Beispiel #1
0
class Game:
    def __init__(self):
        self.parser = CommandParser()
        self.load_functions()
        self.run()

    def initialize_game(self):
        name = input("Character Name> ")
        health = 100
        nickname = input("Character Nickname> ")
        self.hero = Hero(name, health, nickname)
        self.level = 1
        self.map = Dungeon()
        self.map.spawn(self.hero)

    def run(self):
        running = True
        system('clear')
        print("Welcome to Dungeons & Pythons!")
        print("What are you waiting for? Create your character and start slaying...")
        self.initialize_game()
        print("Loading Level " + str(self.level) + '...')
        sleep(3)

        while running:
            system('clear')
            if not self.hero.is_alive():
                print("\n\nGAME OVER!")
                sleep(3)
                self.run()

            print("Character: {0}".format(str(self.hero)))
            print("Health: {0}".format(str(self.hero.get_health())))
            print("Weapon: {0}".format(str(self.hero.weapon)))
            print("Level: {0}".format(str(self.level)))
            print("\n")

            self.map.print_map()
            command = input("\nEnter direction <u, d, r, l>: ")
            self.parser.take_command(command)
            self.hero = self.map.hero
            if self.map.game_ended:
                system('clear')
                self.level += 1
                self.map = Dungeon(self.level)
                if not self.map.map:
                    print("YOU WON!!! Congratulations, Dungeon Master! ;)")
                self.map.spawn(self.hero)
                print("Loading Level " + str(self.level) + '...')
                sleep(3)

    def move_up(self, arguments):
        self.map.move('up')

    def move_down(self, arguments):
        self.map.move('down')

    def move_right(self, arguments):
        self.map.move('right')

    def move_left(self, arguments):
        self.map.move('left')

    def load_functions(self):
        self.parser.add_function('u', self.move_up)
        self.parser.add_function('d', self.move_down)
        self.parser.add_function('r', self.move_right)
        self.parser.add_function('l', self.move_left)
Beispiel #2
0
class MovieCatalog:
    def __init__(self):
        self.commandparser = CommandParser()
        self.adapter = SQLAdapter()
        self.movies = {}
        self.actors = {}

        self.initialize_functions()
        self.load_initial_state()
        self.program_loop()

    def add_movie(self, arguments):
        title = input("title> ")
        year = input("year> ")
        rating = input("rating> ")
        movie = Movie(title, year, rating)

        #add movie only if it's not already in the catalog
        for movie_in_catalog in self.movies.values():
            if movie_in_catalog == movie:
                print("{0} is already in your catalog!".format(movie))
                return False

        #when a movie is saved in the database, the adapter returns its id
        movie_id = self.adapter.save_movie(movie)
        self.movies[movie_id] = movie
        print("{0} was added to your catalog!".format(movie))
        return True

    def remove_movie(self, arguments):
        movie_id = int(arguments[0])
        del self.movies[movie_id]
        self.adapter.remove_movie(movie_id)

    def add_actor(self, arguments):
        movie_id = int(arguments[0])
        #if no actor id is given then the actor hasn't been added to the db
        #in which case we need to add him/her and get the actor_id
        if len(arguments) == 1:
            name = input("name> ")
            actor = Actor(name)
            actor_id = self.adapter.save_actor(actor)
            self.actors[actor_id] = actor
        else:
            actor_id = int(arguments[1])
            actor = self.adapter.get_actor(actor_id)

        #add the movie_id<->actor_id relation to the relation table
        self.adapter.add_actor_to_movie(movie_id, actor_id)
        #add the actor to the cast in the movie dictionary of the catalog
        self.movies[movie_id].cast[actor_id] = actor
        print("{0} was added to the list of actors of {1}".format(
              actor, self.movies[movie_id]))

    def list_movies(self, arguments):
        for movie_id, movie in self.movies.items():
            print("[{0}] {1}".format(movie_id, movie))

    def list_actors(self, arguments):
        for actor_id, actor in self.actors.items():
            print("[{0}] {1}".format(actor_id, actor))

    def movie_info(self, arguments):
        movie_id = int(arguments[0])
        movie = self.movies[movie_id]
        print("Title: {0}".format(movie.get_title()))
        print("Year: {0}".format(movie.get_year()))
        cast = [actor.get_name() for actor in movie.cast.values()]
        print("Cast: {0}".format(', '.join(cast).rstrip(', ')))
        print("Rating: {0}".format(movie.get_rating()))

    def actor_info(self, arguments):
        actor_id = int(arguments[0])
        actor = self.actors[actor_id]
        print("{0} stars in:".format(actor,))
        for movie_id, movie in self.movies.items():
            if actor_id in movie.cast:
                print("[{0}] {1}".format(movie_id, movie))

    def find_movies(self, arguments):
        rating = int(arguments[0])
        found_movies = False
        print("Movies with {0} stars:".format(str(rating)))
        for movie_id, movie in self.movies.items():
            if movie.get_rating() == rating:
                found_movies = True
                print("[{0}] {1}".format(movie_id, movie))
        if not found_movies:
            print("-- there are no movies with {0} stars --".format(str(rating)))

    def rate_movie(self, arguments):
        movie_id = int(arguments[0])
        rating = input("rating> ")

        self.movies[movie_id].change_rating(rating)
        self.adapter.update_rating(movie_id, rating)

    def exit(self, arguments):
        sys.exit(0)

    def load_initial_state(self):
        self.movies = self.adapter.load_movies()
        self.actors = self.adapter.load_actors()

    def initialize_functions(self):
        #add functions to the dictionary of functions the parser recognizes
        self.commandparser.on("add_movie", self.add_movie)
        self.commandparser.on("add_actor", self.add_actor)
        self.commandparser.on("list_movies", self.list_movies)
        self.commandparser.on("list_actors", self.list_actors)
        self.commandparser.on("rate_movie", self.rate_movie)
        self.commandparser.on("find_movies", self.find_movies)
        self.commandparser.on("movie_info", self.movie_info)
        self.commandparser.on("actor_info", self.actor_info)
        self.commandparser.on("remove_movie", self.remove_movie)
        self.commandparser.on("exit", self.exit)

    def program_loop(self):
        while True:
            command = input("> ")
            self.commandparser.take_command(command)