Beispiel #1
0
 def __init__(self, state):
     GuiState.__init__(self, state)
     self.listbox = None
     self.textbox = None
     self.level = None
Beispiel #2
0
 def __init__(self, state, *args):
     GuiState.__init__(self, state)
Beispiel #3
0
 def __init__(self, state, *args):
     GuiState.__init__(self, state)
     self.esc_once = False
     self.keybindings.add(LevelQuitBind(pygame.K_ESCAPE, self))
     self.toggle("Quitting")