示例#1
0
 def initialize_model(self):
     from zeobuilder.gui.models import Model
     self.model = Model()
示例#2
0
 def initialize_model(self):
     from zeobuilder.gui.models import Model
     self.model = Model()
示例#3
0
class Application(object):
    def __init__(self, init_fn, quit=False):
        context.application = self
        self.init_fn = init_fn
        self.quit = quit

        self.initialize_config()
        self.initialize_model()
        self.initialize_action_manager()
        self.initialize_gui()
        self.initialize_cache()
        self.initialize_plugins()

        self.collect_actions()

        self.main.window.show_all()
        import gtk, gobject
        #gobject.threads_init()
        gobject.idle_add(self.after_gui)
        gtk.main()

        self.configuration.save_to_file()

    def initialize_config(self):
        from zeobuilder.config import Configuration
        self.configuration = Configuration(context.config_filename)

    def initialize_plugins(self):
        from zeobuilder.plugins import PluginsCollection
        self.plugins = PluginsCollection()

    def initialize_model(self):
        from zeobuilder.gui.models import Model
        self.model = Model()

    def initialize_cache(self):
        from zeobuilder.selection_cache import SelectionCache
        self.cache = SelectionCache()

    def initialize_action_manager(self):
        from zeobuilder.actions.manager import ActionManager
        self.action_manager = ActionManager()

    def initialize_gui(self):
        from zeobuilder.gui.visual.scene import Scene
        from zeobuilder.gui.visual.camera import Camera
        from zeobuilder.gui.visual.vis_backends import VisBackendOpenGL
        from zeobuilder.gui.main import Main
        self.camera = Camera()
        self.scene = Scene()
        self.vis_backend = VisBackendOpenGL(self.scene, self.camera)
        self.main = Main()
        context.parent_window = self.main.window

    def collect_actions(self):
        # initialize collections
        from zeobuilder.actions.collections.menu import Menu
        self.menu = Menu()
        from zeobuilder.actions.collections.interactive import InteractiveBar
        self.interactive_bar = InteractiveBar()
        self.main.vb_main.pack_start(self.interactive_bar, False, False)
        self.main.vb_main.reorder_child(self.interactive_bar, 0)
        from zeobuilder.actions.collections.drag import Drag
        self.drag = Drag()

        # translate collected actions in GUI components
        self.menu.fill_menubar(self.main.menubar)

    def after_gui(self):
        self.init_fn()
        if self.quit:
            self.model.file_close()
            self.main.window.destroy()
            gtk.main_quit()
示例#4
0
class Application(object):
    def __init__(self, init_fn, quit=False):
        context.application = self
        self.init_fn = init_fn
        self.quit = quit

        self.initialize_config()
        self.initialize_model()
        self.initialize_action_manager()
        self.initialize_gui()
        self.initialize_cache()
        self.initialize_plugins()

        self.collect_actions()

        self.main.window.show_all()
        import gtk, gobject
        #gobject.threads_init()
        gobject.idle_add(self.after_gui)
        gtk.main()

        self.configuration.save_to_file()

    def initialize_config(self):
        from zeobuilder.config import Configuration
        self.configuration = Configuration(context.config_filename)

    def initialize_plugins(self):
        from zeobuilder.plugins import PluginsCollection
        self.plugins = PluginsCollection()

    def initialize_model(self):
        from zeobuilder.gui.models import Model
        self.model = Model()

    def initialize_cache(self):
        from zeobuilder.selection_cache import SelectionCache
        self.cache = SelectionCache()

    def initialize_action_manager(self):
        from zeobuilder.actions.manager import ActionManager
        self.action_manager = ActionManager()

    def initialize_gui(self):
        from zeobuilder.gui.visual.scene import Scene
        from zeobuilder.gui.visual.camera import Camera
        from zeobuilder.gui.visual.vis_backends import VisBackendOpenGL
        from zeobuilder.gui.main import Main
        self.camera = Camera()
        self.scene = Scene()
        self.vis_backend = VisBackendOpenGL(self.scene, self.camera)
        self.main = Main()
        context.parent_window = self.main.window

    def collect_actions(self):
        # initialize collections
        from zeobuilder.actions.collections.menu import Menu
        self.menu = Menu()
        from zeobuilder.actions.collections.interactive import InteractiveBar
        self.interactive_bar = InteractiveBar()
        self.main.vb_main.pack_start(self.interactive_bar, False, False)
        self.main.vb_main.reorder_child(self.interactive_bar, 0)
        from zeobuilder.actions.collections.drag import Drag
        self.drag = Drag()

        # translate collected actions in GUI components
        self.menu.fill_menubar(self.main.menubar)

    def after_gui(self):
        self.init_fn()
        if self.quit:
            self.model.file_close()
            self.main.window.destroy()
            gtk.main_quit()