def buy_plant(request): ''' Check user logged in Check playerId belongs to account Get max plant limit from island id Check player's plant count ''' if request.session.__contains__('account'): q = request.GET bPlayerId = int(q.__getitem__('playerId')) bIslandId = int(q.__getitem__('islandId')) bRegion = q.__getitem__('region') player = Player.get_by_id(bPlayerId) if player.email == request.session['account'].email: island = Island.get_by_id(bIslandId) if island != None: maxNumPlants = island.maxNumOfPlants plants = Plant.gql("WHERE playerId = :1 and islandId = :2",bPlayerId, bIslandId) if plants.count() < maxNumPlants: bPlant = Plant(playerId=bPlayerId,islandId=bIslandId,region=bRegion,cost=plant[bRegion][0],capacity=plant[bRegion][1],numOfWorkers = 0, workerCost=worker[bRegion][0],workerHealth = worker[bRegion][1],workerSkills=worker[bRegion][2],workerProductivity=worker[bRegion][3], currentCapacity = 0, productionLimit = 0) bPlant.put() player.money = player.money - plant[bRegion][0] player.money_spent = player.money_spent + plant[bRegion][0] player.put() return redirect("/app/main.html#/theworld")
def island_ranking(request): if request.session.__contains__('islandId') and request.session.__contains__('account'): islandId = int(request.session['islandId']) playerQuery = Player.gql("WHERE islandId = :1 ORDER BY networth DESC",islandId) players = playerQuery.fetch(10) results = [] for player in players: _playerDict = player.__dict__['_entity'] playerId = player.key().id() plantQuery = Plant.gql("WHERE playerId = :1",playerId) countPlant = plantQuery.count() _playerDict['numPlants'] = countPlant _playerDict['numShoes'] = 0 _playerDict['numWorkers'] = 0 plants = plantQuery.fetch(countPlant) for plant in plants: _playerDict['numWorkers'] += plant.numOfWorkers plantId = plant.key().id() shoeQuery = Shoe.gql("WHERE plantId = :1",plantId) shoes = shoeQuery.fetch(1000) for shoe in shoes: _playerDict['numShoes'] += shoe.qty results.append(_playerDict) return HttpResponse(simplejson.dumps(results),mimetype="application/json") else: dd = {} dd['error'] = "Error: No island selected. Please join or resume your game." return HttpResponse(simplejson.dumps(dd),mimetype="application/json")
def manufacture_shoe(request): ''' Check user login Check plantId, playerId, sole, body, color, sellprice, qty exist in querydict (request.GET) Check plantId belongs to account Check shoeId belongs to plant Get plant by plantId ''' if request.session.__contains__('account'): args = request.GET if args.__contains__('sole') and args.__contains__('body') and args.__contains__('color') and args.__contains__('playerId') and args.__contains__('plantId') and args.__contains__('sellprice') and args.__contains__('qty'): _sole = int(args.__getitem__('sole')) _body = int(args.__getitem__('body')) _color= int(args.__getitem__('color')) _qty= int(args.__getitem__('qty')) _sellprice = float(args.__getitem__('sellprice')) _plantId = int(args.__getitem__('plantId')) _playerId = int(args.__getitem__('playerId')) plant = Plant.get_by_id(_plantId) if plant != None and plant.playerId == _playerId: if _body < 10 or _sole < 10 or _color < 10: return HttpResponse("Minimum shoe body, sole and color is 10") player = Player.get_by_id(_playerId) _costPrice = _body * shoeMatCost['body'] + _sole * shoeMatCost['sole'] + _color * shoeMatCost['color'] _totalCost = _costPrice * _qty ##check if player has money hasMoney = (_totalCost <= player.money) ##has enough capacity hasCapacity = (_qty+plant.currentCapacity <= plant.productionLimit) if hasMoney == True and hasCapacity == True: shoe = Shoe(plantId = _plantId, sole = _sole, body = _body, color = _color, price = _sellprice, qty = _qty, costPrice = _costPrice) shoe.put() player.money -= _totalCost player.money_spent += _totalCost player.networth = player.money + player.money_spent player.put() plant.currentCapacity += _qty plant.put() supTrxn = SupplyTransaction(shoeId = shoe.key().id(), costPerUnit = _costPrice, qty = _qty, totalCost = _totalCost, trxnDate = datetime.datetime.now()) supTrxn.put() return redirect("/app/main.html#/theworld") elif hasMoney == False: return HttpResponse("not enough money") else: return HttpResponse("insufficient factory capacity") else: return HttpResponse("plant does not belong to player") else: return HttpResponse("value missing") else: return HttpResponse("Please Login.")
def hire_worker(request): ''' Check user login Check plantId, numWorker, playerId exist in querydict (request.GET) Check plantId belongs to account Get plant by plantId ''' if request.session.__contains__('account'): args = request.GET if args.__contains__('numWorker') and args.__contains__('plantId') and args.__contains__('playerId'): try: playerId = int(args.__getitem__('playerId')) plantId = int(args.__getitem__('plantId')) numWorker = int(args.__getitem__('numWorker')) plant = Plant.get_by_id(plantId) if plant != None and plant.playerId == playerId: player = Player.get_by_id(playerId) region = plant.region workerCost = worker[region][0] totalHireCost = workerCost * numWorker if totalHireCost <= player.money: plant.numOfWorkers += numWorker capProd = int((1*plant.workerHealth) + (0.5*plant.workerSkills) + (0.75 * plant.workerProductivity) * 10 * plant.numOfWorkers) if capProd > plant.capacity: capProd = plant.capacity plant.productionLimit = capProd player.money = player.money - totalHireCost player.money_spent = player.money_spent + totalHireCost player.networth = player.money + player.money_spent plant.put() player.put() else: return redirect("/app/error.html?error=NotEnoughMoney") else: return redirect("/app/error.htmlerror=InvalidPlant") except ValueError: return redirect("/app/error.html?error=ValueError") else: return redirect("/app/error.html?error=NotEnoughArguments") else: return redirect("/") return redirect("/app/main.html#/theworld")
def load_player(request): session = request.session dd = {} #check necessary arguments if session.__contains__('islandId') == False: dd['error'] = "missing islandId" return HttpResponse(simplejson.dumps(dd),mimetype="application/json") if session.__contains__('account') == False: dd['error'] = "Error: Not logined." return HttpResponse(simplejson.dumps(dd),mimetype="application/json") email = session['account'].email islandId = session['islandId'] island = Island.get_by_id(islandId) player_q = Player.gql("WHERE email = :1 and islandId = :2",email,islandId) player = player_q.get() player_dict = player.__dict__['_entity'] player_dict['playerId'] = player.key().id() #get number of factories plantQuery = Plant.gql("WHERE playerId = :1 and islandId = :2",player.key().id(), islandId) player_dict['numPlants'] = plantQuery.count() player_dict['numWorkers'] = 0 plants = plantQuery.fetch(1000) plantIds = [] for p in plants: player_dict['numWorkers'] += p.numOfWorkers plantIds.append(p.key().id()) player_dict['numShoes'] = 0 shoeQuery = Shoe.gql("WHERE plantId in :1",plantIds) shoes = shoeQuery.fetch(1000) for shoe in shoes: player_dict['numShoes'] += shoe.qty player_dict['islandName'] = island.name jsonString = simplejson.dumps(player_dict) return HttpResponse(jsonString,mimetype="application/json")
def retrieve_player_plants(request): session = request.session ret = [] if request.session.__contains__('account'): args = request.GET if args.__contains__('playerId'): try: playerId = int(args.__getitem__('playerId')) islandId = session['islandId'] plants = Plant.gql("WHERE playerId = :1 and islandId = :2",playerId, islandId) for plant in plants: d = plant.__dict__['_entity'] d['plantId'] = plant.key().id() ret.append(d) except ValueError: error = {} error['error':"Invalid Values."] return HttpResponse(simplejson.dumps(error),mimetype="application/json") else: error = {} error['error':"Unable to retrieve plants"] return HttpResponse(simplejson.dumps(error),mimetype="application/json") return HttpResponse(simplejson.dumps(ret),mimetype="application/json")
def demand_supply(request): if(request.GET.__contains__('playerId')): results = {} demand = [] supply = [] args = request.GET playerId = int(args.__getitem__('playerId')) plantQuery = Plant.gql("WHERE playerId = :1",playerId) plants = plantQuery.fetch(1000) for plant in plants: plantId = plant.key().id() shoeQuery = Shoe.gql("WHERE plantId = :1", plantId) shoes = shoeQuery.fetch(1000) for shoe in shoes: shoeId = shoe.key().id() supplyQuery = SupplyTransaction.gql("WHERE shoeId = :1",shoeId) supplys = supplyQuery.fetch(20) for _supply in supplys: _sDict = _supply.__dict__['_entity'] _sDict['trxnDate'] = str(_sDict['trxnDate']) _sDict['totalCost'] = float("%.2f" % round(_sDict['totalCost'],2)) _sDict['costPerUnit'] = float("%.2f" % round(_sDict['costPerUnit'],2)) _sDict['salePrice'] = float("%.2f" % round(shoe.price,2)) supply.append(_sDict) demandQuery = DemandTransaction.gql("WHERE shoeId = :1",shoeId) demands = demandQuery.fetch(20) for _demand in demands: _dDict = _demand.__dict__['_entity'] demand.append(_dDict) results['demand'] = demand results['supply'] = supply n = {"count": len(results)} return HttpResponse(simplejson.dumps(results),mimetype="application/json") else: dd = {} dd['error'] = "Error: No game selected." return HttpResponse(simplejson.dumps(dd),mimetype="application/json") #old method #def _retrieve_shoe_templates(request): # ''' # Return a list of shoes templates of a particular player(a particular plant) # ''' # ret = [] # if request.session.__contains__('account'): # getQuery = request.GET # playerId = int(getQuery.__getitem__('playerId')) # # shoes = Shoe.all() # for i in shoes: # plant = Plant.get_by_id(i.plantId) # if plant.playerId == playerId: # d = i.__dict__['_entity'] # d['shoeId'] = i.key().id() # ret.append(d) # else: # error = {} # error['error':"Unable to retreive shoe templates."] # return HttpResponse(simplejson.dumps(error),mimetype="application/json") # return HttpResponse(simplejson.dumps(ret),mimetype="application/json") #old method #def _create_shoe(request): # session = request.session # try: # account = session['account'] # if account != None: # q = request.GET # splantId = int(q.__getitem__('plantId')) # ssole = int(q.__getitem__('sole')) # sbody = int(q.__getitem__('body')) # scolor = int(q.__getitem__('color')) # sprice = float(q.__getitem__('price')) # _costPrice = shoeMatCost['sole'] * ssole + shoeMatCost['body'] * sbody + shoeMatCost['color'] * scolor # shoe = Shoe(plantId=splantId,sole=ssole,body = sbody,color = scolor,price = sprice,qty=0,costPrice=_costPrice) # shoe.put() # except KeyError: # return redirect("/") # return redirect("/app/main.html") #old method #def _manufacture_shoe(request): # if request.session.__contains__('account'): # args = request.GET # if args.__contains__('shoeId') and args.__contains__('playerId'): # try: # playerId = int(args.__getitem__('playerId')) # plantId = int(args.__getitem__('plantId')) # sshoeId = int(args.__getitem__('shoeId')) # # plant = Plant.get_by_id(plantId) # shoe = Shoe.get_by_id(sshoeId) # if plant != None and plant.playerId == playerId: # player = Player.get_by_id(playerId) # number = int(args.__getitem__('qty')) # stotalCost = shoe.costPrice * number # toBeCapacity = plant.currentCapacity + number # # if toBeCapacity <= plant.productionLimit and stotalCost <= player.money: # supplyTransaction = SupplyTransaction(shoeId=sshoeId,costPerUnit = shoe.costPrice,qty = number,totalCost=stotalCost,trxnDate = datetime.datetime.now().date()) # supplyTransaction.put() # shoe.qty = shoe.qty + number # shoe.put() # player.money = player.money - stotalCost # player.money_spent = player.money_spent + stotalCost # player.networth = player.money + player.money_spent # player.put() # plant.currentCapacity += number # plant.put() # else: # return HttpResponse("not enough cap") # else: # return HttpResponse("plant is none or plant does not belongs to playerId") # except ValueError: # return redirect("/error?error=ValueError") # else: # return HttpResponse("no values") # else: # #return redirect("/index") # return HttpResponse("error no account") # return redirect("/app/main.html") #Converting Python Objects to JSON format #use simplejson.dumps(obj.__dict__) #the resulting JSON string for the Account class is as follows: #{"_email": "test", "_money": 1000000.0, "_parent_key": null, "_parent": null, "_entity": {"money": 1000000.0, "email": "test", "networth": 0.0}, "_app": null, "_Model__namespace": "", "_networth": 0.0} #in angular, use > response._entity to get the account JSON object
def system_buy_shoes(request): ''' Check the logged in user ''' user = users.get_current_user() marketing = 1 dd = [] if user: islandQuery = Island.all() islandCount = islandQuery.count() islands = islandQuery.fetch(islandCount) for island in islands: islandId = island.key().id() playerQuery = Player.gql("WHERE islandId = :1",islandId) numPlayers = playerQuery.count() plantQuery = Plant.gql("WHERE islandId = :1",islandId) plantCount = plantQuery.count() plants = plantQuery.fetch(plantCount) for plant in plants: plantId = plant.key().id() plantRegion = plant.region shoeQuery = Shoe.gql("WHERE plantId = :1",plantId) shoeCount = shoeQuery.count() shoes = shoeQuery.fetch(shoeCount) for shoe in shoes: body = shoe.body sole = shoe.sole color = shoe.color qty = shoe.qty attractiveness = math.fabs((0.75*sole + body + 1.25 * color) / 3) saleRegion = "" #randomly select sale-to-region i = random.randint(1,4) if i == 1: saleRegion = "north" elif i == 2: saleRegion = "east" elif i == 3: saleRegion = "west" elif i == 4: saleRegion = "south" _shippingcost = shippingCost[plantRegion][saleRegion] price = shoe.price + _shippingcost salesVolume = int(math.ceil(numPlayers * math.pow((attractiveness*marketing/price),2))) if salesVolume > qty: salesVolume = qty shoe.qty = shoe.qty - salesVolume shoe.put() dd.append(shoe.key().id()) dd.append(salesVolume) n = {'count':len(dd)} totalShippingCost = salesVolume * _shippingcost totalRevenue = salesVolume * shoe.price player = Player.get_by_id(plant.playerId) player.money = player.money - totalShippingCost + totalRevenue player.money_spent = player.money_spent + totalShippingCost player.networth = player.money + player.money_spent player.put() plant.currentCapacity = plant.currentCapacity - salesVolume plant.put() demandTransaction = DemandTransaction(shoeId = shoe.key().id(),salePrice = shoe.price,shippingCost = _shippingcost,qty = salesVolume) demandTransaction.put() else: return redirect(users.create_login_url("/system_buy_shoes")) return HttpResponse(simplejson.dumps(n),mimetype="application/json")