Beispiel #1
0
def restart():
    #exit(1)
    #vars.energy = vars.energy_start
    # vars.player_dead = False
    # vars.closest_foe = None
    # vars.invincibility = False
    # vars.currentWarp = -1
    #
    # vars.current_foes.clear()
    # vars.dynamic_foes.clear()
    #vars.scale_factor = 1
    example.restart()
Beispiel #2
0
def restartMario():
    gl = mopy.monkey.engine.data.globals
    gl.invincible = False
    example.restart()
Beispiel #3
0
def restart():
    print('fuccca')
    example.restart()
Beispiel #4
0
def restart():
    vars.invincibility = False
    vars.currentWarp = -1
    example.restart()   
Beispiel #5
0
def restart():
    print('suca')
    example.restart()
Beispiel #6
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def restart():
    vars.energy = vars.full_energy
    func.updateEnergy()
    example.restart()
Beispiel #7
0
def restart():
    example.restart()