def __init__(self, cr):
     DistributedNode.__init__(self, cr)
     InteractiveBase.__init__(self)
     DistributedLocatableObject.__init__(self, cr)
     GridChild.__init__(self)
     self.interactGUI = None
     self.hideHpMeterFlag = 0
     self.userId = 0
     self.uniqueId = None
 def __init__(self, cr):
     DistributedObject.__init__(self, cr)
     GridChild.__init__(self)
     self.collNode = None
     self.destroyed = False
     self.smokeVfx = None
     self.barrelModel = None
     self.trailEffect = None
     self._initAudio()
 def __init__(self, cr):
     DistributedNode.__init__(self, cr)
     NodePath.__init__(self, 'ShipDeployer')
     GridChild.__init__(self)
     self.minRadius = 0
     self.spacing = 0
     self.maxRadius = 0
     self.heading = 0
     self.minSphere = None
     self.maxSphereSoft = None
     self.maxSphereHard = None
     self.deploySpheres = []
     self.lockedMessage = 0
     self.outerBarrierState = True
 def __init__(self, cr):
     DistributedObject.DistributedObject.__init__(self, cr)
     GridChild.__init__(self)
     self.currentPhase = -1
     self.canPlaySfx = False
     self.capturePointNodes = None
     self.parentObj = None
     self.brigadeText = None
     self.invasionShip = None
     self.shipNode = None
     self.shipShowingIval = None
     self.shipHidingIval = None
     self.lerpFogIval = None
     self.minimapObjs = {}
     self.endPos = None
     self.fogStarted = False
     self.lightingEffects = []
     self.cleanedUp = False
 def __init__(self, location=0):
     GridChild.__init__(self)
     self.location = location
 def __init__(self, cr):
     DistributedObject.__init__(self, cr)
     GridChild.__init__(self)
     self._gameFullTxt = None
     self._gameFullSeq = None
Beispiel #7
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 def __init__(self, cr):
     DistributedObject.DistributedObject.__init__(self, cr)
     GridChild.__init__(self)
     self.postInvasionObjs = []
     self.onFire = False
Beispiel #8
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 def delete(self):
     DistributedObject.DistributedObject.delete(self)
     GridChild.__init__(self)