Beispiel #1
0
    pygame.K_v: 'v',
    pygame.K_w: 'w',
    pygame.K_x: 'x',
    pygame.K_y: 'y',
    pygame.K_z: 'z',
}

HINT_KEY = pygame.K_SLASH

directory = 'books'
book = 'John'
#book = '3_John'
#book = 'Philemon'
filename = book + '.txt'
path = os.path.join(directory, filename)
reader = Reader.File(path)
lines = reader.lines()
parser = Parser.Simple(lines)
verses = parser.parse(max_width=max_chars)

for verse in verses:
    text = verse.text()
    tokens = Tokens.Classic(text)
    tokenized = tokens.tokenize()
    sample = Sample.Classic(tokenized)
    lines = wrapper.wrap(sample.text())
    section = verse.section()
    lines.insert(0, section)
    reference = verse.reference()
    lines.insert(1, reference)
    redraw(lines, screen)