Beispiel #1
0
    def __init__(self, name):
        super(InplaySwitch, self).__init__(name)

        INPLAY_DEFEND = ParallelOne("PARALLEL_DEFEND")
        INPLAY_DEFEND.add_child(Analyst.BallMoved("Ball moved"))

        EXE_SELECTOR = Selector("EXE_SELECTOR")

        ONE_ROBOT = ParallelAll("ONE_ROBOT")
        ONE_ROBOT.add_child(Analyst.ThereIsOnlyOneRobot("ThereIsOneRobot"))
        ONE_ROBOT.add_child(Attacker.StopGame("AttackerStop", 0))
        EXE_SELECTOR.add_child(ONE_ROBOT)

        SOME_ROBOTS = ParallelAll("SOME_ROBOTS")
        SOME_ROBOTS.add_child(Analyst.ThereAreRobots("ThereAreRobots"))
        SOME_ROBOTS.add_child(GoalKeeper.SetplayDefense(
            "GoalKeeperDefense", 0))
        SOME_ROBOTS.add_child(Attacker.StopGame("AttackerStop", 1))
        SOME_ROBOTS.add_child(Defender.SetplayDefense("DefenderDefense", 2))
        EXE_SELECTOR.add_child(SOME_ROBOTS)

        INPLAY_DEFEND.add_child(EXE_SELECTOR)
        INPLAY = InPlay.Execute("Execute inplay")

        self.add_child(INPLAY_DEFEND)
        self.add_child(INPLAY)
Beispiel #2
0
    def __init__(self, name):
        super(ExeNormal, self).__init__(name)

        self.add_child(Analyst.ThereAreRobots("ThereAreRobots"))
        self.add_child(GoalKeeper.StopGame("GoalKeeper", 0))
        self.add_child(Attacker.StopGame("Attacker", 1))
        self.add_child(Defender.StopGame("Defender", 2))
Beispiel #3
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    def __init__(self, name):
        super(Prepare, self).__init__(name)


        EXE_SELECTOR = Selector("EXE_SELECTOR")

        ONE_ROBOT = ParallelAll("ONE_ROBOT")
        ONE_ROBOT.add_child(Analyst.ThereIsOnlyOneRobot("ThereIsOneRobot"))
        ONE_ROBOT.add_child(Attacker.StopGame("AttackerStop", 0))
        EXE_SELECTOR.add_child(ONE_ROBOT)

        SOME_ROBOTS = ParallelAll("SOME_ROBOTS")
        SOME_ROBOTS.add_child(Analyst.ThereAreRobots("ThereAreRobots"))
        SOME_ROBOTS.add_child(GoalKeeper.Defense("GoalKeeperDefense", 0))
        # SOME_ROBOTS.add_child(Attacker.StopGame("AttackerStop", 1))
        SOME_ROBOTS.add_child(Attacker.ChipKickGuard("ChipKickGuard", 1))
        SOME_ROBOTS.add_child(Defender.SetplayDefense("DefenderDefense", 2))
        EXE_SELECTOR.add_child(SOME_ROBOTS)

        self.add_child(IsKICKOFF_ENEMY("IsKICKOFF_ENEMY"))
        self.add_child(EXE_SELECTOR)
Beispiel #4
0
    def __init__(self, name):
        super(ExeOneRobot, self).__init__(name)

        self.add_child(Analyst.ThereIsOnlyOneRobot("ThereIsOneRobot"))
        self.add_child(Attacker.StopGame("Attacker", 0))