Beispiel #1
0
    def __init__(self, n, force_state=None):
        #Since were calling a 3x3 grid and 8-puzzle
        #In order to get rows and columns, we need to take the sqrt of n+1
        self.side_length = int(math.sqrt(n + 1))
        #Our grid is a square so we can just use one var - side_length - for most functions
        Board.__init__(self, self.side_length, self.side_length,
                       self.side_length)

        self.force_state = force_state
        #If there is a force_state, set the grid to it
        if (force_state != None):
            self.set_state(force_state)
Beispiel #2
0
    def __init__(self, size):
        """Initializes a blank board according to the user's input size and
        populates the board with the appropriate values"""

        # Check for valid input size
        if (math.sqrt(size + 1) % 1) == 0:
            self.column = int(math.sqrt(size + 1))
        else:
            raise ValueError("%s is an invalid board size" % size)
        self.row = self.column
        Board.__init__(self, self.column, self.row)

        # Generate the list of lists representation of the board
        self.mult_tiles = []
        count = 1
        for i in range(self.column):
            tile = []
            for j in range(self.row):
                if count > size:
                    tile.append(None)
                else:
                    tile.append(count)
                count += 1
                random.shuffle(tile)
            self.mult_tiles.append(tile)
            random.shuffle(self.mult_tiles)

        # Populate the board
        for i in range(self.column):
            for j in range(self.row):
                Board.place(self, i, j, self.mult_tiles[i][j])

        # Grab position of blank tile
        for i in range(self.column):
            for j in range(self.row):
                if self.get(i, j) == None:
                    self.blank_tile = [i, j]
    def __init__(self, size):
        """Initializes a blank board according to the user's input size and
        populates the board with the appropriate values"""

        # Check for valid input size
        if (math.sqrt(size + 1) % 1) == 0:
            self.column = int(math.sqrt(size + 1))
        else:
            raise ValueError("%s is an invalid board size" % size)
        self.row = self.column
        Board.__init__(self, self.column, self.row)

        # Generate the list of lists representation of the board
        self.mult_tiles = []
        count = 1
        for i in range(self.column):
            tile = []
            for j in range(self.row):
                if count > size:
                    tile.append(None)
                else:
                    tile.append(count)
                count += 1
                random.shuffle(tile)
            self.mult_tiles.append(tile)
            random.shuffle(self.mult_tiles)

        # Populate the board
        for i in range(self.column):
            for j in range(self.row):
                Board.place(self, i, j, self.mult_tiles[i][j])

        # Grab position of blank tile
        for i in range(self.column):
            for j in range(self.row):
                if self.get(i, j) == None:
                    self.blank_tile = [i, j]