Beispiel #1
0
 def rotated_by(self, pixmap, angle):
     ans = pixmap.copy()
     ans.fill(Qt.GlobalColor.transparent)
     p = QPainter(ans)
     p.setRenderHint(QPainter.RenderHint.SmoothPixmapTransform)
     p.setRenderHint(QPainter.RenderHint.Antialiasing)
     sz = ans.size().width() / ans.devicePixelRatio()
     p.translate(sz // 2, sz // 2)
     p.rotate(angle)
     p.translate(-sz // 2, -sz // 2)
     p.drawPixmap(0, 0, pixmap)
     p.end()
     return ans
Beispiel #2
0
    def paintEvent(self, event):
        if (not self.m_displayedWhenStopped) and (not self.isAnimated()):
            return

        width = min(self.width(), self.height())

        painter = QPainter(self)
        painter.setRenderHint(QPainter.RenderHint.Antialiasing)

        outerRadius = (width - 1) * 0.5
        innerRadius = (width - 1) * 0.5 * 0.4375

        capsuleHeight = outerRadius - innerRadius
        capsuleWidth = width * 3 / 32
        capsuleRadius = capsuleWidth / 2

        for i in range(0, 12):
            color = QtGui.QColor(self.m_color)

            if self.isAnimated():
                color.setAlphaF(1.0 - (i / 12.0))
            else:
                color.setAlphaF(0.2)

            painter.setPen(Qt.PenStyle.NoPen)
            painter.setBrush(color)
            painter.save()
            painter.translate(self.rect().center())
            painter.rotate(self.m_angle - (i * 30.0))

            width = -1 * capsuleWidth / 2
            height = -1 * (innerRadius + capsuleHeight)

            painter.drawRoundedRect(
                round(width),
                round(height),
                round(capsuleWidth),
                round(capsuleHeight),
                capsuleRadius,
                capsuleRadius,
            )
            painter.restore()