cl.process_command_line() if cl.args.test: cl.stride = 100 elif cl.args.stride: cl.stride = cl.args.stride cl.loadM1() cl.loadL_662a() cl.load_NPS34a() cl.load_slocum_nemesis() cl.load_wg_Tiny() cl.load_wg_Sparky() cl.load_oa1() cl.load_oa2() cl.loadDorado(startdate, enddate, build_attrs=True) cl.loadLRAUV('daphne', startdate, enddate) cl.loadLRAUV('makai', startdate, enddate) ##cl.loadRCuctd() ## not in this campaign ##cl.loadRCpctd() ## not in this campaign cl.loadWFuctd() cl.loadWFpctd() #cl.loadSubSamples() ## no subSamples yet... # Add any X3D Terrain information specified in the constructor to the database - must be done after a load is executed cl.addTerrainResources() print("All Done.")
cl.loadSubSamples() else: cl.stride = cl.args.stride cl.loadWFuctd() cl.loadWFpctd() cl.loadL_662() cl.loadDorado() cl.loadM1() cl.loadOA1ctd() cl.loadOA1met() cl.loadOA1pH() cl.loadOA1pco2() cl.loadOA1fl() cl.loadOA1o2() cl.loadOA2ctd() cl.loadOA2met() cl.loadOA2pH() cl.loadOA2pco2() cl.loadOA2fl() cl.loadOA2o2() cl.loadSubSamples() # Add any X3D Terrain information specified in the constructor to the database - must be done after a load is executed cl.addTerrainResources() print("All Done.")