Beispiel #1
0
 def __init__(self, navcore, eventmap):
     GUIComponent.__init__(self)
     VariableValue.__init__(self)
     PerServiceBase.__init__(self, navcore, eventmap)
     self.eventmap = eventmap
     self.navcore = navcore
     self.navcore.event.append(self.event)
     self.event(iPlayableService.evEnd)
Beispiel #2
0
    def __init__(self, navcore, eventmap):
        GUIComponent.__init__(self)
        VariableValue.__init__(self)
        PerServiceBase.__init__(self, navcore, eventmap)
        self.eventmap = eventmap
        self.navcore = navcore
        self.navcore.event.append(self.event)

        # start with stopped state, so simulate that
        self.event(iPlayableService.evEnd)
Beispiel #3
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	def __init__(self, navcore, eventmap):
		GUIComponent.__init__(self)
		VariableValue.__init__(self)
		PerServiceBase.__init__(self, navcore, eventmap)
		self.eventmap = eventmap
		self.navcore = navcore
		self.navcore.event.append(self.event)

		# start with stopped state, so simulate that
		self.event(iPlayableService.evEnd)
Beispiel #4
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	def __init__(self):
		GUIComponent.__init__(self)
		VariableValue.__init__(self)
		self.__start = 0
		self.__end = 100
Beispiel #5
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 def __init__(self):
     VariableValue.__init__(self)
     GUIComponent.__init__(self)
Beispiel #6
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    def __init__(self, min, max):
        VariableValue.__init__(self)
        GUIComponent.__init__(self)

        self.min = min
        self.max = max
Beispiel #7
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 def __init__(self):
     VariableValue.__init__(self)
     GUIComponent.__init__(self)
Beispiel #8
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 def __init__(self):
     GUIComponent.__init__(self)
     VariableValue.__init__(self)
     self.__start = 0
     self.__end = 100
Beispiel #9
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 def __init__(self, min, max):
     VariableValue.__init__(self)
     GUIComponent.__init__(self)
     self.min = min
     self.max = max