Beispiel #1
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from Deliverable import DELIVERABLE


deliverable = DELIVERABLE()
deliverable.Run_Forever()
    


Beispiel #2
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import sys
sys.path.insert(0, '..')
from Leap import *

from pyGameWindow_Del03 import PYGAME_WINDOW
from constants import CONSTANTS
from Deliverable import DELIVERABLE

myConstants = CONSTANTS()

deliverable = DELIVERABLE(Controller(), PYGAME_WINDOW(),
                          int(myConstants.pygameWindowWidth / 2),
                          int(myConstants.pygameWindowDepth / 2), 1000, -1000,
                          1000, -1000)
deliverable.Run_Forever()
Beispiel #3
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import sys
#Add path to PATH
sys.path.insert(0, '../x86')

from Deliverable import DELIVERABLE

new_deliverable = DELIVERABLE()

#Initialize
new_deliverable.Remove_Dir()
new_deliverable.Make_Dir()

#Infinite Loop
new_deliverable.Run_Forever()

print(pygameWindow)
Beispiel #4
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from Deliverable import DELIVERABLE

d = DELIVERABLE()
d.Run_Forever()
exit()
Beispiel #5
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import numpy
from Deliverable import DELIVERABLE
Deliverable_Instance = DELIVERABLE()
##Deliverable_Instance.Delete_And_Recreate_Gesture_Directory()
Deliverable_Instance.Run_Forever()

Beispiel #6
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import sys
sys.path.insert(0, "..")
import Leap
import constants

import random
from pygameWindow_Del03 import PYGAME_WINDOW
from Deliverable import DELIVERABLE

deliverable = DELIVERABLE(Leap.Controller(),PYGAME_WINDOW(),400,400,800,-800,800,-800)

deliverable.Run_Forever()
Beispiel #7
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##########################################

#import random
from Deliverable import DELIVERABLE

delInstance = DELIVERABLE()
delInstance.Run_Forever()
Beispiel #8
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import sys
sys.path.insert(0,'..')
import Leap
from pygameWindow_Del03 import PYGAME_WINDOW 
#from pygameWindow import PYGAME_WINDOW
import random
from constants import pygameWindowWidth, pygameWindowDepth
from Deliverable import DELIVERABLE


Del3=DELIVERABLE()
Del3.Run_Forever()