Häufig verwendete Methoden
Häufig verwendete Methoden
Häufig verwendete Methoden
Häufig verwendete Methoden
def _pre_save_handler(cls, sender, instance, raw, using, update_fields, *args, **kwargs): """保存直前処理 """ is_create: bool = instance.id is None if is_create: instance.slug = generate_uniq_slug(cls, 'slug', cls.SLUG_LENGTH) return instance.game = Game.objects.create( player1=instance.host, player2=instance.gest, turn=PlayerChoices.get_random_player(), board=Game.create_board(instance.board_size), )