Beispiel #1
0
 def clean_up(self):
     AnimationGroup.clean_up(self)
     self.pi_creature.bubble = None
Beispiel #2
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 def clean_up(self, surrounding_scene=None):
     AnimationGroup.clean_up(self, surrounding_scene)
     self.pi_creature.bubble = None
     if surrounding_scene is not None:
         surrounding_scene.add(self.pi_creature)
Beispiel #3
0
 def clean_up(self, surrounding_scene = None):
     AnimationGroup.clean_up(self, surrounding_scene)
     self.pi_creature.bubble = None
     if surrounding_scene is not None:
         surrounding_scene.add(self.pi_creature)