dcm(out, src_c[edstart:edend + 1], src_nced[:edend - edstart + 1], edstart, edend, 4, 4).std.Inflate() credit_mask = core.std.Expr([opening_mask, ending_mask], 'x y +') credit = lvf.rfs(out, core.std.MaskedMerge(out, ref, credit_mask), [(opstart, opend), (edstart, edend)]) out = credit return depth(out, 10)
def do_filter(): """Vapoursynth filtering""" src = JPBD.src_cut ep10 = JPBD_10.src_cut h = 720 w = get_w(h) b, c = vdf.get_bicubic_params('robidoux') opstart, opend = 744, 3140 opstart_ep10, opend_ep10 = 768, 3164 full_stuff = [(3145, 3269), (18289, 18444), (29158, 33410)] border = rkt.rekt_fast(src, lambda x: core.fb.FillBorders(x, 0, 0, 0, 2), right=1212) fixstudioshit = lvf.rfs(src, border, [31759]) border = rkt.rekt_fast(src, lambda x: core.fb.FillBorders(x, 0, 0, 0, 6), right=1212) fixstudioshit = lvf.rfs(fixstudioshit, border, [31760]) border = rkt.rekt_fast(src, lambda x: core.fb.FillBorders(x, 0, 0, 0, 6), right=1274) fixstudioshit = lvf.rfs(fixstudioshit, border, [(31761, 31762)]) border = rkt.rekt_fast(src, lambda x: core.fb.FillBorders(x, 0, 0, 0, 6), right=1300) fixstudioshit = lvf.rfs(fixstudioshit, border, [31763]) border = rkt.rekt_fast(src, lambda x: core.fb.FillBorders(x, 0, 0, 0, 6), right=1322) fixstudioshit = lvf.rfs(fixstudioshit, border, [31764]) border = rkt.rekt_fast(src, lambda x: core.fb.FillBorders(x, 0, 0, 0, 6), right=1342) fixstudioshit = lvf.rfs(fixstudioshit, border, [31765]) border = rkt.rekt_fast(src, lambda x: core.fb.FillBorders(x, 0, 0, 0, 6), right=1356) fixstudioshit = lvf.rfs(fixstudioshit, border, [31766]) border = rkt.rekt_fast(src, lambda x: core.fb.FillBorders(x, 0, 0, 0, 6), right=1368) fixstudioshit = lvf.rfs(fixstudioshit, border, [31767]) border = rkt.rekt_fast(src, lambda x: core.fb.FillBorders(x, 0, 0, 0, 6), right=1376) fixstudioshit = lvf.rfs(fixstudioshit, border, [31768]) border = rkt.rekt_fast(src, lambda x: core.fb.FillBorders(x, 0, 0, 0, 6), right=1382) fixstudioshit = lvf.rfs(fixstudioshit, border, [(31769, 31793)]) src = fixstudioshit # Fix compositing error in the OP op_src, op_10 = src[opstart:opend + 1], ep10[opstart_ep10:opend_ep10 + 1] fix = lvf.rfs(op_src, op_10, [(0, 79), (1035, 1037)]) fix_src = insert_clip(src, fix, opstart) src = depth(fix_src, 32) denoise = hybrid_denoise(src, 0.5, 2) out = denoise luma = get_y(out) line_mask = vdf.edge_detect(luma, 'FDOG', 0.05, (1, 1)) descale = core.descale.Debicubic(luma, w, h, b, c) upscale = vdf.fsrcnnx_upscale(descale, None, descale.height * 2, '_shaders/FSRCNNX_x2_56-16-4-1.glsl', core.resize.Point) antialias = single_rate_antialiasing(upscale, 13, alpha=0.3, beta=0.45, gamma=320, mdis=18) scaled = muvf.SSIM_downsample(antialias, src.width, src.height, kernel='Bicubic') rescale = core.std.MaskedMerge(luma, scaled, line_mask) merged = vdf.merge_chroma(rescale, out) out = depth(merged, 16) antialias = lvf.rfs( out, lvf.sraa(out, 1.65, 9, alpha=0.3, beta=0.45, gamma=240, nrad=3, mdis=25), [(opstart + 840, opstart + 881)]) out = antialias # Slight sharp though CAS sharp = hvf.LSFmod(out, strength=75, Smode=3, Lmode=1, edgemode=1, edgemaskHQ=True) out = sharp dering = gf.HQDeringmod(out, thr=16, darkthr=0.1) out = dering warp = xvs.WarpFixChromaBlend(out, thresh=48, depth=8) out = warp preden = core.knlm.KNLMeansCL(out, d=0, a=3, h=0.6, device_type='GPU', channels='Y') deband_mask = lvf.denoise.detail_mask(preden, brz_a=2000, brz_b=800, rad=4) deband = dbs.f3kpf(out, 17, 42, 42) deband_b = placebo.deband(out, 22, 6, 2) deband = lvf.rfs(deband, deband_b, [(opstart + 1515, opstart + 1603)]) deband_c = placebo.deband(out, 17, 6, 3) deband = lvf.rfs(deband, deband_c, [(12529, 12615)]) deband_d = placebo.deband(out, 10, 3, 1) deband = lvf.rfs(deband, deband_d, [(21077, 21304), (22141, 22278), (22861, 22944), (29354, 29425), (33555, 33614)]) deband = core.std.MaskedMerge(deband, out, deband_mask) out = deband adg_mask = core.adg.Mask(out.std.PlaneStats(), 20).std.Expr(f'x x {128<<8} - 0.25 * +') grain = core.grain.Add(out, 0.2, constant=True) grain = core.std.MaskedMerge(out, grain, adg_mask, 0) out = grain rescale_mask = vdf.drm(luma, b=b, c=c, sw=4, sh=4) ref, rescale_mask, src, src_ncop = [ depth(x, 16) for x in [denoise, rescale_mask, src, JPBD_NCOP.src_cut] ] credit = lvf.rfs(out, core.std.MaskedMerge(out, ref, rescale_mask), full_stuff) out = credit src_c, src_ncop = [ c.knlm.KNLMeansCL(a=7, h=35, d=0, device_type='gpu') for c in [src, src_ncop] ] opening_mask = vdf.dcm(out, src_c[opstart:opend + 1], src_ncop[:opend - opstart + 1], opstart, opend, 4, 4).std.Inflate() credit = lvf.rfs(out, core.std.MaskedMerge(out, ref, opening_mask), [(opstart, opend)]) out = credit return depth(out, 10)
def do_filter(): """Vapoursynth filtering""" src = CLIP_SRC out = depth(src, 16) clip = out clip = core.std.FreezeFrames(clip, 1432, 1433, 1434) clip = core.std.FreezeFrames(clip, 1503, 1514, 1515) out = clip planes = split(out) planes[1], planes[2] = [ core.resize.Spline16(plane, src_left=-0.25) for plane in planes[1:] ] out = join(planes) # qual=2 produces weird artefacts and a stronger alpha/beta/gamma smudges details. new_fields = core.eedi3m.EEDI3(out, 1, alpha=0.4, beta=0.5, gamma=300, nrad=3, mdis=20, vcheck=3, sclip=core.nnedi3.nnedi3(out, 1, nsize=3, nns=3, qual=1, pscrn=4)) out = new_fields denoise = gf.MCDegrainSharp( out, tr=3, bblur=0.65, csharp=lambda x: hvf.LSFmod( x, strength=85, Smode=3, Lmode=1, edgemode=0), thSAD=285, rec=True) out = denoise edge_cleaner = hvf.EdgeCleaner(out, 35, rmode=13, smode=1, hot=True) out = edge_cleaner antialias = lvf.sraa(out, 2, 13, downscaler=core.resize.Bicubic, alpha=0.25, beta=0.35, gamma=400) antialias_a = lvf.sraa(out, 1.4, 9, downscaler=core.resize.Bicubic) antialias = lvf.rfs(antialias, antialias_a, [(1223, 1229)]) out = antialias chromableed = xvs.WarpFixChromaBlend(out, 72, depth=8) out = chromableed detail_mask = lvf.denoise.detail_mask(out, brz_a=2300, brz_b=1000) deband = placebo.deband(out, 17, 4.25, grain=6) deband_a = placebo.deband(out, 17, 8, 2, grain=6) deband_b = placebo.deband(out, 17, 6, grain=6) deband = lvf.rfs(deband, deband_a, [(1230, 1330)]) deband = lvf.rfs(deband, deband_b, [(1678, 1889)]) deband = core.std.MaskedMerge(deband, out, detail_mask) out = deband return depth(out, 10)