def __init__(self, navcore, eventmap): GUIComponent.__init__(self) VariableValue.__init__(self) PerServiceBase.__init__(self, navcore, eventmap) self.eventmap = eventmap self.navcore = navcore self.navcore.event.append(self.event) self.event(iPlayableService.evEnd)
def __init__(self, navcore, eventmap): GUIComponent.__init__(self) VariableValue.__init__(self) PerServiceBase.__init__(self, navcore, eventmap) self.eventmap = eventmap self.navcore = navcore self.navcore.event.append(self.event) # start with stopped state, so simulate that self.event(iPlayableService.evEnd)
def __init__(self): GUIComponent.__init__(self) VariableValue.__init__(self) self.__start = 0 self.__end = 100
def __init__(self): VariableValue.__init__(self) GUIComponent.__init__(self)
def __init__(self, min, max): VariableValue.__init__(self) GUIComponent.__init__(self) self.min = min self.max = max