示例#1
0
文件: inputpage.py 项目: oriolrg/yorg
    def build(self):
        menu_props = self.menu_props
        widgets = []

        suff = str(self.joyp_idx + 1)
        player_lab = Label(text=_('Player') + ' ' + suff,
                           pos=(0, .9),
                           tra_src='Player' + ' ' + suff,
                           tra_tra=_('Player') + ' ' + suff,
                           **menu_props.label_args)
        buttons_data = [(_('Accelerate'), 'forward' + suff, .5),
                        (_('Brake/Reverse'), 'rear' + suff, .32),
                        (_('Weapon'), 'fire' + suff, .14),
                        (_('Respawn'), 'respawn' + suff, -.04)]
        for btn_data in buttons_data:
            widgets += [self._add_lab(btn_data[0], btn_data[2])]
            widgets += [self._add_btn(self.keys[btn_data[1]], btn_data[2])]
        l_a = menu_props.label_args.copy()
        l_a['scale'] = .065
        self.hint_lab = Label(text=_('Press the key to record it'),
                              pos=(-.2, -.6),
                              **l_a)
        self.hint_lab.hide()
        widgets += [player_lab, self.hint_lab]
        self.add_widgets(widgets)
        ThanksPageGui.build(self)
示例#2
0
文件: button.py 项目: oriolrg/yorg
 def __init__(self, parent, owner, menu_props, img_path, msg_btn_x, cb,
              usr_name, tooltip):
     GameObject.__init__(self)
     self.owner = owner
     lab_args = menu_props.label_args
     lab_args['scale'] = .046
     #lab_args['text_fg'] = menu_props.text_normal_col
     self.btn = ImgBtn(parent=parent,
                       scale=(.024, .024),
                       pos=(msg_btn_x, .01),
                       frame_col=(1, 1, 1, 1),
                       frame_texture=img_path,
                       cmd=cb,
                       extra_args=[usr_name],
                       **menu_props.imgbtn_args)
     self.btn.bind(ENTER, self.on_enter)
     self.btn.bind(EXIT, self.on_exit)
     self.tooltip_btn = Btn(parent=parent,
                            scale=(.024, .024),
                            pos=(msg_btn_x, .01),
                            frame_col=(1, 1, 1, 0),
                            frame_size=(-1, 1, -1, 1),
                            cmd=None,
                            **menu_props.imgbtn_args)
     self.tooltip_btn.bind(ENTER, self.on_enter)
     self.tooltip_btn.bind(EXIT, self.on_exit)
     self.on_create()
     self.tooltip = Label(text=tooltip,
                          pos=self.btn.get_pos() + self.tooltip_offset,
                          parent=parent,
                          text_wordwrap=10,
                          text_align=self.tooltip_align,
                          **lab_args)
     self.tooltip.set_bin('gui-popup', 10)
     self.tooltip.hide()
示例#3
0
文件: button.py 项目: cflavio/yorg
 def __init__(self, parent, owner, menu_props, img_path, msg_btn_x, cb,
              usr_name, tooltip):
     GameObject.__init__(self)
     self.owner = owner
     lab_args = menu_props.label_args
     lab_args['scale'] = .046
     #lab_args['text_fg'] = menu_props.text_normal_col
     self.btn = ImgBtn(
         parent=parent, scale=(.024, .024), pos=(msg_btn_x, .01),
         frame_col=(1, 1, 1, 1), frame_texture=img_path, cmd=cb,
         extra_args=[usr_name], **menu_props.imgbtn_args)
     self.btn.bind(ENTER, self.on_enter)
     self.btn.bind(EXIT, self.on_exit)
     self.tooltip_btn = Btn(
         parent=parent, scale=(.024, .024), pos=(msg_btn_x, .01),
         frame_col=(1, 1, 1, 0), frame_size=(-1, 1, -1, 1), cmd=None,
         **menu_props.imgbtn_args)
     self.tooltip_btn.bind(ENTER, self.on_enter)
     self.tooltip_btn.bind(EXIT, self.on_exit)
     self.on_create()
     self.tooltip = Label(
         text=tooltip, pos=self.btn.get_pos() + self.tooltip_offset,
         parent=parent, text_wordwrap=10, text_align=self.tooltip_align,
         **lab_args)
     self.tooltip.set_bin('gui-popup', 10)
     self.tooltip.hide()
示例#4
0
 def __init__(self, menu_props, room):
     MatchFrm.__init__(self, menu_props, room)
     lab_args = menu_props.label_args
     lab_args['scale'] = .046
     self.client_lab = Label(
         text=_('please wait for the server'), pos=(1.68, .03),
         parent=self.match_frm, text_wordwrap=36, **lab_args)
示例#5
0
 def __init__(self, name, parent, menu_props, is_supporter):
     GameObject.__init__(self)
     self.menu_props = menu_props
     self.name = name
     self.parent = parent
     lab_args = menu_props.label_args
     lab_args['scale'] = .046
     self.lab = Label(text=name,
                      pos=(0, 0),
                      parent=parent,
                      text_wordwrap=64,
                      text_align=TextNode.A_left,
                      **lab_args)
     self.supp_btn = None
     self.set_supporter(is_supporter)
     self.set_online(True)
示例#6
0
 def __init__(self, menu_props):
     GameObject.__init__(self)
     self.eng.log('created match message form')
     self.chat = None
     self.msg_frm = Frame(
         frame_size=(-.02, 3.49, 0, 1.22),
         frame_col=(.2, .2, .2, .5),
         pos=(.04, -1.69), parent=base.a2dTopLeft)
     t_a = menu_props.text_args
     t_a['scale'] = .05
     t_a['fg'] = menu_props.text_normal_col
     self.dst_txt = Text(
         txt='', pos=(0, 1.16), parent=self.msg_frm, align='left',
         **t_a)
     self.ent = Entry(
         scale=.04, pos=(0, .03), entry_font=menu_props.font, width=86,
         frame_col=menu_props.btn_col, parent=self.msg_frm,
         initial_text=_('write here your message'),
         cmd=self.on_typed_msg, focus_in_cmd=self.on_focus,
         focus_in_args=['in'], focus_out_cmd=self.on_focus,
         focus_out_args=['out'], text_fg=menu_props.text_active_col)
     self.ent['state'] = DISABLED
     self.txt_frm = ScrolledFrame(
         frame_sz=(-.02, 2.46, -.02, 1.02),
         canvas_sz=(-.02, 2.42, -.02, 1.02),
         scrollbar_width=.036,
         frame_col=(1, 1, 1, .0),
         pos=(.02, .11), parent=self.msg_frm)
     t_a['scale'] = .046
     self.msg_txt = Text(
         txt='', pos=(0, .24), parent=self.txt_frm.canvas,
         align='left', wordwrap=52, **t_a)
     lab_args = menu_props.label_args
     lab_args['scale'] = .046
     lab_args['text_fg'] = menu_props.text_normal_col
     self.lab_frm = Btn(
         frame_size=(-.02, 2.5, -.01, .05),
         frame_col=(1, 1, 1, 0),
         pos=(0, 1.15), parent=self.msg_frm)
     self.lab_frm.bind(ENTER, self.on_enter)
     self.lab_frm.bind(EXIT, self.on_exit)
     self.tooltip = Label(
         text='', pos=(2.4, -.06), parent=self.lab_frm, text_wordwrap=50,
         text_align=TextNode.A_right, **lab_args)
     self.tooltip.set_bin('gui-popup', 10)
     self.tooltip.hide()
     self.eng.client.attach(self.on_groupchat_msg)
示例#7
0
文件: forms.py 项目: cflavio/yorg
 def __init__(self, name, parent, menu_props, is_supporter):
     GameObject.__init__(self)
     self.menu_props = menu_props
     self.name = name
     self.parent = parent
     lab_args = menu_props.label_args
     lab_args['scale'] = .046
     self.lab = Label(text=name, pos=(0, 0), parent=parent,
                      text_wordwrap=64, text_align=TextNode.A_left, **lab_args)
     self.supp_btn = None
     self.set_supporter(is_supporter)
     self.set_online(True)
示例#8
0
class UserLabel(GameObject):
    def __init__(self, name, parent, menu_props, is_supporter):
        GameObject.__init__(self)
        self.menu_props = menu_props
        self.name = name
        self.parent = parent
        lab_args = menu_props.label_args
        lab_args['scale'] = .046
        self.lab = Label(text=name,
                         pos=(0, 0),
                         parent=parent,
                         text_wordwrap=64,
                         text_align=TextNode.A_left,
                         **lab_args)
        self.supp_btn = None
        self.set_supporter(is_supporter)
        self.set_online(True)

    @property
    def widgets(self):
        return [self.lab] + ([self.supp_btn] if self.supp_btn else [])

    def on_enter(self, pos):
        self.lab['text_fg'] = self.menu_props.text_active_col

    def on_exit(self, pos):
        self.lab['text_fg'] = self.menu_props.text_normal_col

    def set_supporter(self, is_supporter):
        if is_supporter:
            self.lab.set_x(.03)
            self.supp_btn = StaticMPBtn(self.parent, self, self.menu_props,
                                        'assets/images/gui/medal.txo', .01,
                                        None, self.name, _('Supporter!'))
        else:
            self.lab.set_x(0)
            if self.supp_btn:
                self.supp_btn = self.supp_btn.destroy()

    def set_online(self, val=None):
        self.is_online = val
        self.lab.set_alpha_scale(1 if self.is_online else .4)

    def destroy(self):
        self.lab.destroy()
        if self.supp_btn: self.supp_btn.destroy()
        GameObject.destroy(self)
示例#9
0
文件: usersfrm.py 项目: oriolrg/yorg
 def __init__(self, menu_props, yorg_srv):
     GameObject.__init__(self)
     self.eng.log('create users form')
     self.ver_check = VersionChecker()
     self.yorg_srv = yorg_srv
     self.room_name = None
     self.labels = []
     self.invited_users = []
     self.menu_props = menu_props
     lab_args = menu_props.label_args
     lab_args['scale'] = .046
     self.users_lab = Label(
         text=_('Current online users'), pos=(-.85, -.02),
         hpr=(0, 0, -90), parent=base.a2dTopRight,
         text_align=TextNode.A_right, **lab_args)
     self.frm = DirectScrolledFrame(
         frameSize=(-.02, .8, .45, 2.43),
         canvasSize=(-.02, .76, -.08, 3.8),
         scrollBarWidth=.036,
         verticalScroll_relief=FLAT,
         verticalScroll_frameColor=(.2, .2, .2, .4),
         verticalScroll_thumb_relief=FLAT,
         verticalScroll_thumb_frameColor=(.8, .8, .8, .6),
         verticalScroll_incButton_relief=FLAT,
         verticalScroll_incButton_frameColor=(.8, .8, .8, .6),
         verticalScroll_decButton_relief=FLAT,
         verticalScroll_decButton_frameColor=(.8, .8, .8, .6),
         horizontalScroll_relief=FLAT,
         frameColor=(.2, .2, .2, .5),
         pos=(-.82, 1, -2.44), parent=base.a2dTopRight)
     self.conn_lab = Label(
         text='', pos=(.38, 1.5), parent=self.frm,
         text_wordwrap=10, **lab_args)
     self.set_connection_label()
     self.in_match_room = None
     self.invited = False
示例#10
0
 def __add_lab(self,
               txt,
               txt_tr,
               pos_z,
               pos_x=-.1,
               align=TextNode.ARight,
               scale=None):
     l_a = self.menu_props.label_args
     l_a['scale'] = scale or l_a['scale']
     lab = Label(text='',
                 pos=(pos_x, pos_z),
                 text_align=align,
                 tra_src=txt,
                 tra_tra=txt_tr,
                 **l_a)
     return lab
示例#11
0
 def __init__(self, menu_props):
     GameObject.__init__(self)
     self.eng.log('created match message form')
     self.chat = None
     self.msg_frm = Frame(
         frame_size=(-.02, 3.49, 0, 1.22),
         frame_col=(.2, .2, .2, .5),
         pos=(.04, -1.69), parent=base.a2dTopLeft)
     t_a = menu_props.text_args
     t_a['scale'] = .05
     t_a['fg'] = menu_props.text_normal_col
     self.dst_txt = Text(
         txt='', pos=(0, 1.16), parent=self.msg_frm, align='left',
         **t_a)
     self.ent = Entry(
         scale=.04, pos=(0, .03), entry_font=menu_props.font, width=86,
         frame_col=menu_props.btn_col, parent=self.msg_frm,
         initial_text=_('write here your message'),
         cmd=self.on_typed_msg, focus_in_cmd=self.on_focus,
         focus_in_args=['in'], focus_out_cmd=self.on_focus,
         focus_out_args=['out'], text_fg=menu_props.text_active_col)
     self.ent['state'] = DISABLED
     self.txt_frm = ScrolledFrame(
         frame_sz=(-.02, 2.46, -.02, 1.02),
         canvas_sz=(-.02, 2.42, -.02, 1.02),
         scrollbar_width=.036,
         frame_col=(1, 1, 1, .0),
         pos=(.02, .11), parent=self.msg_frm)
     t_a['scale'] = .046
     self.msg_txt = Text(
         txt='', pos=(0, .24), parent=self.txt_frm.canvas,
         align='left', wordwrap=52, **t_a)
     lab_args = menu_props.label_args
     lab_args['scale'] = .046
     lab_args['text_fg'] = menu_props.text_normal_col
     self.lab_frm = Btn(
         frame_size=(-.02, 2.5, -.01, .05),
         frame_col=(1, 1, 1, 0),
         pos=(0, 1.15), parent=self.msg_frm)
     self.lab_frm.bind(ENTER, self.on_enter)
     self.lab_frm.bind(EXIT, self.on_exit)
     self.tooltip = Label(
         text='', pos=(2.4, -.06), parent=self.lab_frm, text_wordwrap=50,
         text_align=TextNode.A_right, **lab_args)
     self.tooltip.set_bin('gui-popup', 10)
     self.tooltip.hide()
示例#12
0
 def build(self):
     sp_cb = lambda: self.notify('on_push_page', 'singleplayer',
                                 [self.props])
     mp_cb = lambda: self.notify('on_push_page', 'multiplayer',
                                 [self.props])
     supp_cb = lambda: self.eng.open_browser(self.props.support_url)
     cred_cb = lambda: self.notify('on_push_page', 'credits')
     menu_data = [('Single Player', _('Single Player'), sp_cb),
                  ('Multiplayer', _('Multiplayer'), mp_cb),
                  ('Options', _('Options'), self.on_options),
                  ('Support us', _('Support us'), supp_cb),
                  ('Credits', _('Credits'), cred_cb),
                  ('Quit', _('Quit'), lambda: self.notify('on_exit'))]
     widgets = [
         Btn(text='',
             pos=(0, .64 - i * .23),
             cmd=menu[2],
             tra_src=menu_data[i][0],
             tra_tra=menu_data[i][1],
             **self.props.gameprops.menu_props.btn_args)
         for i, menu in enumerate(menu_data)
     ]
     logo_img = Img(self.props.title_img,
                    scale=(.64, 1, .64 * (380.0 / 772)),
                    parent=base.a2dTopLeft,
                    pos=(.65, -.32))
     widgets += [logo_img]
     lab_args = self.props.gameprops.menu_props.label_args
     lab_args['scale'] = .12
     lab_args['text_fg'] = self.props.gameprops.menu_props.text_err_col
     wip_lab = Label(text='',
                     pos=(-.05, -1.58),
                     parent=base.a2dTopRight,
                     text_wordwrap=10,
                     text_align=TextNode.A_right,
                     tra_src='Note: the game is work-in-progress',
                     tra_tra=_('Note: the game is work-in-progress'),
                     **lab_args)
     self.widgets += [wip_lab]
     self.add_widgets(widgets)
     self.set_news()
     MainPageGui.build(self)
     if not self.ver_check.is_uptodate():
         self.widgets[2]['state'] = DISABLED
示例#13
0
文件: forms.py 项目: cflavio/yorg
class UserLabel(GameObject):

    def __init__(self, name, parent, menu_props, is_supporter):
        GameObject.__init__(self)
        self.menu_props = menu_props
        self.name = name
        self.parent = parent
        lab_args = menu_props.label_args
        lab_args['scale'] = .046
        self.lab = Label(text=name, pos=(0, 0), parent=parent,
                         text_wordwrap=64, text_align=TextNode.A_left, **lab_args)
        self.supp_btn = None
        self.set_supporter(is_supporter)
        self.set_online(True)

    @property
    def widgets(self): return [self.lab] + ([self.supp_btn] if self.supp_btn else [])

    def on_enter(self, pos): self.lab['text_fg'] = self.menu_props.text_active_col

    def on_exit(self, pos): self.lab['text_fg'] = self.menu_props.text_normal_col

    def set_supporter(self, is_supporter):
        if is_supporter:
            self.lab.set_x(.03)
            self.supp_btn = StaticMPBtn(
                self.parent, self, self.menu_props, 'assets/images/gui/medal.txo',
                .01, None, self.name, _('Supporter!'))
        else:
            self.lab.set_x(0)
            if self.supp_btn:
                self.supp_btn = self.supp_btn.destroy()

    def set_online(self, val=None):
        self.is_online = val
        self.lab.set_alpha_scale(1 if self.is_online else .4)

    def destroy(self):
        self.lab.destroy()
        if self.supp_btn: self.supp_btn.destroy()
        GameObject.destroy(self)
示例#14
0
 def build(self):
     lab_args = self.menu_props.label_args
     lab_args['scale'] = .046
     self.users_lab = Label(text=_('Current waiting hosting users'),
                            pos=(.02, -.05),
                            parent=base.a2dTopLeft,
                            text_wordwrap=48,
                            text_align=TextNode.A_left,
                            **lab_args)
     self.frm = ScrolledFrame(frame_sz=(-.02, 3.49, .7, 2.43),
                              canvas_sz=(-.02, 2.56, -.08, 3.8),
                              scrollbar_width=.036,
                              frame_col=(.2, .2, .2, .5),
                              pos=(.04, -2.5),
                              parent='topleft')
     widgets = [self.users_lab, self.frm]
     self.add_widgets(widgets)
     ThanksPageGui.build(self)
     self.labels = []
     self.invited_users = []
     self.on_update_hosting()
示例#15
0
文件: inputpage.py 项目: cflavio/yorg
    def build(self):
        menu_props = self.menu_props
        widgets = []

        suff = str(self.joyp_idx + 1)
        player_lab = Label(
            text=_('Player') + ' ' + suff, pos=(0, .9),
            tra_src='Player' + ' ' + suff,
            tra_tra=_('Player') + ' ' + suff,
            **menu_props.label_args)
        joypad_lab = Label(
            text=_('Use the joypad when present'), pos=(-.1, .7),
            text_align=TextNode.ARight,
            tra_src='Use the joypad when present',
            tra_tra=_('Use the joypad when present'),
            text_wordwrap=16,
            **menu_props.label_args)
        self.joypad_cb = P3dCheckBtn(
            pos=(.09, .72), text='',
            indicator_val=self.joysticks[self.joyp_idx],
            indicator_frame_col=menu_props.text_active_col,
            **menu_props.checkbtn_args)
        buttons_data = [
            (_('Accelerate'), 'forward' + suff, .5),
            (_('Brake/Reverse'), 'rear' + suff, .32),
            (_('Left'), 'left' + suff, .14),
            (_('Right'), 'right' + suff, -.04),
            (_('Weapon'), 'fire' + suff, -.22),
            (_('Respawn'), 'respawn' + suff, -.38)]
        for btn_data in buttons_data:
            widgets += [self._add_lab(btn_data[0], btn_data[2])]
            widgets += [self._add_btn(self.eng.event.key2desc(self.keys[btn_data[1]]), btn_data[2])]
        l_a = menu_props.label_args.copy()
        l_a['scale'] = .065
        self.hint_lab = Label(
            text=_('Press the key to record it'), pos=(-.2, -.6), **l_a)
        self.hint_lab.hide()
        widgets += [player_lab, joypad_lab, self.joypad_cb, self.hint_lab]
        self.add_widgets(widgets)
        ThanksPageGui.build(self)
示例#16
0
 def __init__(self, menu_props, room):
     GameObject.__init__(self)
     self.eng.log('created match form (init)')
     self.room = room
     self.invited_users = [self.eng.client.myid]
     self.menu_props = menu_props
     lab_args = menu_props.label_args
     lab_args['scale'] = .046
     self.match_frm = Frame(
         frame_size=(-.02, 3.49, 0, .45),
         frame_col=(.2, .2, .2, .5),
         pos=(.04, -.46), parent=base.a2dTopLeft)
     usr = [usr for usr in self.eng.client.users if usr.uid == self.eng.client.myid][0]
     frm = UserFrmMe(
         self.eng.client.myid, usr.is_supporter, (.1, .38), self.match_frm,
         self.menu_props, .32)
     self.forms = [frm]
     for i in range(0, 8):
         row, col = i % 4, i // 4
         Label(
             text=str(i + 1) + '.', pos=(.06 + 1.24 * col, .38 - .08 * row),
             parent=self.match_frm, **lab_args)
示例#17
0
文件: button.py 项目: cflavio/yorg
class MPBtn(GameObject):

    tooltip_align = TextNode.A_right
    tooltip_offset = (.01, 0, -.08)

    def __init__(self, parent, owner, menu_props, img_path, msg_btn_x, cb,
                 usr_name, tooltip):
        GameObject.__init__(self)
        self.owner = owner
        lab_args = menu_props.label_args
        lab_args['scale'] = .046
        #lab_args['text_fg'] = menu_props.text_normal_col
        self.btn = ImgBtn(
            parent=parent, scale=(.024, .024), pos=(msg_btn_x, .01),
            frame_col=(1, 1, 1, 1), frame_texture=img_path, cmd=cb,
            extra_args=[usr_name], **menu_props.imgbtn_args)
        self.btn.bind(ENTER, self.on_enter)
        self.btn.bind(EXIT, self.on_exit)
        self.tooltip_btn = Btn(
            parent=parent, scale=(.024, .024), pos=(msg_btn_x, .01),
            frame_col=(1, 1, 1, 0), frame_size=(-1, 1, -1, 1), cmd=None,
            **menu_props.imgbtn_args)
        self.tooltip_btn.bind(ENTER, self.on_enter)
        self.tooltip_btn.bind(EXIT, self.on_exit)
        self.on_create()
        self.tooltip = Label(
            text=tooltip, pos=self.btn.get_pos() + self.tooltip_offset,
            parent=parent, text_wordwrap=10, text_align=self.tooltip_align,
            **lab_args)
        self.tooltip.set_bin('gui-popup', 10)
        self.tooltip.hide()

    def on_create(self):
        self.btn.hide()
        self.tooltip_btn.hide()

    def is_hidden(self): return self.btn.hidden

    def show(self):
        if self.btn['state'] == DISABLED:
            self.tooltip_btn.show()
        else:
            self.tooltip_btn.hide()
        return self.btn.show()

    def hide(self):
        self.tooltip_btn.hide()
        return self.btn.hide()

    def enable(self):
        self.tooltip_btn.hide()
        return self.btn.enable()

    def disable(self):
        self.tooltip_btn.show()
        return self.btn.disable()

    def on_enter(self, pos):
        self.owner.on_enter(pos)
        self.tooltip.show()

    def on_exit(self, pos):
        self.owner.on_exit(pos)
        self.tooltip.hide()
示例#18
0
文件: button.py 项目: oriolrg/yorg
class MPBtn(GameObject):

    tooltip_align = TextNode.A_right
    tooltip_offset = (.01, 0, -.08)

    def __init__(self, parent, owner, menu_props, img_path, msg_btn_x, cb,
                 usr_name, tooltip):
        GameObject.__init__(self)
        self.owner = owner
        lab_args = menu_props.label_args
        lab_args['scale'] = .046
        #lab_args['text_fg'] = menu_props.text_normal_col
        self.btn = ImgBtn(parent=parent,
                          scale=(.024, .024),
                          pos=(msg_btn_x, .01),
                          frame_col=(1, 1, 1, 1),
                          frame_texture=img_path,
                          cmd=cb,
                          extra_args=[usr_name],
                          **menu_props.imgbtn_args)
        self.btn.bind(ENTER, self.on_enter)
        self.btn.bind(EXIT, self.on_exit)
        self.tooltip_btn = Btn(parent=parent,
                               scale=(.024, .024),
                               pos=(msg_btn_x, .01),
                               frame_col=(1, 1, 1, 0),
                               frame_size=(-1, 1, -1, 1),
                               cmd=None,
                               **menu_props.imgbtn_args)
        self.tooltip_btn.bind(ENTER, self.on_enter)
        self.tooltip_btn.bind(EXIT, self.on_exit)
        self.on_create()
        self.tooltip = Label(text=tooltip,
                             pos=self.btn.get_pos() + self.tooltip_offset,
                             parent=parent,
                             text_wordwrap=10,
                             text_align=self.tooltip_align,
                             **lab_args)
        self.tooltip.set_bin('gui-popup', 10)
        self.tooltip.hide()

    def on_create(self):
        self.btn.hide()
        self.tooltip_btn.hide()

    def is_hidden(self):
        return self.btn.hidden

    def show(self):
        if self.btn['state'] == DISABLED:
            self.tooltip_btn.show()
        else:
            self.tooltip_btn.hide()
        return self.btn.show()

    def hide(self):
        self.tooltip_btn.hide()
        return self.btn.hide()

    def enable(self):
        self.tooltip_btn.hide()
        return self.btn.enable()

    def disable(self):
        self.tooltip_btn.show()
        return self.btn.disable()

    def on_enter(self, pos):
        self.owner.on_enter(pos)
        self.tooltip.show()

    def on_exit(self, pos):
        self.owner.on_exit(pos)
        self.tooltip.hide()
示例#19
0
class MatchMsgFrm(GameObject):

    def __init__(self, menu_props):
        GameObject.__init__(self)
        self.eng.log('created match message form')
        self.chat = None
        self.msg_frm = Frame(
            frame_size=(-.02, 3.49, 0, 1.22),
            frame_col=(.2, .2, .2, .5),
            pos=(.04, -1.69), parent=base.a2dTopLeft)
        t_a = menu_props.text_args
        t_a['scale'] = .05
        t_a['fg'] = menu_props.text_normal_col
        self.dst_txt = Text(
            txt='', pos=(0, 1.16), parent=self.msg_frm, align='left',
            **t_a)
        self.ent = Entry(
            scale=.04, pos=(0, .03), entry_font=menu_props.font, width=86,
            frame_col=menu_props.btn_col, parent=self.msg_frm,
            initial_text=_('write here your message'),
            cmd=self.on_typed_msg, focus_in_cmd=self.on_focus,
            focus_in_args=['in'], focus_out_cmd=self.on_focus,
            focus_out_args=['out'], text_fg=menu_props.text_active_col)
        self.ent['state'] = DISABLED
        self.txt_frm = ScrolledFrame(
            frame_sz=(-.02, 2.46, -.02, 1.02),
            canvas_sz=(-.02, 2.42, -.02, 1.02),
            scrollbar_width=.036,
            frame_col=(1, 1, 1, .0),
            pos=(.02, .11), parent=self.msg_frm)
        t_a['scale'] = .046
        self.msg_txt = Text(
            txt='', pos=(0, .24), parent=self.txt_frm.canvas,
            align='left', wordwrap=52, **t_a)
        lab_args = menu_props.label_args
        lab_args['scale'] = .046
        lab_args['text_fg'] = menu_props.text_normal_col
        self.lab_frm = Btn(
            frame_size=(-.02, 2.5, -.01, .05),
            frame_col=(1, 1, 1, 0),
            pos=(0, 1.15), parent=self.msg_frm)
        self.lab_frm.bind(ENTER, self.on_enter)
        self.lab_frm.bind(EXIT, self.on_exit)
        self.tooltip = Label(
            text='', pos=(2.4, -.06), parent=self.lab_frm, text_wordwrap=50,
            text_align=TextNode.A_right, **lab_args)
        self.tooltip.set_bin('gui-popup', 10)
        self.tooltip.hide()
        self.eng.client.attach(self.on_groupchat_msg)

    @property
    def widgets(self):
        return [self.msg_frm, self.dst_txt, self.ent, self.txt_frm,
                self.msg_txt, self.lab_frm, self.tooltip]

    def on_enter(self, pos):
        self.tooltip.show()

    def on_exit(self, pos):
        self.tooltip.hide()

    def add_msg_txt(self, msg):
        self.msg_txt['text'] += ('\n' if self.msg_txt['text'] else '') + msg
        txt_height = self.msg_txt.get_np().textNode.getUpperLeft3d()[2] - \
            self.msg_txt.get_np().textNode.getLowerRight3d()[2]
        self.txt_frm['canvasSize'] = (-.02, .72, .28 - txt_height, .28)

    def set_title(self, title):
        ttitle = self.trunc(title, 160)
        fix_name = lambda name: name if '@' not in name else name.split('@')[0] + '\1smaller\1@' + name.split('@')[1] + '\2'
        if title:
            if ',' in ttitle:
                is_muc = True
                ttitle = ttitle
                names = ttitle.split(',')
                names = [name.strip() for name in names]
                names = [fix_name(name) for name in names]
                ttitle = ', '.join(names)
            else:
                ttitle = fix_name(ttitle)
        self.dst_txt['text'] = ttitle
        self.tooltip['text'] = title

    @staticmethod
    def trunc(name, lgt):
        if len(name) > lgt: return name[:lgt] + '...'
        return name

    def on_typed_msg(self, val):
        self.add_msg_txt('\1italic\1' + _('you') + '\2: ' + val)
        self.ent.set('')
        self.eng.client.send([
            'msg_room', self.eng.client.myid, self.chat.dst, val])
        #self.eng.xmpp.client.send_message(
        #    mfrom=self.eng.xmpp.client.boundjid.full,
        #    mto=self.chat.dst,
        #    mtype='groupchat',
        #    mbody=val)
        self.ent['focus'] = 1

    def on_groupchat_msg(self, from_, to, txt):
        #src = str(JID(msg['mucnick']))
        #src = src.split('@')[0] + '\1smaller\1@' + src.split('@')[1] + '\2'
        src = from_
        #self.eng.log('received groupchat message from %s in the chat %s' %(msg['mucnick'], JID(msg['from']).bare))
        self.eng.log('received groupchat message from %s in the chat %s' % (from_, to))
        #str_msg = '\1italic\1' + src + '\2: ' + str(msg['body'])
        str_msg = '\1italic\1' + src + '\2: ' + txt
        if not self.chat:
            #self.chat = MUC(str(JID(msg['from']).bare), self.yorg_client)
            self.chat = MUC(to)
        self.chat.messages += [str_msg]
        if self.dst_txt['text'] == '':
            self.set_chat(self.chat)
        #elif self.chat.dst == str(JID(msg['from']).bare):
        elif self.chat.dst == to:
            self.add_msg_txt(str_msg)

    def on_presence_available_room(self, uid, room):
        #room = str(JID(msg['muc']['room']).bare)
        #nick = str(msg['muc']['nick'])
        self.eng.log('user %s has logged in the chat %s' % (uid, room))
        self.chat.users += [uid]
        self.set_title(self.chat.title)

    def on_presence_unavailable_room(self, uid, room_name):
        room = room_name
        nick = uid
        self.eng.log('user %s has left the chat %s' %(nick, room))
        if nick in self.chat.users: # it is being removed multiple times when
                                    # you remove a user who has accepted
            self.chat.users.remove(nick)
        self.set_title(self.chat.title)

    def on_rm_usr_from_match(self, uid):
        if uid in self.chat.users:  # it is being removed multiple times when
                                    # you remove a user who has accepted
            self.chat.users.remove(uid)
        self.update_title()

    def add_groupchat(self, room):#, usr):
        #self.set_title(usr)
        if not self.chat:
            self.chat = MUC(room)
        self.set_chat(self.chat)

    def set_chat(self, chat):
        self.set_title(chat.title)
        self.msg_txt['text'] = '\n'.join(chat.messages)
        txt_height = self.msg_txt.get_np().textNode.getUpperLeft3d()[2] - \
            self.msg_txt.get_np().textNode.getLowerRight3d()[2]
        self.txt_frm['canvasSize'] = (-.02, .72, .28 - txt_height, .28)
        self.ent['state'] = NORMAL

    def update_title(self):
        self.set_title(self.chat.title)

    def on_focus(self, val):
        if self.observers is None: return
        # it may be called from entries which aren't destroyed yet (i.e. they
        #   are in transition_exit)
        if val == 'in' and self.ent.text == _('write here your message'):
            self.ent.set('')
        self.notify('on_match_msg_focus', val)

    def destroy(self):
        self.eng.client.detach(self.on_groupchat_msg)
        self.eng.log('message form destroyed')
        #self.msg_frm.destroy()
        GameObject.destroy(self)
示例#20
0
 def __init__(self, menu_props):
     GameObject.__init__(self)
     self.eng.log('created message form')
     self.chats = []
     self.curr_chat = None
     self.curr_match_room = None
     self.msg_frm = DirectFrame(
         frameSize=(-.02, .8, 0, .45),
         frameColor=(.2, .2, .2, .5),
         pos=(-.82, 1, .02), parent=base.a2dBottomRight)
     self.presences_sent = []
     self.menu_props = menu_props
     t_a = menu_props.text_args
     t_a['scale'] = .05
     t_a['fg'] = menu_props.text_normal_col
     self.dst_txt = OnscreenText(
         text='', pos=(0, .4), parent=self.msg_frm, align=TextNode.A_left,
         **t_a)
     self.arrow_btn = ImgBtn(
         parent=self.msg_frm, scale=(.024, .024), pos=(.7, 1, .42),
         frame_col=(1, 1, 1, 1),
         frame_texture='assets/images/gui/arrow.txo',
         cmd=self.on_arrow,
         **menu_props.imgbtn_args)
     self.arrow_btn.disable()
     self.close_btn = ImgBtn(
         parent=self.msg_frm, scale=(.024, .024), pos=(.76, 1, .42),
         frame_col=(1, 1, 1, 1),
         frame_texture='assets/images/gui/close.txo',
         cmd=self.on_close,
         **menu_props.imgbtn_args)
     self.close_btn.disable()
     self.ent = Entry(
         scale=.04, pos=(0, .03), entry_font=menu_props.font, width=19.5,
         frame_col=menu_props.btn_col, parent=self.msg_frm,
         initial_text=_('write here your message'),
         cmd=self.on_typed_msg, focus_in_cmd=self.on_focus,
         focus_in_args=['in'], focus_out_cmd=self.on_focus,
         focus_out_args=['out'], text_fg=menu_props.text_active_col)
     self.ent['state'] = DISABLED
     self.txt_frm = DirectScrolledFrame(
         frameSize=(-.02, .76, -.02, .28),
         canvasSize=(-.02, .72, -.02, .28),
         scrollBarWidth=.036,
         verticalScroll_relief=FLAT,
         verticalScroll_frameColor=(.2, .2, .2, .4),
         verticalScroll_thumb_relief=FLAT,
         verticalScroll_thumb_frameColor=(.8, .8, .8, .6),
         verticalScroll_incButton_relief=FLAT,
         verticalScroll_incButton_frameColor=(.8, .8, .8, .6),
         verticalScroll_decButton_relief=FLAT,
         verticalScroll_decButton_frameColor=(.8, .8, .8, .6),
         horizontalScroll_relief=FLAT,
         frameColor=(1, 1, 1, 0),
         pos=(.02, 1, .11), parent=self.msg_frm)
     t_a['scale'] = .046
     self.msg_txt = OnscreenText(
         text='', pos=(0, .24), parent=self.txt_frm.getCanvas(),
         align=TextNode.A_left, wordwrap=14, **t_a)
     lab_args = menu_props.label_args
     lab_args['scale'] = .046
     lab_args['text_fg'] = menu_props.text_normal_col
     self.lab_frm = Btn(
         frame_size=(-.02, .64, -.01, .05),
         frame_col=(1, 1, 1, 0),
         pos=(0, 1, .4), parent=self.msg_frm)
     self.lab_frm.bind(ENTER, self.on_enter)
     self.lab_frm.bind(EXIT, self.on_exit)
     self.tooltip = Label(
         text='', pos=(.78, 1, -.06),
         parent=self.lab_frm, text_wordwrap=16,# text_bg=(.2, .2, .2, .8),
         text_align=TextNode.A_right, **lab_args)
     self.tooltip.set_bin('gui-popup', 10)
     self.tooltip.hide()
示例#21
0
class MessageFrm(GameObject):

    def __init__(self, menu_props):
        GameObject.__init__(self)
        self.eng.log('created message form')
        self.chats = []
        self.curr_chat = None
        self.curr_match_room = None
        self.msg_frm = DirectFrame(
            frameSize=(-.02, .8, 0, .45),
            frameColor=(.2, .2, .2, .5),
            pos=(-.82, 1, .02), parent=base.a2dBottomRight)
        self.presences_sent = []
        self.menu_props = menu_props
        t_a = menu_props.text_args
        t_a['scale'] = .05
        t_a['fg'] = menu_props.text_normal_col
        self.dst_txt = OnscreenText(
            text='', pos=(0, .4), parent=self.msg_frm, align=TextNode.A_left,
            **t_a)
        self.arrow_btn = ImgBtn(
            parent=self.msg_frm, scale=(.024, .024), pos=(.7, 1, .42),
            frame_col=(1, 1, 1, 1),
            frame_texture='assets/images/gui/arrow.txo',
            cmd=self.on_arrow,
            **menu_props.imgbtn_args)
        self.arrow_btn.disable()
        self.close_btn = ImgBtn(
            parent=self.msg_frm, scale=(.024, .024), pos=(.76, 1, .42),
            frame_col=(1, 1, 1, 1),
            frame_texture='assets/images/gui/close.txo',
            cmd=self.on_close,
            **menu_props.imgbtn_args)
        self.close_btn.disable()
        self.ent = Entry(
            scale=.04, pos=(0, .03), entry_font=menu_props.font, width=19.5,
            frame_col=menu_props.btn_col, parent=self.msg_frm,
            initial_text=_('write here your message'),
            cmd=self.on_typed_msg, focus_in_cmd=self.on_focus,
            focus_in_args=['in'], focus_out_cmd=self.on_focus,
            focus_out_args=['out'], text_fg=menu_props.text_active_col)
        self.ent['state'] = DISABLED
        self.txt_frm = DirectScrolledFrame(
            frameSize=(-.02, .76, -.02, .28),
            canvasSize=(-.02, .72, -.02, .28),
            scrollBarWidth=.036,
            verticalScroll_relief=FLAT,
            verticalScroll_frameColor=(.2, .2, .2, .4),
            verticalScroll_thumb_relief=FLAT,
            verticalScroll_thumb_frameColor=(.8, .8, .8, .6),
            verticalScroll_incButton_relief=FLAT,
            verticalScroll_incButton_frameColor=(.8, .8, .8, .6),
            verticalScroll_decButton_relief=FLAT,
            verticalScroll_decButton_frameColor=(.8, .8, .8, .6),
            horizontalScroll_relief=FLAT,
            frameColor=(1, 1, 1, 0),
            pos=(.02, 1, .11), parent=self.msg_frm)
        t_a['scale'] = .046
        self.msg_txt = OnscreenText(
            text='', pos=(0, .24), parent=self.txt_frm.getCanvas(),
            align=TextNode.A_left, wordwrap=14, **t_a)
        lab_args = menu_props.label_args
        lab_args['scale'] = .046
        lab_args['text_fg'] = menu_props.text_normal_col
        self.lab_frm = Btn(
            frame_size=(-.02, .64, -.01, .05),
            frame_col=(1, 1, 1, 0),
            pos=(0, 1, .4), parent=self.msg_frm)
        self.lab_frm.bind(ENTER, self.on_enter)
        self.lab_frm.bind(EXIT, self.on_exit)
        self.tooltip = Label(
            text='', pos=(.78, 1, -.06),
            parent=self.lab_frm, text_wordwrap=16,# text_bg=(.2, .2, .2, .8),
            text_align=TextNode.A_right, **lab_args)
        self.tooltip.set_bin('gui-popup', 10)
        self.tooltip.hide()

    def on_enter(self, pos):
        self.tooltip.show()

    def on_exit(self, pos):
        self.tooltip.hide()

    def show(self):
        self.msg_frm.show()

    def hide(self):
        self.msg_frm.hide()

    def add_msg_txt(self, msg):
        self.msg_txt['text'] += ('\n' if self.msg_txt['text'] else '') + msg
        txt_height = self.msg_txt.textNode.getUpperLeft3d()[2] - \
            self.msg_txt.textNode.getLowerRight3d()[2]
        self.txt_frm['canvasSize'] = (-.02, .72, .28 - txt_height, .28)

    def set_title(self, title):
        ttitle = self.trunc(title, 32)
        fix_name = lambda name: name if '@' not in name else name.split('@')[0] + '\1smaller\1@' + name.split('@')[1] + '\2'
        if title:
            if ',' in ttitle:
                is_muc = True
                ttitle = ttitle
                names = ttitle.split(',')
                names = [name.strip() for name in names]
                names = [fix_name(name) for name in names]
                ttitle = ', '.join(names)
            else:
                ttitle = fix_name(ttitle)
        self.dst_txt['text'] = ttitle
        self.tooltip['text'] = title

    @staticmethod
    def trunc(name, lgt):
        if len(name) > lgt: return name[:lgt] + '...'
        return name

    def set_chat(self, chat):
        self.curr_chat = chat
        self.set_title(chat.title)
        self.msg_txt['text'] = '\n'.join(chat.messages)
        txt_height = self.msg_txt.textNode.getUpperLeft3d()[2] - \
            self.msg_txt.textNode.getLowerRight3d()[2]
        self.txt_frm['canvasSize'] = (-.02, .72, .28 - txt_height, .28)
        if not self.chats:
            self.close_btn.disable()
            self.ent['state'] = DISABLED
        elif len(self.chats) == 1:
            self.close_btn.enable()
            self.ent['state'] = NORMAL
            self.arrow_btn.disable()
        else:
            self.close_btn.enable()
            self.ent['state'] = NORMAL
            self.arrow_btn.enable()
        if all(_chat.read for _chat in self.chats):
            self.arrow_btn['frameTexture'] = 'assets/images/gui/arrow.txo'
        else:
            self.arrow_btn['frameTexture'] = 'assets/images/gui/message.txo'

    def on_arrow(self):
        chat_idx = self.chats.index(self.curr_chat)
        next_idx = (chat_idx + 1) % len(self.chats)
        chat = self.chats[next_idx]
        self.set_title(chat.title)
        chat.read = True
        self.set_chat(chat)

    @property
    def open_chats(self):
        return [chat for chat in self.chats if not chat.closed]

    def on_close(self):
        if self.curr_chat not in self.open_chats: return
        curr_idx = self.open_chats.index(self.curr_chat)
        #self.chats.remove(self.curr_chat)
        self.curr_chat.closed = True
        if self.open_chats:
            self.set_chat(self.open_chats[curr_idx - 1])
        else:
            self.set_chat(Chat(''))
            self.notify('on_close_all_chats')

    def on_typed_msg(self, val):
        self.add_msg_txt('\1italic\1' + _('you') + '\2: ' + val)
        self.ent.set('')
        #if self.curr_chat.dst not in self.presences_sent and \
        #        not str(self.curr_chat.dst).startswith('yorg'):
        #    self.eng.xmpp.client.send_presence(
        #        pfrom=self.eng.xmpp.client.boundjid.full,
        #        pto=self.curr_chat.dst)
        #    self.presences_sent += [self.curr_chat.dst]
        #if str(self.curr_chat.dst).startswith('yorg'):
        #    self.eng.xmpp.client.send_message(
        #        mfrom=self.eng.xmpp.client.boundjid.full,
        #        mto=self.curr_chat.dst,
        #        mtype='groupchat',
        #        mbody=val)
        #else:
        #    self.eng.xmpp.client.send_message(
        #        mfrom=self.eng.xmpp.client.boundjid.full,
        #        mto=self.curr_chat.dst,
        #        msubject='chat',
        #        mbody=val)
        if len(self.curr_chat.dst) > 12 and all(char.isdigit() for char in self.curr_chat.dst[-12:]):
            self.eng.client.send([
                'msg_room', self.eng.client.myid, self.curr_chat.dst, val])
        else:
            self.eng.client.send(['msg', self.eng.client.myid, self.curr_chat.dst, val])
        msg = '\1italic\1' + _('you') + '\2: ' + val
        self.curr_chat.messages += [msg]
        self.ent['focus'] = 1

    def on_msg(self, from_, to, txt):
        #src = str(JID(msg['from']).bare)
        #src = src.split('@')[0] + '\1smaller\1@' + src.split('@')[1] + '\2'
        str_msg = '\1italic\1' + from_ + '\2: ' + txt
        chat = self.__find_chat(from_)
        if not chat:
            chat = Chat(from_)
            self.chats += [chat]
        chat.messages += [str_msg]
        if self.dst_txt['text'] == '':
            self.set_chat(chat)
        elif self.curr_chat.dst == from_:
            self.add_msg_txt(str_msg)
        else:
            chat.read = False
            chat.closed = False
            self.arrow_btn['frameTexture'] = 'assets/images/gui/message.txo'

    def on_groupchat_msg(self, from_, to, txt):
        #if str(JID(msg['from']).bare) == self.curr_match_room:
        if to == self.curr_match_room:
            if self.match_msg_frm:  # we're still in the room page
                self.match_msg_frm.on_groupchat_msg(from_, to, txt)
        #src = str(JID(msg['mucnick']))
        #src = src.split('@')[0] + '\1smaller\1@' + src.split('@')[1] + '\2'
        src = from_
        #self.eng.log('received groupchat message from %s in the chat %s' %(msg['mucnick'], JID(msg['from']).bare))
        self.eng.log('received groupchat message from %s in the chat %s' % (from_, to))
        #str_msg = '\1italic\1' + src + '\2: ' + str(msg['body'])
        str_msg = '\1italic\1' + src + '\2: ' + txt
        chat = self.curr_chat
        if not chat:
            #chat = MUC(str(JID(msg['from']).bare))
            chat = MUC(to)
            self.chats += [chat]
        chat.messages += [str_msg]
        if self.dst_txt['text'] == '':
            self.set_chat(chat)
        #elif self.curr_chat.dst == str(JID(msg['from']).bare):
        elif self.curr_chat.dst == to:
            self.add_msg_txt(str_msg)
        else:
            chat.read = False
            chat.closed = False
            self.arrow_btn['frameTexture'] = 'assets/images/gui/message.txo'

    def on_presence_available_room(self, uid, room):
        if room == self.curr_match_room:
            self.match_msg_frm.on_presence_available_room(uid, room)
        #room = str(JID(msg['muc']['room']).bare)
        #nick = str(msg['muc']['nick'])
        self.eng.log('user %s has logged in the chat %s' %(uid, room))
        chat = self.__find_chat(room)
        chat.users += [uid]
        if room != self.curr_match_room:
            if self.curr_chat.dst == room:
                self.set_title(chat.title)

    def on_presence_unavailable_room(self, uid, room_name):
        if self.match_msg_frm and room_name == self.curr_match_room:
            self.match_msg_frm.on_presence_unavailable_room(uid, room_name)
            return
        room = room_name
        nick = uid
        self.eng.log('user %s has left the chat %s' %(nick, room))
        chat = self.__find_chat(room)
        if nick == self.eng.client.myid:
            self.on_close()
        else:
            chat.users.remove(nick)
            if self.curr_chat.dst == room:
                self.set_title(chat.title)

    def __find_chat(self, dst):
        chats = [chat for chat in self.chats if chat.dst == dst]
        if chats: return chats[0]

    def add_chat(self, usr):
        #self.set_title(JID(usr).bare)
        chat = self.__find_chat(usr)
        if not chat:
            chat = Chat(usr)
            self.chats += [chat]
        self.set_chat(chat)
        self.ent['focus'] = 1

    def add_groupchat(self, room, usr):
        self.set_title(usr)
        chat = self.__find_chat(room)
        if not chat:
            chat = MUC(room)
            self.chats += [chat]
        chat.users += [usr]
        self.set_chat(chat)
        self.add_match_chat(room, usr)

    def remove_groupchat(self):
        self.match_msg_frm.detach(self.on_match_msg_focus)
        self.match_msg_frm = self.match_msg_frm.destroy()

    def on_focus(self, val):
        if val and self.ent.get() == _('write here your message'):
            self.ent.set('')
        self.notify('on_msg_focus', val)

    def on_match_msg_focus(self, val):
        self.notify('on_msg_focus', val)

    def on_room_back(self):
        self.curr_match_room = None
        self.match_msg_frm.destroy()

    def add_match_chat(self, room, usr):
        if self.curr_match_room: return
        self.curr_match_room = room
        self.match_msg_frm = MatchMsgFrm(self.menu_props)
        self.match_msg_frm.attach(self.on_match_msg_focus)
        self.match_msg_frm.add_groupchat(room, usr)
示例#22
0
文件: inputpage.py 项目: cflavio/yorg
class InputPageGui4(ThanksPageGui):

    joyp_idx = 3

    def __init__(self, mediator, menu_props, joysticks, keys):
        self.joypad_cb = None
        self.joysticks = joysticks
        self.keys = keys
        self.ibuttons = []
        ThanksPageGui.__init__(self, mediator, menu_props)

    def build(self):
        menu_props = self.menu_props
        widgets = []

        suff = str(self.joyp_idx + 1)
        player_lab = Label(
            text=_('Player') + ' ' + suff, pos=(0, .9),
            tra_src='Player' + ' ' + suff,
            tra_tra=_('Player') + ' ' + suff,
            **menu_props.label_args)
        joypad_lab = Label(
            text=_('Use the joypad when present'), pos=(-.1, .7),
            text_align=TextNode.ARight,
            tra_src='Use the joypad when present',
            tra_tra=_('Use the joypad when present'),
            text_wordwrap=16,
            **menu_props.label_args)
        self.joypad_cb = P3dCheckBtn(
            pos=(.09, .72), text='',
            indicator_val=self.joysticks[self.joyp_idx],
            indicator_frame_col=menu_props.text_active_col,
            **menu_props.checkbtn_args)
        buttons_data = [
            (_('Accelerate'), 'forward' + suff, .5),
            (_('Brake/Reverse'), 'rear' + suff, .32),
            (_('Left'), 'left' + suff, .14),
            (_('Right'), 'right' + suff, -.04),
            (_('Weapon'), 'fire' + suff, -.22),
            (_('Respawn'), 'respawn' + suff, -.38)]
        for btn_data in buttons_data:
            widgets += [self._add_lab(btn_data[0], btn_data[2])]
            widgets += [self._add_btn(self.eng.event.key2desc(self.keys[btn_data[1]]), btn_data[2])]
        l_a = menu_props.label_args.copy()
        l_a['scale'] = .065
        self.hint_lab = Label(
            text=_('Press the key to record it'), pos=(-.2, -.6), **l_a)
        self.hint_lab.hide()
        widgets += [player_lab, joypad_lab, self.joypad_cb, self.hint_lab]
        self.add_widgets(widgets)
        ThanksPageGui.build(self)

    def _add_lab(self, text, pos_z):
        return Label(
            text=text, pos=(-.1, pos_z), text_align=TextNode.ARight,
            **self.menu_props.label_args)

    def _add_btn(self, text, pos_z):
        btn = Btn(pos=(.46, pos_z), text=text, cmd=self.start_rec,
                  **self.menu_props.btn_args)
        btn['extraArgs'] = [btn]
        self.ibuttons += [btn]
        return btn

    def start_rec(self, btn):
        numbers = [str(n) for n in range(10)]
        self._keys = list(ascii_lowercase) + numbers + [
            'backspace', 'insert', 'home', 'page_up', 'num_lock', 'tab',
            'delete', 'end', 'page_down', 'caps_lock', 'enter', 'arrow_left',
            'arrow_up', 'arrow_down', 'arrow_right', 'lshift', 'rshift',
            'lcontrol', 'lalt', 'space', 'ralt', 'rcontrol']
        self.hint_lab.show()
        acc = lambda key: self.mediator.event.accept(key, self.rec, [btn, key])
        list(map(acc, self._keys))

    def _on_back(self):
        self.mediator.event.on_back()
        suff = str(self.joyp_idx + 1)
        dct = {}
        dct['keys'] = self.keys
        dct['keys']['forward' + suff] = self.eng.event.desc2key(self.mediator.gui.ibuttons[0]['text'])
        dct['keys']['rear' + suff] = self.eng.event.desc2key(self.mediator.gui.ibuttons[1]['text'])
        dct['keys']['left' + suff] = self.eng.event.desc2key(self.mediator.gui.ibuttons[2]['text'])
        dct['keys']['right' + suff] = self.eng.event.desc2key(self.mediator.gui.ibuttons[3]['text'])
        dct['keys']['fire' + suff] = self.eng.event.desc2key(self.mediator.gui.ibuttons[4]['text'])
        dct['keys']['respawn' + suff] = self.eng.event.desc2key(self.mediator.gui.ibuttons[5]['text'])
        dct['joystick' + suff] = self.mediator.gui.joypad_cb['indicatorValue']
        self.notify('on_back', 'input_page2', [dct])

    def rec(self, btn, val):
        used = self.already_used(val)
        if used:
            self.dial = AlreadyUsedDlg(self.menu_props, val, *used)
            self.dial.attach(self.on_already_dlg)
        else: btn['text'] = val
        self.hint_lab.hide()
        events = list(self.keys.values()) + self._keys
        list(map(self.mediator.event.ignore, events))
        self.enable_navigation([0])

    def on_already_dlg(self): self.dial = self.dial.destroy()

    def already_used(self, val):
        labels = ['forward', 'rear', 'left', 'right', 'fire', 'respawn', 'pause']
        for i, btn in enumerate(self.mediator.gui.ibuttons):
            if self.eng.event.desc2key(btn['text']) == val: return '1', labels[i]
        for lab, player in product(labels[:-1], ['2', '3', '4']):
            if self.eng.event.key2desc(self.keys[lab + player]) == val: return player, lab
示例#23
0
文件: inputpage.py 项目: oriolrg/yorg
 def _add_lab(self, text, pos_z):
     return Label(text=text,
                  pos=(-.1, pos_z),
                  text_align=TextNode.ARight,
                  **self.menu_props.label_args)
示例#24
0
文件: usersfrm.py 项目: oriolrg/yorg
class UsersFrm(GameObject):

    def __init__(self, menu_props, yorg_srv):
        GameObject.__init__(self)
        self.eng.log('create users form')
        self.ver_check = VersionChecker()
        self.yorg_srv = yorg_srv
        self.room_name = None
        self.labels = []
        self.invited_users = []
        self.menu_props = menu_props
        lab_args = menu_props.label_args
        lab_args['scale'] = .046
        self.users_lab = Label(
            text=_('Current online users'), pos=(-.85, -.02),
            hpr=(0, 0, -90), parent=base.a2dTopRight,
            text_align=TextNode.A_right, **lab_args)
        self.frm = DirectScrolledFrame(
            frameSize=(-.02, .8, .45, 2.43),
            canvasSize=(-.02, .76, -.08, 3.8),
            scrollBarWidth=.036,
            verticalScroll_relief=FLAT,
            verticalScroll_frameColor=(.2, .2, .2, .4),
            verticalScroll_thumb_relief=FLAT,
            verticalScroll_thumb_frameColor=(.8, .8, .8, .6),
            verticalScroll_incButton_relief=FLAT,
            verticalScroll_incButton_frameColor=(.8, .8, .8, .6),
            verticalScroll_decButton_relief=FLAT,
            verticalScroll_decButton_frameColor=(.8, .8, .8, .6),
            horizontalScroll_relief=FLAT,
            frameColor=(.2, .2, .2, .5),
            pos=(-.82, 1, -2.44), parent=base.a2dTopRight)
        self.conn_lab = Label(
            text='', pos=(.38, 1.5), parent=self.frm,
            text_wordwrap=10, **lab_args)
        self.set_connection_label()
        self.in_match_room = None
        self.invited = False

    def show(self):
        self.frm.show()
        self.users_lab.show()

    def hide(self):
        self.frm.hide()
        self.users_lab.hide()

    def set_connection_label(self):
        lab_args = self.menu_props.label_args
        lab_args['scale'] = .046
        txt = ''
        if not self.ver_check.is_uptodate():
            txt = _("Your game isn't up-to-date, please update")
        elif not self.eng.client.is_server_up:
            txt = _("Yorg's server isn't running")
        elif not self.eng.client.authenticated: txt = _("You aren't logged in")
        (self.conn_lab.show if txt else self.conn_lab.hide)()
        self.conn_lab['text'] = txt

    def set_size(self, full=True):
        if full:
            self.frm.setPos(-.82, 1, -2.44)
            self.frm['frameSize'] = (-.02, .8, .45, 2.43)
        else:
            self.frm.setPos(-.82, 1, -1.97)
            self.frm['frameSize'] = (-.02, .8, .45, 1.96)

    @staticmethod
    def trunc(name, lgt):
        if len(name) > lgt: return name[:lgt] + '...'
        return name

    def on_users(self):
        self.set_connection_label()
        bare_users = [self.trunc(user.uid, 20)
                      for user in self.eng.client.sorted_users]
        for lab in self.labels[:]:
            _lab = lab.lab.lab['text'].replace('\1smaller\1', '').replace('\2', '')
            if _lab not in bare_users:
                if _lab not in self.eng.client.users:
                    lab.destroy()
                    self.labels.remove(lab)
        nusers = len(self.eng.client.sorted_users)
        invite_btn = len(self.invited_users) < 8
        invite_btn = invite_btn and not self.in_match_room and not self.invited
        top = .08 * nusers + .08
        self.frm['canvasSize'] = (-.02, .76, 0, top)
        label_users = [lab.lab.lab['text'] for lab in self.labels]
        clean = lambda n: n.replace('\1smaller\1', '').replace('\2', '')
        label_users = list(map(clean, label_users))
        for i, user in enumerate(self.eng.client.sorted_users):
            if self.trunc(user.uid, 20) not in label_users:
                if self.eng.client.myid != user.uid:
                    lab = UserFrmList(
                        user.uid,
                        user.is_supporter,
                        user.is_playing,
                        (0, 1, top - .08 - .08 * i),
                        self.frm.getCanvas(),
                        self.menu_props)
                else:
                    lab = UserFrmListMe(
                        user.uid,
                        user.is_supporter,
                        (0, 1, top - .08 - .08 * i),
                        self.frm.getCanvas(),
                        self.menu_props)
                self.labels += [lab]
                lab.attach(self.on_invite)
                lab.attach(self.on_friend)
                lab.attach(self.on_unfriend)
                lab.attach(self.on_add_chat)
        #for i, user in enumerate(self.eng.client.sorted_users):
        #    clean = lambda n: n.replace('\1smaller\1', '').replace('\2', '')
        #    lab = [lab for lab in self.labels
        #           if clean(lab.lab.lab['text']) == self.trunc(user.uid, 20)][0]
        #    enb_val = invite_btn and user.uid not in self.invited_users and not user.is_playing
        #    if hasattr(lab, 'invite_btn'):
        #        inv_btn = lab.invite_btn
        #        if enb_val: inv_btn.tooltip['text'] = _('invite the user to a match')
        #        elif len(self.invited_users) == 8: inv_btn.tooltip['text'] = _("you can't invite more players")
        #        elif self.in_match_room: inv_btn.tooltip['text'] = _("you're already in a match")
        #        elif user.uid in self.invited_users: inv_btn.tooltip['text'] = _("you've already invited this user")
        #        elif user.is_playing: inv_btn.tooltip['text'] = _("the user is already playing a match")
        #    lab.enable_invite_btn(enb_val)
        #    lab.frm.set_z(top - .08 - .08 * i)
        #    lab.lab.set_supporter(user.is_supporter)

    def on_invite(self, usr):
        self.notify('on_invite', usr)
        self.invited_users += [usr.uid]
        self.on_users()
        if not self.room_name:

            time_code = strftime('%y%m%d%H%M%S')
            self.room_name = self.eng.client.myid + time_code
            #self.eng.xmpp.client.plugin['xep_0045'].joinMUC(
            #    self.room_name, self.eng.xmpp.client.boundjid.bare,
            #    pfrom=self.eng.xmpp.client.boundjid.full)
            #cfg = self.eng.xmpp.client.plugin['xep_0045'].getRoomConfig(self.room_name)
            #values = cfg.get_values()
            #values['muc#roomconfig_publicroom'] = False
            #cfg.set_values(values)
            #self.eng.xmpp.client.plugin['xep_0045'].configureRoom(self.room_name, cfg)
            self.eng.client.register_rpc('join_room')
            self.eng.client.join_room(self.room_name)
            self.eng.log('created room ' + self.room_name)
            self.eng.client.is_server_active = True
            #for usr_name in [self.yorg_srv] + \
            #    [_usr.name_full for _usr in self.eng.xmpp.users if _usr.is_in_yorg]:
            #    self.eng.xmpp.client.send_message(
            #        mfrom=self.eng.xmpp.client.boundjid.full,
            #        mto=usr_name,
            #        mtype='ya2_yorg',
            #        msubject='is_playing',
            #        mbody='1')
        self.eng.client.register_rpc('invite')
        ret = self.eng.client.invite(usr.uid, self.room_name)
        #self.eng.xmpp.client.send_message(
        #    mfrom=self.eng.xmpp.client.boundjid.full,
        #    mto=usr.name_full,
        #    mtype='ya2_yorg',
        #    msubject='invite',
        #    mbody=self.room_name + '\n' + self.eng.server.public_addr + '\n' + self.eng.server.local_addr)
        if ret == 'ok':
            self.eng.log('invited ' + str(usr.uid))
            self.notify('on_add_groupchat', self.room_name, usr.uid)

    def on_declined(self, from_):
        self.eng.log('declined from ' + from_)
        self.invited_users.remove(from_)
        self.on_users()

    def on_add_chat(self, msg): self.notify('on_add_chat', msg)

    def on_logout(self):
        list(map(lambda lab: lab.destroy(), self.labels))
        self.labels = []

    def on_friend(self, usr_name):
        self.eng.log('send friend to ' + usr_name)
        self.eng.xmpp.client.send_presence_subscription(
            usr_name, ptype='subscribe',
            pfrom=self.eng.xmpp.client.boundjid.full)

    def on_unfriend(self, usr):
        self.eng.log('roster ' + str(self.eng.xmpp.client.client_roster))
        self.eng.xmpp.client.del_roster_item(usr)
        self.eng.log('roster ' + str(self.eng.xmpp.client.client_roster))

    def destroy(self):
        self.eng.log('destroyed usersfrm')
        self.frm = self.frm.destroy()
        GameObject.destroy(self)
示例#25
0
class MessageFrm(GameObject):

    def __init__(self, menu_props):
        GameObject.__init__(self)
        self.eng.log('created message form')
        self.chats = []
        self.curr_chat = None
        self.curr_match_room = None
        self.msg_frm = DirectFrame(
            frameSize=(-.02, .8, 0, .45),
            frameColor=(.2, .2, .2, .5),
            pos=(-.82, 1, .02), parent=base.a2dBottomRight)
        self.presences_sent = []
        self.menu_props = menu_props
        t_a = menu_props.text_args
        t_a['scale'] = .05
        t_a['fg'] = menu_props.text_normal_col
        self.dst_txt = OnscreenText(
            text='', pos=(0, .4), parent=self.msg_frm, align=TextNode.A_left,
            **t_a)
        self.arrow_btn = ImgBtn(
            parent=self.msg_frm, scale=(.024, .024), pos=(.7, 1, .42),
            frame_col=(1, 1, 1, 1),
            frame_texture='assets/images/gui/arrow.txo',
            cmd=self.on_arrow,
            **menu_props.imgbtn_args)
        self.arrow_btn.disable()
        self.close_btn = ImgBtn(
            parent=self.msg_frm, scale=(.024, .024), pos=(.76, 1, .42),
            frame_col=(1, 1, 1, 1),
            frame_texture='assets/images/gui/close.txo',
            cmd=self.on_close,
            **menu_props.imgbtn_args)
        self.close_btn.disable()
        self.ent = Entry(
            scale=.04, pos=(0, .03), entry_font=menu_props.font, width=19.5,
            frame_col=menu_props.btn_col, parent=self.msg_frm,
            initial_text=_('write here your message'),
            cmd=self.on_typed_msg, focus_in_cmd=self.on_focus,
            focus_in_args=['in'], focus_out_cmd=self.on_focus,
            focus_out_args=['out'], text_fg=menu_props.text_active_col)
        self.ent['state'] = DISABLED
        self.txt_frm = DirectScrolledFrame(
            frameSize=(-.02, .76, -.02, .28),
            canvasSize=(-.02, .72, -.02, .28),
            scrollBarWidth=.036,
            verticalScroll_relief=FLAT,
            verticalScroll_frameColor=(.2, .2, .2, .4),
            verticalScroll_thumb_relief=FLAT,
            verticalScroll_thumb_frameColor=(.8, .8, .8, .6),
            verticalScroll_incButton_relief=FLAT,
            verticalScroll_incButton_frameColor=(.8, .8, .8, .6),
            verticalScroll_decButton_relief=FLAT,
            verticalScroll_decButton_frameColor=(.8, .8, .8, .6),
            horizontalScroll_relief=FLAT,
            frameColor=(1, 1, 1, 0),
            pos=(.02, 1, .11), parent=self.msg_frm)
        t_a['scale'] = .046
        self.msg_txt = OnscreenText(
            text='', pos=(0, .24), parent=self.txt_frm.getCanvas(),
            align=TextNode.A_left, wordwrap=14, **t_a)
        lab_args = menu_props.label_args
        lab_args['scale'] = .046
        lab_args['text_fg'] = menu_props.text_normal_col
        self.lab_frm = Btn(
            frame_size=(-.02, .64, -.01, .05),
            frame_col=(1, 1, 1, 0),
            pos=(0, 1, .4), parent=self.msg_frm)
        self.lab_frm.bind(ENTER, self.on_enter)
        self.lab_frm.bind(EXIT, self.on_exit)
        self.tooltip = Label(
            text='', pos=(.78, 1, -.06),
            parent=self.lab_frm, text_wordwrap=16,# text_bg=(.2, .2, .2, .8),
            text_align=TextNode.A_right, **lab_args)
        self.tooltip.set_bin('gui-popup', 10)
        self.tooltip.hide()

    def on_enter(self, pos):
        self.tooltip.show()

    def on_exit(self, pos):
        self.tooltip.hide()

    def show(self):
        self.msg_frm.show()

    def hide(self):
        self.msg_frm.hide()

    def add_msg_txt(self, msg):
        self.msg_txt['text'] += ('\n' if self.msg_txt['text'] else '') + msg
        txt_height = self.msg_txt.textNode.getUpperLeft3d()[2] - \
            self.msg_txt.textNode.getLowerRight3d()[2]
        self.txt_frm['canvasSize'] = (-.02, .72, .28 - txt_height, .28)

    def set_title(self, title):
        ttitle = self.trunc(title, 32)
        fix_name = lambda name: name if '@' not in name else name.split('@')[0] + '\1smaller\1@' + name.split('@')[1] + '\2'
        if title:
            if ',' in ttitle:
                is_muc = True
                ttitle = ttitle
                names = ttitle.split(',')
                names = [name.strip() for name in names]
                names = [fix_name(name) for name in names]
                ttitle = ', '.join(names)
            else:
                ttitle = fix_name(ttitle)
        self.dst_txt['text'] = ttitle
        self.tooltip['text'] = title

    @staticmethod
    def trunc(name, lgt):
        if len(name) > lgt: return name[:lgt] + '...'
        return name

    def set_chat(self, chat):
        self.curr_chat = chat
        self.set_title(chat.title)
        self.msg_txt['text'] = '\n'.join(chat.messages)
        txt_height = self.msg_txt.textNode.getUpperLeft3d()[2] - \
            self.msg_txt.textNode.getLowerRight3d()[2]
        self.txt_frm['canvasSize'] = (-.02, .72, .28 - txt_height, .28)
        if not self.chats:
            self.close_btn.disable()
            self.ent['state'] = DISABLED
        elif len(self.chats) == 1:
            self.close_btn.enable()
            self.ent['state'] = NORMAL
            self.arrow_btn.disable()
        else:
            self.close_btn.enable()
            self.ent['state'] = NORMAL
            self.arrow_btn.enable()
        if all(_chat.read for _chat in self.chats):
            self.arrow_btn['frameTexture'] = 'assets/images/gui/arrow.txo'
        else:
            self.arrow_btn['frameTexture'] = 'assets/images/gui/message.txo'

    def on_arrow(self):
        chat_idx = self.chats.index(self.curr_chat)
        next_idx = (chat_idx + 1) % len(self.chats)
        chat = self.chats[next_idx]
        self.set_title(chat.title)
        chat.read = True
        self.set_chat(chat)

    @property
    def open_chats(self):
        return [chat for chat in self.chats if not chat.closed]

    def on_close(self):
        if self.curr_chat not in self.open_chats: return
        curr_idx = self.open_chats.index(self.curr_chat)
        #self.chats.remove(self.curr_chat)
        self.curr_chat.closed = True
        if self.open_chats:
            self.set_chat(self.open_chats[curr_idx - 1])
        else:
            self.set_chat(Chat(''))
            self.notify('on_close_all_chats')

    def on_typed_msg(self, val):
        self.add_msg_txt('\1italic\1' + _('you') + '\2: ' + val)
        self.ent.set('')
        #if self.curr_chat.dst not in self.presences_sent and \
        #        not str(self.curr_chat.dst).startswith('yorg'):
        #    self.eng.xmpp.client.send_presence(
        #        pfrom=self.eng.xmpp.client.boundjid.full,
        #        pto=self.curr_chat.dst)
        #    self.presences_sent += [self.curr_chat.dst]
        #if str(self.curr_chat.dst).startswith('yorg'):
        #    self.eng.xmpp.client.send_message(
        #        mfrom=self.eng.xmpp.client.boundjid.full,
        #        mto=self.curr_chat.dst,
        #        mtype='groupchat',
        #        mbody=val)
        #else:
        #    self.eng.xmpp.client.send_message(
        #        mfrom=self.eng.xmpp.client.boundjid.full,
        #        mto=self.curr_chat.dst,
        #        msubject='chat',
        #        mbody=val)
        if len(self.curr_chat.dst) > 12 and all(char.isdigit() for char in self.curr_chat.dst[-12:]):
            self.eng.client.send([
                'msg_room', self.eng.client.myid, self.curr_chat.dst, val])
        else:
            self.eng.client.send(['msg', self.eng.client.myid, self.curr_chat.dst, val])
        msg = '\1italic\1' + _('you') + '\2: ' + val
        self.curr_chat.messages += [msg]
        self.ent['focus'] = 1

    def on_msg(self, from_, to, txt):
        #src = str(JID(msg['from']).bare)
        #src = src.split('@')[0] + '\1smaller\1@' + src.split('@')[1] + '\2'
        str_msg = '\1italic\1' + from_ + '\2: ' + txt
        chat = self.__find_chat(from_)
        if not chat:
            chat = Chat(from_)
            self.chats += [chat]
        chat.messages += [str_msg]
        if self.dst_txt['text'] == '':
            self.set_chat(chat)
        elif self.curr_chat.dst == from_:
            self.add_msg_txt(str_msg)
        else:
            chat.read = False
            chat.closed = False
            self.arrow_btn['frameTexture'] = 'assets/images/gui/message.txo'

    def on_groupchat_msg(self, from_, to, txt):
        #if str(JID(msg['from']).bare) == self.curr_match_room:
        if to == self.curr_match_room:
            if self.match_msg_frm:  # we're still in the room page
                self.match_msg_frm.on_groupchat_msg(from_, to, txt)
        #src = str(JID(msg['mucnick']))
        #src = src.split('@')[0] + '\1smaller\1@' + src.split('@')[1] + '\2'
        src = from_
        #self.eng.log('received groupchat message from %s in the chat %s' %(msg['mucnick'], JID(msg['from']).bare))
        self.eng.log('received groupchat message from %s in the chat %s' % (from_, to))
        #str_msg = '\1italic\1' + src + '\2: ' + str(msg['body'])
        str_msg = '\1italic\1' + src + '\2: ' + txt
        chat = self.curr_chat
        if not chat:
            #chat = MUC(str(JID(msg['from']).bare))
            chat = MUC(to)
            self.chats += [chat]
        chat.messages += [str_msg]
        if self.dst_txt['text'] == '':
            self.set_chat(chat)
        #elif self.curr_chat.dst == str(JID(msg['from']).bare):
        elif self.curr_chat.dst == to:
            self.add_msg_txt(str_msg)
        else:
            chat.read = False
            chat.closed = False
            self.arrow_btn['frameTexture'] = 'assets/images/gui/message.txo'

    def on_presence_available_room(self, uid, room):
        if room == self.curr_match_room:
            self.match_msg_frm.on_presence_available_room(uid, room)
        #room = str(JID(msg['muc']['room']).bare)
        #nick = str(msg['muc']['nick'])
        self.eng.log('user %s has logged in the chat %s' %(uid, room))
        chat = self.__find_chat(room)
        chat.users += [uid]
        if room != self.curr_match_room:
            if self.curr_chat.dst == room:
                self.set_title(chat.title)

    def on_presence_unavailable_room(self, uid, room_name):
        if self.match_msg_frm and room_name == self.curr_match_room:
            self.match_msg_frm.on_presence_unavailable_room(uid, room_name)
            return
        room = room_name
        nick = uid
        self.eng.log('user %s has left the chat %s' %(nick, room))
        chat = self.__find_chat(room)
        if nick == self.eng.client.myid:
            self.on_close()
        else:
            chat.users.remove(nick)
            if self.curr_chat.dst == room:
                self.set_title(chat.title)

    def __find_chat(self, dst):
        chats = [chat for chat in self.chats if chat.dst == dst]
        if chats: return chats[0]

    def add_chat(self, usr):
        #self.set_title(JID(usr).bare)
        chat = self.__find_chat(usr)
        if not chat:
            chat = Chat(usr)
            self.chats += [chat]
        self.set_chat(chat)
        self.ent['focus'] = 1

    def add_groupchat(self, room, usr):
        self.set_title(usr)
        chat = self.__find_chat(room)
        if not chat:
            chat = MUC(room)
            self.chats += [chat]
        chat.users += [usr]
        self.set_chat(chat)
        self.add_match_chat(room, usr)

    def remove_groupchat(self):
        self.match_msg_frm.detach(self.on_match_msg_focus)
        self.match_msg_frm = self.match_msg_frm.destroy()

    def on_focus(self, val):
        if val and self.ent.get() == _('write here your message'):
            self.ent.set('')
        self.notify('on_msg_focus', val)

    def on_match_msg_focus(self, val):
        self.notify('on_msg_focus', val)

    def on_room_back(self):
        self.curr_match_room = None
        self.match_msg_frm.destroy()

    def add_match_chat(self, room, usr):
        if self.curr_match_room: return
        self.curr_match_room = room
        self.match_msg_frm = MatchMsgFrm(self.menu_props)
        self.match_msg_frm.attach(self.on_match_msg_focus)
        self.match_msg_frm.add_groupchat(room, usr)
示例#26
0
文件: inputpage.py 项目: oriolrg/yorg
class InputPageGui4Joystick(ThanksPageGui):

    joyp_idx = 3

    def __init__(self, mediator, menu_props, opt_file, keys):
        self.keys = keys
        self.opt_file = opt_file
        self.ibuttons = []
        ThanksPageGui.__init__(self, mediator, menu_props)

    def build(self):
        menu_props = self.menu_props
        widgets = []

        suff = str(self.joyp_idx + 1)
        player_lab = Label(text=_('Player') + ' ' + suff,
                           pos=(0, .9),
                           tra_src='Player' + ' ' + suff,
                           tra_tra=_('Player') + ' ' + suff,
                           **menu_props.label_args)
        buttons_data = [(_('Accelerate'), 'forward' + suff, .5),
                        (_('Brake/Reverse'), 'rear' + suff, .32),
                        (_('Weapon'), 'fire' + suff, .14),
                        (_('Respawn'), 'respawn' + suff, -.04)]
        for btn_data in buttons_data:
            widgets += [self._add_lab(btn_data[0], btn_data[2])]
            widgets += [self._add_btn(self.keys[btn_data[1]], btn_data[2])]
        l_a = menu_props.label_args.copy()
        l_a['scale'] = .065
        self.hint_lab = Label(text=_('Press the key to record it'),
                              pos=(-.2, -.6),
                              **l_a)
        self.hint_lab.hide()
        widgets += [player_lab, self.hint_lab]
        self.add_widgets(widgets)
        ThanksPageGui.build(self)

    def _add_lab(self, text, pos_z):
        return Label(text=text,
                     pos=(-.1, pos_z),
                     text_align=TextNode.ARight,
                     **self.menu_props.label_args)

    def _add_btn(self, text, pos_z):
        btn = Btn(pos=(.46, pos_z),
                  text=text,
                  cmd=self.start_rec,
                  **self.menu_props.btn_args)
        btn['extraArgs'] = [btn]
        self.ibuttons += [btn]
        return btn

    def start_rec(self, btn):
        #messenger.toggleVerbose()
        taskMgr.doMethodLater(.01, self.start_rec_aux, 'start rec aux', [btn])

    def start_rec_aux(self, btn):
        self.eng.joystick_mgr.is_recording = True
        self._keys = ['joypad%s_b%s' % (self.joyp_idx, i) for i in range(4)]
        keys = [
            'trigger_l', 'trigger_r', 'shoulder_l', 'shoulder_r', 'stick_l',
            'stick_r'
        ]
        self._keys += ['joypad%s_%s' % (self.joyp_idx, i) for i in keys]
        self.hint_lab.show()
        acc = lambda key: self.mediator.event.accept(key, self.rec, [btn, key])
        list(map(acc, self._keys))

    def _on_back(self, player=0):
        self.eng.joystick_mgr.is_recording = False
        self.mediator.event.on_back()
        suff = str(self.joyp_idx + 1)
        dct = self.update_values()
        self.notify('on_back', 'input_page4', [dct])

    def rec(self, btn, val):
        self.eng.joystick_mgr.is_recording = False
        used = self.already_used(val)
        if used:
            self.dial = AlreadyUsedJoystickDlg(self.menu_props, val, used)
            self.dial.attach(self.on_already_joystick_dlg)
        else:
            btn['text'] = val.split('_', 1)[1:]
            dct = self.update_values()
            self.opt_file['settings'] = DctFile.deepupdate(
                self.opt_file['settings'], dct)
            self.opt_file.store()

            #keys = self.opt_file['settings']['joystick']
            #nav1 = NavInfoPerPlayer(keys['left1'], keys['right1'], keys['forward1'],
            #                        keys['rear1'], keys['fire1'])
            #nav2 = NavInfoPerPlayer(keys['left2'], keys['right2'], keys['forward2'],
            #                        keys['rear2'], keys['fire2'])
            #nav3 = NavInfoPerPlayer(keys['left3'], keys['right3'], keys['forward3'],
            #                        keys['rear3'], keys['fire3'])
            #nav4 = NavInfoPerPlayer(keys['left4'], keys['right4'], keys['forward4'],
            #                        keys['rear4'], keys['fire4'])
            #nav = NavInfo([nav1, nav2, nav3, nav4])
            #self.menu_props.nav = nav

        self.hint_lab.hide()
        list(map(self.mediator.event.ignore, self._keys))
        self.enable_navigation([0])

    def on_already_joystick_dlg(self):
        self.dial = self.dial.destroy()

    def already_used(self, val):
        val = val.split('_', 1)[1:]
        for lab in ['forward', 'rear', 'fire', 'respawn']:
            if self.keys[lab + str(self.joyp_idx + 1)] == val: return lab

    def update_keys(self):
        self.keys = self.opt_file['settings']['joystick']

    def update_values(self):
        suff = str(self.joyp_idx + 1)
        dct = {}
        dct['joystick'] = self.keys
        dct['joystick']['forward' + suff] = self.eng.event.desc2key(
            self.mediator.gui.ibuttons[0]['text'])
        dct['joystick']['rear' + suff] = self.eng.event.desc2key(
            self.mediator.gui.ibuttons[1]['text'])
        dct['joystick']['fire' + suff] = self.eng.event.desc2key(
            self.mediator.gui.ibuttons[2]['text'])
        dct['joystick']['respawn' + suff] = self.eng.event.desc2key(
            self.mediator.gui.ibuttons[3]['text'])
        return dct
示例#27
0
文件: inputpage.py 项目: oriolrg/yorg
class InputPageGui4Keyboard(ThanksPageGui):

    joyp_idx = 3

    def __init__(self, mediator, menu_props, opt_file, keys):
        self.keys = keys
        self.opt_file = opt_file
        self.ibuttons = []
        ThanksPageGui.__init__(self, mediator, menu_props)

    def build(self):
        menu_props = self.menu_props
        widgets = []

        suff = str(self.joyp_idx + 1)
        player_lab = Label(text=_('Player') + ' ' + suff,
                           pos=(0, .9),
                           tra_src='Player' + ' ' + suff,
                           tra_tra=_('Player') + ' ' + suff,
                           **menu_props.label_args)
        buttons_data = [(_('Accelerate'), 'forward' + suff, .5),
                        (_('Brake/Reverse'), 'rear' + suff, .32),
                        (_('Left'), 'left' + suff, .14),
                        (_('Right'), 'right' + suff, -.04),
                        (_('Weapon'), 'fire' + suff, -.22),
                        (_('Respawn'), 'respawn' + suff, -.38)]
        for btn_data in buttons_data:
            widgets += [self._add_lab(btn_data[0], btn_data[2])]
            widgets += [
                self._add_btn(self.eng.event.key2desc(self.keys[btn_data[1]]),
                              btn_data[2])
            ]
        l_a = menu_props.label_args.copy()
        l_a['scale'] = .065
        self.hint_lab = Label(text=_('Press the key to record it'),
                              pos=(-.2, -.6),
                              **l_a)
        self.hint_lab.hide()
        widgets += [player_lab, self.hint_lab]
        self.add_widgets(widgets)
        ThanksPageGui.build(self)

    def _add_lab(self, text, pos_z):
        return Label(text=text,
                     pos=(-.1, pos_z),
                     text_align=TextNode.ARight,
                     **self.menu_props.label_args)

    def _add_btn(self, text, pos_z):
        btn = Btn(pos=(.46, pos_z),
                  text=text,
                  cmd=self.start_rec,
                  **self.menu_props.btn_args)
        btn['extraArgs'] = [btn]
        self.ibuttons += [btn]
        return btn

    def start_rec(self, btn):
        numbers = [str(n) for n in range(10)]
        self._keys = list(ascii_lowercase) + numbers + [
            'backspace', 'insert', 'home', 'page_up', 'num_lock', 'tab',
            'delete', 'end', 'page_down', 'caps_lock', 'enter', 'arrow_left',
            'arrow_up', 'arrow_down', 'arrow_right', 'lshift', 'rshift',
            'lcontrol', 'lalt', 'space', 'ralt', 'rcontrol'
        ]
        self.hint_lab.show()
        acc = lambda key: self.mediator.event.accept(key, self.rec, [btn, key])
        list(map(acc, self._keys))

    def _on_back(self, player=0):
        self.mediator.event.on_back()
        suff = str(self.joyp_idx + 1)
        dct = self.update_values()
        self.notify('on_back', 'input_page4', [dct])

    def rec(self, btn, val):
        used = self.already_used(val)
        if used:
            self.dial = AlreadyUsedDlg(self.menu_props, val, *used)
            self.dial.attach(self.on_already_dlg)
        else:
            btn['text'] = val
            dct = self.update_values()
            self.opt_file['settings'] = DctFile.deepupdate(
                self.opt_file['settings'], dct)
            self.opt_file.store()

            keys = self.opt_file['settings']['keys']
            nav1 = NavInfoPerPlayer(keys['left1'], keys['right1'],
                                    keys['forward1'], keys['rear1'],
                                    keys['fire1'])
            nav2 = NavInfoPerPlayer(keys['left2'], keys['right2'],
                                    keys['forward2'], keys['rear2'],
                                    keys['fire2'])
            nav3 = NavInfoPerPlayer(keys['left3'], keys['right3'],
                                    keys['forward3'], keys['rear3'],
                                    keys['fire3'])
            nav4 = NavInfoPerPlayer(keys['left4'], keys['right4'],
                                    keys['forward4'], keys['rear4'],
                                    keys['fire4'])
            nav = NavInfo([nav1, nav2, nav3, nav4])
            self.menu_props.nav = nav

        self.hint_lab.hide()
        events = list(self.keys.values()) + self._keys
        list(map(self.mediator.event.ignore, events))
        self.enable_navigation([0])

    def on_already_dlg(self):
        self.dial = self.dial.destroy()

    def already_used(self, val):
        if self.eng.event.key2desc(self.keys['pause']) == val:
            return '1', 'pause'
        labels = [
            'forward', 'rear', 'left', 'right', 'fire', 'respawn', 'pause'
        ]
        for lab, player in product(labels[:-1], ['1', '2', '3', '4']):
            if self.eng.event.key2desc(self.keys[lab + player]) == val:
                return player, lab

    def update_keys(self):
        self.keys = self.opt_file['settings']['keys']

    def update_values(self):
        suff = str(self.joyp_idx + 1)
        dct = {}
        dct['keys'] = self.keys
        dct['keys']['forward' + suff] = self.eng.event.desc2key(
            self.mediator.gui.ibuttons[0]['text'])
        dct['keys']['rear' + suff] = self.eng.event.desc2key(
            self.mediator.gui.ibuttons[1]['text'])
        dct['keys']['left' + suff] = self.eng.event.desc2key(
            self.mediator.gui.ibuttons[2]['text'])
        dct['keys']['right' + suff] = self.eng.event.desc2key(
            self.mediator.gui.ibuttons[3]['text'])
        dct['keys']['fire' + suff] = self.eng.event.desc2key(
            self.mediator.gui.ibuttons[4]['text'])
        dct['keys']['respawn' + suff] = self.eng.event.desc2key(
            self.mediator.gui.ibuttons[5]['text'])
        return dct
示例#28
0
 def __init__(self, menu_props):
     GameObject.__init__(self)
     self.eng.log('created message form')
     self.chats = []
     self.curr_chat = None
     self.curr_match_room = None
     self.msg_frm = DirectFrame(
         frameSize=(-.02, .8, 0, .45),
         frameColor=(.2, .2, .2, .5),
         pos=(-.82, 1, .02), parent=base.a2dBottomRight)
     self.presences_sent = []
     self.menu_props = menu_props
     t_a = menu_props.text_args
     t_a['scale'] = .05
     t_a['fg'] = menu_props.text_normal_col
     self.dst_txt = OnscreenText(
         text='', pos=(0, .4), parent=self.msg_frm, align=TextNode.A_left,
         **t_a)
     self.arrow_btn = ImgBtn(
         parent=self.msg_frm, scale=(.024, .024), pos=(.7, 1, .42),
         frame_col=(1, 1, 1, 1),
         frame_texture='assets/images/gui/arrow.txo',
         cmd=self.on_arrow,
         **menu_props.imgbtn_args)
     self.arrow_btn.disable()
     self.close_btn = ImgBtn(
         parent=self.msg_frm, scale=(.024, .024), pos=(.76, 1, .42),
         frame_col=(1, 1, 1, 1),
         frame_texture='assets/images/gui/close.txo',
         cmd=self.on_close,
         **menu_props.imgbtn_args)
     self.close_btn.disable()
     self.ent = Entry(
         scale=.04, pos=(0, .03), entry_font=menu_props.font, width=19.5,
         frame_col=menu_props.btn_col, parent=self.msg_frm,
         initial_text=_('write here your message'),
         cmd=self.on_typed_msg, focus_in_cmd=self.on_focus,
         focus_in_args=['in'], focus_out_cmd=self.on_focus,
         focus_out_args=['out'], text_fg=menu_props.text_active_col)
     self.ent['state'] = DISABLED
     self.txt_frm = DirectScrolledFrame(
         frameSize=(-.02, .76, -.02, .28),
         canvasSize=(-.02, .72, -.02, .28),
         scrollBarWidth=.036,
         verticalScroll_relief=FLAT,
         verticalScroll_frameColor=(.2, .2, .2, .4),
         verticalScroll_thumb_relief=FLAT,
         verticalScroll_thumb_frameColor=(.8, .8, .8, .6),
         verticalScroll_incButton_relief=FLAT,
         verticalScroll_incButton_frameColor=(.8, .8, .8, .6),
         verticalScroll_decButton_relief=FLAT,
         verticalScroll_decButton_frameColor=(.8, .8, .8, .6),
         horizontalScroll_relief=FLAT,
         frameColor=(1, 1, 1, 0),
         pos=(.02, 1, .11), parent=self.msg_frm)
     t_a['scale'] = .046
     self.msg_txt = OnscreenText(
         text='', pos=(0, .24), parent=self.txt_frm.getCanvas(),
         align=TextNode.A_left, wordwrap=14, **t_a)
     lab_args = menu_props.label_args
     lab_args['scale'] = .046
     lab_args['text_fg'] = menu_props.text_normal_col
     self.lab_frm = Btn(
         frame_size=(-.02, .64, -.01, .05),
         frame_col=(1, 1, 1, 0),
         pos=(0, 1, .4), parent=self.msg_frm)
     self.lab_frm.bind(ENTER, self.on_enter)
     self.lab_frm.bind(EXIT, self.on_exit)
     self.tooltip = Label(
         text='', pos=(.78, 1, -.06),
         parent=self.lab_frm, text_wordwrap=16,# text_bg=(.2, .2, .2, .8),
         text_align=TextNode.A_right, **lab_args)
     self.tooltip.set_bin('gui-popup', 10)
     self.tooltip.hide()
示例#29
0
class MatchMsgFrm(GameObject):

    def __init__(self, menu_props):
        GameObject.__init__(self)
        self.eng.log('created match message form')
        self.chat = None
        self.msg_frm = Frame(
            frame_size=(-.02, 3.49, 0, 1.22),
            frame_col=(.2, .2, .2, .5),
            pos=(.04, -1.69), parent=base.a2dTopLeft)
        t_a = menu_props.text_args
        t_a['scale'] = .05
        t_a['fg'] = menu_props.text_normal_col
        self.dst_txt = Text(
            txt='', pos=(0, 1.16), parent=self.msg_frm, align='left',
            **t_a)
        self.ent = Entry(
            scale=.04, pos=(0, .03), entry_font=menu_props.font, width=86,
            frame_col=menu_props.btn_col, parent=self.msg_frm,
            initial_text=_('write here your message'),
            cmd=self.on_typed_msg, focus_in_cmd=self.on_focus,
            focus_in_args=['in'], focus_out_cmd=self.on_focus,
            focus_out_args=['out'], text_fg=menu_props.text_active_col)
        self.ent['state'] = DISABLED
        self.txt_frm = ScrolledFrame(
            frame_sz=(-.02, 2.46, -.02, 1.02),
            canvas_sz=(-.02, 2.42, -.02, 1.02),
            scrollbar_width=.036,
            frame_col=(1, 1, 1, .0),
            pos=(.02, .11), parent=self.msg_frm)
        t_a['scale'] = .046
        self.msg_txt = Text(
            txt='', pos=(0, .24), parent=self.txt_frm.canvas,
            align='left', wordwrap=52, **t_a)
        lab_args = menu_props.label_args
        lab_args['scale'] = .046
        lab_args['text_fg'] = menu_props.text_normal_col
        self.lab_frm = Btn(
            frame_size=(-.02, 2.5, -.01, .05),
            frame_col=(1, 1, 1, 0),
            pos=(0, 1.15), parent=self.msg_frm)
        self.lab_frm.bind(ENTER, self.on_enter)
        self.lab_frm.bind(EXIT, self.on_exit)
        self.tooltip = Label(
            text='', pos=(2.4, -.06), parent=self.lab_frm, text_wordwrap=50,
            text_align=TextNode.A_right, **lab_args)
        self.tooltip.set_bin('gui-popup', 10)
        self.tooltip.hide()

    @property
    def widgets(self):
        return [self.msg_frm, self.dst_txt, self.ent, self.txt_frm,
                self.msg_txt, self.lab_frm, self.tooltip]

    def on_enter(self, pos):
        self.tooltip.show()

    def on_exit(self, pos):
        self.tooltip.hide()

    def add_msg_txt(self, msg):
        self.msg_txt['text'] += ('\n' if self.msg_txt['text'] else '') + msg
        txt_height = self.msg_txt.textNode.getUpperLeft3d()[2] - \
            self.msg_txt.textNode.getLowerRight3d()[2]
        self.txt_frm['canvasSize'] = (-.02, .72, .28 - txt_height, .28)

    def set_title(self, title):
        ttitle = self.trunc(title, 160)
        fix_name = lambda name: name if '@' not in name else name.split('@')[0] + '\1smaller\1@' + name.split('@')[1] + '\2'
        if title:
            if ',' in ttitle:
                is_muc = True
                ttitle = ttitle
                names = ttitle.split(',')
                names = [name.strip() for name in names]
                names = [fix_name(name) for name in names]
                ttitle = ', '.join(names)
            else:
                ttitle = fix_name(ttitle)
        self.dst_txt['text'] = ttitle
        self.tooltip['text'] = title

    @staticmethod
    def trunc(name, lgt):
        if len(name) > lgt: return name[:lgt] + '...'
        return name

    def on_typed_msg(self, val):
        #self.add_msg_txt('\1italic\1' + _('you') + '\2: ' + val)
        self.ent.set('')
        self.eng.client.send([
            'msg_room', self.eng.client.myid, self.chat.dst, val])
        #self.eng.xmpp.client.send_message(
        #    mfrom=self.eng.xmpp.client.boundjid.full,
        #    mto=self.chat.dst,
        #    mtype='groupchat',
        #    mbody=val)
        self.ent['focus'] = 1

    def on_groupchat_msg(self, from_, to, txt):
        #src = str(JID(msg['mucnick']))
        #src = src.split('@')[0] + '\1smaller\1@' + src.split('@')[1] + '\2'
        src = from_
        #self.eng.log('received groupchat message from %s in the chat %s' %(msg['mucnick'], JID(msg['from']).bare))
        self.eng.log('received groupchat message from %s in the chat %s' % (from_, to))
        #str_msg = '\1italic\1' + src + '\2: ' + str(msg['body'])
        str_msg = '\1italic\1' + src + '\2: ' + txt
        if not self.chat:
            #self.chat = MUC(str(JID(msg['from']).bare), self.yorg_client)
            self.chat = MUC(to)
        self.chat.messages += [str_msg]
        if self.dst_txt['text'] == '':
            self.set_chat(self.chat)
        #elif self.chat.dst == str(JID(msg['from']).bare):
        elif self.chat.dst == to:
            self.add_msg_txt(str_msg)

    def on_presence_available_room(self, uid, room):
        #room = str(JID(msg['muc']['room']).bare)
        #nick = str(msg['muc']['nick'])
        self.eng.log('user %s has logged in the chat %s' % (uid, room))
        self.chat.users += [uid]
        self.set_title(self.chat.title)

    def on_presence_unavailable_room(self, uid, room_name):
        room = room_name
        nick = uid
        self.eng.log('user %s has left the chat %s' %(nick, room))
        if nick in self.chat.users: # it is being removed multiple times when
                                    # you remove a user who has accepted
            self.chat.users.remove(nick)
        self.set_title(self.chat.title)

    def on_rm_usr_from_match(self, uid):
        if uid in self.chat.users:  # it is being removed multiple times when
                                    # you remove a user who has accepted
            self.chat.users.remove(uid)
        self.update_title()

    def add_groupchat(self, room, usr):
        self.set_title(usr)
        if not self.chat:
            self.chat = MUC(room)
        self.set_chat(self.chat)

    def set_chat(self, chat):
        self.set_title(chat.title)
        self.msg_txt['text'] = '\n'.join(chat.messages)
        txt_height = self.msg_txt.textNode.getUpperLeft3d()[2] - \
            self.msg_txt.textNode.getLowerRight3d()[2]
        self.txt_frm['canvasSize'] = (-.02, .72, .28 - txt_height, .28)
        self.ent['state'] = NORMAL

    def update_title(self):
        self.set_title(self.chat.title)

    def on_focus(self, val):
        if val == 'in' and self.ent.get() == _('write here your message'):
            self.ent.set('')
        self.notify('on_match_msg_focus', val)

    def destroy(self):
        self.eng.log('message form destroyed')
        #self.msg_frm.destroy()
        GameObject.destroy(self)